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https://github.com/KhronosGroup/glslang
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9f9bad09b4
When preprocessing only, some tokens were emitted as <bad token>. This fixes them to preserve their original content. This supplants PR #182, with a correction and test results.
31 lines
364 B
Plaintext
31 lines
364 B
Plaintext
#version 310 es
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float fn(float x){ return x + 4.0;}
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int main(){
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gl_Position = vec4(1);
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gl_Position = clamp(1, 2, 3);
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gl_Position = vec4(1);
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gl_Position = vec4(1, 2);
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gl_Position = vec4(fn(3));
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[]. ++ --
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+ - * % / - ! ~
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<< >> < > <= >=
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== !=
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& ^ | && ^^ || ? :
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+= -= *= /= %= <<= >>= &= |= ^=
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1.2 2E10 5u - 5 lf
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}
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