glslang/Test/baseResults/100scope.vert.out

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100scope.vert
ERROR: 0:5: 'a' : redefinition
ERROR: 0:17: 'b' : redeclaration of existing name
ERROR: 0:19: 'f' : redefinition
ERROR: 0:21: 'redefinition of built-in function' : not supported with this profile: es
ERROR: 0:22: 'redefinition of built-in function' : not supported with this profile: es
ERROR: 0:35: 'local function declaration' : not supported with this profile: es
ERROR: 0:54: 'z' : undeclared identifier
ERROR: 0:54: 'z' : redefinition
ERROR: 8 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:3 Function Definition: f(i1;i1;i1; (highp int)
0:3 Function Parameters:
0:3 'a' (in highp int)
0:3 'b' (in highp int)
0:3 'c' (in highp int)
0:? Sequence
0:8 Sequence
0:8 Sequence
0:8 move second child to first child (highp float)
0:8 'a' (highp float)
0:8 add (highp float)
0:8 Convert int to float (highp float)
0:8 'a' (in highp int)
0:8 Constant:
0:8 1.000000
0:11 Branch: Return with expression
0:11 'a' (in highp int)
0:22 Function Definition: cos(f1; (highp float)
0:22 Function Parameters:
0:22 'x' (in highp float)
0:24 Sequence
0:24 Branch: Return with expression
0:24 Constant:
0:24 1.000000
0:26 Function Definition: radians(b1; (bool)
0:26 Function Parameters:
0:26 'x' (in bool)
0:28 Sequence
0:28 Branch: Return with expression
0:28 Constant:
0:28 true (const bool)
0:33 Function Definition: main( (void)
0:33 Function Parameters:
0:? Sequence
0:36 Function Call: g( (highp int)
0:39 'sin' (highp float)
0:41 Function Call: f(i1;i1;i1; (highp int)
0:41 Constant:
0:41 1 (const int)
0:41 Constant:
0:41 2 (const int)
0:41 Constant:
0:41 3 (const int)
0:44 move second child to first child (highp float)
0:44 'f' (highp float)
0:44 Constant:
0:44 3.000000
0:46 move second child to first child (highp 4-component vector of float)
0:46 'gl_Position' (invariant gl_Position highp 4-component vector of float)
0:46 Construct vec4 (highp 4-component vector of float)
0:46 'f' (highp float)
0:48 Sequence
0:48 Sequence
0:48 move second child to first child (highp int)
0:48 'f' (highp int)
0:48 Constant:
0:48 0 (const int)
0:48 Loop with condition tested first
0:48 Loop Condition
0:48 Compare Less Than (bool)
0:48 'f' (highp int)
0:48 Constant:
0:48 10 (const int)
0:48 Loop Body
0:49 Pre-Increment (highp int)
0:49 'f' (highp int)
0:48 Loop Terminal Expression
0:48 Pre-Increment (highp int)
0:48 'f' (highp int)
0:51 Sequence
0:51 move second child to first child (highp int)
0:51 'x' (highp int)
0:51 Constant:
0:51 1 (const int)
0:53 Sequence
0:53 Sequence
0:53 move second child to first child (highp float)
0:53 'x' (highp float)
0:53 Constant:
0:53 2.000000
0:53 move second child to first child (highp float)
0:53 'y' (highp float)
0:53 'x' (highp float)
0:57 Sequence
0:57 Sequence
0:57 move second child to first child (highp int)
0:57 'x' (highp int)
0:57 'x' (highp int)
0:65 Sequence
0:65 Sequence
0:65 move second child to first child (structure{x})
0:65 'S' (structure{x})
0:65 Constant:
0:65 0 (const int)
0:66 x: direct index for structure (highp int)
0:66 'S' (structure{x})
0:66 Constant:
0:66 0 (const int)
0:? Linker Objects
0:? 'b' (bool)
0:? 'tan' (highp float)
Linked vertex stage: