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4e6d3eaf5d
SPIR-V requires the coverage mask to be an array of integers, but HLSL allows scalar integers. This adds the requisite type conversion and wrapped entry point handling. Fixes: #1202
21 lines
314 B
GLSL
21 lines
314 B
GLSL
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// Verify that coverage mask is an array, as required by SPIR-V.
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struct PS_INPUT
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{
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};
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struct PS_OUTPUT
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{
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float4 vColor : SV_Target0;
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uint nCoverageMask : SV_Coverage;
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};
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PS_OUTPUT main( PS_INPUT i )
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{
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PS_OUTPUT o;
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o.vColor = float4(1.0, 0.0, 0.0, 1.0);
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o.nCoverageMask = 0;
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return o;
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}
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