mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-15 06:10:05 +00:00
69aa9c1b84
- do version checking for the line-continuation character - check for built-in names in #undef - bug fix for #elif after #else - do version checking for use of floating point suffixes (f, LF, etc.) git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24011 e7fa87d3-cd2b-0410-9028-fcbf551c1848
135 lines
5.4 KiB
Plaintext
135 lines
5.4 KiB
Plaintext
Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
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ERROR: 0:77: '#error' : good1
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ERROR: 0:81: '#error' : good2
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ERROR: 0:85: '#error' : good3
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ERROR: 0:89: '#error' : good4
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ERROR: 0:93: '#error' : good5
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ERROR: 0:97: '#error' : good6
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ERROR: 0:101: 'preprocessor' : expected ')'
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ERROR: 0:101: '#error' : bad1
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ERROR: 0:104: '#if' : unexpected tokens following directive
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ERROR: 0:105: '#error' : bad2
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ERROR: 0:109: 'preprocessor' : expected ')'
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ERROR: 0:109: '#error' : bad3
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ERROR: 0:112: '#if' : unexpected tokens following directive
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ERROR: 0:113: '#error' : bad4
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ERROR: 0:117: 'preprocessor' : expected ')'
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ERROR: 0:117: '#error' : bad5
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ERROR: 0:120: '#if' : unexpected tokens following directive
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ERROR: 0:121: '#error' : bad6
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ERROR: 0:122: '#endif' : unexpected tokens following directive
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ERROR: 0:135: '""' : string literals not supported
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ERROR: 0:136: '""' : string literals not supported
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ERROR: 0:136: 'length' : no matching overloaded function found
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ERROR: 0:136: '=' : cannot convert from 'const float' to 'int'
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ERROR: 0:138: ''' : character literals not supported
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ERROR: 0:138: ''' : character literals not supported
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ERROR: 0:141: '#define' : can't use with built-in names ("GL_" prefix)
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ERROR: 0:142: '#define' : can't use with built-in names ("GL_" prefix)
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ERROR: 0:143: '#define' : can't use with built-in names (containing consecutive underscores)
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ERROR: 0:144: '#define' : can't use with built-in names (containing consecutive underscores)
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ERROR: 0:145: '#define' : can't use with built-in names (containing consecutive underscores)
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ERROR: 0:148: '#else' : unexpected tokens following directive
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ERROR: 0:149: '#else' : #elif after #else
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ERROR: 0:155: '#else' : unexpected tokens following directive
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ERROR: 0:158: '#else' : #else after #else
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ERROR: 0:160: '#endif' : unexpected tokens following directive
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ERROR: 0:164: '#define' : duplicate macro parameter
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ERROR: 0:173: '#define' : Macro redefined; different number of arguments: m4
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ERROR: 0:178: '#define' : Macro redefined; different number of arguments: m5
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ERROR: 0:182: '#define' : Macro redefined; different number of arguments: m6
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ERROR: 0:185: '#define' : Macro redefined; different substitutions: m7
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ERROR: 0:192: '#define' : Macro redefined; different substitutions: m8
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ERROR: 0:196: '#define' : Macro redefined; different argument names: m9
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ERROR: 0:204: '#undef' : can't use with built-in names (containing consecutive underscores)
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ERROR: 0:205: '#undef' : can't use with built-in names ("GL_" prefix)
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ERROR: 0:209: '' : missing #endif
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ERROR: 45 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:5 Sequence
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0:5 move second child to first child (float)
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0:5 'sum' (float)
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0:5 Constant:
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0:5 0.000000
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0:7 Function Definition: main( (void)
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0:7 Function Parameters:
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0:12 Sequence
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0:12 add second child into first child (float)
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0:12 'sum' (float)
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0:12 Constant:
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0:12 1.000000
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0:22 add second child into first child (float)
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0:22 'sum' (float)
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0:22 Constant:
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0:22 300.000000
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0:37 add second child into first child (float)
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0:37 'sum' (float)
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0:37 Constant:
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0:37 600000.000000
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0:48 add second child into first child (float)
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0:48 'sum' (float)
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0:48 Constant:
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0:48 7000000.000000
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0:53 add second child into first child (float)
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0:53 'sum' (float)
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0:53 Constant:
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0:53 80000000.000000
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0:58 add second child into first child (float)
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0:58 'sum' (float)
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0:58 Constant:
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0:58 900000000.000000
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0:65 add second child into first child (float)
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0:65 'sum' (float)
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0:65 Constant:
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0:65 0.050000
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0:69 move second child to first child (4-component vector of float)
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0:69 gl_Position: direct index for structure (gl_Position 4-component vector of float)
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0:69 '__anon__1' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
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0:69 Constant:
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0:69 0 (const uint)
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0:69 Construct vec4 (4-component vector of float)
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0:69 'sum' (float)
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0:124 Sequence
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0:124 move second child to first child (int)
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0:124 'linenumber' (int)
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0:124 Constant:
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0:124 124 (const int)
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0:125 Sequence
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0:125 move second child to first child (int)
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0:125 'filenumber' (int)
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0:125 Constant:
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0:125 0 (const int)
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0:126 Sequence
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0:126 move second child to first child (int)
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0:126 'version' (int)
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0:126 Constant:
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0:126 400 (const int)
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0:130 Sequence
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0:130 move second child to first child (float)
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0:130 'twoPi' (float)
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0:130 Constant:
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0:130 6.280000
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0:199 Sequence
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0:199 move second child to first child (int)
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0:199 'n' (int)
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0:199 Constant:
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0:199 15 (const int)
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0:202 Sequence
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0:202 move second child to first child (double)
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0:202 'f' (double)
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0:202 Constant:
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0:202 0.000800
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0:? Linker Objects
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0:? 'sum' (float)
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0:? 'linenumber' (int)
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0:? 'filenumber' (int)
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0:? 'version' (int)
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0:? 'twoPi' (float)
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0:? 'a' (int)
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0:? 'n' (int)
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0:? 'f' (double)
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0:? 'gl_VertexID' (gl_VertexId int)
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0:? 'gl_InstanceID' (gl_InstanceId int)
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