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https://github.com/KhronosGroup/glslang
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7a49192d23
Add command line support which enables the following behavior: - Remap discard Map discard to DemoteToHelperInvocation for HLSL shaders. Map to OpTerminateInvocation for GLSL shaders. - Decorate HelperInvocation with Volatile - Use localSizeId for execution mode WorkGroupSize is deprecated in spirv1.6 Also update known goods to SPIRV 1.6
19 lines
265 B
Plaintext
19 lines
265 B
Plaintext
#version 450
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layout(local_size_x_id = 18, local_size_z_id = 19) in;
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layout(local_size_x = 32, local_size_y = 32) in;
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buffer bn {
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uint a;
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} bi;
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void foo(uvec3 wgs)
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{
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bi.a = wgs.x * gl_WorkGroupSize.y * wgs.z;
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}
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void main()
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{
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foo(gl_WorkGroupSize);
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}
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