mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 05:51:03 +00:00
281 lines
9.5 KiB
JavaScript
281 lines
9.5 KiB
JavaScript
SamplerState g_sSamp : register(s0);
|
|
|
|
uniform Texture1D <float4> g_tTex1df4 : register(t0);
|
|
Texture1D <int4> g_tTex1di4;
|
|
Texture1D <uint4> g_tTex1du4;
|
|
|
|
Texture2D <float4> g_tTex2df4;
|
|
Texture2D <int4> g_tTex2di4;
|
|
Texture2D <uint4> g_tTex2du4;
|
|
|
|
Texture3D <float4> g_tTex3df4;
|
|
Texture3D <int4> g_tTex3di4;
|
|
Texture3D <uint4> g_tTex3du4;
|
|
|
|
TextureCube <float4> g_tTexcdf4;
|
|
TextureCube <int4> g_tTexcdi4;
|
|
TextureCube <uint4> g_tTexcdu4;
|
|
|
|
Texture1DArray <float4> g_tTex1df4a;
|
|
Texture1DArray <int4> g_tTex1di4a;
|
|
Texture1DArray <uint4> g_tTex1du4a;
|
|
|
|
Texture2DArray <float4> g_tTex2df4a;
|
|
Texture2DArray <int4> g_tTex2di4a;
|
|
Texture2DArray <uint4> g_tTex2du4a;
|
|
|
|
TextureCubeArray <float4> g_tTexcdf4a;
|
|
TextureCubeArray <int4> g_tTexcdi4a;
|
|
TextureCubeArray <uint4> g_tTexcdu4a;
|
|
|
|
Texture2DMS <float4> g_tTex2dmsf4;
|
|
Texture2DMS <int4> g_tTex2dmsi4;
|
|
Texture2DMS <uint4> g_tTex2dmsu4;
|
|
|
|
Texture2DMSArray <float4> g_tTex2dmsf4a;
|
|
Texture2DMSArray <int4> g_tTex2dmsi4a;
|
|
Texture2DMSArray <uint4> g_tTex2dmsu4a;
|
|
|
|
struct PS_OUTPUT
|
|
{
|
|
float4 Color : SV_Target0;
|
|
float Depth : SV_Depth;
|
|
};
|
|
|
|
PS_OUTPUT main()
|
|
{
|
|
PS_OUTPUT psout;
|
|
|
|
uint MipLevel;
|
|
uint WidthU;
|
|
uint HeightU;
|
|
uint ElementsU;
|
|
uint DepthU;
|
|
uint NumberOfLevelsU;
|
|
uint NumberOfSamplesU;
|
|
|
|
float WidthF;
|
|
float HeightF;
|
|
float ElementsF;
|
|
float DepthF;
|
|
float NumberOfLevelsF;
|
|
float NumberOfSamplesF;
|
|
|
|
// 1D, float tx, uint params
|
|
g_tTex1df4 . GetDimensions(WidthU);
|
|
g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsU);
|
|
|
|
// 1D, int, uint params
|
|
g_tTex1di4 . GetDimensions(WidthU);
|
|
g_tTex1di4 . GetDimensions(6, WidthU, NumberOfLevelsU);
|
|
|
|
// 1D, uint, uint params
|
|
g_tTex1du4 . GetDimensions(WidthU);
|
|
g_tTex1du4 . GetDimensions(6, WidthU, NumberOfLevelsU);
|
|
|
|
// 1DArray, float tx, uint params
|
|
g_tTex1df4a . GetDimensions(WidthU, ElementsU);
|
|
g_tTex1df4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 1DArray, int, uint params
|
|
g_tTex1di4a . GetDimensions(WidthU, ElementsU);
|
|
g_tTex1di4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 1DArray, uint, uint params
|
|
g_tTex1du4a . GetDimensions(WidthU, ElementsU);
|
|
g_tTex1du4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 2D, float tx, uint params
|
|
g_tTex2df4 . GetDimensions(WidthU, HeightU);
|
|
g_tTex2df4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// 2D, int, uint params
|
|
g_tTex2di4 . GetDimensions(WidthU, HeightU);
|
|
g_tTex2di4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// 2D, uint, uint params
|
|
g_tTex2du4 . GetDimensions(WidthU, HeightU);
|
|
g_tTex2du4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// 2Darray, float tx, uint params
|
|
g_tTex2df4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTex2df4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 2Darray, int, uint params
|
|
g_tTex2di4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTex2di4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 2Darray, uint, uint params
|
|
g_tTex2du4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTex2du4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 3D, float tx, uint params
|
|
g_tTex3df4 . GetDimensions(WidthU, HeightU, DepthU);
|
|
g_tTex3df4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
|
|
|
|
// 3D, int, uint params
|
|
g_tTex3di4 . GetDimensions(WidthU, HeightU, DepthU);
|
|
g_tTex3di4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
|
|
|
|
// 3D, uint, uint params
|
|
g_tTex3du4 . GetDimensions(WidthU, HeightU, DepthU);
|
|
g_tTex3du4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
|
|
|
|
// Cube, float tx, uint params
|
|
g_tTexcdf4 . GetDimensions(WidthU, HeightU);
|
|
g_tTexcdf4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// Cube, int, uint params
|
|
g_tTexcdi4 . GetDimensions(WidthU, HeightU);
|
|
g_tTexcdi4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// Cube, uint, uint params
|
|
g_tTexcdu4 . GetDimensions(WidthU, HeightU);
|
|
g_tTexcdu4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
|
|
|
|
// Cubearray, float tx, uint params
|
|
g_tTexcdf4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTexcdf4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// Cubearray, int, uint params
|
|
g_tTexcdi4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTexcdi4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// Cubearray, uint, uint params
|
|
g_tTexcdu4a . GetDimensions(WidthU, HeightU, ElementsU);
|
|
g_tTexcdu4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
|
|
|
|
// 2DMS, float tx, uint params
|
|
g_tTex2dmsf4 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
|
|
|
|
// 2DMS, int tx, uint params
|
|
g_tTex2dmsi4 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
|
|
|
|
// 2DMS, uint tx, uint params
|
|
g_tTex2dmsu4 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
|
|
|
|
// 2DMSArray, float tx, uint params
|
|
g_tTex2dmsf4a . GetDimensions(WidthU, HeightU, ElementsU, NumberOfSamplesU);
|
|
|
|
// 2DMSArray, int tx, uint params
|
|
g_tTex2dmsi4a . GetDimensions(WidthU, HeightU, ElementsU, NumberOfSamplesU);
|
|
|
|
// 2DMSArray, uint tx, uint params
|
|
g_tTex2dmsu4a . GetDimensions(WidthU, HeightU, ElementsU, NumberOfSamplesU);
|
|
|
|
// TODO: ***************************************************
|
|
// Change this to 1 to enable float overloads when the HLSL
|
|
// function overload resolution is fixed.
|
|
#define OVERLOAD_FIX 0
|
|
|
|
// TODO: enable when function overload resolution rules are fixed
|
|
#if OVERLOAD_FIX
|
|
// 1D, float tx, float params
|
|
g_tTex1df4 . GetDimensions(WidthF);
|
|
g_tTex1df4 . GetDimensions(6, WidthF, NumberOfLevelsF);
|
|
|
|
// 1D, int, float params
|
|
g_tTex1di4 . GetDimensions(WidthF);
|
|
g_tTex1di4 . GetDimensions(6, WidthF, NumberOfLevelsF);
|
|
|
|
// 1D, uint, float params
|
|
g_tTex1du4 . GetDimensions(WidthF);
|
|
g_tTex1du4 . GetDimensions(6, WidthF, NumberOfLevelsF);
|
|
|
|
// 1DArray, float tx, float params
|
|
g_tTex1df4a . GetDimensions(WidthF, ElementsF);
|
|
g_tTex1df4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 1DArray, int, float params
|
|
g_tTex1di4a . GetDimensions(WidthF, ElementsF);
|
|
g_tTex1di4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 1DArray, uint, float params
|
|
g_tTex1du4a . GetDimensions(WidthF, ElementsF);
|
|
g_tTex1du4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 2D, float tx, float params
|
|
g_tTex2df4 . GetDimensions(WidthF, HeightF);
|
|
g_tTex2df4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// 2D, int, float params
|
|
g_tTex2di4 . GetDimensions(WidthF, HeightF);
|
|
g_tTex2di4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// 2D, uint, float params
|
|
g_tTex2du4 . GetDimensions(WidthF, HeightF);
|
|
g_tTex2du4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// 2Darray, float tx, float params
|
|
g_tTex2df4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTex2df4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 2Darray, int, float params
|
|
g_tTex2di4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTex2di4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 2Darray, uint, float params
|
|
g_tTex2du4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTex2du4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 3D, float tx, float params
|
|
g_tTex3df4 . GetDimensions(WidthF, HeightF, DepthF);
|
|
g_tTex3df4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
|
|
|
|
// 3D, int, float params
|
|
g_tTex3di4 . GetDimensions(WidthF, HeightF, DepthF);
|
|
g_tTex3di4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
|
|
|
|
// 3D, uint, float params
|
|
g_tTex3du4 . GetDimensions(WidthF, HeightF, DepthF);
|
|
g_tTex3du4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
|
|
|
|
// Cube, float tx, float params
|
|
g_tTexcdf4 . GetDimensions(WidthF, HeightF);
|
|
g_tTexcdf4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// Cube, int, float params
|
|
g_tTexcdi4 . GetDimensions(WidthF, HeightF);
|
|
g_tTexcdi4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// Cube, uint, float params
|
|
g_tTexcdu4 . GetDimensions(WidthF, HeightF);
|
|
g_tTexcdu4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
|
|
|
|
// Cubearray, float tx, float params
|
|
g_tTexcdf4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTexcdf4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// Cubearray, int, float params
|
|
g_tTexcdi4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTexcdi4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// Cubearray, uint, float params
|
|
g_tTexcdu4a . GetDimensions(WidthF, HeightF, ElementsF);
|
|
g_tTexcdu4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
|
|
|
|
// 2DMS, float tx, uint params
|
|
g_tTex2dmsf4 . GetDimensions(WidthF, HeightF, NumberOfSamplesF);
|
|
|
|
// 2DMS, int tx, uint params
|
|
g_tTex2dmsi4 . GetDimensions(WidthF, HeightF, NumberOfSamplesF);
|
|
|
|
// 2DMS, uint tx, uint params
|
|
g_tTex2dmsu4 . GetDimensions(WidthF, HeightF, NumberOfSamplesF);
|
|
|
|
// 2DMSArray, float tx, uint params
|
|
g_tTex2dmsf4a . GetDimensions(WidthF, HeightF, ElementsF, NumberOfSamplesF);
|
|
|
|
// 2DMSArray, int tx, uint params
|
|
g_tTex2dmsi4a . GetDimensions(WidthF, HeightF, ElementsF, NumberOfSamplesF);
|
|
|
|
// 2DMSArray, uint tx, uint params
|
|
g_tTex2dmsu4a . GetDimensions(WidthF, HeightF, ElementsF, NumberOfSamplesF);
|
|
#endif // OVERLOAD_FIX
|
|
|
|
psout.Color = 1.0;
|
|
psout.Depth = 1.0;
|
|
|
|
return psout;
|
|
}
|