mirror of
https://github.com/KhronosGroup/glslang
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a901ffed40
The compiler will mark struct members with those builtins, but won't declare the capability until that member is accessed by some executable instruction. Test changes: - spv.430.vert: was missing ClipDistance capability. - spv.precise.tese: remove TessellationPointSize capability.
192 lines
9.2 KiB
Plaintext
192 lines
9.2 KiB
Plaintext
spv.precise.tese
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked tessellation evaluation stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 119
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Capability Tessellation
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 12 21 62 112
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ExecutionMode 4 Triangles
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ExecutionMode 4 SpacingEqual
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ExecutionMode 4 VertexOrderCcw
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Source ESSL 310
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SourceExtension "GL_EXT_gpu_shader5"
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SourceExtension "GL_EXT_shader_io_blocks"
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SourceExtension "GL_EXT_tessellation_shader"
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Name 4 "main"
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Name 9 "pos"
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Name 12 "gl_TessCoord"
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Name 21 "in_te_position"
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Name 45 "f"
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Name 62 "in_f_color"
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Name 73 "bits"
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Name 77 "numBits"
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Name 78 "i"
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Name 110 "gl_PerVertex"
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MemberName 110(gl_PerVertex) 0 "gl_Position"
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MemberName 110(gl_PerVertex) 1 "gl_PointSize"
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Name 112 ""
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Decorate 12(gl_TessCoord) BuiltIn TessCoord
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Decorate 21(in_te_position) Location 0
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Decorate 27 NoContraction
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Decorate 34 NoContraction
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Decorate 35 NoContraction
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Decorate 42 NoContraction
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Decorate 43 NoContraction
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Decorate 62(in_f_color) RelaxedPrecision
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Decorate 62(in_f_color) Location 0
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Decorate 67 RelaxedPrecision
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Decorate 68 RelaxedPrecision
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Decorate 69 RelaxedPrecision
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Decorate 70 RelaxedPrecision
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Decorate 97 NoContraction
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Decorate 99 NoContraction
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Decorate 101 NoContraction
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Decorate 106 NoContraction
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Decorate 109 NoContraction
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MemberDecorate 110(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 110(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 110(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 2
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8: TypePointer Function 7(fvec2)
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10: TypeVector 6(float) 3
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11: TypePointer Input 10(fvec3)
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12(gl_TessCoord): 11(ptr) Variable Input
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13: TypeInt 32 0
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14: 13(int) Constant 0
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15: TypePointer Input 6(float)
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18: 13(int) Constant 32
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19: TypeArray 7(fvec2) 18
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20: TypePointer Input 19
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21(in_te_position): 20(ptr) Variable Input
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22: TypeInt 32 1
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23: 22(int) Constant 0
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24: TypePointer Input 7(fvec2)
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28: 13(int) Constant 1
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31: 22(int) Constant 1
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36: 13(int) Constant 2
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39: 22(int) Constant 2
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44: TypePointer Function 6(float)
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46: 6(float) Constant 1077936128
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57: 6(float) Constant 1056964608
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60: TypeVector 6(float) 4
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61: TypePointer Output 60(fvec4)
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62(in_f_color): 61(ptr) Variable Output
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66: 6(float) Constant 1065353216
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71: TypeVector 13(int) 2
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72: TypePointer Function 71(ivec2)
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76: TypePointer Function 13(int)
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85: TypeBool
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105: 6(float) Constant 1025758986
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110(gl_PerVertex): TypeStruct 60(fvec4) 6(float)
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111: TypePointer Output 110(gl_PerVertex)
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112: 111(ptr) Variable Output
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114: 6(float) Constant 0
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4(main): 2 Function None 3
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5: Label
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9(pos): 8(ptr) Variable Function
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45(f): 44(ptr) Variable Function
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73(bits): 72(ptr) Variable Function
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77(numBits): 76(ptr) Variable Function
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78(i): 76(ptr) Variable Function
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16: 15(ptr) AccessChain 12(gl_TessCoord) 14
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17: 6(float) Load 16
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25: 24(ptr) AccessChain 21(in_te_position) 23
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26: 7(fvec2) Load 25
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27: 7(fvec2) VectorTimesScalar 26 17
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29: 15(ptr) AccessChain 12(gl_TessCoord) 28
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30: 6(float) Load 29
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32: 24(ptr) AccessChain 21(in_te_position) 31
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33: 7(fvec2) Load 32
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34: 7(fvec2) VectorTimesScalar 33 30
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35: 7(fvec2) FAdd 27 34
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37: 15(ptr) AccessChain 12(gl_TessCoord) 36
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38: 6(float) Load 37
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40: 24(ptr) AccessChain 21(in_te_position) 39
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41: 7(fvec2) Load 40
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42: 7(fvec2) VectorTimesScalar 41 38
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43: 7(fvec2) FAdd 35 42
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Store 9(pos) 43
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47: 15(ptr) AccessChain 12(gl_TessCoord) 14
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48: 6(float) Load 47
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49: 15(ptr) AccessChain 12(gl_TessCoord) 28
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50: 6(float) Load 49
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51: 15(ptr) AccessChain 12(gl_TessCoord) 36
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52: 6(float) Load 51
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53: 6(float) ExtInst 1(GLSL.std.450) 37(FMin) 50 52
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54: 6(float) ExtInst 1(GLSL.std.450) 37(FMin) 48 53
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55: 6(float) FMul 46 54
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56: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 55
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58: 6(float) FMul 56 57
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59: 6(float) FAdd 58 57
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Store 45(f) 59
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63: 10(fvec3) Load 12(gl_TessCoord)
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64: 6(float) Load 45(f)
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65: 10(fvec3) VectorTimesScalar 63 64
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67: 6(float) CompositeExtract 65 0
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68: 6(float) CompositeExtract 65 1
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69: 6(float) CompositeExtract 65 2
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70: 60(fvec4) CompositeConstruct 67 68 69 66
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Store 62(in_f_color) 70
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74: 7(fvec2) Load 9(pos)
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75: 71(ivec2) Bitcast 74
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Store 73(bits) 75
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Store 77(numBits) 14
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Store 78(i) 14
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Branch 79
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79: Label
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LoopMerge 81 82 None
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Branch 83
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83: Label
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84: 13(int) Load 78(i)
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86: 85(bool) ULessThan 84 18
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BranchConditional 86 80 81
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80: Label
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87: 76(ptr) AccessChain 73(bits) 14
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88: 13(int) Load 87
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89: 13(int) Load 78(i)
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90: 13(int) ShiftLeftLogical 88 89
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91: 13(int) BitwiseAnd 90 28
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92: 76(ptr) AccessChain 73(bits) 28
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93: 13(int) Load 92
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94: 13(int) Load 78(i)
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95: 13(int) ShiftLeftLogical 93 94
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96: 13(int) BitwiseAnd 95 28
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97: 13(int) IAdd 91 96
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98: 13(int) Load 77(numBits)
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99: 13(int) IAdd 98 97
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Store 77(numBits) 99
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Branch 82
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82: Label
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100: 13(int) Load 78(i)
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101: 13(int) IAdd 100 31
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Store 78(i) 101
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Branch 79
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81: Label
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102: 13(int) Load 77(numBits)
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103: 13(int) BitwiseAnd 102 28
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104: 6(float) ConvertUToF 103
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106: 6(float) FMul 104 105
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107: 7(fvec2) Load 9(pos)
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108: 7(fvec2) CompositeConstruct 106 106
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109: 7(fvec2) FAdd 107 108
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Store 9(pos) 109
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113: 7(fvec2) Load 9(pos)
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115: 6(float) CompositeExtract 113 0
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116: 6(float) CompositeExtract 113 1
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117: 60(fvec4) CompositeConstruct 115 116 114 66
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118: 61(ptr) AccessChain 112 23
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Store 118 117
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Return
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FunctionEnd
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