glslang/Test/spv.bufferhandle4.frag
2019-01-07 12:36:13 -06:00

27 lines
448 B
GLSL

#version 450
#extension GL_EXT_buffer_reference : enable
layout(buffer_reference) buffer t4;
layout(buffer_reference, std430) buffer t3 {
int h;
t4 i;
};
layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 {
layout(offset = 0) int j;
t3 k;
} x;
layout(std430) buffer t5 {
t4 m;
} s5;
void main() {
x.k.h = s5.m.k.i.k.i.k.h;
bool b = true;
s5.m = b ? s5.m : s5.m.k.i;
}