glslang/Test/hlsl.if.frag
David Neto 8c3d5b4b6c SPIR-V: Aggressively prune unreachable merge, continue target
More aggressively prune unreachable code as follows.
When no control flow edges reach a merge block or continue target:
- delete their contents so that:
  - a merge block becomes OpLabel, then OpUnreachable
  - a continue target becomes OpLabel, then an OpBranch back to the
    loop header
- any basic block which is dominated by such a merge block or continue
  target is removed as well.
- decorations targeting the removed instructions are removed.

Enables the SPIR-V builder post-processing step the GLSLANG_WEB case.
2019-10-29 15:33:54 -04:00

44 lines
635 B
GLSL

float4 f0(float4 input) {
if (all(input == input))
return input;
else
return -input;
}
float4 f1(float4 input) {
if (all(input == input)) {
return input;
} else {
return -input;
}
}
float4 PixelShaderFunction(float4 input) : COLOR0
{
if (all(input == input))
return input;
f0(input);
if (all(input == input))
;
if (all(input == input))
;
else
;
[flatten] if (all(input == input)) {
return input;
}
f1(input);
int ii;
if (float ii = input.z)
++ii;
++ii;
if (float(ii) == 1.0)
++ii;
}