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https://github.com/KhronosGroup/glslang
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c59916710e
Previously, casting an object of a struct type to an identical type would produce an error. This PR allows this case. As a side-effect of the change, several self-type casts in existing tests go away. For example: 0:10 Construct float ( temp float) 0:10 'f' ( in float) becomes this (without the unneeded constructor op): 0:10 'f' ( in float) For vector or array types this can result in somewhat less overall code. Fixes: #1218
26 lines
310 B
GLSL
26 lines
310 B
GLSL
struct Test0 {};
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struct Test1 { float f; };
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void main()
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{
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{
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Test0 a;
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Test0 b = (Test0)a;
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}
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{
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Test1 a;
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Test1 b = (Test1)a;
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}
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{
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Test0 a[2];
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Test0 b[2] = (Test0[2])a;
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}
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{
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Test1 a[2];
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Test1 b[2] = (Test1[2])a;
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}
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}
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