mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 22:01:04 +00:00
5134b9cf57
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
147 lines
5.1 KiB
Plaintext
147 lines
5.1 KiB
Plaintext
../../LunarGLASS/test/deepRvalue.frag
|
|
|
|
0:? Sequence
|
|
0:5 Sequence
|
|
0:5 move second child to first child (4-component vector of float)
|
|
0:5 'v1' (4-component vector of float)
|
|
0:5 Constant:
|
|
0:5 2.000000
|
|
0:5 3.000000
|
|
0:5 5.000000
|
|
0:5 7.000000
|
|
0:6 Sequence
|
|
0:6 move second child to first child (4-component vector of float)
|
|
0:6 'v2' (4-component vector of float)
|
|
0:6 Constant:
|
|
0:6 11.000000
|
|
0:6 13.000000
|
|
0:6 17.000000
|
|
0:6 19.000000
|
|
0:7 Sequence
|
|
0:7 move second child to first child (4-component vector of float)
|
|
0:7 'v3' (4-component vector of float)
|
|
0:7 Constant:
|
|
0:7 23.000000
|
|
0:7 29.000000
|
|
0:7 31.000000
|
|
0:7 37.000000
|
|
0:8 Sequence
|
|
0:8 move second child to first child (4-component vector of float)
|
|
0:8 'v4' (4-component vector of float)
|
|
0:8 Constant:
|
|
0:8 41.000000
|
|
0:8 43.000000
|
|
0:8 47.000000
|
|
0:8 53.000000
|
|
0:16 Function Definition: main( (void)
|
|
0:16 Function Parameters:
|
|
0:18 Sequence
|
|
0:18 Sequence
|
|
0:18 move second child to first child (4X4 matrix of float)
|
|
0:18 'm' (4X4 matrix of float)
|
|
0:18 Construct mat4 (4X4 matrix of float)
|
|
0:18 'v1' (4-component vector of float)
|
|
0:18 'v2' (4-component vector of float)
|
|
0:18 'v3' (4-component vector of float)
|
|
0:18 'v4' (4-component vector of float)
|
|
0:20 Sequence
|
|
0:20 move second child to first child (4X4 matrix of float)
|
|
0:20 'mm' (4X4 matrix of float)
|
|
0:20 component-wise multiply (4X4 matrix of float)
|
|
0:20 'm' (4X4 matrix of float)
|
|
0:20 'm' (4X4 matrix of float)
|
|
0:21 Sequence
|
|
0:21 move second child to first child (float)
|
|
0:21 'f' (float)
|
|
0:21 direct index (float)
|
|
0:21 direct index (4-component vector of float)
|
|
0:21 'mm' (4X4 matrix of float)
|
|
0:21 Constant:
|
|
0:21 1 (const int)
|
|
0:21 Constant:
|
|
0:21 3 (const int)
|
|
0:24 Sequence
|
|
0:24 move second child to first child (float)
|
|
0:24 'g' (float)
|
|
0:24 direct index (float)
|
|
0:24 direct index (4-component vector of float)
|
|
0:24 component-wise multiply (4X4 matrix of float)
|
|
0:24 'm' (4X4 matrix of float)
|
|
0:24 'm' (4X4 matrix of float)
|
|
0:24 Constant:
|
|
0:24 2 (const int)
|
|
0:24 Constant:
|
|
0:24 1 (const int)
|
|
0:26 Sequence
|
|
0:26 move second child to first child (float)
|
|
0:26 'h' (float)
|
|
0:26 Constant:
|
|
0:26 5.000000
|
|
0:28 Sequence
|
|
0:28 move second child to first child (float)
|
|
0:28 'i' (float)
|
|
0:28 direct index (float)
|
|
0:28 Function Call: texture2D(s21;vf2; (4-component vector of float)
|
|
0:28 'sampler' (uniform sampler2D)
|
|
0:28 Constant:
|
|
0:28 0.500000
|
|
0:28 0.500000
|
|
0:28 Constant:
|
|
0:28 1 (const int)
|
|
0:30 add second child into first child (float)
|
|
0:30 'i' (float)
|
|
0:30 direct index (float)
|
|
0:30 Test condition and select (4-component vector of float)
|
|
0:30 Condition
|
|
0:30 Compare Greater Than (bool)
|
|
0:30 'i' (float)
|
|
0:30 Constant:
|
|
0:30 0.100000
|
|
0:30 true case
|
|
0:30 'v1' (4-component vector of float)
|
|
0:30 false case
|
|
0:30 'v2' (4-component vector of float)
|
|
0:30 Constant:
|
|
0:30 3 (const int)
|
|
0:33 add second child into first child (float)
|
|
0:33 'i' (float)
|
|
0:33 direct index (float)
|
|
0:33 direct index (2-component vector of float)
|
|
0:33 b: direct index for structure (3-element array of 2-component vector of float)
|
|
0:33 move second child to first child (structure{a,b,c})
|
|
0:33 't' (structure{a,b,c})
|
|
0:33 Constant:
|
|
0:33 1 (const int)
|
|
0:33 2.000000
|
|
0:33 3.000000
|
|
0:33 4.000000
|
|
0:33 5.000000
|
|
0:33 6.000000
|
|
0:33 7.000000
|
|
0:33 true (const bool)
|
|
0:33 Constant:
|
|
0:33 1 (const int)
|
|
0:33 Constant:
|
|
0:33 2 (const int)
|
|
0:33 Constant:
|
|
0:33 1 (const int)
|
|
0:35 move second child to first child (4-component vector of float)
|
|
0:35 'gl_FragColor' (fragColor 4-component vector of float)
|
|
0:35 Construct vec4 (4-component vector of float)
|
|
0:35 'f' (float)
|
|
0:35 'g' (float)
|
|
0:35 'h' (float)
|
|
0:35 'i' (float)
|
|
0:? Linker Objects
|
|
0:? 'sampler' (uniform sampler2D)
|
|
0:? 'v1' (4-component vector of float)
|
|
0:? 'v2' (4-component vector of float)
|
|
0:? 'v3' (4-component vector of float)
|
|
0:? 'v4' (4-component vector of float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
|