mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-12 21:20:06 +00:00
33c7e30860
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
502 lines
29 KiB
Plaintext
502 lines
29 KiB
Plaintext
hlsl.format.rwtexture.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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using depth_any
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0:? Sequence
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0:56 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Parameters:
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0:? Sequence
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0:59 move second child to first child ( temp 4-component vector of float)
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0:59 Color: direct index for structure ( temp 4-component vector of float)
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0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 Constant:
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0:59 1.000000
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0:59 1.000000
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0:59 1.000000
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0:59 1.000000
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0:60 move second child to first child ( temp float)
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0:60 Depth: direct index for structure ( temp float)
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0:60 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:60 Constant:
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0:60 1 (const int)
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0:60 Constant:
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0:60 1.000000
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0:62 Branch: Return with expression
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0:62 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Definition: main( ( temp void)
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0:56 Function Parameters:
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0:? Sequence
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0:56 Sequence
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0:56 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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0:56 Color: direct index for structure ( temp 4-component vector of float)
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Constant:
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0:56 0 (const int)
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0:56 move second child to first child ( temp float)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:56 Depth: direct index for structure ( temp float)
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Constant:
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0:56 1 (const int)
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0:? Linker Objects
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0:? 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
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0:? 'g_tTex1di4' (layout( rg32f) uniform iimage1D)
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0:? 'g_tTex1du4' (layout( rgba8_snorm) uniform uimage1D)
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0:? 'g_tTex2df4' (layout( rgba8i) uniform image2D)
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0:? 'g_tTex2di4' (layout( r11f_g11f_b10f) uniform iimage2D)
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0:? 'g_tTex2du4' (layout( r8_snorm) uniform uimage2D)
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0:? 'g_tTex3df4' (layout( rg8) readonly uniform image3D)
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0:? 'g_tTex3di4' (layout( rgba16i) writeonly uniform iimage3D)
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0:? 'g_tTex3du4' (layout( r8i) readonly writeonly uniform uimage3D)
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0:? 'g_tTex1df4a' (layout( rgba8ui) uniform image1DArray)
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0:? 'g_tTex1di4a' (layout( rg32ui) uniform iimage1DArray)
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0:? 'g_tTex1du4a' (layout( r16ui) uniform uimage1DArray)
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0:? 'g_tTex2df4a' (layout( rgb10_a2ui) uniform image2DArray)
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0:? 'g_tTex2di4a' (layout( r8ui) uniform iimage2DArray)
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0:? 'g_tTex2du4a' (layout( rgba16f) uniform uimage2DArray)
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0:? 'g_tTex01' (layout( rgba8) uniform iimage2DArray)
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0:? 'g_tTex02' (layout( rg16f) uniform iimage2DArray)
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0:? 'g_tTex03' (layout( r16f) uniform iimage2DArray)
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0:? 'g_tTex04' (layout( rgb10_a2) uniform iimage2DArray)
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0:? 'g_tTex05' (layout( rg16) uniform iimage2DArray)
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0:? 'g_tTex06' (layout( r32f) uniform iimage2DArray)
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0:? 'g_tTex07' (layout( rgba16) uniform iimage2DArray)
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0:? 'g_tTex08' (layout( r16) uniform iimage2DArray)
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0:? 'g_tTex09' (layout( r8) uniform iimage2DArray)
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0:? 'g_tTex10' (layout( rgba16_snorm) uniform iimage2DArray)
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0:? 'g_tTex11' (layout( rg16_snorm) uniform iimage2DArray)
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0:? 'g_tTex12' (layout( r16_snorm) uniform iimage2DArray)
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0:? 'g_tTex13' (layout( r8_snorm) uniform iimage2DArray)
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0:? 'g_tTex14' (layout( rgba32i) uniform iimage2DArray)
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0:? 'g_tTex15' (layout( r32i) uniform iimage2DArray)
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0:? 'g_tTex16' (layout( r32ui) uniform iimage2DArray)
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0:? 'g_tTex17' (layout( rg16i) uniform iimage2DArray)
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0:? 'g_tTex18' (layout( r16i) uniform iimage2DArray)
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0:? 'g_tTex19' (layout( rg32i) uniform iimage2DArray)
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0:? 'g_tTex20' (layout( rg8i) uniform iimage2DArray)
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0:? 'g_tTex21' (layout( rg8ui) uniform iimage2DArray)
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0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray)
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0:? 'g_tTex23' (layout( rgba16ui) uniform iimage2DArray)
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0:? 'g_tTex24' (layout( rg32ui) uniform iimage2DArray)
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0:? 'g_tTex25' (layout( rg16ui) uniform iimage2DArray)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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using depth_any
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0:? Sequence
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0:56 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Parameters:
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0:? Sequence
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0:59 move second child to first child ( temp 4-component vector of float)
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0:59 Color: direct index for structure ( temp 4-component vector of float)
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0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 Constant:
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0:59 1.000000
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0:59 1.000000
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0:59 1.000000
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0:59 1.000000
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0:60 move second child to first child ( temp float)
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0:60 Depth: direct index for structure ( temp float)
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0:60 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:60 Constant:
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0:60 1 (const int)
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0:60 Constant:
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0:60 1.000000
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0:62 Branch: Return with expression
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0:62 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Definition: main( ( temp void)
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0:56 Function Parameters:
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0:? Sequence
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0:56 Sequence
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0:56 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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0:56 Color: direct index for structure ( temp 4-component vector of float)
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Constant:
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0:56 0 (const int)
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0:56 move second child to first child ( temp float)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:56 Depth: direct index for structure ( temp float)
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0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:56 Constant:
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0:56 1 (const int)
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0:? Linker Objects
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0:? 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
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0:? 'g_tTex1di4' (layout( rg32f) uniform iimage1D)
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0:? 'g_tTex1du4' (layout( rgba8_snorm) uniform uimage1D)
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0:? 'g_tTex2df4' (layout( rgba8i) uniform image2D)
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0:? 'g_tTex2di4' (layout( r11f_g11f_b10f) uniform iimage2D)
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0:? 'g_tTex2du4' (layout( r8_snorm) uniform uimage2D)
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0:? 'g_tTex3df4' (layout( rg8) readonly uniform image3D)
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0:? 'g_tTex3di4' (layout( rgba16i) writeonly uniform iimage3D)
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0:? 'g_tTex3du4' (layout( r8i) readonly writeonly uniform uimage3D)
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0:? 'g_tTex1df4a' (layout( rgba8ui) uniform image1DArray)
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0:? 'g_tTex1di4a' (layout( rg32ui) uniform iimage1DArray)
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0:? 'g_tTex1du4a' (layout( r16ui) uniform uimage1DArray)
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0:? 'g_tTex2df4a' (layout( rgb10_a2ui) uniform image2DArray)
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0:? 'g_tTex2di4a' (layout( r8ui) uniform iimage2DArray)
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0:? 'g_tTex2du4a' (layout( rgba16f) uniform uimage2DArray)
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0:? 'g_tTex01' (layout( rgba8) uniform iimage2DArray)
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0:? 'g_tTex02' (layout( rg16f) uniform iimage2DArray)
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0:? 'g_tTex03' (layout( r16f) uniform iimage2DArray)
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0:? 'g_tTex04' (layout( rgb10_a2) uniform iimage2DArray)
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0:? 'g_tTex05' (layout( rg16) uniform iimage2DArray)
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0:? 'g_tTex06' (layout( r32f) uniform iimage2DArray)
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0:? 'g_tTex07' (layout( rgba16) uniform iimage2DArray)
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0:? 'g_tTex08' (layout( r16) uniform iimage2DArray)
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0:? 'g_tTex09' (layout( r8) uniform iimage2DArray)
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0:? 'g_tTex10' (layout( rgba16_snorm) uniform iimage2DArray)
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0:? 'g_tTex11' (layout( rg16_snorm) uniform iimage2DArray)
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0:? 'g_tTex12' (layout( r16_snorm) uniform iimage2DArray)
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0:? 'g_tTex13' (layout( r8_snorm) uniform iimage2DArray)
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0:? 'g_tTex14' (layout( rgba32i) uniform iimage2DArray)
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0:? 'g_tTex15' (layout( r32i) uniform iimage2DArray)
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0:? 'g_tTex16' (layout( r32ui) uniform iimage2DArray)
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0:? 'g_tTex17' (layout( rg16i) uniform iimage2DArray)
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0:? 'g_tTex18' (layout( r16i) uniform iimage2DArray)
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0:? 'g_tTex19' (layout( rg32i) uniform iimage2DArray)
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0:? 'g_tTex20' (layout( rg8i) uniform iimage2DArray)
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0:? 'g_tTex21' (layout( rg8ui) uniform iimage2DArray)
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0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray)
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0:? 'g_tTex23' (layout( rgba16ui) uniform iimage2DArray)
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0:? 'g_tTex24' (layout( rg32ui) uniform iimage2DArray)
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0:? 'g_tTex25' (layout( rg16ui) uniform iimage2DArray)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 160
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Capability Shader
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Capability Image1D
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Capability StorageImageExtendedFormats
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 29 33
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ExecutionMode 4 OriginUpperLeft
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ExecutionMode 4 DepthReplacing
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Source HLSL 500
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Name 4 "main"
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Name 8 "PS_OUTPUT"
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MemberName 8(PS_OUTPUT) 0 "Color"
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MemberName 8(PS_OUTPUT) 1 "Depth"
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Name 10 "@main("
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Name 13 "psout"
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Name 26 "flattenTemp"
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Name 29 "@entryPointOutput.Color"
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Name 33 "@entryPointOutput.Depth"
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Name 38 "g_sSamp"
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Name 41 "g_tTex1df4"
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Name 44 "g_tTex1di4"
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Name 48 "g_tTex1du4"
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Name 51 "g_tTex2df4"
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Name 54 "g_tTex2di4"
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Name 57 "g_tTex2du4"
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Name 60 "g_tTex3df4"
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Name 63 "g_tTex3di4"
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Name 66 "g_tTex3du4"
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Name 69 "g_tTex1df4a"
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Name 72 "g_tTex1di4a"
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Name 75 "g_tTex1du4a"
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Name 78 "g_tTex2df4a"
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Name 81 "g_tTex2di4a"
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Name 84 "g_tTex2du4a"
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Name 87 "g_tTex01"
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Name 90 "g_tTex02"
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Name 93 "g_tTex03"
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Name 96 "g_tTex04"
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Name 99 "g_tTex05"
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Name 102 "g_tTex06"
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Name 105 "g_tTex07"
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Name 108 "g_tTex08"
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Name 111 "g_tTex09"
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Name 114 "g_tTex10"
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Name 117 "g_tTex11"
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Name 120 "g_tTex12"
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Name 123 "g_tTex13"
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Name 126 "g_tTex14"
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Name 129 "g_tTex15"
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Name 132 "g_tTex16"
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Name 135 "g_tTex17"
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Name 138 "g_tTex18"
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Name 141 "g_tTex19"
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Name 144 "g_tTex20"
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Name 147 "g_tTex21"
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Name 150 "g_tTex22"
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Name 153 "g_tTex23"
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Name 156 "g_tTex24"
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Name 159 "g_tTex25"
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Decorate 29(@entryPointOutput.Color) Location 0
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Decorate 33(@entryPointOutput.Depth) BuiltIn FragDepth
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Decorate 38(g_sSamp) Binding 0
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Decorate 38(g_sSamp) DescriptorSet 0
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Decorate 41(g_tTex1df4) Binding 0
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Decorate 41(g_tTex1df4) DescriptorSet 0
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Decorate 44(g_tTex1di4) Binding 0
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Decorate 44(g_tTex1di4) DescriptorSet 0
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Decorate 48(g_tTex1du4) Binding 0
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Decorate 48(g_tTex1du4) DescriptorSet 0
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Decorate 51(g_tTex2df4) Binding 0
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Decorate 51(g_tTex2df4) DescriptorSet 0
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Decorate 54(g_tTex2di4) Binding 0
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Decorate 54(g_tTex2di4) DescriptorSet 0
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Decorate 57(g_tTex2du4) Binding 0
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Decorate 57(g_tTex2du4) DescriptorSet 0
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Decorate 60(g_tTex3df4) NonWritable
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Decorate 60(g_tTex3df4) Binding 0
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Decorate 60(g_tTex3df4) DescriptorSet 0
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Decorate 63(g_tTex3di4) NonReadable
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Decorate 63(g_tTex3di4) Binding 0
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Decorate 63(g_tTex3di4) DescriptorSet 0
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Decorate 66(g_tTex3du4) NonWritable
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Decorate 66(g_tTex3du4) NonReadable
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Decorate 66(g_tTex3du4) Binding 0
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Decorate 66(g_tTex3du4) DescriptorSet 0
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Decorate 69(g_tTex1df4a) Binding 0
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Decorate 69(g_tTex1df4a) DescriptorSet 0
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Decorate 72(g_tTex1di4a) Binding 0
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Decorate 72(g_tTex1di4a) DescriptorSet 0
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Decorate 75(g_tTex1du4a) Binding 0
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Decorate 75(g_tTex1du4a) DescriptorSet 0
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Decorate 78(g_tTex2df4a) Binding 0
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Decorate 78(g_tTex2df4a) DescriptorSet 0
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Decorate 81(g_tTex2di4a) Binding 0
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Decorate 81(g_tTex2di4a) DescriptorSet 0
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Decorate 84(g_tTex2du4a) Binding 0
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Decorate 84(g_tTex2du4a) DescriptorSet 0
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Decorate 87(g_tTex01) Binding 0
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Decorate 87(g_tTex01) DescriptorSet 0
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Decorate 90(g_tTex02) Binding 0
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Decorate 90(g_tTex02) DescriptorSet 0
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Decorate 93(g_tTex03) Binding 0
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Decorate 93(g_tTex03) DescriptorSet 0
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Decorate 96(g_tTex04) Binding 0
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Decorate 96(g_tTex04) DescriptorSet 0
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Decorate 99(g_tTex05) Binding 0
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Decorate 99(g_tTex05) DescriptorSet 0
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Decorate 102(g_tTex06) Binding 0
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Decorate 102(g_tTex06) DescriptorSet 0
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Decorate 105(g_tTex07) Binding 0
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Decorate 105(g_tTex07) DescriptorSet 0
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Decorate 108(g_tTex08) Binding 0
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Decorate 108(g_tTex08) DescriptorSet 0
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Decorate 111(g_tTex09) Binding 0
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Decorate 111(g_tTex09) DescriptorSet 0
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Decorate 114(g_tTex10) Binding 0
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Decorate 114(g_tTex10) DescriptorSet 0
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Decorate 117(g_tTex11) Binding 0
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Decorate 117(g_tTex11) DescriptorSet 0
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Decorate 120(g_tTex12) Binding 0
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Decorate 120(g_tTex12) DescriptorSet 0
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Decorate 123(g_tTex13) Binding 0
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Decorate 123(g_tTex13) DescriptorSet 0
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Decorate 126(g_tTex14) Binding 0
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Decorate 126(g_tTex14) DescriptorSet 0
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Decorate 129(g_tTex15) Binding 0
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Decorate 129(g_tTex15) DescriptorSet 0
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Decorate 132(g_tTex16) Binding 0
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Decorate 132(g_tTex16) DescriptorSet 0
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Decorate 135(g_tTex17) Binding 0
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Decorate 135(g_tTex17) DescriptorSet 0
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Decorate 138(g_tTex18) Binding 0
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Decorate 138(g_tTex18) DescriptorSet 0
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Decorate 141(g_tTex19) Binding 0
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Decorate 141(g_tTex19) DescriptorSet 0
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Decorate 144(g_tTex20) Binding 0
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Decorate 144(g_tTex20) DescriptorSet 0
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Decorate 147(g_tTex21) Binding 0
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Decorate 147(g_tTex21) DescriptorSet 0
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Decorate 150(g_tTex22) Binding 0
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Decorate 150(g_tTex22) DescriptorSet 0
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Decorate 153(g_tTex23) Binding 0
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Decorate 153(g_tTex23) DescriptorSet 0
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Decorate 156(g_tTex24) Binding 0
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Decorate 156(g_tTex24) DescriptorSet 0
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Decorate 159(g_tTex25) Binding 0
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Decorate 159(g_tTex25) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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9: TypeFunction 8(PS_OUTPUT)
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12: TypePointer Function 8(PS_OUTPUT)
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16: 6(float) Constant 1065353216
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17: 7(fvec4) ConstantComposite 16 16 16 16
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18: TypePointer Function 7(fvec4)
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20: 14(int) Constant 1
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21: TypePointer Function 6(float)
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28: TypePointer Output 7(fvec4)
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29(@entryPointOutput.Color): 28(ptr) Variable Output
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32: TypePointer Output 6(float)
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33(@entryPointOutput.Depth): 32(ptr) Variable Output
|
|
36: TypeSampler
|
|
37: TypePointer UniformConstant 36
|
|
38(g_sSamp): 37(ptr) Variable UniformConstant
|
|
39: TypeImage 6(float) 1D nonsampled format:Rgba32f
|
|
40: TypePointer UniformConstant 39
|
|
41(g_tTex1df4): 40(ptr) Variable UniformConstant
|
|
42: TypeImage 14(int) 1D nonsampled format:Rg32f
|
|
43: TypePointer UniformConstant 42
|
|
44(g_tTex1di4): 43(ptr) Variable UniformConstant
|
|
45: TypeInt 32 0
|
|
46: TypeImage 45(int) 1D nonsampled format:Rgba8Snorm
|
|
47: TypePointer UniformConstant 46
|
|
48(g_tTex1du4): 47(ptr) Variable UniformConstant
|
|
49: TypeImage 6(float) 2D nonsampled format:Rgba8i
|
|
50: TypePointer UniformConstant 49
|
|
51(g_tTex2df4): 50(ptr) Variable UniformConstant
|
|
52: TypeImage 14(int) 2D nonsampled format:R11fG11fB10f
|
|
53: TypePointer UniformConstant 52
|
|
54(g_tTex2di4): 53(ptr) Variable UniformConstant
|
|
55: TypeImage 45(int) 2D nonsampled format:R8Snorm
|
|
56: TypePointer UniformConstant 55
|
|
57(g_tTex2du4): 56(ptr) Variable UniformConstant
|
|
58: TypeImage 6(float) 3D nonsampled format:Rg8
|
|
59: TypePointer UniformConstant 58
|
|
60(g_tTex3df4): 59(ptr) Variable UniformConstant
|
|
61: TypeImage 14(int) 3D nonsampled format:Rgba16i
|
|
62: TypePointer UniformConstant 61
|
|
63(g_tTex3di4): 62(ptr) Variable UniformConstant
|
|
64: TypeImage 45(int) 3D nonsampled format:R8i
|
|
65: TypePointer UniformConstant 64
|
|
66(g_tTex3du4): 65(ptr) Variable UniformConstant
|
|
67: TypeImage 6(float) 1D array nonsampled format:Rgba8ui
|
|
68: TypePointer UniformConstant 67
|
|
69(g_tTex1df4a): 68(ptr) Variable UniformConstant
|
|
70: TypeImage 14(int) 1D array nonsampled format:Rg32ui
|
|
71: TypePointer UniformConstant 70
|
|
72(g_tTex1di4a): 71(ptr) Variable UniformConstant
|
|
73: TypeImage 45(int) 1D array nonsampled format:R16ui
|
|
74: TypePointer UniformConstant 73
|
|
75(g_tTex1du4a): 74(ptr) Variable UniformConstant
|
|
76: TypeImage 6(float) 2D array nonsampled format:Rgb10a2ui
|
|
77: TypePointer UniformConstant 76
|
|
78(g_tTex2df4a): 77(ptr) Variable UniformConstant
|
|
79: TypeImage 14(int) 2D array nonsampled format:R8ui
|
|
80: TypePointer UniformConstant 79
|
|
81(g_tTex2di4a): 80(ptr) Variable UniformConstant
|
|
82: TypeImage 45(int) 2D array nonsampled format:Rgba16f
|
|
83: TypePointer UniformConstant 82
|
|
84(g_tTex2du4a): 83(ptr) Variable UniformConstant
|
|
85: TypeImage 14(int) 2D array nonsampled format:Rgba8
|
|
86: TypePointer UniformConstant 85
|
|
87(g_tTex01): 86(ptr) Variable UniformConstant
|
|
88: TypeImage 14(int) 2D array nonsampled format:Rg16f
|
|
89: TypePointer UniformConstant 88
|
|
90(g_tTex02): 89(ptr) Variable UniformConstant
|
|
91: TypeImage 14(int) 2D array nonsampled format:R16f
|
|
92: TypePointer UniformConstant 91
|
|
93(g_tTex03): 92(ptr) Variable UniformConstant
|
|
94: TypeImage 14(int) 2D array nonsampled format:Rgb10A2
|
|
95: TypePointer UniformConstant 94
|
|
96(g_tTex04): 95(ptr) Variable UniformConstant
|
|
97: TypeImage 14(int) 2D array nonsampled format:Rg16
|
|
98: TypePointer UniformConstant 97
|
|
99(g_tTex05): 98(ptr) Variable UniformConstant
|
|
100: TypeImage 14(int) 2D array nonsampled format:R32f
|
|
101: TypePointer UniformConstant 100
|
|
102(g_tTex06): 101(ptr) Variable UniformConstant
|
|
103: TypeImage 14(int) 2D array nonsampled format:Rgba16
|
|
104: TypePointer UniformConstant 103
|
|
105(g_tTex07): 104(ptr) Variable UniformConstant
|
|
106: TypeImage 14(int) 2D array nonsampled format:R16
|
|
107: TypePointer UniformConstant 106
|
|
108(g_tTex08): 107(ptr) Variable UniformConstant
|
|
109: TypeImage 14(int) 2D array nonsampled format:R8
|
|
110: TypePointer UniformConstant 109
|
|
111(g_tTex09): 110(ptr) Variable UniformConstant
|
|
112: TypeImage 14(int) 2D array nonsampled format:Rgba16Snorm
|
|
113: TypePointer UniformConstant 112
|
|
114(g_tTex10): 113(ptr) Variable UniformConstant
|
|
115: TypeImage 14(int) 2D array nonsampled format:Rg16Snorm
|
|
116: TypePointer UniformConstant 115
|
|
117(g_tTex11): 116(ptr) Variable UniformConstant
|
|
118: TypeImage 14(int) 2D array nonsampled format:R16Snorm
|
|
119: TypePointer UniformConstant 118
|
|
120(g_tTex12): 119(ptr) Variable UniformConstant
|
|
121: TypeImage 14(int) 2D array nonsampled format:R8Snorm
|
|
122: TypePointer UniformConstant 121
|
|
123(g_tTex13): 122(ptr) Variable UniformConstant
|
|
124: TypeImage 14(int) 2D array nonsampled format:Rgba32i
|
|
125: TypePointer UniformConstant 124
|
|
126(g_tTex14): 125(ptr) Variable UniformConstant
|
|
127: TypeImage 14(int) 2D array nonsampled format:R32i
|
|
128: TypePointer UniformConstant 127
|
|
129(g_tTex15): 128(ptr) Variable UniformConstant
|
|
130: TypeImage 14(int) 2D array nonsampled format:R32ui
|
|
131: TypePointer UniformConstant 130
|
|
132(g_tTex16): 131(ptr) Variable UniformConstant
|
|
133: TypeImage 14(int) 2D array nonsampled format:Rg16i
|
|
134: TypePointer UniformConstant 133
|
|
135(g_tTex17): 134(ptr) Variable UniformConstant
|
|
136: TypeImage 14(int) 2D array nonsampled format:R16i
|
|
137: TypePointer UniformConstant 136
|
|
138(g_tTex18): 137(ptr) Variable UniformConstant
|
|
139: TypeImage 14(int) 2D array nonsampled format:Rg32i
|
|
140: TypePointer UniformConstant 139
|
|
141(g_tTex19): 140(ptr) Variable UniformConstant
|
|
142: TypeImage 14(int) 2D array nonsampled format:Rg8i
|
|
143: TypePointer UniformConstant 142
|
|
144(g_tTex20): 143(ptr) Variable UniformConstant
|
|
145: TypeImage 14(int) 2D array nonsampled format:Rg8ui
|
|
146: TypePointer UniformConstant 145
|
|
147(g_tTex21): 146(ptr) Variable UniformConstant
|
|
148: TypeImage 14(int) 2D array nonsampled format:Rgba32ui
|
|
149: TypePointer UniformConstant 148
|
|
150(g_tTex22): 149(ptr) Variable UniformConstant
|
|
151: TypeImage 14(int) 2D array nonsampled format:Rgba16ui
|
|
152: TypePointer UniformConstant 151
|
|
153(g_tTex23): 152(ptr) Variable UniformConstant
|
|
154: TypeImage 14(int) 2D array nonsampled format:Rg32ui
|
|
155: TypePointer UniformConstant 154
|
|
156(g_tTex24): 155(ptr) Variable UniformConstant
|
|
157: TypeImage 14(int) 2D array nonsampled format:Rg16ui
|
|
158: TypePointer UniformConstant 157
|
|
159(g_tTex25): 158(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
26(flattenTemp): 12(ptr) Variable Function
|
|
27:8(PS_OUTPUT) FunctionCall 10(@main()
|
|
Store 26(flattenTemp) 27
|
|
30: 18(ptr) AccessChain 26(flattenTemp) 15
|
|
31: 7(fvec4) Load 30
|
|
Store 29(@entryPointOutput.Color) 31
|
|
34: 21(ptr) AccessChain 26(flattenTemp) 20
|
|
35: 6(float) Load 34
|
|
Store 33(@entryPointOutput.Depth) 35
|
|
Return
|
|
FunctionEnd
|
|
10(@main():8(PS_OUTPUT) Function None 9
|
|
11: Label
|
|
13(psout): 12(ptr) Variable Function
|
|
19: 18(ptr) AccessChain 13(psout) 15
|
|
Store 19 17
|
|
22: 21(ptr) AccessChain 13(psout) 20
|
|
Store 22 16
|
|
23:8(PS_OUTPUT) Load 13(psout)
|
|
ReturnValue 23
|
|
FunctionEnd
|