glslang/Test/spv.8bit-16bit-construction.frag
2019-11-14 14:41:52 +01:00

23 lines
469 B
GLSL

#version 450 core
#extension GL_EXT_shader_8bit_storage : enable
#extension GL_EXT_shader_16bit_storage : enable
buffer B
{
int8_t i8_from_i16;
int16_t i16_from_i8;
uint8_t u8_from_u16;
uint16_t u16_from_u8;
float16_t f16_from_i8;
};
void main()
{
i8_from_i16 = int8_t(int16_t(1));
i16_from_i8 = int16_t(int8_t(1));
u8_from_u16 = uint8_t(uint16_t(1));
u16_from_u8 = uint16_t(uint8_t(1));
f16_from_i8 = float16_t(int8_t(1));
}