mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 19:40:06 +00:00
617 lines
28 KiB
Plaintext
617 lines
28 KiB
Plaintext
hlsl.load.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:77 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Function Parameters:
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0:? Sequence
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0:52 textureFetchOffset (global 4-component vector of float)
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0:52 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:52 vector swizzle (temp int)
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0:52 'c2' (uniform 2-component vector of int)
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0:52 Sequence
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0:52 Constant:
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0:52 0 (const int)
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0:52 direct index (temp int)
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0:52 'c2' (uniform 2-component vector of int)
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0:52 Constant:
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0:52 1 (const int)
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0:52 'o1' (uniform int)
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0:53 textureFetchOffset (global 4-component vector of int)
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0:53 'g_tTex1di4' (uniform itexture1D)
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0:53 vector swizzle (temp int)
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0:53 'c2' (uniform 2-component vector of int)
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0:53 Sequence
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0:53 Constant:
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0:53 0 (const int)
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0:53 direct index (temp int)
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0:53 'c2' (uniform 2-component vector of int)
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0:53 Constant:
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0:53 1 (const int)
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0:53 'o1' (uniform int)
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0:54 textureFetchOffset (global 4-component vector of uint)
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0:54 'g_tTex1du4' (uniform utexture1D)
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0:54 vector swizzle (temp int)
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0:54 'c2' (uniform 2-component vector of int)
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0:54 Sequence
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0:54 Constant:
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0:54 0 (const int)
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0:54 direct index (temp int)
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0:54 'c2' (uniform 2-component vector of int)
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0:54 Constant:
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0:54 1 (const int)
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0:54 'o1' (uniform int)
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0:57 textureFetchOffset (global 4-component vector of float)
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0:57 'g_tTex2df4' (uniform texture2D)
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0:57 vector swizzle (temp 2-component vector of int)
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0:57 'c3' (uniform 3-component vector of int)
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0:57 Sequence
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0:57 Constant:
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0:57 0 (const int)
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0:57 Constant:
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0:57 1 (const int)
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0:57 direct index (temp int)
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0:57 'c3' (uniform 3-component vector of int)
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0:57 Constant:
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0:57 2 (const int)
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0:57 'o2' (uniform 2-component vector of int)
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0:58 textureFetchOffset (global 4-component vector of int)
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0:58 'g_tTex2di4' (uniform itexture2D)
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0:58 vector swizzle (temp 2-component vector of int)
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0:58 'c3' (uniform 3-component vector of int)
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0:58 Sequence
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0:58 Constant:
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0:58 0 (const int)
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0:58 Constant:
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0:58 1 (const int)
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0:58 direct index (temp int)
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0:58 'c3' (uniform 3-component vector of int)
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0:58 Constant:
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0:58 2 (const int)
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0:58 'o2' (uniform 2-component vector of int)
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0:59 textureFetchOffset (global 4-component vector of uint)
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0:59 'g_tTex2du4' (uniform utexture2D)
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0:59 vector swizzle (temp 2-component vector of int)
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0:59 'c3' (uniform 3-component vector of int)
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0:59 Sequence
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0:59 Constant:
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0:59 0 (const int)
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0:59 Constant:
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0:59 1 (const int)
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0:59 direct index (temp int)
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0:59 'c3' (uniform 3-component vector of int)
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0:59 Constant:
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0:59 2 (const int)
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0:59 'o2' (uniform 2-component vector of int)
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0:62 textureFetchOffset (global 4-component vector of float)
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0:62 'g_tTex3df4' (uniform texture3D)
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0:62 vector swizzle (temp 3-component vector of int)
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0:62 'c4' (uniform 4-component vector of int)
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0:62 Sequence
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0:62 Constant:
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0:62 0 (const int)
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0:62 Constant:
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0:62 1 (const int)
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0:62 Constant:
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0:62 2 (const int)
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0:62 direct index (temp int)
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0:62 'c4' (uniform 4-component vector of int)
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0:62 Constant:
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0:62 3 (const int)
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0:62 'o3' (uniform 3-component vector of int)
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0:63 textureFetchOffset (global 4-component vector of int)
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0:63 'g_tTex3di4' (uniform itexture3D)
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0:63 vector swizzle (temp 3-component vector of int)
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0:63 'c4' (uniform 4-component vector of int)
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0:63 Sequence
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0:63 Constant:
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0:63 0 (const int)
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 2 (const int)
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0:63 direct index (temp int)
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0:63 'c4' (uniform 4-component vector of int)
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0:63 Constant:
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0:63 3 (const int)
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0:63 'o3' (uniform 3-component vector of int)
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0:64 textureFetchOffset (global 4-component vector of uint)
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0:64 'g_tTex3du4' (uniform utexture3D)
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0:64 vector swizzle (temp 3-component vector of int)
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0:64 'c4' (uniform 4-component vector of int)
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0:64 Sequence
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0:64 Constant:
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0:64 0 (const int)
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0:64 Constant:
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0:64 1 (const int)
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0:64 Constant:
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0:64 2 (const int)
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0:64 direct index (temp int)
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0:64 'c4' (uniform 4-component vector of int)
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0:64 Constant:
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0:64 3 (const int)
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0:64 'o3' (uniform 3-component vector of int)
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0:72 move second child to first child (temp 4-component vector of float)
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0:72 Color: direct index for structure (temp 4-component vector of float)
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0:72 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:72 Constant:
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0:72 0 (const int)
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0:72 Constant:
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0:72 1.000000
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0:72 1.000000
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0:72 1.000000
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0:72 1.000000
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0:73 move second child to first child (temp float)
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0:73 Depth: direct index for structure (temp float FragDepth)
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0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:73 Constant:
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:75 Branch: Return with expression
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:? 'c1' (uniform int)
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0:? 'c2' (uniform 2-component vector of int)
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0:? 'c3' (uniform 3-component vector of int)
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0:? 'c4' (uniform 4-component vector of int)
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0:? 'o1' (uniform int)
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0:? 'o2' (uniform 2-component vector of int)
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0:? 'o3' (uniform 3-component vector of int)
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0:? 'o4' (uniform 4-component vector of int)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:77 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Function Parameters:
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0:? Sequence
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0:52 textureFetchOffset (global 4-component vector of float)
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0:52 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:52 vector swizzle (temp int)
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0:52 'c2' (uniform 2-component vector of int)
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0:52 Sequence
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0:52 Constant:
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0:52 0 (const int)
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0:52 direct index (temp int)
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0:52 'c2' (uniform 2-component vector of int)
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0:52 Constant:
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0:52 1 (const int)
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0:52 'o1' (uniform int)
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0:53 textureFetchOffset (global 4-component vector of int)
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0:53 'g_tTex1di4' (uniform itexture1D)
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0:53 vector swizzle (temp int)
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0:53 'c2' (uniform 2-component vector of int)
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0:53 Sequence
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0:53 Constant:
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0:53 0 (const int)
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0:53 direct index (temp int)
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0:53 'c2' (uniform 2-component vector of int)
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0:53 Constant:
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0:53 1 (const int)
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0:53 'o1' (uniform int)
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0:54 textureFetchOffset (global 4-component vector of uint)
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0:54 'g_tTex1du4' (uniform utexture1D)
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0:54 vector swizzle (temp int)
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0:54 'c2' (uniform 2-component vector of int)
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0:54 Sequence
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0:54 Constant:
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0:54 0 (const int)
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0:54 direct index (temp int)
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0:54 'c2' (uniform 2-component vector of int)
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0:54 Constant:
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0:54 1 (const int)
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0:54 'o1' (uniform int)
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0:57 textureFetchOffset (global 4-component vector of float)
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0:57 'g_tTex2df4' (uniform texture2D)
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0:57 vector swizzle (temp 2-component vector of int)
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0:57 'c3' (uniform 3-component vector of int)
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0:57 Sequence
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0:57 Constant:
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0:57 0 (const int)
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0:57 Constant:
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0:57 1 (const int)
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0:57 direct index (temp int)
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0:57 'c3' (uniform 3-component vector of int)
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0:57 Constant:
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0:57 2 (const int)
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0:57 'o2' (uniform 2-component vector of int)
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0:58 textureFetchOffset (global 4-component vector of int)
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0:58 'g_tTex2di4' (uniform itexture2D)
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0:58 vector swizzle (temp 2-component vector of int)
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0:58 'c3' (uniform 3-component vector of int)
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0:58 Sequence
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0:58 Constant:
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0:58 0 (const int)
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0:58 Constant:
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0:58 1 (const int)
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0:58 direct index (temp int)
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0:58 'c3' (uniform 3-component vector of int)
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0:58 Constant:
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0:58 2 (const int)
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0:58 'o2' (uniform 2-component vector of int)
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0:59 textureFetchOffset (global 4-component vector of uint)
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0:59 'g_tTex2du4' (uniform utexture2D)
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0:59 vector swizzle (temp 2-component vector of int)
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0:59 'c3' (uniform 3-component vector of int)
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0:59 Sequence
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0:59 Constant:
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0:59 0 (const int)
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0:59 Constant:
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0:59 1 (const int)
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0:59 direct index (temp int)
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0:59 'c3' (uniform 3-component vector of int)
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0:59 Constant:
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0:59 2 (const int)
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0:59 'o2' (uniform 2-component vector of int)
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0:62 textureFetchOffset (global 4-component vector of float)
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0:62 'g_tTex3df4' (uniform texture3D)
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0:62 vector swizzle (temp 3-component vector of int)
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0:62 'c4' (uniform 4-component vector of int)
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0:62 Sequence
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0:62 Constant:
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0:62 0 (const int)
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0:62 Constant:
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0:62 1 (const int)
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0:62 Constant:
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0:62 2 (const int)
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0:62 direct index (temp int)
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0:62 'c4' (uniform 4-component vector of int)
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0:62 Constant:
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0:62 3 (const int)
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0:62 'o3' (uniform 3-component vector of int)
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0:63 textureFetchOffset (global 4-component vector of int)
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0:63 'g_tTex3di4' (uniform itexture3D)
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0:63 vector swizzle (temp 3-component vector of int)
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0:63 'c4' (uniform 4-component vector of int)
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0:63 Sequence
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0:63 Constant:
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0:63 0 (const int)
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 2 (const int)
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0:63 direct index (temp int)
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0:63 'c4' (uniform 4-component vector of int)
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0:63 Constant:
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0:63 3 (const int)
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0:63 'o3' (uniform 3-component vector of int)
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0:64 textureFetchOffset (global 4-component vector of uint)
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0:64 'g_tTex3du4' (uniform utexture3D)
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0:64 vector swizzle (temp 3-component vector of int)
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0:64 'c4' (uniform 4-component vector of int)
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0:64 Sequence
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0:64 Constant:
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0:64 0 (const int)
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0:64 Constant:
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0:64 1 (const int)
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0:64 Constant:
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0:64 2 (const int)
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0:64 direct index (temp int)
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0:64 'c4' (uniform 4-component vector of int)
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0:64 Constant:
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0:64 3 (const int)
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0:64 'o3' (uniform 3-component vector of int)
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0:72 move second child to first child (temp 4-component vector of float)
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0:72 Color: direct index for structure (temp 4-component vector of float)
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0:72 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:72 Constant:
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0:72 0 (const int)
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0:72 Constant:
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0:72 1.000000
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0:72 1.000000
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0:72 1.000000
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0:72 1.000000
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0:73 move second child to first child (temp float)
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0:73 Depth: direct index for structure (temp float FragDepth)
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0:73 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:73 Constant:
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:75 Branch: Return with expression
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0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:? 'c1' (uniform int)
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0:? 'c2' (uniform 2-component vector of int)
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0:? 'c3' (uniform 3-component vector of int)
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0:? 'c4' (uniform 4-component vector of int)
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0:? 'o1' (uniform int)
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0:? 'o2' (uniform 2-component vector of int)
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0:? 'o3' (uniform 3-component vector of int)
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0:? 'o4' (uniform 4-component vector of int)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 172
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Capability Shader
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Capability ImageGatherExtended
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "g_tTex1df4"
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Name 14 "c2"
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Name 23 "o1"
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Name 29 "g_tTex1di4"
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Name 40 "g_tTex1du4"
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Name 51 "g_tTex2df4"
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Name 55 "c3"
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Name 61 "o2"
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Name 66 "g_tTex2di4"
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Name 76 "g_tTex2du4"
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Name 86 "g_tTex3df4"
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Name 89 "c4"
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Name 95 "o3"
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Name 100 "g_tTex3di4"
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Name 110 "g_tTex3du4"
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Name 118 "PS_OUTPUT"
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MemberName 118(PS_OUTPUT) 0 "Color"
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MemberName 118(PS_OUTPUT) 1 "Depth"
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Name 120 "psout"
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Name 133 "g_sSamp"
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Name 136 "g_tTexcdf4"
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Name 139 "g_tTexcdi4"
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Name 142 "g_tTexcdu4"
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Name 145 "g_tTex1df4a"
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Name 148 "g_tTex1di4a"
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Name 151 "g_tTex1du4a"
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Name 154 "g_tTex2df4a"
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Name 157 "g_tTex2di4a"
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Name 160 "g_tTex2du4a"
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Name 163 "g_tTexcdf4a"
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Name 166 "g_tTexcdi4a"
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Name 169 "g_tTexcdu4a"
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Name 170 "c1"
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Name 171 "o4"
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Decorate 9(g_tTex1df4) DescriptorSet 0
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Decorate 9(g_tTex1df4) Binding 0
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Decorate 29(g_tTex1di4) DescriptorSet 0
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Decorate 40(g_tTex1du4) DescriptorSet 0
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Decorate 51(g_tTex2df4) DescriptorSet 0
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Decorate 66(g_tTex2di4) DescriptorSet 0
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Decorate 76(g_tTex2du4) DescriptorSet 0
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Decorate 86(g_tTex3df4) DescriptorSet 0
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Decorate 100(g_tTex3di4) DescriptorSet 0
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Decorate 110(g_tTex3du4) DescriptorSet 0
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MemberDecorate 118(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 133(g_sSamp) DescriptorSet 0
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Decorate 133(g_sSamp) Binding 0
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Decorate 136(g_tTexcdf4) DescriptorSet 0
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Decorate 139(g_tTexcdi4) DescriptorSet 0
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Decorate 142(g_tTexcdu4) DescriptorSet 0
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Decorate 145(g_tTex1df4a) DescriptorSet 0
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Decorate 148(g_tTex1di4a) DescriptorSet 0
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Decorate 151(g_tTex1du4a) DescriptorSet 0
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Decorate 154(g_tTex2df4a) DescriptorSet 0
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Decorate 157(g_tTex2di4a) DescriptorSet 0
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Decorate 160(g_tTex2du4a) DescriptorSet 0
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Decorate 163(g_tTexcdf4a) DescriptorSet 0
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Decorate 166(g_tTexcdi4a) DescriptorSet 0
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Decorate 169(g_tTexcdu4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeImage 6(float) 1D sampled format:Unknown
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8: TypePointer UniformConstant 7
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9(g_tTex1df4): 8(ptr) Variable UniformConstant
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11: TypeInt 32 1
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12: TypeVector 11(int) 2
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13: TypePointer UniformConstant 12(ivec2)
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14(c2): 13(ptr) Variable UniformConstant
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15: TypeInt 32 0
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16: 15(int) Constant 0
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17: TypePointer UniformConstant 11(int)
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20: 15(int) Constant 1
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23(o1): 17(ptr) Variable UniformConstant
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25: TypeVector 6(float) 4
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27: TypeImage 11(int) 1D sampled format:Unknown
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28: TypePointer UniformConstant 27
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29(g_tTex1di4): 28(ptr) Variable UniformConstant
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36: TypeVector 11(int) 4
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38: TypeImage 15(int) 1D sampled format:Unknown
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39: TypePointer UniformConstant 38
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40(g_tTex1du4): 39(ptr) Variable UniformConstant
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47: TypeVector 15(int) 4
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49: TypeImage 6(float) 2D sampled format:Unknown
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50: TypePointer UniformConstant 49
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51(g_tTex2df4): 50(ptr) Variable UniformConstant
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53: TypeVector 11(int) 3
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54: TypePointer UniformConstant 53(ivec3)
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55(c3): 54(ptr) Variable UniformConstant
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58: 15(int) Constant 2
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61(o2): 13(ptr) Variable UniformConstant
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64: TypeImage 11(int) 2D sampled format:Unknown
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65: TypePointer UniformConstant 64
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66(g_tTex2di4): 65(ptr) Variable UniformConstant
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74: TypeImage 15(int) 2D sampled format:Unknown
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75: TypePointer UniformConstant 74
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76(g_tTex2du4): 75(ptr) Variable UniformConstant
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84: TypeImage 6(float) 3D sampled format:Unknown
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85: TypePointer UniformConstant 84
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86(g_tTex3df4): 85(ptr) Variable UniformConstant
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88: TypePointer UniformConstant 36(ivec4)
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89(c4): 88(ptr) Variable UniformConstant
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92: 15(int) Constant 3
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95(o3): 54(ptr) Variable UniformConstant
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98: TypeImage 11(int) 3D sampled format:Unknown
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99: TypePointer UniformConstant 98
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100(g_tTex3di4): 99(ptr) Variable UniformConstant
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108: TypeImage 15(int) 3D sampled format:Unknown
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109: TypePointer UniformConstant 108
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110(g_tTex3du4): 109(ptr) Variable UniformConstant
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118(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
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119: TypePointer Function 118(PS_OUTPUT)
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121: 11(int) Constant 0
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122: 6(float) Constant 1065353216
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123: 25(fvec4) ConstantComposite 122 122 122 122
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124: TypePointer Function 25(fvec4)
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126: 11(int) Constant 1
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127: TypePointer Function 6(float)
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131: TypeSampler
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132: TypePointer UniformConstant 131
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133(g_sSamp): 132(ptr) Variable UniformConstant
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134: TypeImage 6(float) Cube sampled format:Unknown
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135: TypePointer UniformConstant 134
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136(g_tTexcdf4): 135(ptr) Variable UniformConstant
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137: TypeImage 11(int) Cube sampled format:Unknown
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138: TypePointer UniformConstant 137
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139(g_tTexcdi4): 138(ptr) Variable UniformConstant
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140: TypeImage 15(int) Cube sampled format:Unknown
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141: TypePointer UniformConstant 140
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142(g_tTexcdu4): 141(ptr) Variable UniformConstant
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143: TypeImage 6(float) 1D array sampled format:Unknown
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144: TypePointer UniformConstant 143
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145(g_tTex1df4a): 144(ptr) Variable UniformConstant
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146: TypeImage 11(int) 1D array sampled format:Unknown
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147: TypePointer UniformConstant 146
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148(g_tTex1di4a): 147(ptr) Variable UniformConstant
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149: TypeImage 15(int) 1D array sampled format:Unknown
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150: TypePointer UniformConstant 149
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151(g_tTex1du4a): 150(ptr) Variable UniformConstant
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152: TypeImage 6(float) 2D array sampled format:Unknown
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153: TypePointer UniformConstant 152
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154(g_tTex2df4a): 153(ptr) Variable UniformConstant
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155: TypeImage 11(int) 2D array sampled format:Unknown
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156: TypePointer UniformConstant 155
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157(g_tTex2di4a): 156(ptr) Variable UniformConstant
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158: TypeImage 15(int) 2D array sampled format:Unknown
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159: TypePointer UniformConstant 158
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160(g_tTex2du4a): 159(ptr) Variable UniformConstant
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161: TypeImage 6(float) Cube array sampled format:Unknown
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162: TypePointer UniformConstant 161
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163(g_tTexcdf4a): 162(ptr) Variable UniformConstant
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164: TypeImage 11(int) Cube array sampled format:Unknown
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165: TypePointer UniformConstant 164
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166(g_tTexcdi4a): 165(ptr) Variable UniformConstant
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167: TypeImage 15(int) Cube array sampled format:Unknown
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168: TypePointer UniformConstant 167
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169(g_tTexcdu4a): 168(ptr) Variable UniformConstant
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170(c1): 17(ptr) Variable UniformConstant
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171(o4): 88(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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120(psout): 119(ptr) Variable Function
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10: 7 Load 9(g_tTex1df4)
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18: 17(ptr) AccessChain 14(c2) 16
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19: 11(int) Load 18
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21: 17(ptr) AccessChain 14(c2) 20
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22: 11(int) Load 21
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24: 11(int) Load 23(o1)
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26: 25(fvec4) ImageFetch 10 19 Lod Offset 22 24
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30: 27 Load 29(g_tTex1di4)
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31: 17(ptr) AccessChain 14(c2) 16
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32: 11(int) Load 31
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33: 17(ptr) AccessChain 14(c2) 20
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34: 11(int) Load 33
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35: 11(int) Load 23(o1)
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37: 36(ivec4) ImageFetch 30 32 Lod Offset 34 35
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41: 38 Load 40(g_tTex1du4)
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42: 17(ptr) AccessChain 14(c2) 16
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43: 11(int) Load 42
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44: 17(ptr) AccessChain 14(c2) 20
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45: 11(int) Load 44
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46: 11(int) Load 23(o1)
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48: 47(ivec4) ImageFetch 41 43 Lod Offset 45 46
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52: 49 Load 51(g_tTex2df4)
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56: 53(ivec3) Load 55(c3)
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57: 12(ivec2) VectorShuffle 56 56 0 1
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59: 17(ptr) AccessChain 55(c3) 58
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60: 11(int) Load 59
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62: 12(ivec2) Load 61(o2)
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63: 25(fvec4) ImageFetch 52 57 Lod Offset 60 62
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67: 64 Load 66(g_tTex2di4)
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68: 53(ivec3) Load 55(c3)
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69: 12(ivec2) VectorShuffle 68 68 0 1
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70: 17(ptr) AccessChain 55(c3) 58
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71: 11(int) Load 70
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72: 12(ivec2) Load 61(o2)
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73: 36(ivec4) ImageFetch 67 69 Lod Offset 71 72
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77: 74 Load 76(g_tTex2du4)
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78: 53(ivec3) Load 55(c3)
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79: 12(ivec2) VectorShuffle 78 78 0 1
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|
80: 17(ptr) AccessChain 55(c3) 58
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|
81: 11(int) Load 80
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|
82: 12(ivec2) Load 61(o2)
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|
83: 47(ivec4) ImageFetch 77 79 Lod Offset 81 82
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|
87: 84 Load 86(g_tTex3df4)
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|
90: 36(ivec4) Load 89(c4)
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|
91: 53(ivec3) VectorShuffle 90 90 0 1 2
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|
93: 17(ptr) AccessChain 89(c4) 92
|
|
94: 11(int) Load 93
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|
96: 53(ivec3) Load 95(o3)
|
|
97: 25(fvec4) ImageFetch 87 91 Lod Offset 94 96
|
|
101: 98 Load 100(g_tTex3di4)
|
|
102: 36(ivec4) Load 89(c4)
|
|
103: 53(ivec3) VectorShuffle 102 102 0 1 2
|
|
104: 17(ptr) AccessChain 89(c4) 92
|
|
105: 11(int) Load 104
|
|
106: 53(ivec3) Load 95(o3)
|
|
107: 36(ivec4) ImageFetch 101 103 Lod Offset 105 106
|
|
111: 108 Load 110(g_tTex3du4)
|
|
112: 36(ivec4) Load 89(c4)
|
|
113: 53(ivec3) VectorShuffle 112 112 0 1 2
|
|
114: 17(ptr) AccessChain 89(c4) 92
|
|
115: 11(int) Load 114
|
|
116: 53(ivec3) Load 95(o3)
|
|
117: 47(ivec4) ImageFetch 111 113 Lod Offset 115 116
|
|
125: 124(ptr) AccessChain 120(psout) 121
|
|
Store 125 123
|
|
128: 127(ptr) AccessChain 120(psout) 126
|
|
Store 128 122
|
|
129:118(PS_OUTPUT) Load 120(psout)
|
|
ReturnValue 129
|
|
FunctionEnd
|