glslang/Test/vk.relaxed.changeSet.frag
Malcolm Bechard 5340752190 Fix issue with remapping global uniform blocks
Avoid adding global uniform blocks to stages that don't already have it.
Otherwise multiple stages point to the same block object, and a
remapping that occurs later on will change the mapping on multiple
stages.
2021-03-17 19:30:22 -04:00

14 lines
181 B
GLSL
Executable File

#version 460
layout(location = 0) out vec4 fragColor;
uniform sampler2D sTexture;
in vec4 Color;
in vec2 UV;
void main()
{
fragColor = Color * texture(sTexture, UV.st).r;
}