glslang/hlsl/hlslTokenStream.cpp
John Kessenich b16f7e6819 HLSL: Member-functions: capture body token stream for deferred syntax/semantics.
This is needed for accessing types/variables within a member function body that are
not known until after the struct is finished being declared. However, that funtionality
is not yet present, this is just the deferred processing, which is working for
static member functions.
2017-03-11 19:37:29 -07:00

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//
// Copyright (C) 2016 Google, Inc.
//
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//
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//
#include "hlslTokenStream.h"
namespace glslang {
void HlslTokenStream::pushPreToken(const HlslToken& tok)
{
assert(preTokenStackSize < tokenBufferSize);
preTokenStack[preTokenStackSize++] = tok;
}
HlslToken HlslTokenStream::popPreToken()
{
assert(preTokenStackSize > 0);
return preTokenStack[--preTokenStackSize];
}
void HlslTokenStream::pushTokenBuffer(const HlslToken& tok)
{
tokenBuffer[tokenBufferPos] = tok;
tokenBufferPos = (tokenBufferPos+1) % tokenBufferSize;
}
HlslToken HlslTokenStream::popTokenBuffer()
{
// Back up
tokenBufferPos = (tokenBufferPos+tokenBufferSize-1) % tokenBufferSize;
return tokenBuffer[tokenBufferPos];
}
//
// Make a new source of tokens, not from the source, but from an
// already pre-processed token stream.
//
// This interrupts current token processing which must be restored
// later. Some simplifying assumptions are made (and asserted).
//
void HlslTokenStream::pushTokenStream(const TVector<HlslToken>* tokens)
{
// not yet setup to interrupt a stream that has been receded
// and not yet reconsumed
assert(preTokenStackSize == 0);
// save current state
currentTokenStack.push_back(token);
// set up new token stream
tokenStreamStack.push_back(tokens);
// start position at first token:
token = (*tokens)[0];
tokenPosition.push_back(0);
}
// Undo pushTokenStream(), see above
void HlslTokenStream::popTokenStream()
{
tokenStreamStack.pop_back();
tokenPosition.pop_back();
token = currentTokenStack.back();
currentTokenStack.pop_back();
}
// Load 'token' with the next token in the stream of tokens.
void HlslTokenStream::advanceToken()
{
pushTokenBuffer(token);
if (preTokenStackSize > 0)
token = popPreToken();
else {
if (tokenStreamStack.size() == 0)
scanner.tokenize(token);
else {
++tokenPosition.back();
if (tokenPosition.back() >= (int)tokenStreamStack.back()->size())
token.tokenClass = EHTokNone;
else
token = (*tokenStreamStack.back())[tokenPosition.back()];
}
}
}
void HlslTokenStream::recedeToken()
{
pushPreToken(token);
token = popTokenBuffer();
}
// Return the current token class.
EHlslTokenClass HlslTokenStream::peek() const
{
return token.tokenClass;
}
// Return true, without advancing to the next token, if the current token is
// the expected (passed in) token class.
bool HlslTokenStream::peekTokenClass(EHlslTokenClass tokenClass) const
{
return peek() == tokenClass;
}
// Return true and advance to the next token if the current token is the
// expected (passed in) token class.
bool HlslTokenStream::acceptTokenClass(EHlslTokenClass tokenClass)
{
if (peekTokenClass(tokenClass)) {
advanceToken();
return true;
}
return false;
}
} // end namespace glslang