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* [glslang] Refine implicit array size interfaces. Help to check builtin and other variables if across stages.
14 lines
170 B
GLSL
14 lines
170 B
GLSL
#version 460 core
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layout(triangles) in;
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layout(line_strip, max_vertices = 204) out;
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void f();
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in float g[][3];
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out float o[3];
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void main(){
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f();
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o[1] = g[2][1];
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} |