mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 13:51:04 +00:00
38772c0434
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader - Remove redundant checks for mesh shader qualifiers in glslang.y - Add profile version check for use of extension GL_NV_mesh_shader - Add a new gtest for use of perprimitiveNV in fragment shader
22 lines
256 B
GLSL
22 lines
256 B
GLSL
#version 460
|
|
|
|
#extension GL_NV_mesh_shader: require
|
|
|
|
layout(location=0)
|
|
in B {
|
|
perprimitiveNV float f;
|
|
};
|
|
|
|
layout(location=4)
|
|
in C {
|
|
flat centroid float h;
|
|
};
|
|
|
|
layout(location=8)
|
|
out float g;
|
|
|
|
void main()
|
|
{
|
|
g = f + h;
|
|
}
|