glslang/Test/spv.glFragColor.frag
John Kessenich 91e4aa5900 SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00

7 lines
66 B
GLSL

#version 330
void main()
{
gl_FragColor = vec4(1.0);
}