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https://github.com/KhronosGroup/glslang
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d5f3ad6c9a
Fixes #3089
34 lines
1.0 KiB
GLSL
34 lines
1.0 KiB
GLSL
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struct PS_OUTPUT { float4 color : SV_Target0; };
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#define BIN_UINT 0b00001u
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#define BIN_INT 0b00011
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PS_OUTPUT main()
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{
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// Test numeric suffixes
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float r00 = 1.0f; // float
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uint r01 = 1u; // lower uint
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uint r02 = 2U; // upper uint
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uint r03 = 0xabcu; // lower hex uint
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uint r04 = 0XABCU; // upper hex uint
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int r05 = 5l; // lower long int
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int r06 = 6L; // upper long int
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int r07 = 071; // octal
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uint r08 = 072u; // unsigned octal
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float r09 = 1.h; // half
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float r10 = 1.H; // half
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float r11 = 1.1h; // half
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float r12 = 1.1H; // half
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uint r13 = 0b00001u;// lower binary uint
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uint r14 = 0B00010U;// upper binary uint
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int r15 = 0b00011; // lower binary int
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int r16 = 0B00100; // upper binary int
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uint r17 = BIN_UINT;// lower binart define uint
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int r18 = BIN_INT; // lower binart define int
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PS_OUTPUT ps_output;
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ps_output.color = r07; // gets 71 octal = 57 decimal
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return ps_output;
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}
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