glslang/SPIRV/CMakeLists.txt
Benjamin Saunders 5a074532af Install headers
This enables the vulkan loader to be built against an installed glslang.
2017-01-29 17:46:44 -08:00

58 lines
1.2 KiB
CMake
Executable File

set(SOURCES
GlslangToSpv.cpp
InReadableOrder.cpp
Logger.cpp
SpvBuilder.cpp
doc.cpp
disassemble.cpp)
set(SPVREMAP_SOURCES
SPVRemapper.cpp
doc.cpp)
set(HEADERS
bitutils.h
spirv.hpp
GLSL.std.450.h
GLSL.ext.KHR.h
GlslangToSpv.h
hex_float.h
Logger.h
SpvBuilder.h
spvIR.h
doc.h
disassemble.h)
set(SPVREMAP_HEADERS
SPVRemapper.h
doc.h)
if(ENABLE_AMD_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.AMD.h)
endif(ENABLE_AMD_EXTENSIONS)
if(ENABLE_NV_EXTENSIONS)
list(APPEND
HEADERS
GLSL.ext.NV.h)
endif(ENABLE_NV_EXTENSIONS)
add_library(SPIRV STATIC ${SOURCES} ${HEADERS})
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
target_link_libraries(SPIRV glslang)
add_library(SPVRemapper STATIC ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
if(WIN32)
source_group("Source" FILES ${SOURCES} ${HEADERS})
source_group("Source" FILES ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
endif(WIN32)
install(TARGETS SPIRV SPVRemapper
ARCHIVE DESTINATION lib)
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION include/SPIRV/)