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https://github.com/KhronosGroup/glslang
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1905069857
* We follow similar rules to uniform block exploding.
26 lines
1.1 KiB
Plaintext
26 lines
1.1 KiB
Plaintext
reflection.options.geom
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Uniform reflection:
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Uniform block reflection:
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Buffer variable reflection:
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Buffer block reflection:
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Pipeline input reflection:
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gl_PerVertex.gl_Position: offset 0, type 8b52, size 1, index 0, binding -1, stages 8
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gl_PerVertex.gl_PointSize: offset 0, type 1406, size 1, index 0, binding -1, stages 8
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gl_PerVertex.gl_ClipDistance[0]: offset 0, type 1406, size 1, index 0, binding -1, stages 8
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block.Color: offset 0, type 8b50, size 1, index 0, binding -1, stages 8
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block.Texcoord: offset 0, type 8b50, size 1, index 0, binding -1, stages 8
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block.in_a: offset 0, type 8b54, size 1, index 0, binding -1, stages 8
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Pipeline output reflection:
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gl_Position: offset 0, type 8b52, size 1, index 0, binding -1, stages 8
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gl_PointSize: offset 0, type 1406, size 1, index 0, binding -1, stages 8
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gl_ClipDistance[0]: offset 0, type 1406, size 1, index 0, binding -1, stages 8
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block.Color: offset 0, type 8b52, size 1, index 0, binding -1, stages 8
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block.a: offset 0, type 8b52, size 1, index 0, binding -1, stages 8
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block.b[0]: offset 0, type 8b50, size 3, index 0, binding -1, stages 8
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