glslang/SPIRV
Ashwin Lele c1e61d6cff Fix bugs in missing Builtin decoration for some NV builtins for tessellation
control shaders.
Fix bug in member remapping.
2019-07-22 12:36:38 -07:00
..
bitutils.h Fix compiler warning emitted from GCC8 2018-09-12 10:34:54 +02:00
CMakeLists.txt Fixed .dll install on MSVC. 2019-05-23 19:06:44 -05:00
disassemble.cpp spirv: Generate missing SampleMaskOverrideCoverageNV capability op 2019-07-12 14:33:02 -07:00
disassemble.h Fix -Wextra-semi warnings in headers used in Chromium 2019-02-21 11:05:21 -05:00
doc.cpp spirv: Generate missing SampleMaskOverrideCoverageNV capability op 2019-07-12 14:33:02 -07:00
doc.h Fix -Wextra-semi warnings in headers used in Chromium 2019-02-21 11:05:21 -05:00
GLSL.ext.AMD.h Non-functional: Move to latest headers. 2018-03-02 12:36:02 -07:00
GLSL.ext.EXT.h Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
GLSL.ext.KHR.h Add support for SPV_KHR_shader_clock 2019-07-10 21:34:12 -04:00
GLSL.ext.NV.h Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
GLSL.std.450.h Remove execute permissions 2018-08-07 03:16:20 +09:00
GlslangToSpv.cpp Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
GlslangToSpv.h Licensing. Fixes #958. Add licenes file and update copyrights. 2018-12-14 10:47:35 -07:00
hex_float.h Build: Attempt better support for VS 2012. 2017-08-25 21:35:37 -06:00
InReadableOrder.cpp Use unordered_set in ReadableOrderTraverser. 2017-05-11 20:48:34 -04:00
Logger.cpp [VS2010] Remove use of ranged-for loops 2016-05-17 01:20:30 +02:00
Logger.h [VS2010] Remove use of "= default" and "= delete" 2016-05-17 01:20:25 +02:00
spirv.hpp SPV: Update to latest SPIR-V header. 2019-07-22 07:06:50 -06:00
SpvBuilder.cpp SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
SpvBuilder.h SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
spvIR.h Remove extraneous semicolons 2019-06-25 13:20:16 -04:00
SpvPostProcess.cpp If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
SPVRemapper.cpp Remove execute permissions 2018-08-07 03:16:20 +09:00
SPVRemapper.h Remove extraneous semicolons 2019-06-25 13:20:16 -04:00
SpvTools.cpp Use spvValidatorOptionsSetBeforeHlslLegalization for pre-legalized HLSL 2019-06-07 14:42:08 -05:00
SpvTools.h Use spvValidatorOptionsSetBeforeHlslLegalization for pre-legalized HLSL 2019-06-07 14:42:08 -05:00