mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-10 04:20:06 +00:00
fa39cffd6a
This is currently parsed and ignored, save for some minor validation.
16 lines
376 B
Plaintext
16 lines
376 B
Plaintext
|
|
unorm float4 uf4;
|
|
|
|
Texture3D<unorm float4> ResultInU: register(t0);
|
|
RWTexture3D<unorm float4> ResultOutU: register(u0);
|
|
|
|
Texture3D<snorm float4> ResultInS: register(t1);
|
|
RWTexture3D<snorm float4> ResultOutS: register(u1);
|
|
|
|
[numthreads(16, 16, 1)]
|
|
void main(uint3 tid: SV_DispatchThreadID)
|
|
{
|
|
ResultOutS[tid] = ResultInS[tid] + uf4;
|
|
ResultOutU[tid] = ResultInU[tid];
|
|
}
|