glslang/Test/baseResults/maxClipDistances.vert.out
John Kessenich 71c100d7c0 GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
2017-03-14 19:51:29 -06:00

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maxClipDistances.vert
Shader version: 130
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Linker Objects
0:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
Linked vertex stage:
Shader version: 130
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Linker Objects
0:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)