glslang/gtests/VkRelaxed.FromFile.cpp
AnyOldName3 fb23503f12 -Wmissing-field-initializers fixes
Like with the last few PRs from me, it fixes a warning that's commonly enabled in downstream projects that might want to consume glslang via FetchContent or equivalent.

It doesn't actually enable the warning, but that might be desirable.

I think I found a bug in the Spv.FromFile.cpp tests that would have been prevented had this warning been enabled all along.
I had to guess the value for the missing field, so went for the most common one in the list.
The only test case that used a different value before had an RWTexture1D, so if baseImageBinding is meaning the same kind of image as image load store in OpenGL, it would make sense that that would be the only one to need a non-zero value for the binding.

I'm a little concerned that the test wasn't previously failing with the incorrectly-assigned fields as it implies they don't make any difference, so the test might be too permissive.
2024-02-19 12:20:43 -05:00

305 lines
12 KiB
C++

//
// Copyright (C) 2016-2017 Google, Inc.
// Copyright (C) 2020 The Khronos Group Inc.
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#include <algorithm>
#include <gtest/gtest.h>
#include "TestFixture.h"
#include "glslang/MachineIndependent/iomapper.h"
#include "glslang/MachineIndependent/reflection.h"
namespace glslangtest {
namespace {
struct vkRelaxedData {
std::vector<std::string> fileNames;
std::vector<std::vector<std::string>> resourceSetBindings;
};
using VulkanRelaxedTest = GlslangTest <::testing::TestWithParam<vkRelaxedData>>;
template<class T>
std::string interfaceName(T symbol) {
return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
}
bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
bool success = true;
// Verify IO Mapping by generating reflection for each stage individually
// and comparing layout qualifiers on the results
int reflectionOptions = EShReflectionDefault;
//reflectionOptions |= EShReflectionStrictArraySuffix;
//reflectionOptions |= EShReflectionBasicArraySuffix;
reflectionOptions |= EShReflectionIntermediateIO;
reflectionOptions |= EShReflectionSeparateBuffers;
reflectionOptions |= EShReflectionAllBlockVariables;
//reflectionOptions |= EShReflectionUnwrapIOBlocks;
success &= program.buildReflection(reflectionOptions);
// check that the reflection output from the individual stages all makes sense..
std::vector<glslang::TReflection> stageReflections;
for (int s = 0; s < EShLangCount; ++s) {
if (program.getIntermediate((EShLanguage)s)) {
stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
}
}
// check that input/output locations match between stages
auto it = stageReflections.begin();
auto nextIt = it + 1;
for (; nextIt != stageReflections.end(); it++, nextIt++) {
int numOut = it->getNumPipeOutputs();
std::map<std::string, const glslang::TObjectReflection*> pipeOut;
for (int i = 0; i < numOut; i++) {
const glslang::TObjectReflection& out = it->getPipeOutput(i);
std::string name = interfaceName(out);
pipeOut[name] = &out;
}
int numIn = nextIt->getNumPipeInputs();
for (int i = 0; i < numIn; i++) {
auto in = nextIt->getPipeInput(i);
std::string name = interfaceName(in);
auto out = pipeOut.find(name);
if (out != pipeOut.end()) {
auto inQualifier = in.getType()->getQualifier();
auto outQualifier = out->second->getType()->getQualifier();
success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
// These are not part of a matched interface. Other cases still need to be added.
} else if (name != "gl_FrontFacing" && name != "gl_FragCoord") {
success &= false;
}
}
}
// compare uniforms in each stage to the program
{
int totalUniforms = program.getNumUniformVariables();
std::map<std::string, const glslang::TObjectReflection*> programUniforms;
for (int i = 0; i < totalUniforms; i++) {
const glslang::TObjectReflection& uniform = program.getUniform(i);
std::string name = interfaceName(uniform);
programUniforms[name] = &uniform;
}
it = stageReflections.begin();
for (; it != stageReflections.end(); it++) {
int numUniform = it->getNumUniforms();
std::map<std::string, glslang::TObjectReflection> uniforms;
for (int i = 0; i < numUniform; i++) {
glslang::TObjectReflection uniform = it->getUniform(i);
std::string name = interfaceName(uniform);
auto programUniform = programUniforms.find(name);
if (programUniform != programUniforms.end()) {
auto stageQualifier = uniform.getType()->getQualifier();
auto programQualifier = programUniform->second->getType()->getQualifier();
success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
success &= stageQualifier.layoutSet == programQualifier.layoutSet;
}
else {
success &= false;
}
}
}
}
// compare uniform blocks in each stage to the program table
{
int totalUniforms = program.getNumUniformBlocks();
std::map<std::string, const glslang::TObjectReflection*> programUniforms;
for (int i = 0; i < totalUniforms; i++) {
const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
std::string name = interfaceName(uniform);
programUniforms[name] = &uniform;
}
it = stageReflections.begin();
for (; it != stageReflections.end(); it++) {
int numUniform = it->getNumUniformBlocks();
std::map<std::string, glslang::TObjectReflection> uniforms;
for (int i = 0; i < numUniform; i++) {
glslang::TObjectReflection uniform = it->getUniformBlock(i);
std::string name = interfaceName(uniform);
auto programUniform = programUniforms.find(name);
if (programUniform != programUniforms.end()) {
auto stageQualifier = uniform.getType()->getQualifier();
auto programQualifier = programUniform->second->getType()->getQualifier();
success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
success &= stageQualifier.layoutSet == programQualifier.layoutSet;
}
else {
success &= false;
}
}
}
}
if (!success) {
linkingError += "Mismatched cross-stage IO\n";
}
return success;
}
TEST_P(VulkanRelaxedTest, FromFile)
{
const auto& fileNames = GetParam().fileNames;
const auto& resourceSetBindings = GetParam().resourceSetBindings;
Semantics semantics = Semantics::Vulkan;
const size_t fileCount = fileNames.size();
const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
GlslangResult result;
// Compile each input shader file.
bool success = true;
std::vector<std::unique_ptr<glslang::TShader>> shaders;
for (size_t i = 0; i < fileCount; ++i) {
std::string contents;
tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
"input", &contents);
shaders.emplace_back(
new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
auto* shader = shaders.back().get();
shader->setAutoMapLocations(true);
shader->setAutoMapBindings(true);
shader->setEnvInput(glslang::EShSourceGlsl, shader->getStage(), glslang::EShClientVulkan, 100);
shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
// Use vulkan relaxed option
shader->setEnvInputVulkanRulesRelaxed();
success &= compile(shader, contents, "", controls);
result.shaderResults.push_back(
{ fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
}
// Link all of them.
glslang::TProgram program;
for (const auto& shader : shaders) program.addShader(shader.get());
success &= program.link(controls);
result.linkingOutput = program.getInfoLog();
result.linkingError = program.getInfoDebugLog();
if (!resourceSetBindings.empty()) {
assert(resourceSetBindings.size() == fileNames.size());
for (size_t i = 0; i < shaders.size(); i++)
shaders[i]->setResourceSetBinding(resourceSetBindings[i]);
}
unsigned int stage = 0;
glslang::TIntermediate* firstIntermediate = nullptr;
while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; }
firstIntermediate = program.getIntermediate((EShLanguage)stage);
glslang::TDefaultGlslIoResolver resolver(*firstIntermediate);
glslang::TGlslIoMapper ioMapper;
if (success) {
success &= program.mapIO(&resolver, &ioMapper);
result.linkingOutput = program.getInfoLog();
result.linkingError = program.getInfoDebugLog();
}
success &= verifyIOMapping(result.linkingError, program);
result.validationResult = success;
if (success && (controls & EShMsgSpvRules)) {
for (int stage = 0; stage < EShLangCount; ++stage) {
if (program.getIntermediate((EShLanguage)stage)) {
spv::SpvBuildLogger logger;
std::vector<uint32_t> spirv_binary;
options().disableOptimizer = false;
glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
spirv_binary, &logger, &options());
std::ostringstream disassembly_stream;
spv::Parameterize();
spv::Disassemble(disassembly_stream, spirv_binary);
result.spirvWarningsErrors += logger.getAllMessages();
result.spirv += disassembly_stream.str();
result.validationResult &= !options().validate || logger.getAllMessages().empty();
}
}
}
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
// Check with expected results.
const std::string expectedOutputFname =
GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
std::string expectedOutput;
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
result.spirvWarningsErrors);
}
// clang-format off
INSTANTIATE_TEST_SUITE_P(
Glsl, VulkanRelaxedTest,
::testing::ValuesIn(std::vector<vkRelaxedData>({
{{"vk.relaxed.frag"}, {}},
{{"vk.relaxed.link1.frag", "vk.relaxed.link2.frag"}, {}},
{{"vk.relaxed.stagelink.0.0.vert", "vk.relaxed.stagelink.0.1.vert", "vk.relaxed.stagelink.0.2.vert", "vk.relaxed.stagelink.0.0.frag", "vk.relaxed.stagelink.0.1.frag", "vk.relaxed.stagelink.0.2.frag"}, {}},
{{"vk.relaxed.stagelink.vert", "vk.relaxed.stagelink.frag"}, {}},
{{"vk.relaxed.errorcheck.vert", "vk.relaxed.errorcheck.frag"}, {}},
{{"vk.relaxed.changeSet.vert", "vk.relaxed.changeSet.frag" }, { {"0"}, {"1"} } },
}))
);
// clang-format on
} // anonymous namespace
} // namespace glslangtest