glslang/Test/reflection.frag
baldurk 0af5e3e346 Reflect pipeline outputs as well as inputs, optionally from other stages
* We add an option to reflect inputs from other stages than vertex, if only a
  later subset of the stages is linked into the program.
2019-02-04 12:02:59 +00:00

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81 B
GLSL

#version 440 core
in float inval;
void main()
{
float f = inval;
}