mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 22:01:04 +00:00
71c100d7c0
Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
99 lines
3.0 KiB
Plaintext
Executable File
99 lines
3.0 KiB
Plaintext
Executable File
missingBodies.vert
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Shader version: 450
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0:? Sequence
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0:4 Function Definition: foo( ( global void)
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0:4 Function Parameters:
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0:4 Sequence
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0:4 Function Call: bar( ( global void)
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0:8 Function Definition: C(i1;i1; ( global void)
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0:8 Function Parameters:
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0:8 '' ( in int)
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0:8 '' ( in int)
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0:10 Function Definition: A( ( global void)
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0:10 Function Parameters:
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0:10 Sequence
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0:10 Function Call: B( ( global void)
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0:10 Function Call: C(i1; ( global void)
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0:10 Constant:
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0:10 1 (const int)
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0:10 Function Call: C(b1; ( global void)
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0:10 Constant:
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0:10 true (const bool)
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0:10 Function Call: C(i1;i1; ( global void)
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0:10 Constant:
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0:10 1 (const int)
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0:10 Constant:
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0:10 2 (const int)
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0:12 Function Definition: main( ( global void)
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0:12 Function Parameters:
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0:14 Sequence
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0:14 Function Call: foo( ( global void)
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0:15 Function Call: C(b1; ( global void)
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0:15 Constant:
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0:15 true (const bool)
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0:20 Sequence
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0:20 move second child to first child ( temp int)
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0:20 'f1' ( global int)
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0:20 Function Call: ret1( ( global int)
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0:22 Function Definition: ret2( ( global int)
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0:22 Function Parameters:
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0:22 Sequence
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0:22 Branch: Return with expression
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0:22 Constant:
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0:22 3 (const int)
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0:24 Sequence
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0:24 move second child to first child ( temp int)
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0:24 'f2' ( global int)
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0:24 Function Call: ret2( ( global int)
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0:? Linker Objects
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0:? 'f1' ( global int)
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0:? 'f2' ( global int)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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Linked vertex stage:
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ERROR: Linking vertex stage: No function definition (body) found:
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ret1(
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ERROR: Linking vertex stage: No function definition (body) found:
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C(b1;
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ERROR: Linking vertex stage: No function definition (body) found:
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bar(
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Shader version: 450
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0:? Sequence
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0:4 Function Definition: foo( ( global void)
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0:4 Function Parameters:
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0:4 Sequence
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0:4 Function Call: bar( ( global void)
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0:12 Function Definition: main( ( global void)
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0:12 Function Parameters:
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0:14 Sequence
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0:14 Function Call: foo( ( global void)
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0:15 Function Call: C(b1; ( global void)
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0:15 Constant:
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0:15 true (const bool)
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0:20 Sequence
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0:20 move second child to first child ( temp int)
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0:20 'f1' ( global int)
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0:20 Function Call: ret1( ( global int)
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0:22 Function Definition: ret2( ( global int)
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0:22 Function Parameters:
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0:22 Sequence
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0:22 Branch: Return with expression
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0:22 Constant:
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0:22 3 (const int)
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0:24 Sequence
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0:24 move second child to first child ( temp int)
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0:24 'f2' ( global int)
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0:24 Function Call: ret2( ( global int)
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0:? Linker Objects
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0:? 'f1' ( global int)
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0:? 'f2' ( global int)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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