mirror of
https://github.com/KhronosGroup/glslang
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69 lines
3.8 KiB
Plaintext
69 lines
3.8 KiB
Plaintext
spv.stereoViewRendering.vert
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 27
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Capability Shader
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Capability Geometry
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Capability ShaderViewportIndexLayerNV
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Capability ShaderViewportMaskNV
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Capability ShaderStereoViewNV
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Extension "SPV_EXT_shader_viewport_index_layer"
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Extension "SPV_NV_stereo_view_rendering"
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 11 19 23 26
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Source GLSL 450
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SourceExtension "GL_NV_stereo_view_rendering"
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SourceExtension "GL_NV_viewport_array2"
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Name 4 "main"
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Name 11 "gl_SecondaryViewportMaskNV"
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Name 19 "gl_SecondaryPositionNV"
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Name 21 "gl_PerVertex"
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MemberName 21(gl_PerVertex) 0 "gl_Position"
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MemberName 21(gl_PerVertex) 1 "gl_PointSize"
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MemberName 21(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 21(gl_PerVertex) 3 "gl_CullDistance"
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Name 23 ""
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Name 26 "gl_Layer"
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Decorate 11(gl_SecondaryViewportMaskNV) BuiltIn SecondaryViewportMaskNV
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Decorate 19(gl_SecondaryPositionNV) BuiltIn SecondaryPositionNV
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MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 21(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 21(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 21(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 21(gl_PerVertex) Block
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Decorate 26(gl_Layer) BuiltIn Layer
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Decorate 26(gl_Layer) ViewportRelativeNV
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Decorate 26(gl_Layer) SecondaryViewportRelativeNV 2
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeInt 32 0
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8: 7(int) Constant 1
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9: TypeArray 6(int) 8
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10: TypePointer Output 9
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11(gl_SecondaryViewportMaskNV): 10(ptr) Variable Output
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12: 6(int) Constant 0
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13: 6(int) Constant 1
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14: TypePointer Output 6(int)
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16: TypeFloat 32
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17: TypeVector 16(float) 4
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18: TypePointer Output 17(fvec4)
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19(gl_SecondaryPositionNV): 18(ptr) Variable Output
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20: TypeArray 16(float) 8
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21(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 20 20
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22: TypePointer Output 21(gl_PerVertex)
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23: 22(ptr) Variable Output
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26(gl_Layer): 14(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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15: 14(ptr) AccessChain 11(gl_SecondaryViewportMaskNV) 12
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Store 15 13
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24: 18(ptr) AccessChain 23 12
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25: 17(fvec4) Load 24
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Store 19(gl_SecondaryPositionNV) 25
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Return
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FunctionEnd
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