glslang/Test/preprocessor.simple.vert
John Kessenich 9f9bad09b4 PP: Add missing atoms that effect -E mode.
When preprocessing only, some tokens were emitted as <bad token>.
This fixes them to preserve their original content.

This supplants PR #182, with a correction and test results.
2016-08-04 22:46:19 -06:00

30 lines
476 B
GLSL

#version 310 es
#define X 1
#define Y clamp
#define Z X
#define F 1, 2
#define make_function \
float fn ( float x ) \
{\
return x + 4.0; \
}
make_function
int main() {
gl_Position = vec4(X);
gl_Position = Y(1, 2, 3);
gl_Position = vec4(Z);
gl_Position = vec4(F);
gl_Position = vec4(fn(3));
[] . ++ --
+ - * % / - ! ~
<< >> < > <= >=
== !=
& ^ | && ^^ || ? :
+= -= *= /= %= <<= >>= &= |= ^=
1.2 2E10 5u -5lf
}