glslang/Test/hlsl.layout.frag
2017-12-29 20:59:13 -07:00

20 lines
419 B
GLSL

layout(set=3,binding=5) tbuffer tbufName {
layout(offset = 16) float4 v1;
};
layout(push_constant) tbuffer tbufName2 {
float4 v5;
};
layout(constant_id=17) const int specConst = 10;
tbuffer tbufName2 : layout(set=4,binding=7) {
layout(offset = 16) float4 v1PostLayout;
};
float4 PixelShaderFunction(float4 input) : COLOR0
{
float4 layout = 2.0;
return input + v1 + v5 + v1PostLayout * layout;
}