glslang/Test/baseResults/410.geom.out

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410.geom
Warning, version 410 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:8: 'myIn' : cannot redeclare a built-in block with a user name
ERROR: 0:8: 'gl_' : reserved built-in name
ERROR: 0:12: 'gl_' : reserved built-in name
ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use
ERROR: 0:20: 'gl_' : reserved built-in name
ERROR: 5 compilation errors. No code generated.
invocations = 0
max_vertices = 0
input primitive = none
output primitive = none
ERROR: node is still EOpNull!
0:3 Function Definition: main( (void)
0:3 Function Parameters:
0:5 Sequence
0:5 move second child to first child (int)
0:5 'gl_ViewportIndex' (layout(stream=0 ) out int)
0:5 Constant:
0:5 7 (const int)
0:28 Function Definition: foo( (void)
0:28 Function Parameters:
0:30 Sequence
0:30 Sequence
0:30 move second child to first child (float)
0:30 'p' (float)
0:30 gl_PointSize: direct index for structure (float)
0:30 direct index (block{gl_PointSize})
0:30 'gl_in' (in unsized array of block{gl_PointSize})
0:30 Constant:
0:30 1 (const int)
0:30 Constant:
0:30 0 (const int)
0:31 move second child to first child (float)
0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float)
0:31 '__anon__0' (layout(stream=0 ) out block{gl_PointSize})
0:31 Constant:
0:31 0 (const uint)
0:31 'p' (float)
0:? Linker Objects
0:? 'gl_in' (in unsized array of block{gl_PointSize})
0:? '__anon__0' (layout(stream=0 ) out block{gl_PointSize})
Linked geometry stage:
ERROR: Linking geometry stage: At least one geometry shader must specify an input layout primitive
ERROR: Linking geometry stage: At least one geometry shader must specify an output layout primitive
ERROR: Linking geometry stage: At least one geometry shader must specify a layout(max_vertices = value)