glslang/Test/baseResults/spv.ext.IntersectShader.rint.out
Daniel Koch ffccefddfd
Updates for final Vulkan ray tracing extensions (#2466)
* Fix traceRay/executeCallable to have id instead of constant.

Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.

See merge request GLSL/glslang!78

* Add support for OpConvertUToAccelerationStructureKHR.

GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60

SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182

See merge request GLSL/glslang!77

* Add volatile qualifier to certain builtins for ray tracing.

See merge request GLSL/glslang!81

* make gl_RayTmaxEXT volatile in intersection shader

Vulkan Issue #2268

* Add testing for layouts on SBT

vulkan/vulkan#2230

- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts

See merge request GLSL/glslang!86

* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR

vulkan/vulkan#2374

Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.

See merge request GLSL/glslang!87

* Fix code-generation issues with global ray query variables

See merge request GLSL/glslang!88

* update dependencies for spirv-headers and tools

And update mesh shader results

* Fix indeterminate argument ordering

Authored-by: David Neto <dneto@google.com>

Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
2020-11-23 13:41:27 -07:00

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spv.ext.IntersectShader.rint
// Module Version 10400
// Generated by (magic number): 8000a
// Id's are bound by 81
Capability RayTracingKHR
Extension "SPV_KHR_ray_tracing"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint IntersectionKHR 4 "main" 11 14 20 23 26 33 36 39 42 47 50 56 59 65 69 73
Source GLSL 460
SourceExtension "GL_EXT_ray_tracing"
Name 4 "main"
Name 9 "v0"
Name 11 "gl_LaunchIDEXT"
Name 13 "v1"
Name 14 "gl_LaunchSizeEXT"
Name 18 "v2"
Name 20 "gl_PrimitiveID"
Name 22 "v3"
Name 23 "gl_InstanceID"
Name 25 "v4"
Name 26 "gl_InstanceCustomIndexEXT"
Name 31 "v5"
Name 33 "gl_WorldRayOriginEXT"
Name 35 "v6"
Name 36 "gl_WorldRayDirectionEXT"
Name 38 "v7"
Name 39 "gl_ObjectRayOriginEXT"
Name 41 "v8"
Name 42 "gl_ObjectRayDirectionEXT"
Name 45 "v9"
Name 47 "gl_RayTminEXT"
Name 49 "v10"
Name 50 "gl_RayTmaxEXT"
Name 54 "v11"
Name 56 "gl_ObjectToWorldEXT"
Name 58 "v12"
Name 59 "gl_WorldToObjectEXT"
Name 64 "v13"
Name 65 "gl_ObjectToWorld3x4EXT"
Name 68 "v14"
Name 69 "gl_WorldToObject3x4EXT"
Name 73 "iAttr"
Decorate 11(gl_LaunchIDEXT) BuiltIn LaunchIdKHR
Decorate 14(gl_LaunchSizeEXT) BuiltIn LaunchSizeKHR
Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 23(gl_InstanceID) BuiltIn InstanceId
Decorate 26(gl_InstanceCustomIndexEXT) BuiltIn InstanceCustomIndexKHR
Decorate 33(gl_WorldRayOriginEXT) BuiltIn WorldRayOriginKHR
Decorate 36(gl_WorldRayDirectionEXT) BuiltIn WorldRayDirectionKHR
Decorate 39(gl_ObjectRayOriginEXT) BuiltIn ObjectRayOriginKHR
Decorate 42(gl_ObjectRayDirectionEXT) BuiltIn ObjectRayDirectionKHR
Decorate 47(gl_RayTminEXT) BuiltIn RayTminKHR
Decorate 50(gl_RayTmaxEXT) BuiltIn RayTmaxKHR
Decorate 50(gl_RayTmaxEXT) Volatile
Decorate 50(gl_RayTmaxEXT) Coherent
Decorate 56(gl_ObjectToWorldEXT) BuiltIn ObjectToWorldKHR
Decorate 59(gl_WorldToObjectEXT) BuiltIn WorldToObjectKHR
Decorate 65(gl_ObjectToWorld3x4EXT) BuiltIn ObjectToWorldKHR
Decorate 69(gl_WorldToObject3x4EXT) BuiltIn WorldToObjectKHR
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypeVector 6(int) 3
8: TypePointer Function 7(ivec3)
10: TypePointer Input 7(ivec3)
11(gl_LaunchIDEXT): 10(ptr) Variable Input
14(gl_LaunchSizeEXT): 10(ptr) Variable Input
16: TypeInt 32 1
17: TypePointer Function 16(int)
19: TypePointer Input 16(int)
20(gl_PrimitiveID): 19(ptr) Variable Input
23(gl_InstanceID): 19(ptr) Variable Input
26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
28: TypeFloat 32
29: TypeVector 28(float) 3
30: TypePointer Function 29(fvec3)
32: TypePointer Input 29(fvec3)
33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
44: TypePointer Function 28(float)
46: TypePointer Input 28(float)
47(gl_RayTminEXT): 46(ptr) Variable Input
50(gl_RayTmaxEXT): 46(ptr) Variable Input
52: TypeMatrix 29(fvec3) 4
53: TypePointer Function 52
55: TypePointer Input 52
56(gl_ObjectToWorldEXT): 55(ptr) Variable Input
59(gl_WorldToObjectEXT): 55(ptr) Variable Input
61: TypeVector 28(float) 4
62: TypeMatrix 61(fvec4) 3
63: TypePointer Function 62
65(gl_ObjectToWorld3x4EXT): 55(ptr) Variable Input
69(gl_WorldToObject3x4EXT): 55(ptr) Variable Input
72: TypePointer HitAttributeKHR 61(fvec4)
73(iAttr): 72(ptr) Variable HitAttributeKHR
74: 28(float) Constant 1056964608
75: 28(float) Constant 0
76: 28(float) Constant 1065353216
77: 61(fvec4) ConstantComposite 74 74 75 76
78: 6(int) Constant 1
79: TypeBool
4(main): 2 Function None 3
5: Label
9(v0): 8(ptr) Variable Function
13(v1): 8(ptr) Variable Function
18(v2): 17(ptr) Variable Function
22(v3): 17(ptr) Variable Function
25(v4): 17(ptr) Variable Function
31(v5): 30(ptr) Variable Function
35(v6): 30(ptr) Variable Function
38(v7): 30(ptr) Variable Function
41(v8): 30(ptr) Variable Function
45(v9): 44(ptr) Variable Function
49(v10): 44(ptr) Variable Function
54(v11): 53(ptr) Variable Function
58(v12): 53(ptr) Variable Function
64(v13): 63(ptr) Variable Function
68(v14): 63(ptr) Variable Function
12: 7(ivec3) Load 11(gl_LaunchIDEXT)
Store 9(v0) 12
15: 7(ivec3) Load 14(gl_LaunchSizeEXT)
Store 13(v1) 15
21: 16(int) Load 20(gl_PrimitiveID)
Store 18(v2) 21
24: 16(int) Load 23(gl_InstanceID)
Store 22(v3) 24
27: 16(int) Load 26(gl_InstanceCustomIndexEXT)
Store 25(v4) 27
34: 29(fvec3) Load 33(gl_WorldRayOriginEXT)
Store 31(v5) 34
37: 29(fvec3) Load 36(gl_WorldRayDirectionEXT)
Store 35(v6) 37
40: 29(fvec3) Load 39(gl_ObjectRayOriginEXT)
Store 38(v7) 40
43: 29(fvec3) Load 42(gl_ObjectRayDirectionEXT)
Store 41(v8) 43
48: 28(float) Load 47(gl_RayTminEXT)
Store 45(v9) 48
51: 28(float) Load 50(gl_RayTmaxEXT)
Store 49(v10) 51
57: 52 Load 56(gl_ObjectToWorldEXT)
Store 54(v11) 57
60: 52 Load 59(gl_WorldToObjectEXT)
Store 58(v12) 60
66: 52 Load 65(gl_ObjectToWorld3x4EXT)
67: 62 Transpose 66
Store 64(v13) 67
70: 52 Load 69(gl_WorldToObject3x4EXT)
71: 62 Transpose 70
Store 68(v14) 71
Store 73(iAttr) 77
80: 79(bool) ReportIntersectionKHR 74 78
Return
FunctionEnd