mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 22:01:04 +00:00
41 lines
636 B
GLSL
41 lines
636 B
GLSL
#version 430
|
|
|
|
// Verify that blocks with different instance names
|
|
// are correctly detected as invalid non-matching blocks
|
|
// when they are matched up by block name
|
|
layout (std140) uniform Block
|
|
{
|
|
mat4 uProj;
|
|
} uD;
|
|
|
|
out Vertex
|
|
{
|
|
vec4 v1;
|
|
} oV;
|
|
|
|
layout (std140) uniform ColorBlock
|
|
{
|
|
vec4 color1;
|
|
} uC;
|
|
|
|
// Error, buffer blocks and uniform blocks share the
|
|
// same namespace for their block name
|
|
layout (std430) buffer ColorBlock
|
|
{
|
|
vec4 color1;
|
|
} uBufC;
|
|
|
|
vec4 getWorld();
|
|
vec4 getColor2();
|
|
|
|
out vec4 oColor;
|
|
|
|
void
|
|
main()
|
|
{
|
|
oColor = uC.color1 * getColor2();
|
|
oV.v1 = uC.color1 + uBufC.color1;
|
|
|
|
gl_Position = uD.uProj * getWorld();
|
|
}
|