glslang/Test/baseResults/remap.if.none.frag.out

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remap.if.none.frag
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 25
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 8 17
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
Name 4 "main"
Name 8 "inf"
Name 17 "outf4"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypePointer Input 6(float)
8(inf): 7(ptr) Variable Input
10: 6(float) Constant 1073741824
11: TypeBool
15: TypeVector 6(float) 4
16: TypePointer Output 15(fvec4)
17(outf4): 16(ptr) Variable Output
22: 6(float) Constant 3204448256
4(main): 2 Function None 3
5: Label
9: 6(float) Load 8(inf)
12: 11(bool) FOrdGreaterThan 9 10
SelectionMerge 14 None
BranchConditional 12 13 20
13: Label
18: 6(float) Load 8(inf)
19: 15(fvec4) CompositeConstruct 18 18 18 18
Store 17(outf4) 19
Branch 14
20: Label
21: 6(float) Load 8(inf)
23: 6(float) FAdd 21 22
24: 15(fvec4) CompositeConstruct 23 23 23 23
Store 17(outf4) 24
Branch 14
14: Label
Return
FunctionEnd