glslang/Test/link.vk.differentPC.1.1.frag
2020-10-12 10:08:47 -06:00

15 lines
169 B
GLSL

#version 450
layout (push_constant) uniform PushConstantBlock
{
vec4 color;
vec4 color2;
float scale;
} uPC;
vec4
getColor2()
{
return uPC.color2;
}