mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-13 21:50:06 +00:00
8435 lines
398 KiB
Plaintext
8435 lines
398 KiB
Plaintext
hlsl.intrinsics.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:17 Function Definition: PixelShaderFunctionS(f1;f1;f1;u1;u1; (temp float)
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0:17 Function Parameters:
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0:17 'inF0' (in float)
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0:17 'inF1' (in float)
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0:17 'inF2' (in float)
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0:17 'inU0' (in uint)
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0:17 'inU1' (in uint)
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0:? Sequence
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0:20 Sequence
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0:20 move second child to first child (temp bool)
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0:20 'r000' (temp bool)
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0:20 all (global bool)
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0:20 'inF0' (in float)
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0:21 Sequence
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0:21 move second child to first child (temp float)
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0:21 'r001' (temp float)
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0:21 Absolute value (global float)
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0:21 'inF0' (in float)
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0:22 Sequence
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0:22 move second child to first child (temp float)
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0:22 'r002' (temp float)
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0:22 arc cosine (global float)
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0:22 'inF0' (in float)
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0:23 Sequence
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0:23 move second child to first child (temp bool)
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0:23 'r003' (temp bool)
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0:23 any (global bool)
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0:23 'inF0' (in float)
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0:24 Sequence
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0:24 move second child to first child (temp float)
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0:24 'r004' (temp float)
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0:24 arc sine (global float)
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0:24 'inF0' (in float)
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0:25 Sequence
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0:25 move second child to first child (temp int)
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0:25 'r005' (temp int)
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0:25 floatBitsToInt (global int)
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0:25 'inF0' (in float)
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0:26 Sequence
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0:26 move second child to first child (temp uint)
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0:26 'r006' (temp uint)
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0:26 floatBitsToUint (global uint)
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0:26 'inF0' (in float)
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0:27 Sequence
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0:27 move second child to first child (temp float)
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0:27 'r007' (temp float)
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0:27 intBitsToFloat (global float)
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0:27 'inU0' (in uint)
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0:29 Sequence
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0:29 move second child to first child (temp float)
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0:29 'r009' (temp float)
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0:29 arc tangent (global float)
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0:29 'inF0' (in float)
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0:30 Sequence
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0:30 move second child to first child (temp float)
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0:30 'r010' (temp float)
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0:30 arc tangent (global float)
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0:30 'inF0' (in float)
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0:30 'inF1' (in float)
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0:31 Sequence
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0:31 move second child to first child (temp float)
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0:31 'r011' (temp float)
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0:31 Ceiling (global float)
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0:31 'inF0' (in float)
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0:32 Sequence
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0:32 move second child to first child (temp float)
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0:32 'r012' (temp float)
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0:32 clamp (global float)
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0:32 'inF0' (in float)
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0:32 'inF1' (in float)
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0:32 'inF2' (in float)
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0:33 Test condition and select (temp void)
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0:33 Condition
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0:33 Compare Less Than (temp bool)
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0:33 'inF0' (in float)
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0:33 Constant:
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0:33 0.000000
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0:33 true case
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0:33 Branch: Kill
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0:34 Sequence
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0:34 move second child to first child (temp float)
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0:34 'r014' (temp float)
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0:34 cosine (global float)
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0:34 'inF0' (in float)
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0:35 Sequence
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0:35 move second child to first child (temp float)
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0:35 'r015' (temp float)
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0:35 hyp. cosine (global float)
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0:35 'inF0' (in float)
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0:36 Sequence
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0:36 move second child to first child (temp uint)
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0:36 'r016' (temp uint)
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0:36 bitCount (global uint)
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0:36 Constant:
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0:36 7 (const uint)
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0:37 Sequence
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0:37 move second child to first child (temp float)
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0:37 'r017' (temp float)
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0:37 dPdx (global float)
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0:37 'inF0' (in float)
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0:38 Sequence
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0:38 move second child to first child (temp float)
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0:38 'r018' (temp float)
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0:38 dPdxCoarse (global float)
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0:38 'inF0' (in float)
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0:39 Sequence
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0:39 move second child to first child (temp float)
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0:39 'r019' (temp float)
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0:39 dPdxFine (global float)
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0:39 'inF0' (in float)
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0:40 Sequence
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0:40 move second child to first child (temp float)
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0:40 'r020' (temp float)
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0:40 dPdy (global float)
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0:40 'inF0' (in float)
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0:41 Sequence
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0:41 move second child to first child (temp float)
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0:41 'r021' (temp float)
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0:41 dPdyCoarse (global float)
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0:41 'inF0' (in float)
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r022' (temp float)
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0:42 dPdyFine (global float)
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0:42 'inF0' (in float)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r023' (temp float)
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0:43 degrees (global float)
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0:43 'inF0' (in float)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r027' (temp float)
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0:47 exp (global float)
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0:47 'inF0' (in float)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r028' (temp float)
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0:48 exp2 (global float)
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0:48 'inF0' (in float)
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0:49 Sequence
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0:49 move second child to first child (temp uint)
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0:49 'r029' (temp uint)
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0:49 Convert int to uint (temp uint)
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0:49 findMSB (global int)
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0:49 Constant:
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0:49 7 (const int)
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0:50 Sequence
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0:50 move second child to first child (temp uint)
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0:50 'r030' (temp uint)
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0:50 Convert int to uint (temp uint)
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0:50 findLSB (global int)
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0:50 Constant:
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0:50 7 (const int)
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0:51 Sequence
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0:51 move second child to first child (temp float)
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0:51 'r031' (temp float)
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0:51 Floor (global float)
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0:51 'inF0' (in float)
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0:53 Sequence
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0:53 move second child to first child (temp float)
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0:53 'r033' (temp float)
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0:53 mod (global float)
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0:53 'inF0' (in float)
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0:53 'inF1' (in float)
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0:54 Sequence
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0:54 move second child to first child (temp float)
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0:54 'r034' (temp float)
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0:54 Fraction (global float)
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0:54 'inF0' (in float)
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0:55 Sequence
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0:55 move second child to first child (temp float)
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0:55 'r035' (temp float)
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0:55 frexp (global float)
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0:55 'inF0' (in float)
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0:55 'inF1' (in float)
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0:56 Sequence
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0:56 move second child to first child (temp float)
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0:56 'r036' (temp float)
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0:56 fwidth (global float)
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0:56 'inF0' (in float)
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0:57 Sequence
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0:57 move second child to first child (temp bool)
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0:57 'r037' (temp bool)
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0:57 isinf (global bool)
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0:57 'inF0' (in float)
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0:58 Sequence
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0:58 move second child to first child (temp bool)
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0:58 'r038' (temp bool)
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0:58 isnan (global bool)
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0:58 'inF0' (in float)
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0:59 Sequence
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0:59 move second child to first child (temp float)
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0:59 'r039' (temp float)
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0:59 ldexp (global float)
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0:59 'inF0' (in float)
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0:59 'inF1' (in float)
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0:60 Sequence
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0:60 move second child to first child (temp float)
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0:60 'r039a' (temp float)
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0:60 mix (global float)
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0:60 'inF0' (in float)
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0:60 'inF1' (in float)
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0:60 'inF2' (in float)
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0:61 Sequence
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0:61 move second child to first child (temp float)
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0:61 'r040' (temp float)
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0:61 log (global float)
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0:61 'inF0' (in float)
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0:62 Sequence
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0:62 move second child to first child (temp float)
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0:62 'r041' (temp float)
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0:62 component-wise multiply (temp float)
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0:62 log2 (temp float)
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0:62 'inF0' (in float)
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0:62 Constant:
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0:62 0.301030
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0:63 Sequence
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0:63 move second child to first child (temp float)
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0:63 'r042' (temp float)
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0:63 log2 (global float)
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0:63 'inF0' (in float)
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0:64 Sequence
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0:64 move second child to first child (temp float)
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0:64 'r043' (temp float)
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0:64 max (global float)
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0:64 'inF0' (in float)
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0:64 'inF1' (in float)
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0:65 Sequence
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0:65 move second child to first child (temp float)
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0:65 'r044' (temp float)
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0:65 min (global float)
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0:65 'inF0' (in float)
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0:65 'inF1' (in float)
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0:66 Sequence
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0:66 move second child to first child (temp float)
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0:66 'r045' (temp float)
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0:66 pow (global float)
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0:66 'inF0' (in float)
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0:66 'inF1' (in float)
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0:67 Sequence
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0:67 move second child to first child (temp float)
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0:67 'r046' (temp float)
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0:67 radians (global float)
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0:67 'inF0' (in float)
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0:68 Sequence
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0:68 move second child to first child (temp float)
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0:68 'r047' (temp float)
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0:68 divide (temp float)
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0:68 Constant:
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0:68 1.000000
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0:68 'inF0' (in float)
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0:69 Sequence
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0:69 move second child to first child (temp uint)
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0:69 'r048' (temp uint)
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0:69 bitFieldReverse (global uint)
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0:69 Constant:
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0:69 2 (const uint)
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0:70 Sequence
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0:70 move second child to first child (temp float)
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0:70 'r049' (temp float)
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0:70 roundEven (global float)
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0:70 'inF0' (in float)
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0:71 Sequence
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0:71 move second child to first child (temp float)
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0:71 'r050' (temp float)
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0:71 inverse sqrt (global float)
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0:71 'inF0' (in float)
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0:72 Sequence
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0:72 move second child to first child (temp float)
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0:72 'r051' (temp float)
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0:72 clamp (temp float)
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0:72 'inF0' (in float)
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0:72 Constant:
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0:72 0.000000
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0:72 Constant:
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0:72 1.000000
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0:73 Sequence
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0:73 move second child to first child (temp float)
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0:73 'r052' (temp float)
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0:73 Sign (global float)
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0:73 'inF0' (in float)
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0:74 Sequence
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0:74 move second child to first child (temp float)
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0:74 'r053' (temp float)
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0:74 sine (global float)
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0:74 'inF0' (in float)
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0:75 Sequence
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0:75 move second child to first child (temp float)
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0:75 'inF1' (in float)
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0:75 sine (temp float)
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0:75 'inF0' (in float)
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0:75 move second child to first child (temp float)
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0:75 'inF2' (in float)
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0:75 cosine (temp float)
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0:75 'inF0' (in float)
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0:76 Sequence
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0:76 move second child to first child (temp float)
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0:76 'r055' (temp float)
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0:76 hyp. sine (global float)
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0:76 'inF0' (in float)
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0:77 Sequence
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0:77 move second child to first child (temp float)
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0:77 'r056' (temp float)
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0:77 smoothstep (global float)
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0:77 'inF0' (in float)
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0:77 'inF1' (in float)
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0:77 'inF2' (in float)
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0:78 Sequence
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0:78 move second child to first child (temp float)
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0:78 'r057' (temp float)
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0:78 sqrt (global float)
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0:78 'inF0' (in float)
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0:79 Sequence
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0:79 move second child to first child (temp float)
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0:79 'r058' (temp float)
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0:79 step (global float)
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0:79 'inF0' (in float)
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0:79 'inF1' (in float)
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0:80 Sequence
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0:80 move second child to first child (temp float)
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0:80 'r059' (temp float)
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0:80 tangent (global float)
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0:80 'inF0' (in float)
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0:81 Sequence
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0:81 move second child to first child (temp float)
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0:81 'r060' (temp float)
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0:81 hyp. tangent (global float)
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0:81 'inF0' (in float)
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0:83 Sequence
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0:83 move second child to first child (temp float)
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0:83 'r061' (temp float)
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0:83 trunc (global float)
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0:83 'inF0' (in float)
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0:85 Branch: Return with expression
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0:85 Constant:
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0:85 0.000000
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0:89 Function Definition: PixelShaderFunction1(vf1;vf1;vf1; (temp 1-component vector of float)
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0:89 Function Parameters:
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0:89 'inF0' (in 1-component vector of float)
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0:89 'inF1' (in 1-component vector of float)
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0:89 'inF2' (in 1-component vector of float)
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0:? Sequence
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0:91 Branch: Return with expression
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0:91 Constant:
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0:91 0.000000
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0:95 Function Definition: PixelShaderFunction2(vf2;vf2;vf2;vu2;vu2; (temp 2-component vector of float)
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0:95 Function Parameters:
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0:95 'inF0' (in 2-component vector of float)
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0:95 'inF1' (in 2-component vector of float)
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0:95 'inF2' (in 2-component vector of float)
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0:95 'inU0' (in 2-component vector of uint)
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0:95 'inU1' (in 2-component vector of uint)
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0:? Sequence
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0:98 Sequence
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0:98 move second child to first child (temp bool)
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0:98 'r000' (temp bool)
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0:98 all (global bool)
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0:98 'inF0' (in 2-component vector of float)
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0:99 Sequence
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0:99 move second child to first child (temp 2-component vector of float)
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0:99 'r001' (temp 2-component vector of float)
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0:99 Absolute value (global 2-component vector of float)
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0:99 'inF0' (in 2-component vector of float)
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0:100 Sequence
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0:100 move second child to first child (temp 2-component vector of float)
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0:100 'r002' (temp 2-component vector of float)
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0:100 arc cosine (global 2-component vector of float)
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0:100 'inF0' (in 2-component vector of float)
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0:101 Sequence
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0:101 move second child to first child (temp bool)
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0:101 'r003' (temp bool)
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0:101 any (global bool)
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0:101 'inF0' (in 2-component vector of float)
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0:102 Sequence
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0:102 move second child to first child (temp 2-component vector of float)
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0:102 'r004' (temp 2-component vector of float)
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0:102 arc sine (global 2-component vector of float)
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0:102 'inF0' (in 2-component vector of float)
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0:103 Sequence
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0:103 move second child to first child (temp 2-component vector of int)
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0:103 'r005' (temp 2-component vector of int)
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0:103 floatBitsToInt (global 2-component vector of int)
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0:103 'inF0' (in 2-component vector of float)
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0:104 Sequence
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0:104 move second child to first child (temp 2-component vector of uint)
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0:104 'r006' (temp 2-component vector of uint)
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0:104 floatBitsToUint (global 2-component vector of uint)
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0:104 'inF0' (in 2-component vector of float)
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0:105 Sequence
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0:105 move second child to first child (temp 2-component vector of float)
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0:105 'r007' (temp 2-component vector of float)
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0:105 intBitsToFloat (global 2-component vector of float)
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0:105 'inU0' (in 2-component vector of uint)
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0:107 Sequence
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0:107 move second child to first child (temp 2-component vector of float)
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0:107 'r009' (temp 2-component vector of float)
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0:107 arc tangent (global 2-component vector of float)
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0:107 'inF0' (in 2-component vector of float)
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0:108 Sequence
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0:108 move second child to first child (temp 2-component vector of float)
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0:108 'r010' (temp 2-component vector of float)
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0:108 arc tangent (global 2-component vector of float)
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0:108 'inF0' (in 2-component vector of float)
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0:108 'inF1' (in 2-component vector of float)
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0:109 Sequence
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0:109 move second child to first child (temp 2-component vector of float)
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0:109 'r011' (temp 2-component vector of float)
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0:109 Ceiling (global 2-component vector of float)
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0:109 'inF0' (in 2-component vector of float)
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0:110 Sequence
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0:110 move second child to first child (temp 2-component vector of float)
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0:110 'r012' (temp 2-component vector of float)
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0:110 clamp (global 2-component vector of float)
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0:110 'inF0' (in 2-component vector of float)
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0:110 'inF1' (in 2-component vector of float)
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0:110 'inF2' (in 2-component vector of float)
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0:111 Test condition and select (temp void)
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0:111 Condition
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0:111 any (temp bool)
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0:111 Compare Less Than (temp 2-component vector of bool)
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0:111 'inF0' (in 2-component vector of float)
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0:111 Constant:
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0:111 0.000000
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0:111 0.000000
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0:111 true case
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0:111 Branch: Kill
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0:112 Sequence
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0:112 move second child to first child (temp 2-component vector of float)
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0:112 'r013' (temp 2-component vector of float)
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0:112 cosine (global 2-component vector of float)
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0:112 'inF0' (in 2-component vector of float)
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0:113 Sequence
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0:113 move second child to first child (temp 2-component vector of float)
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0:113 'r015' (temp 2-component vector of float)
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0:113 hyp. cosine (global 2-component vector of float)
|
|
0:113 'inF0' (in 2-component vector of float)
|
|
0:114 Sequence
|
|
0:114 move second child to first child (temp 2-component vector of uint)
|
|
0:114 'r016' (temp 2-component vector of uint)
|
|
0:? bitCount (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:115 Sequence
|
|
0:115 move second child to first child (temp 2-component vector of float)
|
|
0:115 'r017' (temp 2-component vector of float)
|
|
0:115 dPdx (global 2-component vector of float)
|
|
0:115 'inF0' (in 2-component vector of float)
|
|
0:116 Sequence
|
|
0:116 move second child to first child (temp 2-component vector of float)
|
|
0:116 'r018' (temp 2-component vector of float)
|
|
0:116 dPdxCoarse (global 2-component vector of float)
|
|
0:116 'inF0' (in 2-component vector of float)
|
|
0:117 Sequence
|
|
0:117 move second child to first child (temp 2-component vector of float)
|
|
0:117 'r019' (temp 2-component vector of float)
|
|
0:117 dPdxFine (global 2-component vector of float)
|
|
0:117 'inF0' (in 2-component vector of float)
|
|
0:118 Sequence
|
|
0:118 move second child to first child (temp 2-component vector of float)
|
|
0:118 'r020' (temp 2-component vector of float)
|
|
0:118 dPdy (global 2-component vector of float)
|
|
0:118 'inF0' (in 2-component vector of float)
|
|
0:119 Sequence
|
|
0:119 move second child to first child (temp 2-component vector of float)
|
|
0:119 'r021' (temp 2-component vector of float)
|
|
0:119 dPdyCoarse (global 2-component vector of float)
|
|
0:119 'inF0' (in 2-component vector of float)
|
|
0:120 Sequence
|
|
0:120 move second child to first child (temp 2-component vector of float)
|
|
0:120 'r022' (temp 2-component vector of float)
|
|
0:120 dPdyFine (global 2-component vector of float)
|
|
0:120 'inF0' (in 2-component vector of float)
|
|
0:121 Sequence
|
|
0:121 move second child to first child (temp 2-component vector of float)
|
|
0:121 'r023' (temp 2-component vector of float)
|
|
0:121 degrees (global 2-component vector of float)
|
|
0:121 'inF0' (in 2-component vector of float)
|
|
0:125 Sequence
|
|
0:125 move second child to first child (temp float)
|
|
0:125 'r026' (temp float)
|
|
0:125 distance (global float)
|
|
0:125 'inF0' (in 2-component vector of float)
|
|
0:125 'inF1' (in 2-component vector of float)
|
|
0:126 Sequence
|
|
0:126 move second child to first child (temp float)
|
|
0:126 'r027' (temp float)
|
|
0:126 dot-product (global float)
|
|
0:126 'inF0' (in 2-component vector of float)
|
|
0:126 'inF1' (in 2-component vector of float)
|
|
0:130 Sequence
|
|
0:130 move second child to first child (temp 2-component vector of float)
|
|
0:130 'r028' (temp 2-component vector of float)
|
|
0:130 exp (global 2-component vector of float)
|
|
0:130 'inF0' (in 2-component vector of float)
|
|
0:131 Sequence
|
|
0:131 move second child to first child (temp 2-component vector of float)
|
|
0:131 'r029' (temp 2-component vector of float)
|
|
0:131 exp2 (global 2-component vector of float)
|
|
0:131 'inF0' (in 2-component vector of float)
|
|
0:132 Sequence
|
|
0:132 move second child to first child (temp 2-component vector of float)
|
|
0:132 'r030' (temp 2-component vector of float)
|
|
0:132 face-forward (global 2-component vector of float)
|
|
0:132 'inF0' (in 2-component vector of float)
|
|
0:132 'inF1' (in 2-component vector of float)
|
|
0:132 'inF2' (in 2-component vector of float)
|
|
0:133 Sequence
|
|
0:133 move second child to first child (temp 2-component vector of uint)
|
|
0:133 'r031' (temp 2-component vector of uint)
|
|
0:? findMSB (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:134 Sequence
|
|
0:134 move second child to first child (temp 2-component vector of uint)
|
|
0:134 'r032' (temp 2-component vector of uint)
|
|
0:? findLSB (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:135 Sequence
|
|
0:135 move second child to first child (temp 2-component vector of float)
|
|
0:135 'r033' (temp 2-component vector of float)
|
|
0:135 Floor (global 2-component vector of float)
|
|
0:135 'inF0' (in 2-component vector of float)
|
|
0:137 Sequence
|
|
0:137 move second child to first child (temp 2-component vector of float)
|
|
0:137 'r035' (temp 2-component vector of float)
|
|
0:137 mod (global 2-component vector of float)
|
|
0:137 'inF0' (in 2-component vector of float)
|
|
0:137 'inF1' (in 2-component vector of float)
|
|
0:138 Sequence
|
|
0:138 move second child to first child (temp 2-component vector of float)
|
|
0:138 'r036' (temp 2-component vector of float)
|
|
0:138 Fraction (global 2-component vector of float)
|
|
0:138 'inF0' (in 2-component vector of float)
|
|
0:139 Sequence
|
|
0:139 move second child to first child (temp 2-component vector of float)
|
|
0:139 'r037' (temp 2-component vector of float)
|
|
0:139 frexp (global 2-component vector of float)
|
|
0:139 'inF0' (in 2-component vector of float)
|
|
0:139 'inF1' (in 2-component vector of float)
|
|
0:140 Sequence
|
|
0:140 move second child to first child (temp 2-component vector of float)
|
|
0:140 'r038' (temp 2-component vector of float)
|
|
0:140 fwidth (global 2-component vector of float)
|
|
0:140 'inF0' (in 2-component vector of float)
|
|
0:141 Sequence
|
|
0:141 move second child to first child (temp 2-component vector of bool)
|
|
0:141 'r039' (temp 2-component vector of bool)
|
|
0:141 isinf (global 2-component vector of bool)
|
|
0:141 'inF0' (in 2-component vector of float)
|
|
0:142 Sequence
|
|
0:142 move second child to first child (temp 2-component vector of bool)
|
|
0:142 'r040' (temp 2-component vector of bool)
|
|
0:142 isnan (global 2-component vector of bool)
|
|
0:142 'inF0' (in 2-component vector of float)
|
|
0:143 Sequence
|
|
0:143 move second child to first child (temp 2-component vector of float)
|
|
0:143 'r041' (temp 2-component vector of float)
|
|
0:143 ldexp (global 2-component vector of float)
|
|
0:143 'inF0' (in 2-component vector of float)
|
|
0:143 'inF1' (in 2-component vector of float)
|
|
0:144 Sequence
|
|
0:144 move second child to first child (temp 2-component vector of float)
|
|
0:144 'r039a' (temp 2-component vector of float)
|
|
0:144 mix (global 2-component vector of float)
|
|
0:144 'inF0' (in 2-component vector of float)
|
|
0:144 'inF1' (in 2-component vector of float)
|
|
0:144 'inF2' (in 2-component vector of float)
|
|
0:145 Sequence
|
|
0:145 move second child to first child (temp float)
|
|
0:145 'r042' (temp float)
|
|
0:145 length (global float)
|
|
0:145 'inF0' (in 2-component vector of float)
|
|
0:146 Sequence
|
|
0:146 move second child to first child (temp 2-component vector of float)
|
|
0:146 'r043' (temp 2-component vector of float)
|
|
0:146 log (global 2-component vector of float)
|
|
0:146 'inF0' (in 2-component vector of float)
|
|
0:147 Sequence
|
|
0:147 move second child to first child (temp 2-component vector of float)
|
|
0:147 'r044' (temp 2-component vector of float)
|
|
0:147 vector-scale (temp 2-component vector of float)
|
|
0:147 log2 (temp 2-component vector of float)
|
|
0:147 'inF0' (in 2-component vector of float)
|
|
0:147 Constant:
|
|
0:147 0.301030
|
|
0:148 Sequence
|
|
0:148 move second child to first child (temp 2-component vector of float)
|
|
0:148 'r045' (temp 2-component vector of float)
|
|
0:148 log2 (global 2-component vector of float)
|
|
0:148 'inF0' (in 2-component vector of float)
|
|
0:149 Sequence
|
|
0:149 move second child to first child (temp 2-component vector of float)
|
|
0:149 'r046' (temp 2-component vector of float)
|
|
0:149 max (global 2-component vector of float)
|
|
0:149 'inF0' (in 2-component vector of float)
|
|
0:149 'inF1' (in 2-component vector of float)
|
|
0:150 Sequence
|
|
0:150 move second child to first child (temp 2-component vector of float)
|
|
0:150 'r047' (temp 2-component vector of float)
|
|
0:150 min (global 2-component vector of float)
|
|
0:150 'inF0' (in 2-component vector of float)
|
|
0:150 'inF1' (in 2-component vector of float)
|
|
0:151 Sequence
|
|
0:151 move second child to first child (temp 2-component vector of float)
|
|
0:151 'r048' (temp 2-component vector of float)
|
|
0:151 normalize (global 2-component vector of float)
|
|
0:151 'inF0' (in 2-component vector of float)
|
|
0:152 Sequence
|
|
0:152 move second child to first child (temp 2-component vector of float)
|
|
0:152 'r049' (temp 2-component vector of float)
|
|
0:152 pow (global 2-component vector of float)
|
|
0:152 'inF0' (in 2-component vector of float)
|
|
0:152 'inF1' (in 2-component vector of float)
|
|
0:153 Sequence
|
|
0:153 move second child to first child (temp 2-component vector of float)
|
|
0:153 'r050' (temp 2-component vector of float)
|
|
0:153 radians (global 2-component vector of float)
|
|
0:153 'inF0' (in 2-component vector of float)
|
|
0:154 Sequence
|
|
0:154 move second child to first child (temp 2-component vector of float)
|
|
0:154 'r051' (temp 2-component vector of float)
|
|
0:154 divide (temp 2-component vector of float)
|
|
0:154 Constant:
|
|
0:154 1.000000
|
|
0:154 'inF0' (in 2-component vector of float)
|
|
0:155 Sequence
|
|
0:155 move second child to first child (temp 2-component vector of float)
|
|
0:155 'r052' (temp 2-component vector of float)
|
|
0:155 reflect (global 2-component vector of float)
|
|
0:155 'inF0' (in 2-component vector of float)
|
|
0:155 'inF1' (in 2-component vector of float)
|
|
0:156 Sequence
|
|
0:156 move second child to first child (temp 2-component vector of float)
|
|
0:156 'r053' (temp 2-component vector of float)
|
|
0:156 refract (global 2-component vector of float)
|
|
0:156 'inF0' (in 2-component vector of float)
|
|
0:156 'inF1' (in 2-component vector of float)
|
|
0:156 Constant:
|
|
0:156 2.000000
|
|
0:157 Sequence
|
|
0:157 move second child to first child (temp 2-component vector of uint)
|
|
0:157 'r054' (temp 2-component vector of uint)
|
|
0:? bitFieldReverse (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:158 Sequence
|
|
0:158 move second child to first child (temp 2-component vector of float)
|
|
0:158 'r055' (temp 2-component vector of float)
|
|
0:158 roundEven (global 2-component vector of float)
|
|
0:158 'inF0' (in 2-component vector of float)
|
|
0:159 Sequence
|
|
0:159 move second child to first child (temp 2-component vector of float)
|
|
0:159 'r056' (temp 2-component vector of float)
|
|
0:159 inverse sqrt (global 2-component vector of float)
|
|
0:159 'inF0' (in 2-component vector of float)
|
|
0:160 Sequence
|
|
0:160 move second child to first child (temp 2-component vector of float)
|
|
0:160 'r057' (temp 2-component vector of float)
|
|
0:160 clamp (temp 2-component vector of float)
|
|
0:160 'inF0' (in 2-component vector of float)
|
|
0:160 Constant:
|
|
0:160 0.000000
|
|
0:160 Constant:
|
|
0:160 1.000000
|
|
0:161 Sequence
|
|
0:161 move second child to first child (temp 2-component vector of float)
|
|
0:161 'r058' (temp 2-component vector of float)
|
|
0:161 Sign (global 2-component vector of float)
|
|
0:161 'inF0' (in 2-component vector of float)
|
|
0:162 Sequence
|
|
0:162 move second child to first child (temp 2-component vector of float)
|
|
0:162 'r059' (temp 2-component vector of float)
|
|
0:162 sine (global 2-component vector of float)
|
|
0:162 'inF0' (in 2-component vector of float)
|
|
0:163 Sequence
|
|
0:163 move second child to first child (temp 2-component vector of float)
|
|
0:163 'inF1' (in 2-component vector of float)
|
|
0:163 sine (temp 2-component vector of float)
|
|
0:163 'inF0' (in 2-component vector of float)
|
|
0:163 move second child to first child (temp 2-component vector of float)
|
|
0:163 'inF2' (in 2-component vector of float)
|
|
0:163 cosine (temp 2-component vector of float)
|
|
0:163 'inF0' (in 2-component vector of float)
|
|
0:164 Sequence
|
|
0:164 move second child to first child (temp 2-component vector of float)
|
|
0:164 'r060' (temp 2-component vector of float)
|
|
0:164 hyp. sine (global 2-component vector of float)
|
|
0:164 'inF0' (in 2-component vector of float)
|
|
0:165 Sequence
|
|
0:165 move second child to first child (temp 2-component vector of float)
|
|
0:165 'r061' (temp 2-component vector of float)
|
|
0:165 smoothstep (global 2-component vector of float)
|
|
0:165 'inF0' (in 2-component vector of float)
|
|
0:165 'inF1' (in 2-component vector of float)
|
|
0:165 'inF2' (in 2-component vector of float)
|
|
0:166 Sequence
|
|
0:166 move second child to first child (temp 2-component vector of float)
|
|
0:166 'r062' (temp 2-component vector of float)
|
|
0:166 sqrt (global 2-component vector of float)
|
|
0:166 'inF0' (in 2-component vector of float)
|
|
0:167 Sequence
|
|
0:167 move second child to first child (temp 2-component vector of float)
|
|
0:167 'r063' (temp 2-component vector of float)
|
|
0:167 step (global 2-component vector of float)
|
|
0:167 'inF0' (in 2-component vector of float)
|
|
0:167 'inF1' (in 2-component vector of float)
|
|
0:168 Sequence
|
|
0:168 move second child to first child (temp 2-component vector of float)
|
|
0:168 'r064' (temp 2-component vector of float)
|
|
0:168 tangent (global 2-component vector of float)
|
|
0:168 'inF0' (in 2-component vector of float)
|
|
0:169 Sequence
|
|
0:169 move second child to first child (temp 2-component vector of float)
|
|
0:169 'r065' (temp 2-component vector of float)
|
|
0:169 hyp. tangent (global 2-component vector of float)
|
|
0:169 'inF0' (in 2-component vector of float)
|
|
0:171 Sequence
|
|
0:171 move second child to first child (temp 2-component vector of float)
|
|
0:171 'r066' (temp 2-component vector of float)
|
|
0:171 trunc (global 2-component vector of float)
|
|
0:171 'inF0' (in 2-component vector of float)
|
|
0:174 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:178 Function Definition: PixelShaderFunction3(vf3;vf3;vf3;vu3;vu3; (temp 3-component vector of float)
|
|
0:178 Function Parameters:
|
|
0:178 'inF0' (in 3-component vector of float)
|
|
0:178 'inF1' (in 3-component vector of float)
|
|
0:178 'inF2' (in 3-component vector of float)
|
|
0:178 'inU0' (in 3-component vector of uint)
|
|
0:178 'inU1' (in 3-component vector of uint)
|
|
0:? Sequence
|
|
0:181 Sequence
|
|
0:181 move second child to first child (temp bool)
|
|
0:181 'r000' (temp bool)
|
|
0:181 all (global bool)
|
|
0:181 'inF0' (in 3-component vector of float)
|
|
0:182 Sequence
|
|
0:182 move second child to first child (temp 3-component vector of float)
|
|
0:182 'r001' (temp 3-component vector of float)
|
|
0:182 Absolute value (global 3-component vector of float)
|
|
0:182 'inF0' (in 3-component vector of float)
|
|
0:183 Sequence
|
|
0:183 move second child to first child (temp 3-component vector of float)
|
|
0:183 'r002' (temp 3-component vector of float)
|
|
0:183 arc cosine (global 3-component vector of float)
|
|
0:183 'inF0' (in 3-component vector of float)
|
|
0:184 Sequence
|
|
0:184 move second child to first child (temp bool)
|
|
0:184 'r003' (temp bool)
|
|
0:184 any (global bool)
|
|
0:184 'inF0' (in 3-component vector of float)
|
|
0:185 Sequence
|
|
0:185 move second child to first child (temp 3-component vector of float)
|
|
0:185 'r004' (temp 3-component vector of float)
|
|
0:185 arc sine (global 3-component vector of float)
|
|
0:185 'inF0' (in 3-component vector of float)
|
|
0:186 Sequence
|
|
0:186 move second child to first child (temp 3-component vector of int)
|
|
0:186 'r005' (temp 3-component vector of int)
|
|
0:186 floatBitsToInt (global 3-component vector of int)
|
|
0:186 'inF0' (in 3-component vector of float)
|
|
0:187 Sequence
|
|
0:187 move second child to first child (temp 3-component vector of uint)
|
|
0:187 'r006' (temp 3-component vector of uint)
|
|
0:187 floatBitsToUint (global 3-component vector of uint)
|
|
0:187 'inF0' (in 3-component vector of float)
|
|
0:188 Sequence
|
|
0:188 move second child to first child (temp 3-component vector of float)
|
|
0:188 'r007' (temp 3-component vector of float)
|
|
0:188 intBitsToFloat (global 3-component vector of float)
|
|
0:188 'inU0' (in 3-component vector of uint)
|
|
0:190 Sequence
|
|
0:190 move second child to first child (temp 3-component vector of float)
|
|
0:190 'r009' (temp 3-component vector of float)
|
|
0:190 arc tangent (global 3-component vector of float)
|
|
0:190 'inF0' (in 3-component vector of float)
|
|
0:191 Sequence
|
|
0:191 move second child to first child (temp 3-component vector of float)
|
|
0:191 'r010' (temp 3-component vector of float)
|
|
0:191 arc tangent (global 3-component vector of float)
|
|
0:191 'inF0' (in 3-component vector of float)
|
|
0:191 'inF1' (in 3-component vector of float)
|
|
0:192 Sequence
|
|
0:192 move second child to first child (temp 3-component vector of float)
|
|
0:192 'r011' (temp 3-component vector of float)
|
|
0:192 Ceiling (global 3-component vector of float)
|
|
0:192 'inF0' (in 3-component vector of float)
|
|
0:193 Sequence
|
|
0:193 move second child to first child (temp 3-component vector of float)
|
|
0:193 'r012' (temp 3-component vector of float)
|
|
0:193 clamp (global 3-component vector of float)
|
|
0:193 'inF0' (in 3-component vector of float)
|
|
0:193 'inF1' (in 3-component vector of float)
|
|
0:193 'inF2' (in 3-component vector of float)
|
|
0:194 Test condition and select (temp void)
|
|
0:194 Condition
|
|
0:194 any (temp bool)
|
|
0:194 Compare Less Than (temp 3-component vector of bool)
|
|
0:194 'inF0' (in 3-component vector of float)
|
|
0:194 Constant:
|
|
0:194 0.000000
|
|
0:194 0.000000
|
|
0:194 0.000000
|
|
0:194 true case
|
|
0:194 Branch: Kill
|
|
0:195 Sequence
|
|
0:195 move second child to first child (temp 3-component vector of float)
|
|
0:195 'r013' (temp 3-component vector of float)
|
|
0:195 cosine (global 3-component vector of float)
|
|
0:195 'inF0' (in 3-component vector of float)
|
|
0:196 Sequence
|
|
0:196 move second child to first child (temp 3-component vector of float)
|
|
0:196 'r014' (temp 3-component vector of float)
|
|
0:196 hyp. cosine (global 3-component vector of float)
|
|
0:196 'inF0' (in 3-component vector of float)
|
|
0:197 Sequence
|
|
0:197 move second child to first child (temp 3-component vector of uint)
|
|
0:197 'r015' (temp 3-component vector of uint)
|
|
0:? bitCount (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 5 (const uint)
|
|
0:198 Sequence
|
|
0:198 move second child to first child (temp 3-component vector of float)
|
|
0:198 'r016' (temp 3-component vector of float)
|
|
0:198 cross-product (global 3-component vector of float)
|
|
0:198 'inF0' (in 3-component vector of float)
|
|
0:198 'inF1' (in 3-component vector of float)
|
|
0:199 Sequence
|
|
0:199 move second child to first child (temp 3-component vector of float)
|
|
0:199 'r017' (temp 3-component vector of float)
|
|
0:199 dPdx (global 3-component vector of float)
|
|
0:199 'inF0' (in 3-component vector of float)
|
|
0:200 Sequence
|
|
0:200 move second child to first child (temp 3-component vector of float)
|
|
0:200 'r018' (temp 3-component vector of float)
|
|
0:200 dPdxCoarse (global 3-component vector of float)
|
|
0:200 'inF0' (in 3-component vector of float)
|
|
0:201 Sequence
|
|
0:201 move second child to first child (temp 3-component vector of float)
|
|
0:201 'r019' (temp 3-component vector of float)
|
|
0:201 dPdxFine (global 3-component vector of float)
|
|
0:201 'inF0' (in 3-component vector of float)
|
|
0:202 Sequence
|
|
0:202 move second child to first child (temp 3-component vector of float)
|
|
0:202 'r020' (temp 3-component vector of float)
|
|
0:202 dPdy (global 3-component vector of float)
|
|
0:202 'inF0' (in 3-component vector of float)
|
|
0:203 Sequence
|
|
0:203 move second child to first child (temp 3-component vector of float)
|
|
0:203 'r021' (temp 3-component vector of float)
|
|
0:203 dPdyCoarse (global 3-component vector of float)
|
|
0:203 'inF0' (in 3-component vector of float)
|
|
0:204 Sequence
|
|
0:204 move second child to first child (temp 3-component vector of float)
|
|
0:204 'r022' (temp 3-component vector of float)
|
|
0:204 dPdyFine (global 3-component vector of float)
|
|
0:204 'inF0' (in 3-component vector of float)
|
|
0:205 Sequence
|
|
0:205 move second child to first child (temp 3-component vector of float)
|
|
0:205 'r023' (temp 3-component vector of float)
|
|
0:205 degrees (global 3-component vector of float)
|
|
0:205 'inF0' (in 3-component vector of float)
|
|
0:206 Sequence
|
|
0:206 move second child to first child (temp float)
|
|
0:206 'r024' (temp float)
|
|
0:206 distance (global float)
|
|
0:206 'inF0' (in 3-component vector of float)
|
|
0:206 'inF1' (in 3-component vector of float)
|
|
0:207 Sequence
|
|
0:207 move second child to first child (temp float)
|
|
0:207 'r025' (temp float)
|
|
0:207 dot-product (global float)
|
|
0:207 'inF0' (in 3-component vector of float)
|
|
0:207 'inF1' (in 3-component vector of float)
|
|
0:211 Sequence
|
|
0:211 move second child to first child (temp 3-component vector of float)
|
|
0:211 'r029' (temp 3-component vector of float)
|
|
0:211 exp (global 3-component vector of float)
|
|
0:211 'inF0' (in 3-component vector of float)
|
|
0:212 Sequence
|
|
0:212 move second child to first child (temp 3-component vector of float)
|
|
0:212 'r030' (temp 3-component vector of float)
|
|
0:212 exp2 (global 3-component vector of float)
|
|
0:212 'inF0' (in 3-component vector of float)
|
|
0:213 Sequence
|
|
0:213 move second child to first child (temp 3-component vector of float)
|
|
0:213 'r031' (temp 3-component vector of float)
|
|
0:213 face-forward (global 3-component vector of float)
|
|
0:213 'inF0' (in 3-component vector of float)
|
|
0:213 'inF1' (in 3-component vector of float)
|
|
0:213 'inF2' (in 3-component vector of float)
|
|
0:214 Sequence
|
|
0:214 move second child to first child (temp 3-component vector of uint)
|
|
0:214 'r032' (temp 3-component vector of uint)
|
|
0:? findMSB (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:215 Sequence
|
|
0:215 move second child to first child (temp 3-component vector of uint)
|
|
0:215 'r033' (temp 3-component vector of uint)
|
|
0:? findLSB (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:216 Sequence
|
|
0:216 move second child to first child (temp 3-component vector of float)
|
|
0:216 'r034' (temp 3-component vector of float)
|
|
0:216 Floor (global 3-component vector of float)
|
|
0:216 'inF0' (in 3-component vector of float)
|
|
0:218 Sequence
|
|
0:218 move second child to first child (temp 3-component vector of float)
|
|
0:218 'r036' (temp 3-component vector of float)
|
|
0:218 mod (global 3-component vector of float)
|
|
0:218 'inF0' (in 3-component vector of float)
|
|
0:218 'inF1' (in 3-component vector of float)
|
|
0:219 Sequence
|
|
0:219 move second child to first child (temp 3-component vector of float)
|
|
0:219 'r037' (temp 3-component vector of float)
|
|
0:219 Fraction (global 3-component vector of float)
|
|
0:219 'inF0' (in 3-component vector of float)
|
|
0:220 Sequence
|
|
0:220 move second child to first child (temp 3-component vector of float)
|
|
0:220 'r038' (temp 3-component vector of float)
|
|
0:220 frexp (global 3-component vector of float)
|
|
0:220 'inF0' (in 3-component vector of float)
|
|
0:220 'inF1' (in 3-component vector of float)
|
|
0:221 Sequence
|
|
0:221 move second child to first child (temp 3-component vector of float)
|
|
0:221 'r039' (temp 3-component vector of float)
|
|
0:221 fwidth (global 3-component vector of float)
|
|
0:221 'inF0' (in 3-component vector of float)
|
|
0:222 Sequence
|
|
0:222 move second child to first child (temp 3-component vector of bool)
|
|
0:222 'r040' (temp 3-component vector of bool)
|
|
0:222 isinf (global 3-component vector of bool)
|
|
0:222 'inF0' (in 3-component vector of float)
|
|
0:223 Sequence
|
|
0:223 move second child to first child (temp 3-component vector of bool)
|
|
0:223 'r041' (temp 3-component vector of bool)
|
|
0:223 isnan (global 3-component vector of bool)
|
|
0:223 'inF0' (in 3-component vector of float)
|
|
0:224 Sequence
|
|
0:224 move second child to first child (temp 3-component vector of float)
|
|
0:224 'r042' (temp 3-component vector of float)
|
|
0:224 ldexp (global 3-component vector of float)
|
|
0:224 'inF0' (in 3-component vector of float)
|
|
0:224 'inF1' (in 3-component vector of float)
|
|
0:225 Sequence
|
|
0:225 move second child to first child (temp 3-component vector of float)
|
|
0:225 'r039a' (temp 3-component vector of float)
|
|
0:225 mix (global 3-component vector of float)
|
|
0:225 'inF0' (in 3-component vector of float)
|
|
0:225 'inF1' (in 3-component vector of float)
|
|
0:225 'inF2' (in 3-component vector of float)
|
|
0:226 Sequence
|
|
0:226 move second child to first child (temp 3-component vector of float)
|
|
0:226 'r039b' (temp 3-component vector of float)
|
|
0:226 mix (global 3-component vector of float)
|
|
0:226 'inF0' (in 3-component vector of float)
|
|
0:226 'inF1' (in 3-component vector of float)
|
|
0:226 Constant:
|
|
0:226 0.300000
|
|
0:227 Sequence
|
|
0:227 move second child to first child (temp float)
|
|
0:227 'r043' (temp float)
|
|
0:227 length (global float)
|
|
0:227 'inF0' (in 3-component vector of float)
|
|
0:228 Sequence
|
|
0:228 move second child to first child (temp 3-component vector of float)
|
|
0:228 'r044' (temp 3-component vector of float)
|
|
0:228 log (global 3-component vector of float)
|
|
0:228 'inF0' (in 3-component vector of float)
|
|
0:229 Sequence
|
|
0:229 move second child to first child (temp 3-component vector of float)
|
|
0:229 'r045' (temp 3-component vector of float)
|
|
0:229 vector-scale (temp 3-component vector of float)
|
|
0:229 log2 (temp 3-component vector of float)
|
|
0:229 'inF0' (in 3-component vector of float)
|
|
0:229 Constant:
|
|
0:229 0.301030
|
|
0:230 Sequence
|
|
0:230 move second child to first child (temp 3-component vector of float)
|
|
0:230 'r046' (temp 3-component vector of float)
|
|
0:230 log2 (global 3-component vector of float)
|
|
0:230 'inF0' (in 3-component vector of float)
|
|
0:231 Sequence
|
|
0:231 move second child to first child (temp 3-component vector of float)
|
|
0:231 'r047' (temp 3-component vector of float)
|
|
0:231 max (global 3-component vector of float)
|
|
0:231 'inF0' (in 3-component vector of float)
|
|
0:231 'inF1' (in 3-component vector of float)
|
|
0:232 Sequence
|
|
0:232 move second child to first child (temp 3-component vector of float)
|
|
0:232 'r048' (temp 3-component vector of float)
|
|
0:232 min (global 3-component vector of float)
|
|
0:232 'inF0' (in 3-component vector of float)
|
|
0:232 'inF1' (in 3-component vector of float)
|
|
0:233 Sequence
|
|
0:233 move second child to first child (temp 3-component vector of float)
|
|
0:233 'r049' (temp 3-component vector of float)
|
|
0:233 normalize (global 3-component vector of float)
|
|
0:233 'inF0' (in 3-component vector of float)
|
|
0:234 Sequence
|
|
0:234 move second child to first child (temp 3-component vector of float)
|
|
0:234 'r050' (temp 3-component vector of float)
|
|
0:234 pow (global 3-component vector of float)
|
|
0:234 'inF0' (in 3-component vector of float)
|
|
0:234 'inF1' (in 3-component vector of float)
|
|
0:235 Sequence
|
|
0:235 move second child to first child (temp 3-component vector of float)
|
|
0:235 'r051' (temp 3-component vector of float)
|
|
0:235 radians (global 3-component vector of float)
|
|
0:235 'inF0' (in 3-component vector of float)
|
|
0:236 Sequence
|
|
0:236 move second child to first child (temp 3-component vector of float)
|
|
0:236 'r052' (temp 3-component vector of float)
|
|
0:236 divide (temp 3-component vector of float)
|
|
0:236 Constant:
|
|
0:236 1.000000
|
|
0:236 'inF0' (in 3-component vector of float)
|
|
0:237 Sequence
|
|
0:237 move second child to first child (temp 3-component vector of float)
|
|
0:237 'r053' (temp 3-component vector of float)
|
|
0:237 reflect (global 3-component vector of float)
|
|
0:237 'inF0' (in 3-component vector of float)
|
|
0:237 'inF1' (in 3-component vector of float)
|
|
0:238 Sequence
|
|
0:238 move second child to first child (temp 3-component vector of float)
|
|
0:238 'r054' (temp 3-component vector of float)
|
|
0:238 refract (global 3-component vector of float)
|
|
0:238 'inF0' (in 3-component vector of float)
|
|
0:238 'inF1' (in 3-component vector of float)
|
|
0:238 Constant:
|
|
0:238 2.000000
|
|
0:239 Sequence
|
|
0:239 move second child to first child (temp 3-component vector of uint)
|
|
0:239 'r055' (temp 3-component vector of uint)
|
|
0:? bitFieldReverse (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:240 Sequence
|
|
0:240 move second child to first child (temp 3-component vector of float)
|
|
0:240 'r056' (temp 3-component vector of float)
|
|
0:240 roundEven (global 3-component vector of float)
|
|
0:240 'inF0' (in 3-component vector of float)
|
|
0:241 Sequence
|
|
0:241 move second child to first child (temp 3-component vector of float)
|
|
0:241 'r057' (temp 3-component vector of float)
|
|
0:241 inverse sqrt (global 3-component vector of float)
|
|
0:241 'inF0' (in 3-component vector of float)
|
|
0:242 Sequence
|
|
0:242 move second child to first child (temp 3-component vector of float)
|
|
0:242 'r058' (temp 3-component vector of float)
|
|
0:242 clamp (temp 3-component vector of float)
|
|
0:242 'inF0' (in 3-component vector of float)
|
|
0:242 Constant:
|
|
0:242 0.000000
|
|
0:242 Constant:
|
|
0:242 1.000000
|
|
0:243 Sequence
|
|
0:243 move second child to first child (temp 3-component vector of float)
|
|
0:243 'r059' (temp 3-component vector of float)
|
|
0:243 Sign (global 3-component vector of float)
|
|
0:243 'inF0' (in 3-component vector of float)
|
|
0:244 Sequence
|
|
0:244 move second child to first child (temp 3-component vector of float)
|
|
0:244 'r060' (temp 3-component vector of float)
|
|
0:244 sine (global 3-component vector of float)
|
|
0:244 'inF0' (in 3-component vector of float)
|
|
0:245 Sequence
|
|
0:245 move second child to first child (temp 3-component vector of float)
|
|
0:245 'inF1' (in 3-component vector of float)
|
|
0:245 sine (temp 3-component vector of float)
|
|
0:245 'inF0' (in 3-component vector of float)
|
|
0:245 move second child to first child (temp 3-component vector of float)
|
|
0:245 'inF2' (in 3-component vector of float)
|
|
0:245 cosine (temp 3-component vector of float)
|
|
0:245 'inF0' (in 3-component vector of float)
|
|
0:246 Sequence
|
|
0:246 move second child to first child (temp 3-component vector of float)
|
|
0:246 'r061' (temp 3-component vector of float)
|
|
0:246 hyp. sine (global 3-component vector of float)
|
|
0:246 'inF0' (in 3-component vector of float)
|
|
0:247 Sequence
|
|
0:247 move second child to first child (temp 3-component vector of float)
|
|
0:247 'r062' (temp 3-component vector of float)
|
|
0:247 smoothstep (global 3-component vector of float)
|
|
0:247 'inF0' (in 3-component vector of float)
|
|
0:247 'inF1' (in 3-component vector of float)
|
|
0:247 'inF2' (in 3-component vector of float)
|
|
0:248 Sequence
|
|
0:248 move second child to first child (temp 3-component vector of float)
|
|
0:248 'r063' (temp 3-component vector of float)
|
|
0:248 sqrt (global 3-component vector of float)
|
|
0:248 'inF0' (in 3-component vector of float)
|
|
0:249 Sequence
|
|
0:249 move second child to first child (temp 3-component vector of float)
|
|
0:249 'r064' (temp 3-component vector of float)
|
|
0:249 step (global 3-component vector of float)
|
|
0:249 'inF0' (in 3-component vector of float)
|
|
0:249 'inF1' (in 3-component vector of float)
|
|
0:250 Sequence
|
|
0:250 move second child to first child (temp 3-component vector of float)
|
|
0:250 'r065' (temp 3-component vector of float)
|
|
0:250 tangent (global 3-component vector of float)
|
|
0:250 'inF0' (in 3-component vector of float)
|
|
0:251 Sequence
|
|
0:251 move second child to first child (temp 3-component vector of float)
|
|
0:251 'r066' (temp 3-component vector of float)
|
|
0:251 hyp. tangent (global 3-component vector of float)
|
|
0:251 'inF0' (in 3-component vector of float)
|
|
0:253 Sequence
|
|
0:253 move second child to first child (temp 3-component vector of float)
|
|
0:253 'r067' (temp 3-component vector of float)
|
|
0:253 trunc (global 3-component vector of float)
|
|
0:253 'inF0' (in 3-component vector of float)
|
|
0:256 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:? 3.000000
|
|
0:260 Function Definition: PixelShaderFunction(vf4;vf4;vf4;vu4;vu4; (temp 4-component vector of float)
|
|
0:260 Function Parameters:
|
|
0:260 'inF0' (in 4-component vector of float)
|
|
0:260 'inF1' (in 4-component vector of float)
|
|
0:260 'inF2' (in 4-component vector of float)
|
|
0:260 'inU0' (in 4-component vector of uint)
|
|
0:260 'inU1' (in 4-component vector of uint)
|
|
0:? Sequence
|
|
0:263 Sequence
|
|
0:263 move second child to first child (temp bool)
|
|
0:263 'r000' (temp bool)
|
|
0:263 all (global bool)
|
|
0:263 'inF0' (in 4-component vector of float)
|
|
0:264 Sequence
|
|
0:264 move second child to first child (temp 4-component vector of float)
|
|
0:264 'r001' (temp 4-component vector of float)
|
|
0:264 Absolute value (global 4-component vector of float)
|
|
0:264 'inF0' (in 4-component vector of float)
|
|
0:265 Sequence
|
|
0:265 move second child to first child (temp 4-component vector of float)
|
|
0:265 'r002' (temp 4-component vector of float)
|
|
0:265 arc cosine (global 4-component vector of float)
|
|
0:265 'inF0' (in 4-component vector of float)
|
|
0:266 Sequence
|
|
0:266 move second child to first child (temp bool)
|
|
0:266 'r003' (temp bool)
|
|
0:266 any (global bool)
|
|
0:266 'inF0' (in 4-component vector of float)
|
|
0:267 Sequence
|
|
0:267 move second child to first child (temp 4-component vector of float)
|
|
0:267 'r004' (temp 4-component vector of float)
|
|
0:267 arc sine (global 4-component vector of float)
|
|
0:267 'inF0' (in 4-component vector of float)
|
|
0:268 Sequence
|
|
0:268 move second child to first child (temp 4-component vector of int)
|
|
0:268 'r005' (temp 4-component vector of int)
|
|
0:268 floatBitsToInt (global 4-component vector of int)
|
|
0:268 'inF0' (in 4-component vector of float)
|
|
0:269 Sequence
|
|
0:269 move second child to first child (temp 4-component vector of uint)
|
|
0:269 'r006' (temp 4-component vector of uint)
|
|
0:269 floatBitsToUint (global 4-component vector of uint)
|
|
0:269 'inF0' (in 4-component vector of float)
|
|
0:270 Sequence
|
|
0:270 move second child to first child (temp 4-component vector of float)
|
|
0:270 'r007' (temp 4-component vector of float)
|
|
0:270 intBitsToFloat (global 4-component vector of float)
|
|
0:270 'inU0' (in 4-component vector of uint)
|
|
0:272 Sequence
|
|
0:272 move second child to first child (temp 4-component vector of float)
|
|
0:272 'r009' (temp 4-component vector of float)
|
|
0:272 arc tangent (global 4-component vector of float)
|
|
0:272 'inF0' (in 4-component vector of float)
|
|
0:273 Sequence
|
|
0:273 move second child to first child (temp 4-component vector of float)
|
|
0:273 'r010' (temp 4-component vector of float)
|
|
0:273 arc tangent (global 4-component vector of float)
|
|
0:273 'inF0' (in 4-component vector of float)
|
|
0:273 'inF1' (in 4-component vector of float)
|
|
0:274 Sequence
|
|
0:274 move second child to first child (temp 4-component vector of float)
|
|
0:274 'r011' (temp 4-component vector of float)
|
|
0:274 Ceiling (global 4-component vector of float)
|
|
0:274 'inF0' (in 4-component vector of float)
|
|
0:275 Sequence
|
|
0:275 move second child to first child (temp 4-component vector of float)
|
|
0:275 'r012' (temp 4-component vector of float)
|
|
0:275 clamp (global 4-component vector of float)
|
|
0:275 'inF0' (in 4-component vector of float)
|
|
0:275 'inF1' (in 4-component vector of float)
|
|
0:275 'inF2' (in 4-component vector of float)
|
|
0:276 Test condition and select (temp void)
|
|
0:276 Condition
|
|
0:276 any (temp bool)
|
|
0:276 Compare Less Than (temp 4-component vector of bool)
|
|
0:276 'inF0' (in 4-component vector of float)
|
|
0:276 Constant:
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 true case
|
|
0:276 Branch: Kill
|
|
0:277 Sequence
|
|
0:277 move second child to first child (temp 4-component vector of float)
|
|
0:277 'r013' (temp 4-component vector of float)
|
|
0:277 cosine (global 4-component vector of float)
|
|
0:277 'inF0' (in 4-component vector of float)
|
|
0:278 Sequence
|
|
0:278 move second child to first child (temp 4-component vector of float)
|
|
0:278 'r014' (temp 4-component vector of float)
|
|
0:278 hyp. cosine (global 4-component vector of float)
|
|
0:278 'inF0' (in 4-component vector of float)
|
|
0:279 Sequence
|
|
0:279 move second child to first child (temp 4-component vector of uint)
|
|
0:279 'r015' (temp 4-component vector of uint)
|
|
0:? bitCount (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 5 (const uint)
|
|
0:? 2 (const uint)
|
|
0:280 Sequence
|
|
0:280 move second child to first child (temp 4-component vector of float)
|
|
0:280 'r016' (temp 4-component vector of float)
|
|
0:280 dPdx (global 4-component vector of float)
|
|
0:280 'inF0' (in 4-component vector of float)
|
|
0:281 Sequence
|
|
0:281 move second child to first child (temp 4-component vector of float)
|
|
0:281 'r017' (temp 4-component vector of float)
|
|
0:281 dPdxCoarse (global 4-component vector of float)
|
|
0:281 'inF0' (in 4-component vector of float)
|
|
0:282 Sequence
|
|
0:282 move second child to first child (temp 4-component vector of float)
|
|
0:282 'r018' (temp 4-component vector of float)
|
|
0:282 dPdxFine (global 4-component vector of float)
|
|
0:282 'inF0' (in 4-component vector of float)
|
|
0:283 Sequence
|
|
0:283 move second child to first child (temp 4-component vector of float)
|
|
0:283 'r019' (temp 4-component vector of float)
|
|
0:283 dPdy (global 4-component vector of float)
|
|
0:283 'inF0' (in 4-component vector of float)
|
|
0:284 Sequence
|
|
0:284 move second child to first child (temp 4-component vector of float)
|
|
0:284 'r020' (temp 4-component vector of float)
|
|
0:284 dPdyCoarse (global 4-component vector of float)
|
|
0:284 'inF0' (in 4-component vector of float)
|
|
0:285 Sequence
|
|
0:285 move second child to first child (temp 4-component vector of float)
|
|
0:285 'r021' (temp 4-component vector of float)
|
|
0:285 dPdyFine (global 4-component vector of float)
|
|
0:285 'inF0' (in 4-component vector of float)
|
|
0:286 Sequence
|
|
0:286 move second child to first child (temp 4-component vector of float)
|
|
0:286 'r022' (temp 4-component vector of float)
|
|
0:286 degrees (global 4-component vector of float)
|
|
0:286 'inF0' (in 4-component vector of float)
|
|
0:287 Sequence
|
|
0:287 move second child to first child (temp float)
|
|
0:287 'r023' (temp float)
|
|
0:287 distance (global float)
|
|
0:287 'inF0' (in 4-component vector of float)
|
|
0:287 'inF1' (in 4-component vector of float)
|
|
0:288 Sequence
|
|
0:288 move second child to first child (temp float)
|
|
0:288 'r024' (temp float)
|
|
0:288 dot-product (global float)
|
|
0:288 'inF0' (in 4-component vector of float)
|
|
0:288 'inF1' (in 4-component vector of float)
|
|
0:289 Sequence
|
|
0:289 move second child to first child (temp 4-component vector of float)
|
|
0:289 'r025' (temp 4-component vector of float)
|
|
0:289 Construct vec4 (temp 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1.000000
|
|
0:289 component-wise multiply (temp float)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF0' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF1' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF0' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 2 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF1' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 3 (const int)
|
|
0:293 Sequence
|
|
0:293 move second child to first child (temp 4-component vector of float)
|
|
0:293 'r029' (temp 4-component vector of float)
|
|
0:293 exp (global 4-component vector of float)
|
|
0:293 'inF0' (in 4-component vector of float)
|
|
0:294 Sequence
|
|
0:294 move second child to first child (temp 4-component vector of float)
|
|
0:294 'r030' (temp 4-component vector of float)
|
|
0:294 exp2 (global 4-component vector of float)
|
|
0:294 'inF0' (in 4-component vector of float)
|
|
0:295 Sequence
|
|
0:295 move second child to first child (temp 4-component vector of float)
|
|
0:295 'r031' (temp 4-component vector of float)
|
|
0:295 face-forward (global 4-component vector of float)
|
|
0:295 'inF0' (in 4-component vector of float)
|
|
0:295 'inF1' (in 4-component vector of float)
|
|
0:295 'inF2' (in 4-component vector of float)
|
|
0:296 Sequence
|
|
0:296 move second child to first child (temp 4-component vector of uint)
|
|
0:296 'r032' (temp 4-component vector of uint)
|
|
0:? findMSB (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:? 9 (const uint)
|
|
0:? 10 (const uint)
|
|
0:297 Sequence
|
|
0:297 move second child to first child (temp 4-component vector of uint)
|
|
0:297 'r033' (temp 4-component vector of uint)
|
|
0:? findLSB (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:? 9 (const uint)
|
|
0:? 10 (const uint)
|
|
0:298 Sequence
|
|
0:298 move second child to first child (temp 4-component vector of float)
|
|
0:298 'r034' (temp 4-component vector of float)
|
|
0:298 Floor (global 4-component vector of float)
|
|
0:298 'inF0' (in 4-component vector of float)
|
|
0:300 Sequence
|
|
0:300 move second child to first child (temp 4-component vector of float)
|
|
0:300 'r036' (temp 4-component vector of float)
|
|
0:300 mod (global 4-component vector of float)
|
|
0:300 'inF0' (in 4-component vector of float)
|
|
0:300 'inF1' (in 4-component vector of float)
|
|
0:301 Sequence
|
|
0:301 move second child to first child (temp 4-component vector of float)
|
|
0:301 'r037' (temp 4-component vector of float)
|
|
0:301 Fraction (global 4-component vector of float)
|
|
0:301 'inF0' (in 4-component vector of float)
|
|
0:302 Sequence
|
|
0:302 move second child to first child (temp 4-component vector of float)
|
|
0:302 'r038' (temp 4-component vector of float)
|
|
0:302 frexp (global 4-component vector of float)
|
|
0:302 'inF0' (in 4-component vector of float)
|
|
0:302 'inF1' (in 4-component vector of float)
|
|
0:303 Sequence
|
|
0:303 move second child to first child (temp 4-component vector of float)
|
|
0:303 'r039' (temp 4-component vector of float)
|
|
0:303 fwidth (global 4-component vector of float)
|
|
0:303 'inF0' (in 4-component vector of float)
|
|
0:304 Sequence
|
|
0:304 move second child to first child (temp 4-component vector of bool)
|
|
0:304 'r040' (temp 4-component vector of bool)
|
|
0:304 isinf (global 4-component vector of bool)
|
|
0:304 'inF0' (in 4-component vector of float)
|
|
0:305 Sequence
|
|
0:305 move second child to first child (temp 4-component vector of bool)
|
|
0:305 'r041' (temp 4-component vector of bool)
|
|
0:305 isnan (global 4-component vector of bool)
|
|
0:305 'inF0' (in 4-component vector of float)
|
|
0:306 Sequence
|
|
0:306 move second child to first child (temp 4-component vector of float)
|
|
0:306 'r042' (temp 4-component vector of float)
|
|
0:306 ldexp (global 4-component vector of float)
|
|
0:306 'inF0' (in 4-component vector of float)
|
|
0:306 'inF1' (in 4-component vector of float)
|
|
0:307 Sequence
|
|
0:307 move second child to first child (temp 4-component vector of float)
|
|
0:307 'r039a' (temp 4-component vector of float)
|
|
0:307 mix (global 4-component vector of float)
|
|
0:307 'inF0' (in 4-component vector of float)
|
|
0:307 'inF1' (in 4-component vector of float)
|
|
0:307 'inF2' (in 4-component vector of float)
|
|
0:308 Sequence
|
|
0:308 move second child to first child (temp float)
|
|
0:308 'r043' (temp float)
|
|
0:308 length (global float)
|
|
0:308 'inF0' (in 4-component vector of float)
|
|
0:309 Sequence
|
|
0:309 move second child to first child (temp 4-component vector of float)
|
|
0:309 'r044' (temp 4-component vector of float)
|
|
0:309 log (global 4-component vector of float)
|
|
0:309 'inF0' (in 4-component vector of float)
|
|
0:310 Sequence
|
|
0:310 move second child to first child (temp 4-component vector of float)
|
|
0:310 'r045' (temp 4-component vector of float)
|
|
0:310 vector-scale (temp 4-component vector of float)
|
|
0:310 log2 (temp 4-component vector of float)
|
|
0:310 'inF0' (in 4-component vector of float)
|
|
0:310 Constant:
|
|
0:310 0.301030
|
|
0:311 Sequence
|
|
0:311 move second child to first child (temp 4-component vector of float)
|
|
0:311 'r046' (temp 4-component vector of float)
|
|
0:311 log2 (global 4-component vector of float)
|
|
0:311 'inF0' (in 4-component vector of float)
|
|
0:312 Sequence
|
|
0:312 move second child to first child (temp 4-component vector of float)
|
|
0:312 'r047' (temp 4-component vector of float)
|
|
0:312 max (global 4-component vector of float)
|
|
0:312 'inF0' (in 4-component vector of float)
|
|
0:312 'inF1' (in 4-component vector of float)
|
|
0:313 Sequence
|
|
0:313 move second child to first child (temp 4-component vector of float)
|
|
0:313 'r048' (temp 4-component vector of float)
|
|
0:313 min (global 4-component vector of float)
|
|
0:313 'inF0' (in 4-component vector of float)
|
|
0:313 'inF1' (in 4-component vector of float)
|
|
0:314 Sequence
|
|
0:314 move second child to first child (temp 4-component vector of float)
|
|
0:314 'r049' (temp 4-component vector of float)
|
|
0:314 normalize (global 4-component vector of float)
|
|
0:314 'inF0' (in 4-component vector of float)
|
|
0:315 Sequence
|
|
0:315 move second child to first child (temp 4-component vector of float)
|
|
0:315 'r050' (temp 4-component vector of float)
|
|
0:315 pow (global 4-component vector of float)
|
|
0:315 'inF0' (in 4-component vector of float)
|
|
0:315 'inF1' (in 4-component vector of float)
|
|
0:316 Sequence
|
|
0:316 move second child to first child (temp 4-component vector of float)
|
|
0:316 'r051' (temp 4-component vector of float)
|
|
0:316 radians (global 4-component vector of float)
|
|
0:316 'inF0' (in 4-component vector of float)
|
|
0:317 Sequence
|
|
0:317 move second child to first child (temp 4-component vector of float)
|
|
0:317 'r052' (temp 4-component vector of float)
|
|
0:317 divide (temp 4-component vector of float)
|
|
0:317 Constant:
|
|
0:317 1.000000
|
|
0:317 'inF0' (in 4-component vector of float)
|
|
0:318 Sequence
|
|
0:318 move second child to first child (temp 4-component vector of float)
|
|
0:318 'r053' (temp 4-component vector of float)
|
|
0:318 reflect (global 4-component vector of float)
|
|
0:318 'inF0' (in 4-component vector of float)
|
|
0:318 'inF1' (in 4-component vector of float)
|
|
0:319 Sequence
|
|
0:319 move second child to first child (temp 4-component vector of float)
|
|
0:319 'r054' (temp 4-component vector of float)
|
|
0:319 refract (global 4-component vector of float)
|
|
0:319 'inF0' (in 4-component vector of float)
|
|
0:319 'inF1' (in 4-component vector of float)
|
|
0:319 Constant:
|
|
0:319 2.000000
|
|
0:320 Sequence
|
|
0:320 move second child to first child (temp 4-component vector of uint)
|
|
0:320 'r055' (temp 4-component vector of uint)
|
|
0:? bitFieldReverse (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:321 Sequence
|
|
0:321 move second child to first child (temp 4-component vector of float)
|
|
0:321 'r056' (temp 4-component vector of float)
|
|
0:321 roundEven (global 4-component vector of float)
|
|
0:321 'inF0' (in 4-component vector of float)
|
|
0:322 Sequence
|
|
0:322 move second child to first child (temp 4-component vector of float)
|
|
0:322 'r057' (temp 4-component vector of float)
|
|
0:322 inverse sqrt (global 4-component vector of float)
|
|
0:322 'inF0' (in 4-component vector of float)
|
|
0:323 Sequence
|
|
0:323 move second child to first child (temp 4-component vector of float)
|
|
0:323 'r058' (temp 4-component vector of float)
|
|
0:323 clamp (temp 4-component vector of float)
|
|
0:323 'inF0' (in 4-component vector of float)
|
|
0:323 Constant:
|
|
0:323 0.000000
|
|
0:323 Constant:
|
|
0:323 1.000000
|
|
0:324 Sequence
|
|
0:324 move second child to first child (temp 4-component vector of float)
|
|
0:324 'r059' (temp 4-component vector of float)
|
|
0:324 Sign (global 4-component vector of float)
|
|
0:324 'inF0' (in 4-component vector of float)
|
|
0:325 Sequence
|
|
0:325 move second child to first child (temp 4-component vector of float)
|
|
0:325 'r060' (temp 4-component vector of float)
|
|
0:325 sine (global 4-component vector of float)
|
|
0:325 'inF0' (in 4-component vector of float)
|
|
0:326 Sequence
|
|
0:326 move second child to first child (temp 4-component vector of float)
|
|
0:326 'inF1' (in 4-component vector of float)
|
|
0:326 sine (temp 4-component vector of float)
|
|
0:326 'inF0' (in 4-component vector of float)
|
|
0:326 move second child to first child (temp 4-component vector of float)
|
|
0:326 'inF2' (in 4-component vector of float)
|
|
0:326 cosine (temp 4-component vector of float)
|
|
0:326 'inF0' (in 4-component vector of float)
|
|
0:327 Sequence
|
|
0:327 move second child to first child (temp 4-component vector of float)
|
|
0:327 'r061' (temp 4-component vector of float)
|
|
0:327 hyp. sine (global 4-component vector of float)
|
|
0:327 'inF0' (in 4-component vector of float)
|
|
0:328 Sequence
|
|
0:328 move second child to first child (temp 4-component vector of float)
|
|
0:328 'r062' (temp 4-component vector of float)
|
|
0:328 smoothstep (global 4-component vector of float)
|
|
0:328 'inF0' (in 4-component vector of float)
|
|
0:328 'inF1' (in 4-component vector of float)
|
|
0:328 'inF2' (in 4-component vector of float)
|
|
0:329 Sequence
|
|
0:329 move second child to first child (temp 4-component vector of float)
|
|
0:329 'r063' (temp 4-component vector of float)
|
|
0:329 sqrt (global 4-component vector of float)
|
|
0:329 'inF0' (in 4-component vector of float)
|
|
0:330 Sequence
|
|
0:330 move second child to first child (temp 4-component vector of float)
|
|
0:330 'r064' (temp 4-component vector of float)
|
|
0:330 step (global 4-component vector of float)
|
|
0:330 'inF0' (in 4-component vector of float)
|
|
0:330 'inF1' (in 4-component vector of float)
|
|
0:331 Sequence
|
|
0:331 move second child to first child (temp 4-component vector of float)
|
|
0:331 'r065' (temp 4-component vector of float)
|
|
0:331 tangent (global 4-component vector of float)
|
|
0:331 'inF0' (in 4-component vector of float)
|
|
0:332 Sequence
|
|
0:332 move second child to first child (temp 4-component vector of float)
|
|
0:332 'r066' (temp 4-component vector of float)
|
|
0:332 hyp. tangent (global 4-component vector of float)
|
|
0:332 'inF0' (in 4-component vector of float)
|
|
0:334 Sequence
|
|
0:334 move second child to first child (temp 4-component vector of float)
|
|
0:334 'r067' (temp 4-component vector of float)
|
|
0:334 trunc (global 4-component vector of float)
|
|
0:334 'inF0' (in 4-component vector of float)
|
|
0:337 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:? 3.000000
|
|
0:? 4.000000
|
|
0:401 Function Definition: PixelShaderFunction2x2(mf22;mf22;mf22; (temp 2X2 matrix of float)
|
|
0:401 Function Parameters:
|
|
0:401 'inF0' (in 2X2 matrix of float)
|
|
0:401 'inF1' (in 2X2 matrix of float)
|
|
0:401 'inF2' (in 2X2 matrix of float)
|
|
0:? Sequence
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp bool)
|
|
0:403 'r000' (temp bool)
|
|
0:403 all (global bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r001' (temp 2X2 matrix of float)
|
|
0:403 Absolute value (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 arc cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp bool)
|
|
0:403 'r003' (temp bool)
|
|
0:403 any (global bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r004' (temp 2X2 matrix of float)
|
|
0:403 arc sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r005' (temp 2X2 matrix of float)
|
|
0:403 arc tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r006' (temp 2X2 matrix of float)
|
|
0:403 arc tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r007' (temp 2X2 matrix of float)
|
|
0:403 Ceiling (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Test condition and select (temp void)
|
|
0:403 Condition
|
|
0:403 any (temp bool)
|
|
0:403 Compare Less Than (temp 2X2 matrix of bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 true case
|
|
0:403 Branch: Kill
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r008' (temp 2X2 matrix of float)
|
|
0:403 clamp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r009' (temp 2X2 matrix of float)
|
|
0:403 cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r010' (temp 2X2 matrix of float)
|
|
0:403 hyp. cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r011' (temp 2X2 matrix of float)
|
|
0:403 dPdx (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r012' (temp 2X2 matrix of float)
|
|
0:403 dPdxCoarse (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r013' (temp 2X2 matrix of float)
|
|
0:403 dPdxFine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r014' (temp 2X2 matrix of float)
|
|
0:403 dPdy (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r015' (temp 2X2 matrix of float)
|
|
0:403 dPdyCoarse (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r016' (temp 2X2 matrix of float)
|
|
0:403 dPdyFine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r017' (temp 2X2 matrix of float)
|
|
0:403 degrees (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp float)
|
|
0:403 'r018' (temp float)
|
|
0:403 determinant (global float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r019' (temp 2X2 matrix of float)
|
|
0:403 exp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'R020' (temp 2X2 matrix of float)
|
|
0:403 exp2 (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r021' (temp 2X2 matrix of float)
|
|
0:403 Floor (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r022' (temp 2X2 matrix of float)
|
|
0:403 mod (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r023' (temp 2X2 matrix of float)
|
|
0:403 Fraction (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r024' (temp 2X2 matrix of float)
|
|
0:403 frexp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r025' (temp 2X2 matrix of float)
|
|
0:403 fwidth (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r026' (temp 2X2 matrix of float)
|
|
0:403 ldexp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r026a' (temp 2X2 matrix of float)
|
|
0:403 mix (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r027' (temp 2X2 matrix of float)
|
|
0:403 log (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r028' (temp 2X2 matrix of float)
|
|
0:403 matrix-scale (temp 2X2 matrix of float)
|
|
0:403 log2 (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.301030
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r029' (temp 2X2 matrix of float)
|
|
0:403 log2 (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r030' (temp 2X2 matrix of float)
|
|
0:403 max (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r031' (temp 2X2 matrix of float)
|
|
0:403 min (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r032' (temp 2X2 matrix of float)
|
|
0:403 pow (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r033' (temp 2X2 matrix of float)
|
|
0:403 radians (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r034' (temp 2X2 matrix of float)
|
|
0:403 roundEven (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r035' (temp 2X2 matrix of float)
|
|
0:403 inverse sqrt (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r036' (temp 2X2 matrix of float)
|
|
0:403 clamp (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.000000
|
|
0:403 Constant:
|
|
0:403 1.000000
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r037' (temp 2X2 matrix of float)
|
|
0:403 Sign (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r038' (temp 2X2 matrix of float)
|
|
0:403 sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 sine (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 cosine (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r039' (temp 2X2 matrix of float)
|
|
0:403 hyp. sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r049' (temp 2X2 matrix of float)
|
|
0:403 smoothstep (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r041' (temp 2X2 matrix of float)
|
|
0:403 sqrt (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r042' (temp 2X2 matrix of float)
|
|
0:403 step (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r043' (temp 2X2 matrix of float)
|
|
0:403 tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r044' (temp 2X2 matrix of float)
|
|
0:403 hyp. tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 transpose (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r046' (temp 2X2 matrix of float)
|
|
0:403 trunc (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:406 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:410 Function Definition: PixelShaderFunction3x3(mf33;mf33;mf33; (temp 3X3 matrix of float)
|
|
0:410 Function Parameters:
|
|
0:410 'inF0' (in 3X3 matrix of float)
|
|
0:410 'inF1' (in 3X3 matrix of float)
|
|
0:410 'inF2' (in 3X3 matrix of float)
|
|
0:? Sequence
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp bool)
|
|
0:412 'r000' (temp bool)
|
|
0:412 all (global bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r001' (temp 3X3 matrix of float)
|
|
0:412 Absolute value (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 arc cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp bool)
|
|
0:412 'r003' (temp bool)
|
|
0:412 any (global bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r004' (temp 3X3 matrix of float)
|
|
0:412 arc sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r005' (temp 3X3 matrix of float)
|
|
0:412 arc tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r006' (temp 3X3 matrix of float)
|
|
0:412 arc tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r007' (temp 3X3 matrix of float)
|
|
0:412 Ceiling (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Test condition and select (temp void)
|
|
0:412 Condition
|
|
0:412 any (temp bool)
|
|
0:412 Compare Less Than (temp 3X3 matrix of bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 true case
|
|
0:412 Branch: Kill
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r008' (temp 3X3 matrix of float)
|
|
0:412 clamp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r009' (temp 3X3 matrix of float)
|
|
0:412 cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r010' (temp 3X3 matrix of float)
|
|
0:412 hyp. cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r011' (temp 3X3 matrix of float)
|
|
0:412 dPdx (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r012' (temp 3X3 matrix of float)
|
|
0:412 dPdxCoarse (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r013' (temp 3X3 matrix of float)
|
|
0:412 dPdxFine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r014' (temp 3X3 matrix of float)
|
|
0:412 dPdy (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r015' (temp 3X3 matrix of float)
|
|
0:412 dPdyCoarse (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r016' (temp 3X3 matrix of float)
|
|
0:412 dPdyFine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r017' (temp 3X3 matrix of float)
|
|
0:412 degrees (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp float)
|
|
0:412 'r018' (temp float)
|
|
0:412 determinant (global float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r019' (temp 3X3 matrix of float)
|
|
0:412 exp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'R020' (temp 3X3 matrix of float)
|
|
0:412 exp2 (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r021' (temp 3X3 matrix of float)
|
|
0:412 Floor (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r022' (temp 3X3 matrix of float)
|
|
0:412 mod (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r023' (temp 3X3 matrix of float)
|
|
0:412 Fraction (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r024' (temp 3X3 matrix of float)
|
|
0:412 frexp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r025' (temp 3X3 matrix of float)
|
|
0:412 fwidth (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r026' (temp 3X3 matrix of float)
|
|
0:412 ldexp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r026a' (temp 3X3 matrix of float)
|
|
0:412 mix (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r027' (temp 3X3 matrix of float)
|
|
0:412 log (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r028' (temp 3X3 matrix of float)
|
|
0:412 matrix-scale (temp 3X3 matrix of float)
|
|
0:412 log2 (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.301030
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r029' (temp 3X3 matrix of float)
|
|
0:412 log2 (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r030' (temp 3X3 matrix of float)
|
|
0:412 max (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r031' (temp 3X3 matrix of float)
|
|
0:412 min (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r032' (temp 3X3 matrix of float)
|
|
0:412 pow (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r033' (temp 3X3 matrix of float)
|
|
0:412 radians (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r034' (temp 3X3 matrix of float)
|
|
0:412 roundEven (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r035' (temp 3X3 matrix of float)
|
|
0:412 inverse sqrt (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r036' (temp 3X3 matrix of float)
|
|
0:412 clamp (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.000000
|
|
0:412 Constant:
|
|
0:412 1.000000
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r037' (temp 3X3 matrix of float)
|
|
0:412 Sign (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r038' (temp 3X3 matrix of float)
|
|
0:412 sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 sine (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 cosine (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r039' (temp 3X3 matrix of float)
|
|
0:412 hyp. sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r049' (temp 3X3 matrix of float)
|
|
0:412 smoothstep (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r041' (temp 3X3 matrix of float)
|
|
0:412 sqrt (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r042' (temp 3X3 matrix of float)
|
|
0:412 step (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r043' (temp 3X3 matrix of float)
|
|
0:412 tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r044' (temp 3X3 matrix of float)
|
|
0:412 hyp. tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 transpose (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r046' (temp 3X3 matrix of float)
|
|
0:412 trunc (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:415 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:419 Function Definition: PixelShaderFunction4x4(mf44;mf44;mf44; (temp 4X4 matrix of float)
|
|
0:419 Function Parameters:
|
|
0:419 'inF0' (in 4X4 matrix of float)
|
|
0:419 'inF1' (in 4X4 matrix of float)
|
|
0:419 'inF2' (in 4X4 matrix of float)
|
|
0:? Sequence
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp bool)
|
|
0:421 'r000' (temp bool)
|
|
0:421 all (global bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r001' (temp 4X4 matrix of float)
|
|
0:421 Absolute value (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 arc cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp bool)
|
|
0:421 'r003' (temp bool)
|
|
0:421 any (global bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r004' (temp 4X4 matrix of float)
|
|
0:421 arc sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r005' (temp 4X4 matrix of float)
|
|
0:421 arc tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r006' (temp 4X4 matrix of float)
|
|
0:421 arc tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r007' (temp 4X4 matrix of float)
|
|
0:421 Ceiling (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Test condition and select (temp void)
|
|
0:421 Condition
|
|
0:421 any (temp bool)
|
|
0:421 Compare Less Than (temp 4X4 matrix of bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 true case
|
|
0:421 Branch: Kill
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r008' (temp 4X4 matrix of float)
|
|
0:421 clamp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r009' (temp 4X4 matrix of float)
|
|
0:421 cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r010' (temp 4X4 matrix of float)
|
|
0:421 hyp. cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r011' (temp 4X4 matrix of float)
|
|
0:421 dPdx (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r012' (temp 4X4 matrix of float)
|
|
0:421 dPdxCoarse (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r013' (temp 4X4 matrix of float)
|
|
0:421 dPdxFine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r014' (temp 4X4 matrix of float)
|
|
0:421 dPdy (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r015' (temp 4X4 matrix of float)
|
|
0:421 dPdyCoarse (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r016' (temp 4X4 matrix of float)
|
|
0:421 dPdyFine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r017' (temp 4X4 matrix of float)
|
|
0:421 degrees (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp float)
|
|
0:421 'r018' (temp float)
|
|
0:421 determinant (global float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r019' (temp 4X4 matrix of float)
|
|
0:421 exp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'R020' (temp 4X4 matrix of float)
|
|
0:421 exp2 (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r021' (temp 4X4 matrix of float)
|
|
0:421 Floor (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r022' (temp 4X4 matrix of float)
|
|
0:421 mod (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r023' (temp 4X4 matrix of float)
|
|
0:421 Fraction (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r024' (temp 4X4 matrix of float)
|
|
0:421 frexp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r025' (temp 4X4 matrix of float)
|
|
0:421 fwidth (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r026' (temp 4X4 matrix of float)
|
|
0:421 ldexp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r026a' (temp 4X4 matrix of float)
|
|
0:421 mix (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r027' (temp 4X4 matrix of float)
|
|
0:421 log (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r028' (temp 4X4 matrix of float)
|
|
0:421 matrix-scale (temp 4X4 matrix of float)
|
|
0:421 log2 (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.301030
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r029' (temp 4X4 matrix of float)
|
|
0:421 log2 (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r030' (temp 4X4 matrix of float)
|
|
0:421 max (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r031' (temp 4X4 matrix of float)
|
|
0:421 min (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r032' (temp 4X4 matrix of float)
|
|
0:421 pow (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r033' (temp 4X4 matrix of float)
|
|
0:421 radians (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r034' (temp 4X4 matrix of float)
|
|
0:421 roundEven (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r035' (temp 4X4 matrix of float)
|
|
0:421 inverse sqrt (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r036' (temp 4X4 matrix of float)
|
|
0:421 clamp (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.000000
|
|
0:421 Constant:
|
|
0:421 1.000000
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r037' (temp 4X4 matrix of float)
|
|
0:421 Sign (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r038' (temp 4X4 matrix of float)
|
|
0:421 sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 sine (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 cosine (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r039' (temp 4X4 matrix of float)
|
|
0:421 hyp. sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r049' (temp 4X4 matrix of float)
|
|
0:421 smoothstep (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r041' (temp 4X4 matrix of float)
|
|
0:421 sqrt (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r042' (temp 4X4 matrix of float)
|
|
0:421 step (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r043' (temp 4X4 matrix of float)
|
|
0:421 tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r044' (temp 4X4 matrix of float)
|
|
0:421 hyp. tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 transpose (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r046' (temp 4X4 matrix of float)
|
|
0:421 trunc (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:424 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:442 Function Definition: TestGenMul2(f1;f1;vf2;vf2;mf22;mf22; (temp void)
|
|
0:442 Function Parameters:
|
|
0:442 'inF0' (in float)
|
|
0:442 'inF1' (in float)
|
|
0:442 'inFV0' (in 2-component vector of float)
|
|
0:442 'inFV1' (in 2-component vector of float)
|
|
0:442 'inFM0' (in 2X2 matrix of float)
|
|
0:442 'inFM1' (in 2X2 matrix of float)
|
|
0:? Sequence
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp float)
|
|
0:443 'r0' (temp float)
|
|
0:443 component-wise multiply (temp float)
|
|
0:443 'inF1' (in float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r1' (temp 2-component vector of float)
|
|
0:443 vector-scale (temp 2-component vector of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r2' (temp 2-component vector of float)
|
|
0:443 vector-scale (temp 2-component vector of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp float)
|
|
0:443 'r3' (temp float)
|
|
0:443 dot-product (global float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inFV1' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r4' (temp 2-component vector of float)
|
|
0:443 vector-times-matrix (temp 2-component vector of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r5' (temp 2-component vector of float)
|
|
0:443 matrix-times-vector (temp 2-component vector of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r6' (temp 2X2 matrix of float)
|
|
0:443 matrix-scale (temp 2X2 matrix of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r7' (temp 2X2 matrix of float)
|
|
0:443 matrix-scale (temp 2X2 matrix of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r8' (temp 2X2 matrix of float)
|
|
0:443 matrix-multiply (temp 2X2 matrix of float)
|
|
0:443 'inFM1' (in 2X2 matrix of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:449 Function Definition: TestGenMul3(f1;f1;vf3;vf3;mf33;mf33; (temp void)
|
|
0:449 Function Parameters:
|
|
0:449 'inF0' (in float)
|
|
0:449 'inF1' (in float)
|
|
0:449 'inFV0' (in 3-component vector of float)
|
|
0:449 'inFV1' (in 3-component vector of float)
|
|
0:449 'inFM0' (in 3X3 matrix of float)
|
|
0:449 'inFM1' (in 3X3 matrix of float)
|
|
0:? Sequence
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp float)
|
|
0:450 'r0' (temp float)
|
|
0:450 component-wise multiply (temp float)
|
|
0:450 'inF1' (in float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r1' (temp 3-component vector of float)
|
|
0:450 vector-scale (temp 3-component vector of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r2' (temp 3-component vector of float)
|
|
0:450 vector-scale (temp 3-component vector of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp float)
|
|
0:450 'r3' (temp float)
|
|
0:450 dot-product (global float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inFV1' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r4' (temp 3-component vector of float)
|
|
0:450 vector-times-matrix (temp 3-component vector of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r5' (temp 3-component vector of float)
|
|
0:450 matrix-times-vector (temp 3-component vector of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r6' (temp 3X3 matrix of float)
|
|
0:450 matrix-scale (temp 3X3 matrix of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r7' (temp 3X3 matrix of float)
|
|
0:450 matrix-scale (temp 3X3 matrix of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r8' (temp 3X3 matrix of float)
|
|
0:450 matrix-multiply (temp 3X3 matrix of float)
|
|
0:450 'inFM1' (in 3X3 matrix of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:456 Function Definition: TestGenMul4(f1;f1;vf4;vf4;mf44;mf44; (temp void)
|
|
0:456 Function Parameters:
|
|
0:456 'inF0' (in float)
|
|
0:456 'inF1' (in float)
|
|
0:456 'inFV0' (in 4-component vector of float)
|
|
0:456 'inFV1' (in 4-component vector of float)
|
|
0:456 'inFM0' (in 4X4 matrix of float)
|
|
0:456 'inFM1' (in 4X4 matrix of float)
|
|
0:? Sequence
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp float)
|
|
0:457 'r0' (temp float)
|
|
0:457 component-wise multiply (temp float)
|
|
0:457 'inF1' (in float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r1' (temp 4-component vector of float)
|
|
0:457 vector-scale (temp 4-component vector of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r2' (temp 4-component vector of float)
|
|
0:457 vector-scale (temp 4-component vector of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp float)
|
|
0:457 'r3' (temp float)
|
|
0:457 dot-product (global float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inFV1' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r4' (temp 4-component vector of float)
|
|
0:457 vector-times-matrix (temp 4-component vector of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r5' (temp 4-component vector of float)
|
|
0:457 matrix-times-vector (temp 4-component vector of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r6' (temp 4X4 matrix of float)
|
|
0:457 matrix-scale (temp 4X4 matrix of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r7' (temp 4X4 matrix of float)
|
|
0:457 matrix-scale (temp 4X4 matrix of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r8' (temp 4X4 matrix of float)
|
|
0:457 matrix-multiply (temp 4X4 matrix of float)
|
|
0:457 'inFM1' (in 4X4 matrix of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:466 Function Definition: TestGenMulNxM(f1;f1;vf2;vf3;mf23;mf32;mf33;mf34;mf24; (temp void)
|
|
0:466 Function Parameters:
|
|
0:466 'inF0' (in float)
|
|
0:466 'inF1' (in float)
|
|
0:466 'inFV2' (in 2-component vector of float)
|
|
0:466 'inFV3' (in 3-component vector of float)
|
|
0:466 'inFM2x3' (in 2X3 matrix of float)
|
|
0:466 'inFM3x2' (in 3X2 matrix of float)
|
|
0:466 'inFM3x3' (in 3X3 matrix of float)
|
|
0:466 'inFM3x4' (in 3X4 matrix of float)
|
|
0:466 'inFM2x4' (in 2X4 matrix of float)
|
|
0:? Sequence
|
|
0:467 Sequence
|
|
0:467 move second child to first child (temp float)
|
|
0:467 'r00' (temp float)
|
|
0:467 component-wise multiply (temp float)
|
|
0:467 'inF1' (in float)
|
|
0:467 'inF0' (in float)
|
|
0:468 Sequence
|
|
0:468 move second child to first child (temp 2-component vector of float)
|
|
0:468 'r01' (temp 2-component vector of float)
|
|
0:468 vector-scale (temp 2-component vector of float)
|
|
0:468 'inF0' (in float)
|
|
0:468 'inFV2' (in 2-component vector of float)
|
|
0:469 Sequence
|
|
0:469 move second child to first child (temp 3-component vector of float)
|
|
0:469 'r02' (temp 3-component vector of float)
|
|
0:469 vector-scale (temp 3-component vector of float)
|
|
0:469 'inF0' (in float)
|
|
0:469 'inFV3' (in 3-component vector of float)
|
|
0:470 Sequence
|
|
0:470 move second child to first child (temp 2-component vector of float)
|
|
0:470 'r03' (temp 2-component vector of float)
|
|
0:470 vector-scale (temp 2-component vector of float)
|
|
0:470 'inFV2' (in 2-component vector of float)
|
|
0:470 'inF0' (in float)
|
|
0:471 Sequence
|
|
0:471 move second child to first child (temp 3-component vector of float)
|
|
0:471 'r04' (temp 3-component vector of float)
|
|
0:471 vector-scale (temp 3-component vector of float)
|
|
0:471 'inFV3' (in 3-component vector of float)
|
|
0:471 'inF0' (in float)
|
|
0:472 Sequence
|
|
0:472 move second child to first child (temp float)
|
|
0:472 'r05' (temp float)
|
|
0:472 dot-product (global float)
|
|
0:472 'inFV2' (in 2-component vector of float)
|
|
0:472 'inFV2' (in 2-component vector of float)
|
|
0:473 Sequence
|
|
0:473 move second child to first child (temp float)
|
|
0:473 'r06' (temp float)
|
|
0:473 dot-product (global float)
|
|
0:473 'inFV3' (in 3-component vector of float)
|
|
0:473 'inFV3' (in 3-component vector of float)
|
|
0:474 Sequence
|
|
0:474 move second child to first child (temp 3-component vector of float)
|
|
0:474 'r07' (temp 3-component vector of float)
|
|
0:474 matrix-times-vector (temp 3-component vector of float)
|
|
0:474 'inFM2x3' (in 2X3 matrix of float)
|
|
0:474 'inFV2' (in 2-component vector of float)
|
|
0:475 Sequence
|
|
0:475 move second child to first child (temp 2-component vector of float)
|
|
0:475 'r08' (temp 2-component vector of float)
|
|
0:475 matrix-times-vector (temp 2-component vector of float)
|
|
0:475 'inFM3x2' (in 3X2 matrix of float)
|
|
0:475 'inFV3' (in 3-component vector of float)
|
|
0:476 Sequence
|
|
0:476 move second child to first child (temp 2-component vector of float)
|
|
0:476 'r09' (temp 2-component vector of float)
|
|
0:476 vector-times-matrix (temp 2-component vector of float)
|
|
0:476 'inFV3' (in 3-component vector of float)
|
|
0:476 'inFM2x3' (in 2X3 matrix of float)
|
|
0:477 Sequence
|
|
0:477 move second child to first child (temp 3-component vector of float)
|
|
0:477 'r10' (temp 3-component vector of float)
|
|
0:477 vector-times-matrix (temp 3-component vector of float)
|
|
0:477 'inFV2' (in 2-component vector of float)
|
|
0:477 'inFM3x2' (in 3X2 matrix of float)
|
|
0:478 Sequence
|
|
0:478 move second child to first child (temp 2X3 matrix of float)
|
|
0:478 'r11' (temp 2X3 matrix of float)
|
|
0:478 matrix-scale (temp 2X3 matrix of float)
|
|
0:478 'inF0' (in float)
|
|
0:478 'inFM2x3' (in 2X3 matrix of float)
|
|
0:479 Sequence
|
|
0:479 move second child to first child (temp 3X2 matrix of float)
|
|
0:479 'r12' (temp 3X2 matrix of float)
|
|
0:479 matrix-scale (temp 3X2 matrix of float)
|
|
0:479 'inF0' (in float)
|
|
0:479 'inFM3x2' (in 3X2 matrix of float)
|
|
0:480 Sequence
|
|
0:480 move second child to first child (temp 2X2 matrix of float)
|
|
0:480 'r13' (temp 2X2 matrix of float)
|
|
0:480 matrix-multiply (temp 2X2 matrix of float)
|
|
0:480 'inFM3x2' (in 3X2 matrix of float)
|
|
0:480 'inFM2x3' (in 2X3 matrix of float)
|
|
0:481 Sequence
|
|
0:481 move second child to first child (temp 2X3 matrix of float)
|
|
0:481 'r14' (temp 2X3 matrix of float)
|
|
0:481 matrix-multiply (temp 2X3 matrix of float)
|
|
0:481 'inFM3x3' (in 3X3 matrix of float)
|
|
0:481 'inFM2x3' (in 2X3 matrix of float)
|
|
0:482 Sequence
|
|
0:482 move second child to first child (temp 2X4 matrix of float)
|
|
0:482 'r15' (temp 2X4 matrix of float)
|
|
0:482 matrix-multiply (temp 2X4 matrix of float)
|
|
0:482 'inFM3x4' (in 3X4 matrix of float)
|
|
0:482 'inFM2x3' (in 2X3 matrix of float)
|
|
0:483 Sequence
|
|
0:483 move second child to first child (temp 3X4 matrix of float)
|
|
0:483 'r16' (temp 3X4 matrix of float)
|
|
0:483 matrix-multiply (temp 3X4 matrix of float)
|
|
0:483 'inFM2x4' (in 2X4 matrix of float)
|
|
0:483 'inFM3x2' (in 3X2 matrix of float)
|
|
0:489 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
|
0:489 Function Parameters:
|
|
0:? Sequence
|
|
0:491 move second child to first child (temp 4-component vector of float)
|
|
0:491 color: direct index for structure (temp 4-component vector of float)
|
|
0:491 'ps_output' (temp structure{temp 4-component vector of float color})
|
|
0:491 Constant:
|
|
0:491 0 (const int)
|
|
0:491 Constant:
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:? Sequence
|
|
0:? Sequence
|
|
0:492 move second child to first child (temp 4-component vector of float)
|
|
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
|
0:492 color: direct index for structure (temp 4-component vector of float)
|
|
0:492 'ps_output' (temp structure{temp 4-component vector of float color})
|
|
0:492 Constant:
|
|
0:492 0 (const int)
|
|
0:492 Branch: Return
|
|
0:? Linker Objects
|
|
0:? 'gs_ua' (global uint)
|
|
0:? 'gs_ub' (global uint)
|
|
0:? 'gs_uc' (global uint)
|
|
0:? 'gs_ua2' (global 2-component vector of uint)
|
|
0:? 'gs_ub2' (global 2-component vector of uint)
|
|
0:? 'gs_uc2' (global 2-component vector of uint)
|
|
0:? 'gs_ua3' (global 3-component vector of uint)
|
|
0:? 'gs_ub3' (global 3-component vector of uint)
|
|
0:? 'gs_uc3' (global 3-component vector of uint)
|
|
0:? 'gs_ua4' (global 4-component vector of uint)
|
|
0:? 'gs_ub4' (global 4-component vector of uint)
|
|
0:? 'gs_uc4' (global 4-component vector of uint)
|
|
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:17 Function Definition: PixelShaderFunctionS(f1;f1;f1;u1;u1; (temp float)
|
|
0:17 Function Parameters:
|
|
0:17 'inF0' (in float)
|
|
0:17 'inF1' (in float)
|
|
0:17 'inF2' (in float)
|
|
0:17 'inU0' (in uint)
|
|
0:17 'inU1' (in uint)
|
|
0:? Sequence
|
|
0:20 Sequence
|
|
0:20 move second child to first child (temp bool)
|
|
0:20 'r000' (temp bool)
|
|
0:20 all (global bool)
|
|
0:20 'inF0' (in float)
|
|
0:21 Sequence
|
|
0:21 move second child to first child (temp float)
|
|
0:21 'r001' (temp float)
|
|
0:21 Absolute value (global float)
|
|
0:21 'inF0' (in float)
|
|
0:22 Sequence
|
|
0:22 move second child to first child (temp float)
|
|
0:22 'r002' (temp float)
|
|
0:22 arc cosine (global float)
|
|
0:22 'inF0' (in float)
|
|
0:23 Sequence
|
|
0:23 move second child to first child (temp bool)
|
|
0:23 'r003' (temp bool)
|
|
0:23 any (global bool)
|
|
0:23 'inF0' (in float)
|
|
0:24 Sequence
|
|
0:24 move second child to first child (temp float)
|
|
0:24 'r004' (temp float)
|
|
0:24 arc sine (global float)
|
|
0:24 'inF0' (in float)
|
|
0:25 Sequence
|
|
0:25 move second child to first child (temp int)
|
|
0:25 'r005' (temp int)
|
|
0:25 floatBitsToInt (global int)
|
|
0:25 'inF0' (in float)
|
|
0:26 Sequence
|
|
0:26 move second child to first child (temp uint)
|
|
0:26 'r006' (temp uint)
|
|
0:26 floatBitsToUint (global uint)
|
|
0:26 'inF0' (in float)
|
|
0:27 Sequence
|
|
0:27 move second child to first child (temp float)
|
|
0:27 'r007' (temp float)
|
|
0:27 intBitsToFloat (global float)
|
|
0:27 'inU0' (in uint)
|
|
0:29 Sequence
|
|
0:29 move second child to first child (temp float)
|
|
0:29 'r009' (temp float)
|
|
0:29 arc tangent (global float)
|
|
0:29 'inF0' (in float)
|
|
0:30 Sequence
|
|
0:30 move second child to first child (temp float)
|
|
0:30 'r010' (temp float)
|
|
0:30 arc tangent (global float)
|
|
0:30 'inF0' (in float)
|
|
0:30 'inF1' (in float)
|
|
0:31 Sequence
|
|
0:31 move second child to first child (temp float)
|
|
0:31 'r011' (temp float)
|
|
0:31 Ceiling (global float)
|
|
0:31 'inF0' (in float)
|
|
0:32 Sequence
|
|
0:32 move second child to first child (temp float)
|
|
0:32 'r012' (temp float)
|
|
0:32 clamp (global float)
|
|
0:32 'inF0' (in float)
|
|
0:32 'inF1' (in float)
|
|
0:32 'inF2' (in float)
|
|
0:33 Test condition and select (temp void)
|
|
0:33 Condition
|
|
0:33 Compare Less Than (temp bool)
|
|
0:33 'inF0' (in float)
|
|
0:33 Constant:
|
|
0:33 0.000000
|
|
0:33 true case
|
|
0:33 Branch: Kill
|
|
0:34 Sequence
|
|
0:34 move second child to first child (temp float)
|
|
0:34 'r014' (temp float)
|
|
0:34 cosine (global float)
|
|
0:34 'inF0' (in float)
|
|
0:35 Sequence
|
|
0:35 move second child to first child (temp float)
|
|
0:35 'r015' (temp float)
|
|
0:35 hyp. cosine (global float)
|
|
0:35 'inF0' (in float)
|
|
0:36 Sequence
|
|
0:36 move second child to first child (temp uint)
|
|
0:36 'r016' (temp uint)
|
|
0:36 bitCount (global uint)
|
|
0:36 Constant:
|
|
0:36 7 (const uint)
|
|
0:37 Sequence
|
|
0:37 move second child to first child (temp float)
|
|
0:37 'r017' (temp float)
|
|
0:37 dPdx (global float)
|
|
0:37 'inF0' (in float)
|
|
0:38 Sequence
|
|
0:38 move second child to first child (temp float)
|
|
0:38 'r018' (temp float)
|
|
0:38 dPdxCoarse (global float)
|
|
0:38 'inF0' (in float)
|
|
0:39 Sequence
|
|
0:39 move second child to first child (temp float)
|
|
0:39 'r019' (temp float)
|
|
0:39 dPdxFine (global float)
|
|
0:39 'inF0' (in float)
|
|
0:40 Sequence
|
|
0:40 move second child to first child (temp float)
|
|
0:40 'r020' (temp float)
|
|
0:40 dPdy (global float)
|
|
0:40 'inF0' (in float)
|
|
0:41 Sequence
|
|
0:41 move second child to first child (temp float)
|
|
0:41 'r021' (temp float)
|
|
0:41 dPdyCoarse (global float)
|
|
0:41 'inF0' (in float)
|
|
0:42 Sequence
|
|
0:42 move second child to first child (temp float)
|
|
0:42 'r022' (temp float)
|
|
0:42 dPdyFine (global float)
|
|
0:42 'inF0' (in float)
|
|
0:43 Sequence
|
|
0:43 move second child to first child (temp float)
|
|
0:43 'r023' (temp float)
|
|
0:43 degrees (global float)
|
|
0:43 'inF0' (in float)
|
|
0:47 Sequence
|
|
0:47 move second child to first child (temp float)
|
|
0:47 'r027' (temp float)
|
|
0:47 exp (global float)
|
|
0:47 'inF0' (in float)
|
|
0:48 Sequence
|
|
0:48 move second child to first child (temp float)
|
|
0:48 'r028' (temp float)
|
|
0:48 exp2 (global float)
|
|
0:48 'inF0' (in float)
|
|
0:49 Sequence
|
|
0:49 move second child to first child (temp uint)
|
|
0:49 'r029' (temp uint)
|
|
0:49 Convert int to uint (temp uint)
|
|
0:49 findMSB (global int)
|
|
0:49 Constant:
|
|
0:49 7 (const int)
|
|
0:50 Sequence
|
|
0:50 move second child to first child (temp uint)
|
|
0:50 'r030' (temp uint)
|
|
0:50 Convert int to uint (temp uint)
|
|
0:50 findLSB (global int)
|
|
0:50 Constant:
|
|
0:50 7 (const int)
|
|
0:51 Sequence
|
|
0:51 move second child to first child (temp float)
|
|
0:51 'r031' (temp float)
|
|
0:51 Floor (global float)
|
|
0:51 'inF0' (in float)
|
|
0:53 Sequence
|
|
0:53 move second child to first child (temp float)
|
|
0:53 'r033' (temp float)
|
|
0:53 mod (global float)
|
|
0:53 'inF0' (in float)
|
|
0:53 'inF1' (in float)
|
|
0:54 Sequence
|
|
0:54 move second child to first child (temp float)
|
|
0:54 'r034' (temp float)
|
|
0:54 Fraction (global float)
|
|
0:54 'inF0' (in float)
|
|
0:55 Sequence
|
|
0:55 move second child to first child (temp float)
|
|
0:55 'r035' (temp float)
|
|
0:55 frexp (global float)
|
|
0:55 'inF0' (in float)
|
|
0:55 'inF1' (in float)
|
|
0:56 Sequence
|
|
0:56 move second child to first child (temp float)
|
|
0:56 'r036' (temp float)
|
|
0:56 fwidth (global float)
|
|
0:56 'inF0' (in float)
|
|
0:57 Sequence
|
|
0:57 move second child to first child (temp bool)
|
|
0:57 'r037' (temp bool)
|
|
0:57 isinf (global bool)
|
|
0:57 'inF0' (in float)
|
|
0:58 Sequence
|
|
0:58 move second child to first child (temp bool)
|
|
0:58 'r038' (temp bool)
|
|
0:58 isnan (global bool)
|
|
0:58 'inF0' (in float)
|
|
0:59 Sequence
|
|
0:59 move second child to first child (temp float)
|
|
0:59 'r039' (temp float)
|
|
0:59 ldexp (global float)
|
|
0:59 'inF0' (in float)
|
|
0:59 'inF1' (in float)
|
|
0:60 Sequence
|
|
0:60 move second child to first child (temp float)
|
|
0:60 'r039a' (temp float)
|
|
0:60 mix (global float)
|
|
0:60 'inF0' (in float)
|
|
0:60 'inF1' (in float)
|
|
0:60 'inF2' (in float)
|
|
0:61 Sequence
|
|
0:61 move second child to first child (temp float)
|
|
0:61 'r040' (temp float)
|
|
0:61 log (global float)
|
|
0:61 'inF0' (in float)
|
|
0:62 Sequence
|
|
0:62 move second child to first child (temp float)
|
|
0:62 'r041' (temp float)
|
|
0:62 component-wise multiply (temp float)
|
|
0:62 log2 (temp float)
|
|
0:62 'inF0' (in float)
|
|
0:62 Constant:
|
|
0:62 0.301030
|
|
0:63 Sequence
|
|
0:63 move second child to first child (temp float)
|
|
0:63 'r042' (temp float)
|
|
0:63 log2 (global float)
|
|
0:63 'inF0' (in float)
|
|
0:64 Sequence
|
|
0:64 move second child to first child (temp float)
|
|
0:64 'r043' (temp float)
|
|
0:64 max (global float)
|
|
0:64 'inF0' (in float)
|
|
0:64 'inF1' (in float)
|
|
0:65 Sequence
|
|
0:65 move second child to first child (temp float)
|
|
0:65 'r044' (temp float)
|
|
0:65 min (global float)
|
|
0:65 'inF0' (in float)
|
|
0:65 'inF1' (in float)
|
|
0:66 Sequence
|
|
0:66 move second child to first child (temp float)
|
|
0:66 'r045' (temp float)
|
|
0:66 pow (global float)
|
|
0:66 'inF0' (in float)
|
|
0:66 'inF1' (in float)
|
|
0:67 Sequence
|
|
0:67 move second child to first child (temp float)
|
|
0:67 'r046' (temp float)
|
|
0:67 radians (global float)
|
|
0:67 'inF0' (in float)
|
|
0:68 Sequence
|
|
0:68 move second child to first child (temp float)
|
|
0:68 'r047' (temp float)
|
|
0:68 divide (temp float)
|
|
0:68 Constant:
|
|
0:68 1.000000
|
|
0:68 'inF0' (in float)
|
|
0:69 Sequence
|
|
0:69 move second child to first child (temp uint)
|
|
0:69 'r048' (temp uint)
|
|
0:69 bitFieldReverse (global uint)
|
|
0:69 Constant:
|
|
0:69 2 (const uint)
|
|
0:70 Sequence
|
|
0:70 move second child to first child (temp float)
|
|
0:70 'r049' (temp float)
|
|
0:70 roundEven (global float)
|
|
0:70 'inF0' (in float)
|
|
0:71 Sequence
|
|
0:71 move second child to first child (temp float)
|
|
0:71 'r050' (temp float)
|
|
0:71 inverse sqrt (global float)
|
|
0:71 'inF0' (in float)
|
|
0:72 Sequence
|
|
0:72 move second child to first child (temp float)
|
|
0:72 'r051' (temp float)
|
|
0:72 clamp (temp float)
|
|
0:72 'inF0' (in float)
|
|
0:72 Constant:
|
|
0:72 0.000000
|
|
0:72 Constant:
|
|
0:72 1.000000
|
|
0:73 Sequence
|
|
0:73 move second child to first child (temp float)
|
|
0:73 'r052' (temp float)
|
|
0:73 Sign (global float)
|
|
0:73 'inF0' (in float)
|
|
0:74 Sequence
|
|
0:74 move second child to first child (temp float)
|
|
0:74 'r053' (temp float)
|
|
0:74 sine (global float)
|
|
0:74 'inF0' (in float)
|
|
0:75 Sequence
|
|
0:75 move second child to first child (temp float)
|
|
0:75 'inF1' (in float)
|
|
0:75 sine (temp float)
|
|
0:75 'inF0' (in float)
|
|
0:75 move second child to first child (temp float)
|
|
0:75 'inF2' (in float)
|
|
0:75 cosine (temp float)
|
|
0:75 'inF0' (in float)
|
|
0:76 Sequence
|
|
0:76 move second child to first child (temp float)
|
|
0:76 'r055' (temp float)
|
|
0:76 hyp. sine (global float)
|
|
0:76 'inF0' (in float)
|
|
0:77 Sequence
|
|
0:77 move second child to first child (temp float)
|
|
0:77 'r056' (temp float)
|
|
0:77 smoothstep (global float)
|
|
0:77 'inF0' (in float)
|
|
0:77 'inF1' (in float)
|
|
0:77 'inF2' (in float)
|
|
0:78 Sequence
|
|
0:78 move second child to first child (temp float)
|
|
0:78 'r057' (temp float)
|
|
0:78 sqrt (global float)
|
|
0:78 'inF0' (in float)
|
|
0:79 Sequence
|
|
0:79 move second child to first child (temp float)
|
|
0:79 'r058' (temp float)
|
|
0:79 step (global float)
|
|
0:79 'inF0' (in float)
|
|
0:79 'inF1' (in float)
|
|
0:80 Sequence
|
|
0:80 move second child to first child (temp float)
|
|
0:80 'r059' (temp float)
|
|
0:80 tangent (global float)
|
|
0:80 'inF0' (in float)
|
|
0:81 Sequence
|
|
0:81 move second child to first child (temp float)
|
|
0:81 'r060' (temp float)
|
|
0:81 hyp. tangent (global float)
|
|
0:81 'inF0' (in float)
|
|
0:83 Sequence
|
|
0:83 move second child to first child (temp float)
|
|
0:83 'r061' (temp float)
|
|
0:83 trunc (global float)
|
|
0:83 'inF0' (in float)
|
|
0:85 Branch: Return with expression
|
|
0:85 Constant:
|
|
0:85 0.000000
|
|
0:89 Function Definition: PixelShaderFunction1(vf1;vf1;vf1; (temp 1-component vector of float)
|
|
0:89 Function Parameters:
|
|
0:89 'inF0' (in 1-component vector of float)
|
|
0:89 'inF1' (in 1-component vector of float)
|
|
0:89 'inF2' (in 1-component vector of float)
|
|
0:? Sequence
|
|
0:91 Branch: Return with expression
|
|
0:91 Constant:
|
|
0:91 0.000000
|
|
0:95 Function Definition: PixelShaderFunction2(vf2;vf2;vf2;vu2;vu2; (temp 2-component vector of float)
|
|
0:95 Function Parameters:
|
|
0:95 'inF0' (in 2-component vector of float)
|
|
0:95 'inF1' (in 2-component vector of float)
|
|
0:95 'inF2' (in 2-component vector of float)
|
|
0:95 'inU0' (in 2-component vector of uint)
|
|
0:95 'inU1' (in 2-component vector of uint)
|
|
0:? Sequence
|
|
0:98 Sequence
|
|
0:98 move second child to first child (temp bool)
|
|
0:98 'r000' (temp bool)
|
|
0:98 all (global bool)
|
|
0:98 'inF0' (in 2-component vector of float)
|
|
0:99 Sequence
|
|
0:99 move second child to first child (temp 2-component vector of float)
|
|
0:99 'r001' (temp 2-component vector of float)
|
|
0:99 Absolute value (global 2-component vector of float)
|
|
0:99 'inF0' (in 2-component vector of float)
|
|
0:100 Sequence
|
|
0:100 move second child to first child (temp 2-component vector of float)
|
|
0:100 'r002' (temp 2-component vector of float)
|
|
0:100 arc cosine (global 2-component vector of float)
|
|
0:100 'inF0' (in 2-component vector of float)
|
|
0:101 Sequence
|
|
0:101 move second child to first child (temp bool)
|
|
0:101 'r003' (temp bool)
|
|
0:101 any (global bool)
|
|
0:101 'inF0' (in 2-component vector of float)
|
|
0:102 Sequence
|
|
0:102 move second child to first child (temp 2-component vector of float)
|
|
0:102 'r004' (temp 2-component vector of float)
|
|
0:102 arc sine (global 2-component vector of float)
|
|
0:102 'inF0' (in 2-component vector of float)
|
|
0:103 Sequence
|
|
0:103 move second child to first child (temp 2-component vector of int)
|
|
0:103 'r005' (temp 2-component vector of int)
|
|
0:103 floatBitsToInt (global 2-component vector of int)
|
|
0:103 'inF0' (in 2-component vector of float)
|
|
0:104 Sequence
|
|
0:104 move second child to first child (temp 2-component vector of uint)
|
|
0:104 'r006' (temp 2-component vector of uint)
|
|
0:104 floatBitsToUint (global 2-component vector of uint)
|
|
0:104 'inF0' (in 2-component vector of float)
|
|
0:105 Sequence
|
|
0:105 move second child to first child (temp 2-component vector of float)
|
|
0:105 'r007' (temp 2-component vector of float)
|
|
0:105 intBitsToFloat (global 2-component vector of float)
|
|
0:105 'inU0' (in 2-component vector of uint)
|
|
0:107 Sequence
|
|
0:107 move second child to first child (temp 2-component vector of float)
|
|
0:107 'r009' (temp 2-component vector of float)
|
|
0:107 arc tangent (global 2-component vector of float)
|
|
0:107 'inF0' (in 2-component vector of float)
|
|
0:108 Sequence
|
|
0:108 move second child to first child (temp 2-component vector of float)
|
|
0:108 'r010' (temp 2-component vector of float)
|
|
0:108 arc tangent (global 2-component vector of float)
|
|
0:108 'inF0' (in 2-component vector of float)
|
|
0:108 'inF1' (in 2-component vector of float)
|
|
0:109 Sequence
|
|
0:109 move second child to first child (temp 2-component vector of float)
|
|
0:109 'r011' (temp 2-component vector of float)
|
|
0:109 Ceiling (global 2-component vector of float)
|
|
0:109 'inF0' (in 2-component vector of float)
|
|
0:110 Sequence
|
|
0:110 move second child to first child (temp 2-component vector of float)
|
|
0:110 'r012' (temp 2-component vector of float)
|
|
0:110 clamp (global 2-component vector of float)
|
|
0:110 'inF0' (in 2-component vector of float)
|
|
0:110 'inF1' (in 2-component vector of float)
|
|
0:110 'inF2' (in 2-component vector of float)
|
|
0:111 Test condition and select (temp void)
|
|
0:111 Condition
|
|
0:111 any (temp bool)
|
|
0:111 Compare Less Than (temp 2-component vector of bool)
|
|
0:111 'inF0' (in 2-component vector of float)
|
|
0:111 Constant:
|
|
0:111 0.000000
|
|
0:111 0.000000
|
|
0:111 true case
|
|
0:111 Branch: Kill
|
|
0:112 Sequence
|
|
0:112 move second child to first child (temp 2-component vector of float)
|
|
0:112 'r013' (temp 2-component vector of float)
|
|
0:112 cosine (global 2-component vector of float)
|
|
0:112 'inF0' (in 2-component vector of float)
|
|
0:113 Sequence
|
|
0:113 move second child to first child (temp 2-component vector of float)
|
|
0:113 'r015' (temp 2-component vector of float)
|
|
0:113 hyp. cosine (global 2-component vector of float)
|
|
0:113 'inF0' (in 2-component vector of float)
|
|
0:114 Sequence
|
|
0:114 move second child to first child (temp 2-component vector of uint)
|
|
0:114 'r016' (temp 2-component vector of uint)
|
|
0:? bitCount (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:115 Sequence
|
|
0:115 move second child to first child (temp 2-component vector of float)
|
|
0:115 'r017' (temp 2-component vector of float)
|
|
0:115 dPdx (global 2-component vector of float)
|
|
0:115 'inF0' (in 2-component vector of float)
|
|
0:116 Sequence
|
|
0:116 move second child to first child (temp 2-component vector of float)
|
|
0:116 'r018' (temp 2-component vector of float)
|
|
0:116 dPdxCoarse (global 2-component vector of float)
|
|
0:116 'inF0' (in 2-component vector of float)
|
|
0:117 Sequence
|
|
0:117 move second child to first child (temp 2-component vector of float)
|
|
0:117 'r019' (temp 2-component vector of float)
|
|
0:117 dPdxFine (global 2-component vector of float)
|
|
0:117 'inF0' (in 2-component vector of float)
|
|
0:118 Sequence
|
|
0:118 move second child to first child (temp 2-component vector of float)
|
|
0:118 'r020' (temp 2-component vector of float)
|
|
0:118 dPdy (global 2-component vector of float)
|
|
0:118 'inF0' (in 2-component vector of float)
|
|
0:119 Sequence
|
|
0:119 move second child to first child (temp 2-component vector of float)
|
|
0:119 'r021' (temp 2-component vector of float)
|
|
0:119 dPdyCoarse (global 2-component vector of float)
|
|
0:119 'inF0' (in 2-component vector of float)
|
|
0:120 Sequence
|
|
0:120 move second child to first child (temp 2-component vector of float)
|
|
0:120 'r022' (temp 2-component vector of float)
|
|
0:120 dPdyFine (global 2-component vector of float)
|
|
0:120 'inF0' (in 2-component vector of float)
|
|
0:121 Sequence
|
|
0:121 move second child to first child (temp 2-component vector of float)
|
|
0:121 'r023' (temp 2-component vector of float)
|
|
0:121 degrees (global 2-component vector of float)
|
|
0:121 'inF0' (in 2-component vector of float)
|
|
0:125 Sequence
|
|
0:125 move second child to first child (temp float)
|
|
0:125 'r026' (temp float)
|
|
0:125 distance (global float)
|
|
0:125 'inF0' (in 2-component vector of float)
|
|
0:125 'inF1' (in 2-component vector of float)
|
|
0:126 Sequence
|
|
0:126 move second child to first child (temp float)
|
|
0:126 'r027' (temp float)
|
|
0:126 dot-product (global float)
|
|
0:126 'inF0' (in 2-component vector of float)
|
|
0:126 'inF1' (in 2-component vector of float)
|
|
0:130 Sequence
|
|
0:130 move second child to first child (temp 2-component vector of float)
|
|
0:130 'r028' (temp 2-component vector of float)
|
|
0:130 exp (global 2-component vector of float)
|
|
0:130 'inF0' (in 2-component vector of float)
|
|
0:131 Sequence
|
|
0:131 move second child to first child (temp 2-component vector of float)
|
|
0:131 'r029' (temp 2-component vector of float)
|
|
0:131 exp2 (global 2-component vector of float)
|
|
0:131 'inF0' (in 2-component vector of float)
|
|
0:132 Sequence
|
|
0:132 move second child to first child (temp 2-component vector of float)
|
|
0:132 'r030' (temp 2-component vector of float)
|
|
0:132 face-forward (global 2-component vector of float)
|
|
0:132 'inF0' (in 2-component vector of float)
|
|
0:132 'inF1' (in 2-component vector of float)
|
|
0:132 'inF2' (in 2-component vector of float)
|
|
0:133 Sequence
|
|
0:133 move second child to first child (temp 2-component vector of uint)
|
|
0:133 'r031' (temp 2-component vector of uint)
|
|
0:? findMSB (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:134 Sequence
|
|
0:134 move second child to first child (temp 2-component vector of uint)
|
|
0:134 'r032' (temp 2-component vector of uint)
|
|
0:? findLSB (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:135 Sequence
|
|
0:135 move second child to first child (temp 2-component vector of float)
|
|
0:135 'r033' (temp 2-component vector of float)
|
|
0:135 Floor (global 2-component vector of float)
|
|
0:135 'inF0' (in 2-component vector of float)
|
|
0:137 Sequence
|
|
0:137 move second child to first child (temp 2-component vector of float)
|
|
0:137 'r035' (temp 2-component vector of float)
|
|
0:137 mod (global 2-component vector of float)
|
|
0:137 'inF0' (in 2-component vector of float)
|
|
0:137 'inF1' (in 2-component vector of float)
|
|
0:138 Sequence
|
|
0:138 move second child to first child (temp 2-component vector of float)
|
|
0:138 'r036' (temp 2-component vector of float)
|
|
0:138 Fraction (global 2-component vector of float)
|
|
0:138 'inF0' (in 2-component vector of float)
|
|
0:139 Sequence
|
|
0:139 move second child to first child (temp 2-component vector of float)
|
|
0:139 'r037' (temp 2-component vector of float)
|
|
0:139 frexp (global 2-component vector of float)
|
|
0:139 'inF0' (in 2-component vector of float)
|
|
0:139 'inF1' (in 2-component vector of float)
|
|
0:140 Sequence
|
|
0:140 move second child to first child (temp 2-component vector of float)
|
|
0:140 'r038' (temp 2-component vector of float)
|
|
0:140 fwidth (global 2-component vector of float)
|
|
0:140 'inF0' (in 2-component vector of float)
|
|
0:141 Sequence
|
|
0:141 move second child to first child (temp 2-component vector of bool)
|
|
0:141 'r039' (temp 2-component vector of bool)
|
|
0:141 isinf (global 2-component vector of bool)
|
|
0:141 'inF0' (in 2-component vector of float)
|
|
0:142 Sequence
|
|
0:142 move second child to first child (temp 2-component vector of bool)
|
|
0:142 'r040' (temp 2-component vector of bool)
|
|
0:142 isnan (global 2-component vector of bool)
|
|
0:142 'inF0' (in 2-component vector of float)
|
|
0:143 Sequence
|
|
0:143 move second child to first child (temp 2-component vector of float)
|
|
0:143 'r041' (temp 2-component vector of float)
|
|
0:143 ldexp (global 2-component vector of float)
|
|
0:143 'inF0' (in 2-component vector of float)
|
|
0:143 'inF1' (in 2-component vector of float)
|
|
0:144 Sequence
|
|
0:144 move second child to first child (temp 2-component vector of float)
|
|
0:144 'r039a' (temp 2-component vector of float)
|
|
0:144 mix (global 2-component vector of float)
|
|
0:144 'inF0' (in 2-component vector of float)
|
|
0:144 'inF1' (in 2-component vector of float)
|
|
0:144 'inF2' (in 2-component vector of float)
|
|
0:145 Sequence
|
|
0:145 move second child to first child (temp float)
|
|
0:145 'r042' (temp float)
|
|
0:145 length (global float)
|
|
0:145 'inF0' (in 2-component vector of float)
|
|
0:146 Sequence
|
|
0:146 move second child to first child (temp 2-component vector of float)
|
|
0:146 'r043' (temp 2-component vector of float)
|
|
0:146 log (global 2-component vector of float)
|
|
0:146 'inF0' (in 2-component vector of float)
|
|
0:147 Sequence
|
|
0:147 move second child to first child (temp 2-component vector of float)
|
|
0:147 'r044' (temp 2-component vector of float)
|
|
0:147 vector-scale (temp 2-component vector of float)
|
|
0:147 log2 (temp 2-component vector of float)
|
|
0:147 'inF0' (in 2-component vector of float)
|
|
0:147 Constant:
|
|
0:147 0.301030
|
|
0:148 Sequence
|
|
0:148 move second child to first child (temp 2-component vector of float)
|
|
0:148 'r045' (temp 2-component vector of float)
|
|
0:148 log2 (global 2-component vector of float)
|
|
0:148 'inF0' (in 2-component vector of float)
|
|
0:149 Sequence
|
|
0:149 move second child to first child (temp 2-component vector of float)
|
|
0:149 'r046' (temp 2-component vector of float)
|
|
0:149 max (global 2-component vector of float)
|
|
0:149 'inF0' (in 2-component vector of float)
|
|
0:149 'inF1' (in 2-component vector of float)
|
|
0:150 Sequence
|
|
0:150 move second child to first child (temp 2-component vector of float)
|
|
0:150 'r047' (temp 2-component vector of float)
|
|
0:150 min (global 2-component vector of float)
|
|
0:150 'inF0' (in 2-component vector of float)
|
|
0:150 'inF1' (in 2-component vector of float)
|
|
0:151 Sequence
|
|
0:151 move second child to first child (temp 2-component vector of float)
|
|
0:151 'r048' (temp 2-component vector of float)
|
|
0:151 normalize (global 2-component vector of float)
|
|
0:151 'inF0' (in 2-component vector of float)
|
|
0:152 Sequence
|
|
0:152 move second child to first child (temp 2-component vector of float)
|
|
0:152 'r049' (temp 2-component vector of float)
|
|
0:152 pow (global 2-component vector of float)
|
|
0:152 'inF0' (in 2-component vector of float)
|
|
0:152 'inF1' (in 2-component vector of float)
|
|
0:153 Sequence
|
|
0:153 move second child to first child (temp 2-component vector of float)
|
|
0:153 'r050' (temp 2-component vector of float)
|
|
0:153 radians (global 2-component vector of float)
|
|
0:153 'inF0' (in 2-component vector of float)
|
|
0:154 Sequence
|
|
0:154 move second child to first child (temp 2-component vector of float)
|
|
0:154 'r051' (temp 2-component vector of float)
|
|
0:154 divide (temp 2-component vector of float)
|
|
0:154 Constant:
|
|
0:154 1.000000
|
|
0:154 'inF0' (in 2-component vector of float)
|
|
0:155 Sequence
|
|
0:155 move second child to first child (temp 2-component vector of float)
|
|
0:155 'r052' (temp 2-component vector of float)
|
|
0:155 reflect (global 2-component vector of float)
|
|
0:155 'inF0' (in 2-component vector of float)
|
|
0:155 'inF1' (in 2-component vector of float)
|
|
0:156 Sequence
|
|
0:156 move second child to first child (temp 2-component vector of float)
|
|
0:156 'r053' (temp 2-component vector of float)
|
|
0:156 refract (global 2-component vector of float)
|
|
0:156 'inF0' (in 2-component vector of float)
|
|
0:156 'inF1' (in 2-component vector of float)
|
|
0:156 Constant:
|
|
0:156 2.000000
|
|
0:157 Sequence
|
|
0:157 move second child to first child (temp 2-component vector of uint)
|
|
0:157 'r054' (temp 2-component vector of uint)
|
|
0:? bitFieldReverse (global 2-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:158 Sequence
|
|
0:158 move second child to first child (temp 2-component vector of float)
|
|
0:158 'r055' (temp 2-component vector of float)
|
|
0:158 roundEven (global 2-component vector of float)
|
|
0:158 'inF0' (in 2-component vector of float)
|
|
0:159 Sequence
|
|
0:159 move second child to first child (temp 2-component vector of float)
|
|
0:159 'r056' (temp 2-component vector of float)
|
|
0:159 inverse sqrt (global 2-component vector of float)
|
|
0:159 'inF0' (in 2-component vector of float)
|
|
0:160 Sequence
|
|
0:160 move second child to first child (temp 2-component vector of float)
|
|
0:160 'r057' (temp 2-component vector of float)
|
|
0:160 clamp (temp 2-component vector of float)
|
|
0:160 'inF0' (in 2-component vector of float)
|
|
0:160 Constant:
|
|
0:160 0.000000
|
|
0:160 Constant:
|
|
0:160 1.000000
|
|
0:161 Sequence
|
|
0:161 move second child to first child (temp 2-component vector of float)
|
|
0:161 'r058' (temp 2-component vector of float)
|
|
0:161 Sign (global 2-component vector of float)
|
|
0:161 'inF0' (in 2-component vector of float)
|
|
0:162 Sequence
|
|
0:162 move second child to first child (temp 2-component vector of float)
|
|
0:162 'r059' (temp 2-component vector of float)
|
|
0:162 sine (global 2-component vector of float)
|
|
0:162 'inF0' (in 2-component vector of float)
|
|
0:163 Sequence
|
|
0:163 move second child to first child (temp 2-component vector of float)
|
|
0:163 'inF1' (in 2-component vector of float)
|
|
0:163 sine (temp 2-component vector of float)
|
|
0:163 'inF0' (in 2-component vector of float)
|
|
0:163 move second child to first child (temp 2-component vector of float)
|
|
0:163 'inF2' (in 2-component vector of float)
|
|
0:163 cosine (temp 2-component vector of float)
|
|
0:163 'inF0' (in 2-component vector of float)
|
|
0:164 Sequence
|
|
0:164 move second child to first child (temp 2-component vector of float)
|
|
0:164 'r060' (temp 2-component vector of float)
|
|
0:164 hyp. sine (global 2-component vector of float)
|
|
0:164 'inF0' (in 2-component vector of float)
|
|
0:165 Sequence
|
|
0:165 move second child to first child (temp 2-component vector of float)
|
|
0:165 'r061' (temp 2-component vector of float)
|
|
0:165 smoothstep (global 2-component vector of float)
|
|
0:165 'inF0' (in 2-component vector of float)
|
|
0:165 'inF1' (in 2-component vector of float)
|
|
0:165 'inF2' (in 2-component vector of float)
|
|
0:166 Sequence
|
|
0:166 move second child to first child (temp 2-component vector of float)
|
|
0:166 'r062' (temp 2-component vector of float)
|
|
0:166 sqrt (global 2-component vector of float)
|
|
0:166 'inF0' (in 2-component vector of float)
|
|
0:167 Sequence
|
|
0:167 move second child to first child (temp 2-component vector of float)
|
|
0:167 'r063' (temp 2-component vector of float)
|
|
0:167 step (global 2-component vector of float)
|
|
0:167 'inF0' (in 2-component vector of float)
|
|
0:167 'inF1' (in 2-component vector of float)
|
|
0:168 Sequence
|
|
0:168 move second child to first child (temp 2-component vector of float)
|
|
0:168 'r064' (temp 2-component vector of float)
|
|
0:168 tangent (global 2-component vector of float)
|
|
0:168 'inF0' (in 2-component vector of float)
|
|
0:169 Sequence
|
|
0:169 move second child to first child (temp 2-component vector of float)
|
|
0:169 'r065' (temp 2-component vector of float)
|
|
0:169 hyp. tangent (global 2-component vector of float)
|
|
0:169 'inF0' (in 2-component vector of float)
|
|
0:171 Sequence
|
|
0:171 move second child to first child (temp 2-component vector of float)
|
|
0:171 'r066' (temp 2-component vector of float)
|
|
0:171 trunc (global 2-component vector of float)
|
|
0:171 'inF0' (in 2-component vector of float)
|
|
0:174 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:178 Function Definition: PixelShaderFunction3(vf3;vf3;vf3;vu3;vu3; (temp 3-component vector of float)
|
|
0:178 Function Parameters:
|
|
0:178 'inF0' (in 3-component vector of float)
|
|
0:178 'inF1' (in 3-component vector of float)
|
|
0:178 'inF2' (in 3-component vector of float)
|
|
0:178 'inU0' (in 3-component vector of uint)
|
|
0:178 'inU1' (in 3-component vector of uint)
|
|
0:? Sequence
|
|
0:181 Sequence
|
|
0:181 move second child to first child (temp bool)
|
|
0:181 'r000' (temp bool)
|
|
0:181 all (global bool)
|
|
0:181 'inF0' (in 3-component vector of float)
|
|
0:182 Sequence
|
|
0:182 move second child to first child (temp 3-component vector of float)
|
|
0:182 'r001' (temp 3-component vector of float)
|
|
0:182 Absolute value (global 3-component vector of float)
|
|
0:182 'inF0' (in 3-component vector of float)
|
|
0:183 Sequence
|
|
0:183 move second child to first child (temp 3-component vector of float)
|
|
0:183 'r002' (temp 3-component vector of float)
|
|
0:183 arc cosine (global 3-component vector of float)
|
|
0:183 'inF0' (in 3-component vector of float)
|
|
0:184 Sequence
|
|
0:184 move second child to first child (temp bool)
|
|
0:184 'r003' (temp bool)
|
|
0:184 any (global bool)
|
|
0:184 'inF0' (in 3-component vector of float)
|
|
0:185 Sequence
|
|
0:185 move second child to first child (temp 3-component vector of float)
|
|
0:185 'r004' (temp 3-component vector of float)
|
|
0:185 arc sine (global 3-component vector of float)
|
|
0:185 'inF0' (in 3-component vector of float)
|
|
0:186 Sequence
|
|
0:186 move second child to first child (temp 3-component vector of int)
|
|
0:186 'r005' (temp 3-component vector of int)
|
|
0:186 floatBitsToInt (global 3-component vector of int)
|
|
0:186 'inF0' (in 3-component vector of float)
|
|
0:187 Sequence
|
|
0:187 move second child to first child (temp 3-component vector of uint)
|
|
0:187 'r006' (temp 3-component vector of uint)
|
|
0:187 floatBitsToUint (global 3-component vector of uint)
|
|
0:187 'inF0' (in 3-component vector of float)
|
|
0:188 Sequence
|
|
0:188 move second child to first child (temp 3-component vector of float)
|
|
0:188 'r007' (temp 3-component vector of float)
|
|
0:188 intBitsToFloat (global 3-component vector of float)
|
|
0:188 'inU0' (in 3-component vector of uint)
|
|
0:190 Sequence
|
|
0:190 move second child to first child (temp 3-component vector of float)
|
|
0:190 'r009' (temp 3-component vector of float)
|
|
0:190 arc tangent (global 3-component vector of float)
|
|
0:190 'inF0' (in 3-component vector of float)
|
|
0:191 Sequence
|
|
0:191 move second child to first child (temp 3-component vector of float)
|
|
0:191 'r010' (temp 3-component vector of float)
|
|
0:191 arc tangent (global 3-component vector of float)
|
|
0:191 'inF0' (in 3-component vector of float)
|
|
0:191 'inF1' (in 3-component vector of float)
|
|
0:192 Sequence
|
|
0:192 move second child to first child (temp 3-component vector of float)
|
|
0:192 'r011' (temp 3-component vector of float)
|
|
0:192 Ceiling (global 3-component vector of float)
|
|
0:192 'inF0' (in 3-component vector of float)
|
|
0:193 Sequence
|
|
0:193 move second child to first child (temp 3-component vector of float)
|
|
0:193 'r012' (temp 3-component vector of float)
|
|
0:193 clamp (global 3-component vector of float)
|
|
0:193 'inF0' (in 3-component vector of float)
|
|
0:193 'inF1' (in 3-component vector of float)
|
|
0:193 'inF2' (in 3-component vector of float)
|
|
0:194 Test condition and select (temp void)
|
|
0:194 Condition
|
|
0:194 any (temp bool)
|
|
0:194 Compare Less Than (temp 3-component vector of bool)
|
|
0:194 'inF0' (in 3-component vector of float)
|
|
0:194 Constant:
|
|
0:194 0.000000
|
|
0:194 0.000000
|
|
0:194 0.000000
|
|
0:194 true case
|
|
0:194 Branch: Kill
|
|
0:195 Sequence
|
|
0:195 move second child to first child (temp 3-component vector of float)
|
|
0:195 'r013' (temp 3-component vector of float)
|
|
0:195 cosine (global 3-component vector of float)
|
|
0:195 'inF0' (in 3-component vector of float)
|
|
0:196 Sequence
|
|
0:196 move second child to first child (temp 3-component vector of float)
|
|
0:196 'r014' (temp 3-component vector of float)
|
|
0:196 hyp. cosine (global 3-component vector of float)
|
|
0:196 'inF0' (in 3-component vector of float)
|
|
0:197 Sequence
|
|
0:197 move second child to first child (temp 3-component vector of uint)
|
|
0:197 'r015' (temp 3-component vector of uint)
|
|
0:? bitCount (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 5 (const uint)
|
|
0:198 Sequence
|
|
0:198 move second child to first child (temp 3-component vector of float)
|
|
0:198 'r016' (temp 3-component vector of float)
|
|
0:198 cross-product (global 3-component vector of float)
|
|
0:198 'inF0' (in 3-component vector of float)
|
|
0:198 'inF1' (in 3-component vector of float)
|
|
0:199 Sequence
|
|
0:199 move second child to first child (temp 3-component vector of float)
|
|
0:199 'r017' (temp 3-component vector of float)
|
|
0:199 dPdx (global 3-component vector of float)
|
|
0:199 'inF0' (in 3-component vector of float)
|
|
0:200 Sequence
|
|
0:200 move second child to first child (temp 3-component vector of float)
|
|
0:200 'r018' (temp 3-component vector of float)
|
|
0:200 dPdxCoarse (global 3-component vector of float)
|
|
0:200 'inF0' (in 3-component vector of float)
|
|
0:201 Sequence
|
|
0:201 move second child to first child (temp 3-component vector of float)
|
|
0:201 'r019' (temp 3-component vector of float)
|
|
0:201 dPdxFine (global 3-component vector of float)
|
|
0:201 'inF0' (in 3-component vector of float)
|
|
0:202 Sequence
|
|
0:202 move second child to first child (temp 3-component vector of float)
|
|
0:202 'r020' (temp 3-component vector of float)
|
|
0:202 dPdy (global 3-component vector of float)
|
|
0:202 'inF0' (in 3-component vector of float)
|
|
0:203 Sequence
|
|
0:203 move second child to first child (temp 3-component vector of float)
|
|
0:203 'r021' (temp 3-component vector of float)
|
|
0:203 dPdyCoarse (global 3-component vector of float)
|
|
0:203 'inF0' (in 3-component vector of float)
|
|
0:204 Sequence
|
|
0:204 move second child to first child (temp 3-component vector of float)
|
|
0:204 'r022' (temp 3-component vector of float)
|
|
0:204 dPdyFine (global 3-component vector of float)
|
|
0:204 'inF0' (in 3-component vector of float)
|
|
0:205 Sequence
|
|
0:205 move second child to first child (temp 3-component vector of float)
|
|
0:205 'r023' (temp 3-component vector of float)
|
|
0:205 degrees (global 3-component vector of float)
|
|
0:205 'inF0' (in 3-component vector of float)
|
|
0:206 Sequence
|
|
0:206 move second child to first child (temp float)
|
|
0:206 'r024' (temp float)
|
|
0:206 distance (global float)
|
|
0:206 'inF0' (in 3-component vector of float)
|
|
0:206 'inF1' (in 3-component vector of float)
|
|
0:207 Sequence
|
|
0:207 move second child to first child (temp float)
|
|
0:207 'r025' (temp float)
|
|
0:207 dot-product (global float)
|
|
0:207 'inF0' (in 3-component vector of float)
|
|
0:207 'inF1' (in 3-component vector of float)
|
|
0:211 Sequence
|
|
0:211 move second child to first child (temp 3-component vector of float)
|
|
0:211 'r029' (temp 3-component vector of float)
|
|
0:211 exp (global 3-component vector of float)
|
|
0:211 'inF0' (in 3-component vector of float)
|
|
0:212 Sequence
|
|
0:212 move second child to first child (temp 3-component vector of float)
|
|
0:212 'r030' (temp 3-component vector of float)
|
|
0:212 exp2 (global 3-component vector of float)
|
|
0:212 'inF0' (in 3-component vector of float)
|
|
0:213 Sequence
|
|
0:213 move second child to first child (temp 3-component vector of float)
|
|
0:213 'r031' (temp 3-component vector of float)
|
|
0:213 face-forward (global 3-component vector of float)
|
|
0:213 'inF0' (in 3-component vector of float)
|
|
0:213 'inF1' (in 3-component vector of float)
|
|
0:213 'inF2' (in 3-component vector of float)
|
|
0:214 Sequence
|
|
0:214 move second child to first child (temp 3-component vector of uint)
|
|
0:214 'r032' (temp 3-component vector of uint)
|
|
0:? findMSB (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:215 Sequence
|
|
0:215 move second child to first child (temp 3-component vector of uint)
|
|
0:215 'r033' (temp 3-component vector of uint)
|
|
0:? findLSB (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:216 Sequence
|
|
0:216 move second child to first child (temp 3-component vector of float)
|
|
0:216 'r034' (temp 3-component vector of float)
|
|
0:216 Floor (global 3-component vector of float)
|
|
0:216 'inF0' (in 3-component vector of float)
|
|
0:218 Sequence
|
|
0:218 move second child to first child (temp 3-component vector of float)
|
|
0:218 'r036' (temp 3-component vector of float)
|
|
0:218 mod (global 3-component vector of float)
|
|
0:218 'inF0' (in 3-component vector of float)
|
|
0:218 'inF1' (in 3-component vector of float)
|
|
0:219 Sequence
|
|
0:219 move second child to first child (temp 3-component vector of float)
|
|
0:219 'r037' (temp 3-component vector of float)
|
|
0:219 Fraction (global 3-component vector of float)
|
|
0:219 'inF0' (in 3-component vector of float)
|
|
0:220 Sequence
|
|
0:220 move second child to first child (temp 3-component vector of float)
|
|
0:220 'r038' (temp 3-component vector of float)
|
|
0:220 frexp (global 3-component vector of float)
|
|
0:220 'inF0' (in 3-component vector of float)
|
|
0:220 'inF1' (in 3-component vector of float)
|
|
0:221 Sequence
|
|
0:221 move second child to first child (temp 3-component vector of float)
|
|
0:221 'r039' (temp 3-component vector of float)
|
|
0:221 fwidth (global 3-component vector of float)
|
|
0:221 'inF0' (in 3-component vector of float)
|
|
0:222 Sequence
|
|
0:222 move second child to first child (temp 3-component vector of bool)
|
|
0:222 'r040' (temp 3-component vector of bool)
|
|
0:222 isinf (global 3-component vector of bool)
|
|
0:222 'inF0' (in 3-component vector of float)
|
|
0:223 Sequence
|
|
0:223 move second child to first child (temp 3-component vector of bool)
|
|
0:223 'r041' (temp 3-component vector of bool)
|
|
0:223 isnan (global 3-component vector of bool)
|
|
0:223 'inF0' (in 3-component vector of float)
|
|
0:224 Sequence
|
|
0:224 move second child to first child (temp 3-component vector of float)
|
|
0:224 'r042' (temp 3-component vector of float)
|
|
0:224 ldexp (global 3-component vector of float)
|
|
0:224 'inF0' (in 3-component vector of float)
|
|
0:224 'inF1' (in 3-component vector of float)
|
|
0:225 Sequence
|
|
0:225 move second child to first child (temp 3-component vector of float)
|
|
0:225 'r039a' (temp 3-component vector of float)
|
|
0:225 mix (global 3-component vector of float)
|
|
0:225 'inF0' (in 3-component vector of float)
|
|
0:225 'inF1' (in 3-component vector of float)
|
|
0:225 'inF2' (in 3-component vector of float)
|
|
0:226 Sequence
|
|
0:226 move second child to first child (temp 3-component vector of float)
|
|
0:226 'r039b' (temp 3-component vector of float)
|
|
0:226 mix (global 3-component vector of float)
|
|
0:226 'inF0' (in 3-component vector of float)
|
|
0:226 'inF1' (in 3-component vector of float)
|
|
0:226 Constant:
|
|
0:226 0.300000
|
|
0:227 Sequence
|
|
0:227 move second child to first child (temp float)
|
|
0:227 'r043' (temp float)
|
|
0:227 length (global float)
|
|
0:227 'inF0' (in 3-component vector of float)
|
|
0:228 Sequence
|
|
0:228 move second child to first child (temp 3-component vector of float)
|
|
0:228 'r044' (temp 3-component vector of float)
|
|
0:228 log (global 3-component vector of float)
|
|
0:228 'inF0' (in 3-component vector of float)
|
|
0:229 Sequence
|
|
0:229 move second child to first child (temp 3-component vector of float)
|
|
0:229 'r045' (temp 3-component vector of float)
|
|
0:229 vector-scale (temp 3-component vector of float)
|
|
0:229 log2 (temp 3-component vector of float)
|
|
0:229 'inF0' (in 3-component vector of float)
|
|
0:229 Constant:
|
|
0:229 0.301030
|
|
0:230 Sequence
|
|
0:230 move second child to first child (temp 3-component vector of float)
|
|
0:230 'r046' (temp 3-component vector of float)
|
|
0:230 log2 (global 3-component vector of float)
|
|
0:230 'inF0' (in 3-component vector of float)
|
|
0:231 Sequence
|
|
0:231 move second child to first child (temp 3-component vector of float)
|
|
0:231 'r047' (temp 3-component vector of float)
|
|
0:231 max (global 3-component vector of float)
|
|
0:231 'inF0' (in 3-component vector of float)
|
|
0:231 'inF1' (in 3-component vector of float)
|
|
0:232 Sequence
|
|
0:232 move second child to first child (temp 3-component vector of float)
|
|
0:232 'r048' (temp 3-component vector of float)
|
|
0:232 min (global 3-component vector of float)
|
|
0:232 'inF0' (in 3-component vector of float)
|
|
0:232 'inF1' (in 3-component vector of float)
|
|
0:233 Sequence
|
|
0:233 move second child to first child (temp 3-component vector of float)
|
|
0:233 'r049' (temp 3-component vector of float)
|
|
0:233 normalize (global 3-component vector of float)
|
|
0:233 'inF0' (in 3-component vector of float)
|
|
0:234 Sequence
|
|
0:234 move second child to first child (temp 3-component vector of float)
|
|
0:234 'r050' (temp 3-component vector of float)
|
|
0:234 pow (global 3-component vector of float)
|
|
0:234 'inF0' (in 3-component vector of float)
|
|
0:234 'inF1' (in 3-component vector of float)
|
|
0:235 Sequence
|
|
0:235 move second child to first child (temp 3-component vector of float)
|
|
0:235 'r051' (temp 3-component vector of float)
|
|
0:235 radians (global 3-component vector of float)
|
|
0:235 'inF0' (in 3-component vector of float)
|
|
0:236 Sequence
|
|
0:236 move second child to first child (temp 3-component vector of float)
|
|
0:236 'r052' (temp 3-component vector of float)
|
|
0:236 divide (temp 3-component vector of float)
|
|
0:236 Constant:
|
|
0:236 1.000000
|
|
0:236 'inF0' (in 3-component vector of float)
|
|
0:237 Sequence
|
|
0:237 move second child to first child (temp 3-component vector of float)
|
|
0:237 'r053' (temp 3-component vector of float)
|
|
0:237 reflect (global 3-component vector of float)
|
|
0:237 'inF0' (in 3-component vector of float)
|
|
0:237 'inF1' (in 3-component vector of float)
|
|
0:238 Sequence
|
|
0:238 move second child to first child (temp 3-component vector of float)
|
|
0:238 'r054' (temp 3-component vector of float)
|
|
0:238 refract (global 3-component vector of float)
|
|
0:238 'inF0' (in 3-component vector of float)
|
|
0:238 'inF1' (in 3-component vector of float)
|
|
0:238 Constant:
|
|
0:238 2.000000
|
|
0:239 Sequence
|
|
0:239 move second child to first child (temp 3-component vector of uint)
|
|
0:239 'r055' (temp 3-component vector of uint)
|
|
0:? bitFieldReverse (global 3-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:240 Sequence
|
|
0:240 move second child to first child (temp 3-component vector of float)
|
|
0:240 'r056' (temp 3-component vector of float)
|
|
0:240 roundEven (global 3-component vector of float)
|
|
0:240 'inF0' (in 3-component vector of float)
|
|
0:241 Sequence
|
|
0:241 move second child to first child (temp 3-component vector of float)
|
|
0:241 'r057' (temp 3-component vector of float)
|
|
0:241 inverse sqrt (global 3-component vector of float)
|
|
0:241 'inF0' (in 3-component vector of float)
|
|
0:242 Sequence
|
|
0:242 move second child to first child (temp 3-component vector of float)
|
|
0:242 'r058' (temp 3-component vector of float)
|
|
0:242 clamp (temp 3-component vector of float)
|
|
0:242 'inF0' (in 3-component vector of float)
|
|
0:242 Constant:
|
|
0:242 0.000000
|
|
0:242 Constant:
|
|
0:242 1.000000
|
|
0:243 Sequence
|
|
0:243 move second child to first child (temp 3-component vector of float)
|
|
0:243 'r059' (temp 3-component vector of float)
|
|
0:243 Sign (global 3-component vector of float)
|
|
0:243 'inF0' (in 3-component vector of float)
|
|
0:244 Sequence
|
|
0:244 move second child to first child (temp 3-component vector of float)
|
|
0:244 'r060' (temp 3-component vector of float)
|
|
0:244 sine (global 3-component vector of float)
|
|
0:244 'inF0' (in 3-component vector of float)
|
|
0:245 Sequence
|
|
0:245 move second child to first child (temp 3-component vector of float)
|
|
0:245 'inF1' (in 3-component vector of float)
|
|
0:245 sine (temp 3-component vector of float)
|
|
0:245 'inF0' (in 3-component vector of float)
|
|
0:245 move second child to first child (temp 3-component vector of float)
|
|
0:245 'inF2' (in 3-component vector of float)
|
|
0:245 cosine (temp 3-component vector of float)
|
|
0:245 'inF0' (in 3-component vector of float)
|
|
0:246 Sequence
|
|
0:246 move second child to first child (temp 3-component vector of float)
|
|
0:246 'r061' (temp 3-component vector of float)
|
|
0:246 hyp. sine (global 3-component vector of float)
|
|
0:246 'inF0' (in 3-component vector of float)
|
|
0:247 Sequence
|
|
0:247 move second child to first child (temp 3-component vector of float)
|
|
0:247 'r062' (temp 3-component vector of float)
|
|
0:247 smoothstep (global 3-component vector of float)
|
|
0:247 'inF0' (in 3-component vector of float)
|
|
0:247 'inF1' (in 3-component vector of float)
|
|
0:247 'inF2' (in 3-component vector of float)
|
|
0:248 Sequence
|
|
0:248 move second child to first child (temp 3-component vector of float)
|
|
0:248 'r063' (temp 3-component vector of float)
|
|
0:248 sqrt (global 3-component vector of float)
|
|
0:248 'inF0' (in 3-component vector of float)
|
|
0:249 Sequence
|
|
0:249 move second child to first child (temp 3-component vector of float)
|
|
0:249 'r064' (temp 3-component vector of float)
|
|
0:249 step (global 3-component vector of float)
|
|
0:249 'inF0' (in 3-component vector of float)
|
|
0:249 'inF1' (in 3-component vector of float)
|
|
0:250 Sequence
|
|
0:250 move second child to first child (temp 3-component vector of float)
|
|
0:250 'r065' (temp 3-component vector of float)
|
|
0:250 tangent (global 3-component vector of float)
|
|
0:250 'inF0' (in 3-component vector of float)
|
|
0:251 Sequence
|
|
0:251 move second child to first child (temp 3-component vector of float)
|
|
0:251 'r066' (temp 3-component vector of float)
|
|
0:251 hyp. tangent (global 3-component vector of float)
|
|
0:251 'inF0' (in 3-component vector of float)
|
|
0:253 Sequence
|
|
0:253 move second child to first child (temp 3-component vector of float)
|
|
0:253 'r067' (temp 3-component vector of float)
|
|
0:253 trunc (global 3-component vector of float)
|
|
0:253 'inF0' (in 3-component vector of float)
|
|
0:256 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:? 3.000000
|
|
0:260 Function Definition: PixelShaderFunction(vf4;vf4;vf4;vu4;vu4; (temp 4-component vector of float)
|
|
0:260 Function Parameters:
|
|
0:260 'inF0' (in 4-component vector of float)
|
|
0:260 'inF1' (in 4-component vector of float)
|
|
0:260 'inF2' (in 4-component vector of float)
|
|
0:260 'inU0' (in 4-component vector of uint)
|
|
0:260 'inU1' (in 4-component vector of uint)
|
|
0:? Sequence
|
|
0:263 Sequence
|
|
0:263 move second child to first child (temp bool)
|
|
0:263 'r000' (temp bool)
|
|
0:263 all (global bool)
|
|
0:263 'inF0' (in 4-component vector of float)
|
|
0:264 Sequence
|
|
0:264 move second child to first child (temp 4-component vector of float)
|
|
0:264 'r001' (temp 4-component vector of float)
|
|
0:264 Absolute value (global 4-component vector of float)
|
|
0:264 'inF0' (in 4-component vector of float)
|
|
0:265 Sequence
|
|
0:265 move second child to first child (temp 4-component vector of float)
|
|
0:265 'r002' (temp 4-component vector of float)
|
|
0:265 arc cosine (global 4-component vector of float)
|
|
0:265 'inF0' (in 4-component vector of float)
|
|
0:266 Sequence
|
|
0:266 move second child to first child (temp bool)
|
|
0:266 'r003' (temp bool)
|
|
0:266 any (global bool)
|
|
0:266 'inF0' (in 4-component vector of float)
|
|
0:267 Sequence
|
|
0:267 move second child to first child (temp 4-component vector of float)
|
|
0:267 'r004' (temp 4-component vector of float)
|
|
0:267 arc sine (global 4-component vector of float)
|
|
0:267 'inF0' (in 4-component vector of float)
|
|
0:268 Sequence
|
|
0:268 move second child to first child (temp 4-component vector of int)
|
|
0:268 'r005' (temp 4-component vector of int)
|
|
0:268 floatBitsToInt (global 4-component vector of int)
|
|
0:268 'inF0' (in 4-component vector of float)
|
|
0:269 Sequence
|
|
0:269 move second child to first child (temp 4-component vector of uint)
|
|
0:269 'r006' (temp 4-component vector of uint)
|
|
0:269 floatBitsToUint (global 4-component vector of uint)
|
|
0:269 'inF0' (in 4-component vector of float)
|
|
0:270 Sequence
|
|
0:270 move second child to first child (temp 4-component vector of float)
|
|
0:270 'r007' (temp 4-component vector of float)
|
|
0:270 intBitsToFloat (global 4-component vector of float)
|
|
0:270 'inU0' (in 4-component vector of uint)
|
|
0:272 Sequence
|
|
0:272 move second child to first child (temp 4-component vector of float)
|
|
0:272 'r009' (temp 4-component vector of float)
|
|
0:272 arc tangent (global 4-component vector of float)
|
|
0:272 'inF0' (in 4-component vector of float)
|
|
0:273 Sequence
|
|
0:273 move second child to first child (temp 4-component vector of float)
|
|
0:273 'r010' (temp 4-component vector of float)
|
|
0:273 arc tangent (global 4-component vector of float)
|
|
0:273 'inF0' (in 4-component vector of float)
|
|
0:273 'inF1' (in 4-component vector of float)
|
|
0:274 Sequence
|
|
0:274 move second child to first child (temp 4-component vector of float)
|
|
0:274 'r011' (temp 4-component vector of float)
|
|
0:274 Ceiling (global 4-component vector of float)
|
|
0:274 'inF0' (in 4-component vector of float)
|
|
0:275 Sequence
|
|
0:275 move second child to first child (temp 4-component vector of float)
|
|
0:275 'r012' (temp 4-component vector of float)
|
|
0:275 clamp (global 4-component vector of float)
|
|
0:275 'inF0' (in 4-component vector of float)
|
|
0:275 'inF1' (in 4-component vector of float)
|
|
0:275 'inF2' (in 4-component vector of float)
|
|
0:276 Test condition and select (temp void)
|
|
0:276 Condition
|
|
0:276 any (temp bool)
|
|
0:276 Compare Less Than (temp 4-component vector of bool)
|
|
0:276 'inF0' (in 4-component vector of float)
|
|
0:276 Constant:
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 0.000000
|
|
0:276 true case
|
|
0:276 Branch: Kill
|
|
0:277 Sequence
|
|
0:277 move second child to first child (temp 4-component vector of float)
|
|
0:277 'r013' (temp 4-component vector of float)
|
|
0:277 cosine (global 4-component vector of float)
|
|
0:277 'inF0' (in 4-component vector of float)
|
|
0:278 Sequence
|
|
0:278 move second child to first child (temp 4-component vector of float)
|
|
0:278 'r014' (temp 4-component vector of float)
|
|
0:278 hyp. cosine (global 4-component vector of float)
|
|
0:278 'inF0' (in 4-component vector of float)
|
|
0:279 Sequence
|
|
0:279 move second child to first child (temp 4-component vector of uint)
|
|
0:279 'r015' (temp 4-component vector of uint)
|
|
0:? bitCount (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 5 (const uint)
|
|
0:? 2 (const uint)
|
|
0:280 Sequence
|
|
0:280 move second child to first child (temp 4-component vector of float)
|
|
0:280 'r016' (temp 4-component vector of float)
|
|
0:280 dPdx (global 4-component vector of float)
|
|
0:280 'inF0' (in 4-component vector of float)
|
|
0:281 Sequence
|
|
0:281 move second child to first child (temp 4-component vector of float)
|
|
0:281 'r017' (temp 4-component vector of float)
|
|
0:281 dPdxCoarse (global 4-component vector of float)
|
|
0:281 'inF0' (in 4-component vector of float)
|
|
0:282 Sequence
|
|
0:282 move second child to first child (temp 4-component vector of float)
|
|
0:282 'r018' (temp 4-component vector of float)
|
|
0:282 dPdxFine (global 4-component vector of float)
|
|
0:282 'inF0' (in 4-component vector of float)
|
|
0:283 Sequence
|
|
0:283 move second child to first child (temp 4-component vector of float)
|
|
0:283 'r019' (temp 4-component vector of float)
|
|
0:283 dPdy (global 4-component vector of float)
|
|
0:283 'inF0' (in 4-component vector of float)
|
|
0:284 Sequence
|
|
0:284 move second child to first child (temp 4-component vector of float)
|
|
0:284 'r020' (temp 4-component vector of float)
|
|
0:284 dPdyCoarse (global 4-component vector of float)
|
|
0:284 'inF0' (in 4-component vector of float)
|
|
0:285 Sequence
|
|
0:285 move second child to first child (temp 4-component vector of float)
|
|
0:285 'r021' (temp 4-component vector of float)
|
|
0:285 dPdyFine (global 4-component vector of float)
|
|
0:285 'inF0' (in 4-component vector of float)
|
|
0:286 Sequence
|
|
0:286 move second child to first child (temp 4-component vector of float)
|
|
0:286 'r022' (temp 4-component vector of float)
|
|
0:286 degrees (global 4-component vector of float)
|
|
0:286 'inF0' (in 4-component vector of float)
|
|
0:287 Sequence
|
|
0:287 move second child to first child (temp float)
|
|
0:287 'r023' (temp float)
|
|
0:287 distance (global float)
|
|
0:287 'inF0' (in 4-component vector of float)
|
|
0:287 'inF1' (in 4-component vector of float)
|
|
0:288 Sequence
|
|
0:288 move second child to first child (temp float)
|
|
0:288 'r024' (temp float)
|
|
0:288 dot-product (global float)
|
|
0:288 'inF0' (in 4-component vector of float)
|
|
0:288 'inF1' (in 4-component vector of float)
|
|
0:289 Sequence
|
|
0:289 move second child to first child (temp 4-component vector of float)
|
|
0:289 'r025' (temp 4-component vector of float)
|
|
0:289 Construct vec4 (temp 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1.000000
|
|
0:289 component-wise multiply (temp float)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF0' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF1' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 1 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF0' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 2 (const int)
|
|
0:289 direct index (temp float)
|
|
0:289 'inF1' (in 4-component vector of float)
|
|
0:289 Constant:
|
|
0:289 3 (const int)
|
|
0:293 Sequence
|
|
0:293 move second child to first child (temp 4-component vector of float)
|
|
0:293 'r029' (temp 4-component vector of float)
|
|
0:293 exp (global 4-component vector of float)
|
|
0:293 'inF0' (in 4-component vector of float)
|
|
0:294 Sequence
|
|
0:294 move second child to first child (temp 4-component vector of float)
|
|
0:294 'r030' (temp 4-component vector of float)
|
|
0:294 exp2 (global 4-component vector of float)
|
|
0:294 'inF0' (in 4-component vector of float)
|
|
0:295 Sequence
|
|
0:295 move second child to first child (temp 4-component vector of float)
|
|
0:295 'r031' (temp 4-component vector of float)
|
|
0:295 face-forward (global 4-component vector of float)
|
|
0:295 'inF0' (in 4-component vector of float)
|
|
0:295 'inF1' (in 4-component vector of float)
|
|
0:295 'inF2' (in 4-component vector of float)
|
|
0:296 Sequence
|
|
0:296 move second child to first child (temp 4-component vector of uint)
|
|
0:296 'r032' (temp 4-component vector of uint)
|
|
0:? findMSB (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:? 9 (const uint)
|
|
0:? 10 (const uint)
|
|
0:297 Sequence
|
|
0:297 move second child to first child (temp 4-component vector of uint)
|
|
0:297 'r033' (temp 4-component vector of uint)
|
|
0:? findLSB (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 7 (const uint)
|
|
0:? 8 (const uint)
|
|
0:? 9 (const uint)
|
|
0:? 10 (const uint)
|
|
0:298 Sequence
|
|
0:298 move second child to first child (temp 4-component vector of float)
|
|
0:298 'r034' (temp 4-component vector of float)
|
|
0:298 Floor (global 4-component vector of float)
|
|
0:298 'inF0' (in 4-component vector of float)
|
|
0:300 Sequence
|
|
0:300 move second child to first child (temp 4-component vector of float)
|
|
0:300 'r036' (temp 4-component vector of float)
|
|
0:300 mod (global 4-component vector of float)
|
|
0:300 'inF0' (in 4-component vector of float)
|
|
0:300 'inF1' (in 4-component vector of float)
|
|
0:301 Sequence
|
|
0:301 move second child to first child (temp 4-component vector of float)
|
|
0:301 'r037' (temp 4-component vector of float)
|
|
0:301 Fraction (global 4-component vector of float)
|
|
0:301 'inF0' (in 4-component vector of float)
|
|
0:302 Sequence
|
|
0:302 move second child to first child (temp 4-component vector of float)
|
|
0:302 'r038' (temp 4-component vector of float)
|
|
0:302 frexp (global 4-component vector of float)
|
|
0:302 'inF0' (in 4-component vector of float)
|
|
0:302 'inF1' (in 4-component vector of float)
|
|
0:303 Sequence
|
|
0:303 move second child to first child (temp 4-component vector of float)
|
|
0:303 'r039' (temp 4-component vector of float)
|
|
0:303 fwidth (global 4-component vector of float)
|
|
0:303 'inF0' (in 4-component vector of float)
|
|
0:304 Sequence
|
|
0:304 move second child to first child (temp 4-component vector of bool)
|
|
0:304 'r040' (temp 4-component vector of bool)
|
|
0:304 isinf (global 4-component vector of bool)
|
|
0:304 'inF0' (in 4-component vector of float)
|
|
0:305 Sequence
|
|
0:305 move second child to first child (temp 4-component vector of bool)
|
|
0:305 'r041' (temp 4-component vector of bool)
|
|
0:305 isnan (global 4-component vector of bool)
|
|
0:305 'inF0' (in 4-component vector of float)
|
|
0:306 Sequence
|
|
0:306 move second child to first child (temp 4-component vector of float)
|
|
0:306 'r042' (temp 4-component vector of float)
|
|
0:306 ldexp (global 4-component vector of float)
|
|
0:306 'inF0' (in 4-component vector of float)
|
|
0:306 'inF1' (in 4-component vector of float)
|
|
0:307 Sequence
|
|
0:307 move second child to first child (temp 4-component vector of float)
|
|
0:307 'r039a' (temp 4-component vector of float)
|
|
0:307 mix (global 4-component vector of float)
|
|
0:307 'inF0' (in 4-component vector of float)
|
|
0:307 'inF1' (in 4-component vector of float)
|
|
0:307 'inF2' (in 4-component vector of float)
|
|
0:308 Sequence
|
|
0:308 move second child to first child (temp float)
|
|
0:308 'r043' (temp float)
|
|
0:308 length (global float)
|
|
0:308 'inF0' (in 4-component vector of float)
|
|
0:309 Sequence
|
|
0:309 move second child to first child (temp 4-component vector of float)
|
|
0:309 'r044' (temp 4-component vector of float)
|
|
0:309 log (global 4-component vector of float)
|
|
0:309 'inF0' (in 4-component vector of float)
|
|
0:310 Sequence
|
|
0:310 move second child to first child (temp 4-component vector of float)
|
|
0:310 'r045' (temp 4-component vector of float)
|
|
0:310 vector-scale (temp 4-component vector of float)
|
|
0:310 log2 (temp 4-component vector of float)
|
|
0:310 'inF0' (in 4-component vector of float)
|
|
0:310 Constant:
|
|
0:310 0.301030
|
|
0:311 Sequence
|
|
0:311 move second child to first child (temp 4-component vector of float)
|
|
0:311 'r046' (temp 4-component vector of float)
|
|
0:311 log2 (global 4-component vector of float)
|
|
0:311 'inF0' (in 4-component vector of float)
|
|
0:312 Sequence
|
|
0:312 move second child to first child (temp 4-component vector of float)
|
|
0:312 'r047' (temp 4-component vector of float)
|
|
0:312 max (global 4-component vector of float)
|
|
0:312 'inF0' (in 4-component vector of float)
|
|
0:312 'inF1' (in 4-component vector of float)
|
|
0:313 Sequence
|
|
0:313 move second child to first child (temp 4-component vector of float)
|
|
0:313 'r048' (temp 4-component vector of float)
|
|
0:313 min (global 4-component vector of float)
|
|
0:313 'inF0' (in 4-component vector of float)
|
|
0:313 'inF1' (in 4-component vector of float)
|
|
0:314 Sequence
|
|
0:314 move second child to first child (temp 4-component vector of float)
|
|
0:314 'r049' (temp 4-component vector of float)
|
|
0:314 normalize (global 4-component vector of float)
|
|
0:314 'inF0' (in 4-component vector of float)
|
|
0:315 Sequence
|
|
0:315 move second child to first child (temp 4-component vector of float)
|
|
0:315 'r050' (temp 4-component vector of float)
|
|
0:315 pow (global 4-component vector of float)
|
|
0:315 'inF0' (in 4-component vector of float)
|
|
0:315 'inF1' (in 4-component vector of float)
|
|
0:316 Sequence
|
|
0:316 move second child to first child (temp 4-component vector of float)
|
|
0:316 'r051' (temp 4-component vector of float)
|
|
0:316 radians (global 4-component vector of float)
|
|
0:316 'inF0' (in 4-component vector of float)
|
|
0:317 Sequence
|
|
0:317 move second child to first child (temp 4-component vector of float)
|
|
0:317 'r052' (temp 4-component vector of float)
|
|
0:317 divide (temp 4-component vector of float)
|
|
0:317 Constant:
|
|
0:317 1.000000
|
|
0:317 'inF0' (in 4-component vector of float)
|
|
0:318 Sequence
|
|
0:318 move second child to first child (temp 4-component vector of float)
|
|
0:318 'r053' (temp 4-component vector of float)
|
|
0:318 reflect (global 4-component vector of float)
|
|
0:318 'inF0' (in 4-component vector of float)
|
|
0:318 'inF1' (in 4-component vector of float)
|
|
0:319 Sequence
|
|
0:319 move second child to first child (temp 4-component vector of float)
|
|
0:319 'r054' (temp 4-component vector of float)
|
|
0:319 refract (global 4-component vector of float)
|
|
0:319 'inF0' (in 4-component vector of float)
|
|
0:319 'inF1' (in 4-component vector of float)
|
|
0:319 Constant:
|
|
0:319 2.000000
|
|
0:320 Sequence
|
|
0:320 move second child to first child (temp 4-component vector of uint)
|
|
0:320 'r055' (temp 4-component vector of uint)
|
|
0:? bitFieldReverse (global 4-component vector of uint)
|
|
0:? Constant:
|
|
0:? 1 (const uint)
|
|
0:? 2 (const uint)
|
|
0:? 3 (const uint)
|
|
0:? 4 (const uint)
|
|
0:321 Sequence
|
|
0:321 move second child to first child (temp 4-component vector of float)
|
|
0:321 'r056' (temp 4-component vector of float)
|
|
0:321 roundEven (global 4-component vector of float)
|
|
0:321 'inF0' (in 4-component vector of float)
|
|
0:322 Sequence
|
|
0:322 move second child to first child (temp 4-component vector of float)
|
|
0:322 'r057' (temp 4-component vector of float)
|
|
0:322 inverse sqrt (global 4-component vector of float)
|
|
0:322 'inF0' (in 4-component vector of float)
|
|
0:323 Sequence
|
|
0:323 move second child to first child (temp 4-component vector of float)
|
|
0:323 'r058' (temp 4-component vector of float)
|
|
0:323 clamp (temp 4-component vector of float)
|
|
0:323 'inF0' (in 4-component vector of float)
|
|
0:323 Constant:
|
|
0:323 0.000000
|
|
0:323 Constant:
|
|
0:323 1.000000
|
|
0:324 Sequence
|
|
0:324 move second child to first child (temp 4-component vector of float)
|
|
0:324 'r059' (temp 4-component vector of float)
|
|
0:324 Sign (global 4-component vector of float)
|
|
0:324 'inF0' (in 4-component vector of float)
|
|
0:325 Sequence
|
|
0:325 move second child to first child (temp 4-component vector of float)
|
|
0:325 'r060' (temp 4-component vector of float)
|
|
0:325 sine (global 4-component vector of float)
|
|
0:325 'inF0' (in 4-component vector of float)
|
|
0:326 Sequence
|
|
0:326 move second child to first child (temp 4-component vector of float)
|
|
0:326 'inF1' (in 4-component vector of float)
|
|
0:326 sine (temp 4-component vector of float)
|
|
0:326 'inF0' (in 4-component vector of float)
|
|
0:326 move second child to first child (temp 4-component vector of float)
|
|
0:326 'inF2' (in 4-component vector of float)
|
|
0:326 cosine (temp 4-component vector of float)
|
|
0:326 'inF0' (in 4-component vector of float)
|
|
0:327 Sequence
|
|
0:327 move second child to first child (temp 4-component vector of float)
|
|
0:327 'r061' (temp 4-component vector of float)
|
|
0:327 hyp. sine (global 4-component vector of float)
|
|
0:327 'inF0' (in 4-component vector of float)
|
|
0:328 Sequence
|
|
0:328 move second child to first child (temp 4-component vector of float)
|
|
0:328 'r062' (temp 4-component vector of float)
|
|
0:328 smoothstep (global 4-component vector of float)
|
|
0:328 'inF0' (in 4-component vector of float)
|
|
0:328 'inF1' (in 4-component vector of float)
|
|
0:328 'inF2' (in 4-component vector of float)
|
|
0:329 Sequence
|
|
0:329 move second child to first child (temp 4-component vector of float)
|
|
0:329 'r063' (temp 4-component vector of float)
|
|
0:329 sqrt (global 4-component vector of float)
|
|
0:329 'inF0' (in 4-component vector of float)
|
|
0:330 Sequence
|
|
0:330 move second child to first child (temp 4-component vector of float)
|
|
0:330 'r064' (temp 4-component vector of float)
|
|
0:330 step (global 4-component vector of float)
|
|
0:330 'inF0' (in 4-component vector of float)
|
|
0:330 'inF1' (in 4-component vector of float)
|
|
0:331 Sequence
|
|
0:331 move second child to first child (temp 4-component vector of float)
|
|
0:331 'r065' (temp 4-component vector of float)
|
|
0:331 tangent (global 4-component vector of float)
|
|
0:331 'inF0' (in 4-component vector of float)
|
|
0:332 Sequence
|
|
0:332 move second child to first child (temp 4-component vector of float)
|
|
0:332 'r066' (temp 4-component vector of float)
|
|
0:332 hyp. tangent (global 4-component vector of float)
|
|
0:332 'inF0' (in 4-component vector of float)
|
|
0:334 Sequence
|
|
0:334 move second child to first child (temp 4-component vector of float)
|
|
0:334 'r067' (temp 4-component vector of float)
|
|
0:334 trunc (global 4-component vector of float)
|
|
0:334 'inF0' (in 4-component vector of float)
|
|
0:337 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 1.000000
|
|
0:? 2.000000
|
|
0:? 3.000000
|
|
0:? 4.000000
|
|
0:401 Function Definition: PixelShaderFunction2x2(mf22;mf22;mf22; (temp 2X2 matrix of float)
|
|
0:401 Function Parameters:
|
|
0:401 'inF0' (in 2X2 matrix of float)
|
|
0:401 'inF1' (in 2X2 matrix of float)
|
|
0:401 'inF2' (in 2X2 matrix of float)
|
|
0:? Sequence
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp bool)
|
|
0:403 'r000' (temp bool)
|
|
0:403 all (global bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r001' (temp 2X2 matrix of float)
|
|
0:403 Absolute value (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 arc cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp bool)
|
|
0:403 'r003' (temp bool)
|
|
0:403 any (global bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r004' (temp 2X2 matrix of float)
|
|
0:403 arc sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r005' (temp 2X2 matrix of float)
|
|
0:403 arc tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r006' (temp 2X2 matrix of float)
|
|
0:403 arc tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r007' (temp 2X2 matrix of float)
|
|
0:403 Ceiling (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Test condition and select (temp void)
|
|
0:403 Condition
|
|
0:403 any (temp bool)
|
|
0:403 Compare Less Than (temp 2X2 matrix of bool)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 0.000000
|
|
0:403 true case
|
|
0:403 Branch: Kill
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r008' (temp 2X2 matrix of float)
|
|
0:403 clamp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r009' (temp 2X2 matrix of float)
|
|
0:403 cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r010' (temp 2X2 matrix of float)
|
|
0:403 hyp. cosine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r011' (temp 2X2 matrix of float)
|
|
0:403 dPdx (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r012' (temp 2X2 matrix of float)
|
|
0:403 dPdxCoarse (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r013' (temp 2X2 matrix of float)
|
|
0:403 dPdxFine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r014' (temp 2X2 matrix of float)
|
|
0:403 dPdy (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r015' (temp 2X2 matrix of float)
|
|
0:403 dPdyCoarse (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r016' (temp 2X2 matrix of float)
|
|
0:403 dPdyFine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r017' (temp 2X2 matrix of float)
|
|
0:403 degrees (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp float)
|
|
0:403 'r018' (temp float)
|
|
0:403 determinant (global float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r019' (temp 2X2 matrix of float)
|
|
0:403 exp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'R020' (temp 2X2 matrix of float)
|
|
0:403 exp2 (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r021' (temp 2X2 matrix of float)
|
|
0:403 Floor (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r022' (temp 2X2 matrix of float)
|
|
0:403 mod (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r023' (temp 2X2 matrix of float)
|
|
0:403 Fraction (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r024' (temp 2X2 matrix of float)
|
|
0:403 frexp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r025' (temp 2X2 matrix of float)
|
|
0:403 fwidth (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r026' (temp 2X2 matrix of float)
|
|
0:403 ldexp (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r026a' (temp 2X2 matrix of float)
|
|
0:403 mix (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r027' (temp 2X2 matrix of float)
|
|
0:403 log (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r028' (temp 2X2 matrix of float)
|
|
0:403 matrix-scale (temp 2X2 matrix of float)
|
|
0:403 log2 (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.301030
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r029' (temp 2X2 matrix of float)
|
|
0:403 log2 (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r030' (temp 2X2 matrix of float)
|
|
0:403 max (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r031' (temp 2X2 matrix of float)
|
|
0:403 min (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r032' (temp 2X2 matrix of float)
|
|
0:403 pow (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r033' (temp 2X2 matrix of float)
|
|
0:403 radians (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r034' (temp 2X2 matrix of float)
|
|
0:403 roundEven (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r035' (temp 2X2 matrix of float)
|
|
0:403 inverse sqrt (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r036' (temp 2X2 matrix of float)
|
|
0:403 clamp (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Constant:
|
|
0:403 0.000000
|
|
0:403 Constant:
|
|
0:403 1.000000
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r037' (temp 2X2 matrix of float)
|
|
0:403 Sign (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r038' (temp 2X2 matrix of float)
|
|
0:403 sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 sine (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 cosine (temp 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r039' (temp 2X2 matrix of float)
|
|
0:403 hyp. sine (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r049' (temp 2X2 matrix of float)
|
|
0:403 smoothstep (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 'inF2' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r041' (temp 2X2 matrix of float)
|
|
0:403 sqrt (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r042' (temp 2X2 matrix of float)
|
|
0:403 step (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 'inF1' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r043' (temp 2X2 matrix of float)
|
|
0:403 tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r044' (temp 2X2 matrix of float)
|
|
0:403 hyp. tangent (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 transpose (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:403 Sequence
|
|
0:403 move second child to first child (temp 2X2 matrix of float)
|
|
0:403 'r046' (temp 2X2 matrix of float)
|
|
0:403 trunc (global 2X2 matrix of float)
|
|
0:403 'inF0' (in 2X2 matrix of float)
|
|
0:406 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:? 2.000000
|
|
0:410 Function Definition: PixelShaderFunction3x3(mf33;mf33;mf33; (temp 3X3 matrix of float)
|
|
0:410 Function Parameters:
|
|
0:410 'inF0' (in 3X3 matrix of float)
|
|
0:410 'inF1' (in 3X3 matrix of float)
|
|
0:410 'inF2' (in 3X3 matrix of float)
|
|
0:? Sequence
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp bool)
|
|
0:412 'r000' (temp bool)
|
|
0:412 all (global bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r001' (temp 3X3 matrix of float)
|
|
0:412 Absolute value (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 arc cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp bool)
|
|
0:412 'r003' (temp bool)
|
|
0:412 any (global bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r004' (temp 3X3 matrix of float)
|
|
0:412 arc sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r005' (temp 3X3 matrix of float)
|
|
0:412 arc tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r006' (temp 3X3 matrix of float)
|
|
0:412 arc tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r007' (temp 3X3 matrix of float)
|
|
0:412 Ceiling (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Test condition and select (temp void)
|
|
0:412 Condition
|
|
0:412 any (temp bool)
|
|
0:412 Compare Less Than (temp 3X3 matrix of bool)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 0.000000
|
|
0:412 true case
|
|
0:412 Branch: Kill
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r008' (temp 3X3 matrix of float)
|
|
0:412 clamp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r009' (temp 3X3 matrix of float)
|
|
0:412 cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r010' (temp 3X3 matrix of float)
|
|
0:412 hyp. cosine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r011' (temp 3X3 matrix of float)
|
|
0:412 dPdx (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r012' (temp 3X3 matrix of float)
|
|
0:412 dPdxCoarse (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r013' (temp 3X3 matrix of float)
|
|
0:412 dPdxFine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r014' (temp 3X3 matrix of float)
|
|
0:412 dPdy (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r015' (temp 3X3 matrix of float)
|
|
0:412 dPdyCoarse (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r016' (temp 3X3 matrix of float)
|
|
0:412 dPdyFine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r017' (temp 3X3 matrix of float)
|
|
0:412 degrees (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp float)
|
|
0:412 'r018' (temp float)
|
|
0:412 determinant (global float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r019' (temp 3X3 matrix of float)
|
|
0:412 exp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'R020' (temp 3X3 matrix of float)
|
|
0:412 exp2 (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r021' (temp 3X3 matrix of float)
|
|
0:412 Floor (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r022' (temp 3X3 matrix of float)
|
|
0:412 mod (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r023' (temp 3X3 matrix of float)
|
|
0:412 Fraction (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r024' (temp 3X3 matrix of float)
|
|
0:412 frexp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r025' (temp 3X3 matrix of float)
|
|
0:412 fwidth (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r026' (temp 3X3 matrix of float)
|
|
0:412 ldexp (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r026a' (temp 3X3 matrix of float)
|
|
0:412 mix (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r027' (temp 3X3 matrix of float)
|
|
0:412 log (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r028' (temp 3X3 matrix of float)
|
|
0:412 matrix-scale (temp 3X3 matrix of float)
|
|
0:412 log2 (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.301030
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r029' (temp 3X3 matrix of float)
|
|
0:412 log2 (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r030' (temp 3X3 matrix of float)
|
|
0:412 max (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r031' (temp 3X3 matrix of float)
|
|
0:412 min (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r032' (temp 3X3 matrix of float)
|
|
0:412 pow (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r033' (temp 3X3 matrix of float)
|
|
0:412 radians (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r034' (temp 3X3 matrix of float)
|
|
0:412 roundEven (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r035' (temp 3X3 matrix of float)
|
|
0:412 inverse sqrt (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r036' (temp 3X3 matrix of float)
|
|
0:412 clamp (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Constant:
|
|
0:412 0.000000
|
|
0:412 Constant:
|
|
0:412 1.000000
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r037' (temp 3X3 matrix of float)
|
|
0:412 Sign (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r038' (temp 3X3 matrix of float)
|
|
0:412 sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 sine (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 cosine (temp 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r039' (temp 3X3 matrix of float)
|
|
0:412 hyp. sine (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r049' (temp 3X3 matrix of float)
|
|
0:412 smoothstep (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 'inF2' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r041' (temp 3X3 matrix of float)
|
|
0:412 sqrt (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r042' (temp 3X3 matrix of float)
|
|
0:412 step (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 'inF1' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r043' (temp 3X3 matrix of float)
|
|
0:412 tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r044' (temp 3X3 matrix of float)
|
|
0:412 hyp. tangent (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 transpose (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:412 Sequence
|
|
0:412 move second child to first child (temp 3X3 matrix of float)
|
|
0:412 'r046' (temp 3X3 matrix of float)
|
|
0:412 trunc (global 3X3 matrix of float)
|
|
0:412 'inF0' (in 3X3 matrix of float)
|
|
0:415 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:? 3.000000
|
|
0:419 Function Definition: PixelShaderFunction4x4(mf44;mf44;mf44; (temp 4X4 matrix of float)
|
|
0:419 Function Parameters:
|
|
0:419 'inF0' (in 4X4 matrix of float)
|
|
0:419 'inF1' (in 4X4 matrix of float)
|
|
0:419 'inF2' (in 4X4 matrix of float)
|
|
0:? Sequence
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp bool)
|
|
0:421 'r000' (temp bool)
|
|
0:421 all (global bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r001' (temp 4X4 matrix of float)
|
|
0:421 Absolute value (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 arc cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp bool)
|
|
0:421 'r003' (temp bool)
|
|
0:421 any (global bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r004' (temp 4X4 matrix of float)
|
|
0:421 arc sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r005' (temp 4X4 matrix of float)
|
|
0:421 arc tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r006' (temp 4X4 matrix of float)
|
|
0:421 arc tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r007' (temp 4X4 matrix of float)
|
|
0:421 Ceiling (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Test condition and select (temp void)
|
|
0:421 Condition
|
|
0:421 any (temp bool)
|
|
0:421 Compare Less Than (temp 4X4 matrix of bool)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 0.000000
|
|
0:421 true case
|
|
0:421 Branch: Kill
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r008' (temp 4X4 matrix of float)
|
|
0:421 clamp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r009' (temp 4X4 matrix of float)
|
|
0:421 cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r010' (temp 4X4 matrix of float)
|
|
0:421 hyp. cosine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r011' (temp 4X4 matrix of float)
|
|
0:421 dPdx (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r012' (temp 4X4 matrix of float)
|
|
0:421 dPdxCoarse (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r013' (temp 4X4 matrix of float)
|
|
0:421 dPdxFine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r014' (temp 4X4 matrix of float)
|
|
0:421 dPdy (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r015' (temp 4X4 matrix of float)
|
|
0:421 dPdyCoarse (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r016' (temp 4X4 matrix of float)
|
|
0:421 dPdyFine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r017' (temp 4X4 matrix of float)
|
|
0:421 degrees (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp float)
|
|
0:421 'r018' (temp float)
|
|
0:421 determinant (global float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r019' (temp 4X4 matrix of float)
|
|
0:421 exp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'R020' (temp 4X4 matrix of float)
|
|
0:421 exp2 (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r021' (temp 4X4 matrix of float)
|
|
0:421 Floor (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r022' (temp 4X4 matrix of float)
|
|
0:421 mod (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r023' (temp 4X4 matrix of float)
|
|
0:421 Fraction (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r024' (temp 4X4 matrix of float)
|
|
0:421 frexp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r025' (temp 4X4 matrix of float)
|
|
0:421 fwidth (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r026' (temp 4X4 matrix of float)
|
|
0:421 ldexp (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r026a' (temp 4X4 matrix of float)
|
|
0:421 mix (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r027' (temp 4X4 matrix of float)
|
|
0:421 log (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r028' (temp 4X4 matrix of float)
|
|
0:421 matrix-scale (temp 4X4 matrix of float)
|
|
0:421 log2 (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.301030
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r029' (temp 4X4 matrix of float)
|
|
0:421 log2 (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r030' (temp 4X4 matrix of float)
|
|
0:421 max (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r031' (temp 4X4 matrix of float)
|
|
0:421 min (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r032' (temp 4X4 matrix of float)
|
|
0:421 pow (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r033' (temp 4X4 matrix of float)
|
|
0:421 radians (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r034' (temp 4X4 matrix of float)
|
|
0:421 roundEven (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r035' (temp 4X4 matrix of float)
|
|
0:421 inverse sqrt (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r036' (temp 4X4 matrix of float)
|
|
0:421 clamp (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Constant:
|
|
0:421 0.000000
|
|
0:421 Constant:
|
|
0:421 1.000000
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r037' (temp 4X4 matrix of float)
|
|
0:421 Sign (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r038' (temp 4X4 matrix of float)
|
|
0:421 sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 sine (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 cosine (temp 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r039' (temp 4X4 matrix of float)
|
|
0:421 hyp. sine (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r049' (temp 4X4 matrix of float)
|
|
0:421 smoothstep (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 'inF2' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r041' (temp 4X4 matrix of float)
|
|
0:421 sqrt (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r042' (temp 4X4 matrix of float)
|
|
0:421 step (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 'inF1' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r043' (temp 4X4 matrix of float)
|
|
0:421 tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r044' (temp 4X4 matrix of float)
|
|
0:421 hyp. tangent (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 transpose (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:421 Sequence
|
|
0:421 move second child to first child (temp 4X4 matrix of float)
|
|
0:421 'r046' (temp 4X4 matrix of float)
|
|
0:421 trunc (global 4X4 matrix of float)
|
|
0:421 'inF0' (in 4X4 matrix of float)
|
|
0:424 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:? 4.000000
|
|
0:442 Function Definition: TestGenMul2(f1;f1;vf2;vf2;mf22;mf22; (temp void)
|
|
0:442 Function Parameters:
|
|
0:442 'inF0' (in float)
|
|
0:442 'inF1' (in float)
|
|
0:442 'inFV0' (in 2-component vector of float)
|
|
0:442 'inFV1' (in 2-component vector of float)
|
|
0:442 'inFM0' (in 2X2 matrix of float)
|
|
0:442 'inFM1' (in 2X2 matrix of float)
|
|
0:? Sequence
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp float)
|
|
0:443 'r0' (temp float)
|
|
0:443 component-wise multiply (temp float)
|
|
0:443 'inF1' (in float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r1' (temp 2-component vector of float)
|
|
0:443 vector-scale (temp 2-component vector of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r2' (temp 2-component vector of float)
|
|
0:443 vector-scale (temp 2-component vector of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp float)
|
|
0:443 'r3' (temp float)
|
|
0:443 dot-product (global float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inFV1' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r4' (temp 2-component vector of float)
|
|
0:443 vector-times-matrix (temp 2-component vector of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2-component vector of float)
|
|
0:443 'r5' (temp 2-component vector of float)
|
|
0:443 matrix-times-vector (temp 2-component vector of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 'inFV0' (in 2-component vector of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r6' (temp 2X2 matrix of float)
|
|
0:443 matrix-scale (temp 2X2 matrix of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r7' (temp 2X2 matrix of float)
|
|
0:443 matrix-scale (temp 2X2 matrix of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:443 'inF0' (in float)
|
|
0:443 Sequence
|
|
0:443 move second child to first child (temp 2X2 matrix of float)
|
|
0:443 'r8' (temp 2X2 matrix of float)
|
|
0:443 matrix-multiply (temp 2X2 matrix of float)
|
|
0:443 'inFM1' (in 2X2 matrix of float)
|
|
0:443 'inFM0' (in 2X2 matrix of float)
|
|
0:449 Function Definition: TestGenMul3(f1;f1;vf3;vf3;mf33;mf33; (temp void)
|
|
0:449 Function Parameters:
|
|
0:449 'inF0' (in float)
|
|
0:449 'inF1' (in float)
|
|
0:449 'inFV0' (in 3-component vector of float)
|
|
0:449 'inFV1' (in 3-component vector of float)
|
|
0:449 'inFM0' (in 3X3 matrix of float)
|
|
0:449 'inFM1' (in 3X3 matrix of float)
|
|
0:? Sequence
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp float)
|
|
0:450 'r0' (temp float)
|
|
0:450 component-wise multiply (temp float)
|
|
0:450 'inF1' (in float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r1' (temp 3-component vector of float)
|
|
0:450 vector-scale (temp 3-component vector of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r2' (temp 3-component vector of float)
|
|
0:450 vector-scale (temp 3-component vector of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp float)
|
|
0:450 'r3' (temp float)
|
|
0:450 dot-product (global float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inFV1' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r4' (temp 3-component vector of float)
|
|
0:450 vector-times-matrix (temp 3-component vector of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3-component vector of float)
|
|
0:450 'r5' (temp 3-component vector of float)
|
|
0:450 matrix-times-vector (temp 3-component vector of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 'inFV0' (in 3-component vector of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r6' (temp 3X3 matrix of float)
|
|
0:450 matrix-scale (temp 3X3 matrix of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r7' (temp 3X3 matrix of float)
|
|
0:450 matrix-scale (temp 3X3 matrix of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:450 'inF0' (in float)
|
|
0:450 Sequence
|
|
0:450 move second child to first child (temp 3X3 matrix of float)
|
|
0:450 'r8' (temp 3X3 matrix of float)
|
|
0:450 matrix-multiply (temp 3X3 matrix of float)
|
|
0:450 'inFM1' (in 3X3 matrix of float)
|
|
0:450 'inFM0' (in 3X3 matrix of float)
|
|
0:456 Function Definition: TestGenMul4(f1;f1;vf4;vf4;mf44;mf44; (temp void)
|
|
0:456 Function Parameters:
|
|
0:456 'inF0' (in float)
|
|
0:456 'inF1' (in float)
|
|
0:456 'inFV0' (in 4-component vector of float)
|
|
0:456 'inFV1' (in 4-component vector of float)
|
|
0:456 'inFM0' (in 4X4 matrix of float)
|
|
0:456 'inFM1' (in 4X4 matrix of float)
|
|
0:? Sequence
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp float)
|
|
0:457 'r0' (temp float)
|
|
0:457 component-wise multiply (temp float)
|
|
0:457 'inF1' (in float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r1' (temp 4-component vector of float)
|
|
0:457 vector-scale (temp 4-component vector of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r2' (temp 4-component vector of float)
|
|
0:457 vector-scale (temp 4-component vector of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp float)
|
|
0:457 'r3' (temp float)
|
|
0:457 dot-product (global float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inFV1' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r4' (temp 4-component vector of float)
|
|
0:457 vector-times-matrix (temp 4-component vector of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4-component vector of float)
|
|
0:457 'r5' (temp 4-component vector of float)
|
|
0:457 matrix-times-vector (temp 4-component vector of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 'inFV0' (in 4-component vector of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r6' (temp 4X4 matrix of float)
|
|
0:457 matrix-scale (temp 4X4 matrix of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r7' (temp 4X4 matrix of float)
|
|
0:457 matrix-scale (temp 4X4 matrix of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:457 'inF0' (in float)
|
|
0:457 Sequence
|
|
0:457 move second child to first child (temp 4X4 matrix of float)
|
|
0:457 'r8' (temp 4X4 matrix of float)
|
|
0:457 matrix-multiply (temp 4X4 matrix of float)
|
|
0:457 'inFM1' (in 4X4 matrix of float)
|
|
0:457 'inFM0' (in 4X4 matrix of float)
|
|
0:466 Function Definition: TestGenMulNxM(f1;f1;vf2;vf3;mf23;mf32;mf33;mf34;mf24; (temp void)
|
|
0:466 Function Parameters:
|
|
0:466 'inF0' (in float)
|
|
0:466 'inF1' (in float)
|
|
0:466 'inFV2' (in 2-component vector of float)
|
|
0:466 'inFV3' (in 3-component vector of float)
|
|
0:466 'inFM2x3' (in 2X3 matrix of float)
|
|
0:466 'inFM3x2' (in 3X2 matrix of float)
|
|
0:466 'inFM3x3' (in 3X3 matrix of float)
|
|
0:466 'inFM3x4' (in 3X4 matrix of float)
|
|
0:466 'inFM2x4' (in 2X4 matrix of float)
|
|
0:? Sequence
|
|
0:467 Sequence
|
|
0:467 move second child to first child (temp float)
|
|
0:467 'r00' (temp float)
|
|
0:467 component-wise multiply (temp float)
|
|
0:467 'inF1' (in float)
|
|
0:467 'inF0' (in float)
|
|
0:468 Sequence
|
|
0:468 move second child to first child (temp 2-component vector of float)
|
|
0:468 'r01' (temp 2-component vector of float)
|
|
0:468 vector-scale (temp 2-component vector of float)
|
|
0:468 'inF0' (in float)
|
|
0:468 'inFV2' (in 2-component vector of float)
|
|
0:469 Sequence
|
|
0:469 move second child to first child (temp 3-component vector of float)
|
|
0:469 'r02' (temp 3-component vector of float)
|
|
0:469 vector-scale (temp 3-component vector of float)
|
|
0:469 'inF0' (in float)
|
|
0:469 'inFV3' (in 3-component vector of float)
|
|
0:470 Sequence
|
|
0:470 move second child to first child (temp 2-component vector of float)
|
|
0:470 'r03' (temp 2-component vector of float)
|
|
0:470 vector-scale (temp 2-component vector of float)
|
|
0:470 'inFV2' (in 2-component vector of float)
|
|
0:470 'inF0' (in float)
|
|
0:471 Sequence
|
|
0:471 move second child to first child (temp 3-component vector of float)
|
|
0:471 'r04' (temp 3-component vector of float)
|
|
0:471 vector-scale (temp 3-component vector of float)
|
|
0:471 'inFV3' (in 3-component vector of float)
|
|
0:471 'inF0' (in float)
|
|
0:472 Sequence
|
|
0:472 move second child to first child (temp float)
|
|
0:472 'r05' (temp float)
|
|
0:472 dot-product (global float)
|
|
0:472 'inFV2' (in 2-component vector of float)
|
|
0:472 'inFV2' (in 2-component vector of float)
|
|
0:473 Sequence
|
|
0:473 move second child to first child (temp float)
|
|
0:473 'r06' (temp float)
|
|
0:473 dot-product (global float)
|
|
0:473 'inFV3' (in 3-component vector of float)
|
|
0:473 'inFV3' (in 3-component vector of float)
|
|
0:474 Sequence
|
|
0:474 move second child to first child (temp 3-component vector of float)
|
|
0:474 'r07' (temp 3-component vector of float)
|
|
0:474 matrix-times-vector (temp 3-component vector of float)
|
|
0:474 'inFM2x3' (in 2X3 matrix of float)
|
|
0:474 'inFV2' (in 2-component vector of float)
|
|
0:475 Sequence
|
|
0:475 move second child to first child (temp 2-component vector of float)
|
|
0:475 'r08' (temp 2-component vector of float)
|
|
0:475 matrix-times-vector (temp 2-component vector of float)
|
|
0:475 'inFM3x2' (in 3X2 matrix of float)
|
|
0:475 'inFV3' (in 3-component vector of float)
|
|
0:476 Sequence
|
|
0:476 move second child to first child (temp 2-component vector of float)
|
|
0:476 'r09' (temp 2-component vector of float)
|
|
0:476 vector-times-matrix (temp 2-component vector of float)
|
|
0:476 'inFV3' (in 3-component vector of float)
|
|
0:476 'inFM2x3' (in 2X3 matrix of float)
|
|
0:477 Sequence
|
|
0:477 move second child to first child (temp 3-component vector of float)
|
|
0:477 'r10' (temp 3-component vector of float)
|
|
0:477 vector-times-matrix (temp 3-component vector of float)
|
|
0:477 'inFV2' (in 2-component vector of float)
|
|
0:477 'inFM3x2' (in 3X2 matrix of float)
|
|
0:478 Sequence
|
|
0:478 move second child to first child (temp 2X3 matrix of float)
|
|
0:478 'r11' (temp 2X3 matrix of float)
|
|
0:478 matrix-scale (temp 2X3 matrix of float)
|
|
0:478 'inF0' (in float)
|
|
0:478 'inFM2x3' (in 2X3 matrix of float)
|
|
0:479 Sequence
|
|
0:479 move second child to first child (temp 3X2 matrix of float)
|
|
0:479 'r12' (temp 3X2 matrix of float)
|
|
0:479 matrix-scale (temp 3X2 matrix of float)
|
|
0:479 'inF0' (in float)
|
|
0:479 'inFM3x2' (in 3X2 matrix of float)
|
|
0:480 Sequence
|
|
0:480 move second child to first child (temp 2X2 matrix of float)
|
|
0:480 'r13' (temp 2X2 matrix of float)
|
|
0:480 matrix-multiply (temp 2X2 matrix of float)
|
|
0:480 'inFM3x2' (in 3X2 matrix of float)
|
|
0:480 'inFM2x3' (in 2X3 matrix of float)
|
|
0:481 Sequence
|
|
0:481 move second child to first child (temp 2X3 matrix of float)
|
|
0:481 'r14' (temp 2X3 matrix of float)
|
|
0:481 matrix-multiply (temp 2X3 matrix of float)
|
|
0:481 'inFM3x3' (in 3X3 matrix of float)
|
|
0:481 'inFM2x3' (in 2X3 matrix of float)
|
|
0:482 Sequence
|
|
0:482 move second child to first child (temp 2X4 matrix of float)
|
|
0:482 'r15' (temp 2X4 matrix of float)
|
|
0:482 matrix-multiply (temp 2X4 matrix of float)
|
|
0:482 'inFM3x4' (in 3X4 matrix of float)
|
|
0:482 'inFM2x3' (in 2X3 matrix of float)
|
|
0:483 Sequence
|
|
0:483 move second child to first child (temp 3X4 matrix of float)
|
|
0:483 'r16' (temp 3X4 matrix of float)
|
|
0:483 matrix-multiply (temp 3X4 matrix of float)
|
|
0:483 'inFM2x4' (in 2X4 matrix of float)
|
|
0:483 'inFM3x2' (in 3X2 matrix of float)
|
|
0:489 Function Definition: main( (temp structure{temp 4-component vector of float color})
|
|
0:489 Function Parameters:
|
|
0:? Sequence
|
|
0:491 move second child to first child (temp 4-component vector of float)
|
|
0:491 color: direct index for structure (temp 4-component vector of float)
|
|
0:491 'ps_output' (temp structure{temp 4-component vector of float color})
|
|
0:491 Constant:
|
|
0:491 0 (const int)
|
|
0:491 Constant:
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:491 1.000000
|
|
0:? Sequence
|
|
0:? Sequence
|
|
0:492 move second child to first child (temp 4-component vector of float)
|
|
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
|
0:492 color: direct index for structure (temp 4-component vector of float)
|
|
0:492 'ps_output' (temp structure{temp 4-component vector of float color})
|
|
0:492 Constant:
|
|
0:492 0 (const int)
|
|
0:492 Branch: Return
|
|
0:? Linker Objects
|
|
0:? 'gs_ua' (global uint)
|
|
0:? 'gs_ub' (global uint)
|
|
0:? 'gs_uc' (global uint)
|
|
0:? 'gs_ua2' (global 2-component vector of uint)
|
|
0:? 'gs_ub2' (global 2-component vector of uint)
|
|
0:? 'gs_uc2' (global 2-component vector of uint)
|
|
0:? 'gs_ua3' (global 3-component vector of uint)
|
|
0:? 'gs_ub3' (global 3-component vector of uint)
|
|
0:? 'gs_uc3' (global 3-component vector of uint)
|
|
0:? 'gs_ua4' (global 4-component vector of uint)
|
|
0:? 'gs_ub4' (global 4-component vector of uint)
|
|
0:? 'gs_uc4' (global 4-component vector of uint)
|
|
0:? 'color' (layout(location=0 ) out 4-component vector of float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 1825
|
|
|
|
Capability Shader
|
|
Capability DerivativeControl
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 1805
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Name 4 "main"
|
|
Name 16 "PixelShaderFunctionS(f1;f1;f1;u1;u1;"
|
|
Name 11 "inF0"
|
|
Name 12 "inF1"
|
|
Name 13 "inF2"
|
|
Name 14 "inU0"
|
|
Name 15 "inU1"
|
|
Name 22 "PixelShaderFunction1(vf1;vf1;vf1;"
|
|
Name 19 "inF0"
|
|
Name 20 "inF1"
|
|
Name 21 "inF2"
|
|
Name 34 "PixelShaderFunction2(vf2;vf2;vf2;vu2;vu2;"
|
|
Name 29 "inF0"
|
|
Name 30 "inF1"
|
|
Name 31 "inF2"
|
|
Name 32 "inU0"
|
|
Name 33 "inU1"
|
|
Name 46 "PixelShaderFunction3(vf3;vf3;vf3;vu3;vu3;"
|
|
Name 41 "inF0"
|
|
Name 42 "inF1"
|
|
Name 43 "inF2"
|
|
Name 44 "inU0"
|
|
Name 45 "inU1"
|
|
Name 58 "PixelShaderFunction(vf4;vf4;vf4;vu4;vu4;"
|
|
Name 53 "inF0"
|
|
Name 54 "inF1"
|
|
Name 55 "inF2"
|
|
Name 56 "inU0"
|
|
Name 57 "inU1"
|
|
Name 66 "PixelShaderFunction2x2(mf22;mf22;mf22;"
|
|
Name 63 "inF0"
|
|
Name 64 "inF1"
|
|
Name 65 "inF2"
|
|
Name 74 "PixelShaderFunction3x3(mf33;mf33;mf33;"
|
|
Name 71 "inF0"
|
|
Name 72 "inF1"
|
|
Name 73 "inF2"
|
|
Name 82 "PixelShaderFunction4x4(mf44;mf44;mf44;"
|
|
Name 79 "inF0"
|
|
Name 80 "inF1"
|
|
Name 81 "inF2"
|
|
Name 91 "TestGenMul2(f1;f1;vf2;vf2;mf22;mf22;"
|
|
Name 85 "inF0"
|
|
Name 86 "inF1"
|
|
Name 87 "inFV0"
|
|
Name 88 "inFV1"
|
|
Name 89 "inFM0"
|
|
Name 90 "inFM1"
|
|
Name 100 "TestGenMul3(f1;f1;vf3;vf3;mf33;mf33;"
|
|
Name 94 "inF0"
|
|
Name 95 "inF1"
|
|
Name 96 "inFV0"
|
|
Name 97 "inFV1"
|
|
Name 98 "inFM0"
|
|
Name 99 "inFM1"
|
|
Name 109 "TestGenMul4(f1;f1;vf4;vf4;mf44;mf44;"
|
|
Name 103 "inF0"
|
|
Name 104 "inF1"
|
|
Name 105 "inFV0"
|
|
Name 106 "inFV1"
|
|
Name 107 "inFM0"
|
|
Name 108 "inFM1"
|
|
Name 129 "TestGenMulNxM(f1;f1;vf2;vf3;mf23;mf32;mf33;mf34;mf24;"
|
|
Name 120 "inF0"
|
|
Name 121 "inF1"
|
|
Name 122 "inFV2"
|
|
Name 123 "inFV3"
|
|
Name 124 "inFM2x3"
|
|
Name 125 "inFM3x2"
|
|
Name 126 "inFM3x3"
|
|
Name 127 "inFM3x4"
|
|
Name 128 "inFM2x4"
|
|
Name 133 "r000"
|
|
Name 136 "r001"
|
|
Name 139 "r002"
|
|
Name 142 "r003"
|
|
Name 145 "r004"
|
|
Name 150 "r005"
|
|
Name 153 "r006"
|
|
Name 156 "r007"
|
|
Name 159 "r009"
|
|
Name 162 "r010"
|
|
Name 166 "r011"
|
|
Name 169 "r012"
|
|
Name 180 "r014"
|
|
Name 183 "r015"
|
|
Name 186 "r016"
|
|
Name 189 "r017"
|
|
Name 192 "r018"
|
|
Name 195 "r019"
|
|
Name 198 "r020"
|
|
Name 201 "r021"
|
|
Name 204 "r022"
|
|
Name 207 "r023"
|
|
Name 210 "r027"
|
|
Name 213 "r028"
|
|
Name 216 "r029"
|
|
Name 220 "r030"
|
|
Name 223 "r031"
|
|
Name 226 "r033"
|
|
Name 230 "r034"
|
|
Name 233 "r035"
|
|
Name 235 "ResType"
|
|
Name 239 "r036"
|
|
Name 242 "r037"
|
|
Name 245 "r038"
|
|
Name 248 "r039"
|
|
Name 252 "r039a"
|
|
Name 257 "r040"
|
|
Name 260 "r041"
|
|
Name 265 "r042"
|
|
Name 268 "r043"
|
|
Name 272 "r044"
|
|
Name 276 "r045"
|
|
Name 280 "r046"
|
|
Name 283 "r047"
|
|
Name 287 "r048"
|
|
Name 290 "r049"
|
|
Name 293 "r050"
|
|
Name 296 "r051"
|
|
Name 299 "r052"
|
|
Name 302 "r053"
|
|
Name 309 "r055"
|
|
Name 312 "r056"
|
|
Name 317 "r057"
|
|
Name 320 "r058"
|
|
Name 324 "r059"
|
|
Name 327 "r060"
|
|
Name 330 "r061"
|
|
Name 337 "r000"
|
|
Name 340 "r001"
|
|
Name 343 "r002"
|
|
Name 346 "r003"
|
|
Name 349 "r004"
|
|
Name 354 "r005"
|
|
Name 357 "r006"
|
|
Name 360 "r007"
|
|
Name 363 "r009"
|
|
Name 366 "r010"
|
|
Name 370 "r011"
|
|
Name 373 "r012"
|
|
Name 386 "r013"
|
|
Name 389 "r015"
|
|
Name 392 "r016"
|
|
Name 396 "r017"
|
|
Name 399 "r018"
|
|
Name 402 "r019"
|
|
Name 405 "r020"
|
|
Name 408 "r021"
|
|
Name 411 "r022"
|
|
Name 414 "r023"
|
|
Name 417 "r026"
|
|
Name 421 "r027"
|
|
Name 425 "r028"
|
|
Name 428 "r029"
|
|
Name 431 "r030"
|
|
Name 436 "r031"
|
|
Name 440 "r032"
|
|
Name 442 "r033"
|
|
Name 445 "r035"
|
|
Name 449 "r036"
|
|
Name 452 "r037"
|
|
Name 454 "ResType"
|
|
Name 458 "r038"
|
|
Name 462 "r039"
|
|
Name 465 "r040"
|
|
Name 468 "r041"
|
|
Name 472 "r039a"
|
|
Name 477 "r042"
|
|
Name 480 "r043"
|
|
Name 483 "r044"
|
|
Name 487 "r045"
|
|
Name 490 "r046"
|
|
Name 494 "r047"
|
|
Name 498 "r048"
|
|
Name 501 "r049"
|
|
Name 505 "r050"
|
|
Name 508 "r051"
|
|
Name 512 "r052"
|
|
Name 516 "r053"
|
|
Name 521 "r054"
|
|
Name 525 "r055"
|
|
Name 528 "r056"
|
|
Name 531 "r057"
|
|
Name 536 "r058"
|
|
Name 539 "r059"
|
|
Name 546 "r060"
|
|
Name 549 "r061"
|
|
Name 554 "r062"
|
|
Name 557 "r063"
|
|
Name 561 "r064"
|
|
Name 564 "r065"
|
|
Name 567 "r066"
|
|
Name 573 "r000"
|
|
Name 576 "r001"
|
|
Name 579 "r002"
|
|
Name 582 "r003"
|
|
Name 585 "r004"
|
|
Name 590 "r005"
|
|
Name 593 "r006"
|
|
Name 596 "r007"
|
|
Name 599 "r009"
|
|
Name 602 "r010"
|
|
Name 606 "r011"
|
|
Name 609 "r012"
|
|
Name 622 "r013"
|
|
Name 625 "r014"
|
|
Name 628 "r015"
|
|
Name 632 "r016"
|
|
Name 636 "r017"
|
|
Name 639 "r018"
|
|
Name 642 "r019"
|
|
Name 645 "r020"
|
|
Name 648 "r021"
|
|
Name 651 "r022"
|
|
Name 654 "r023"
|
|
Name 657 "r024"
|
|
Name 661 "r025"
|
|
Name 665 "r029"
|
|
Name 668 "r030"
|
|
Name 671 "r031"
|
|
Name 676 "r032"
|
|
Name 680 "r033"
|
|
Name 682 "r034"
|
|
Name 685 "r036"
|
|
Name 689 "r037"
|
|
Name 692 "r038"
|
|
Name 694 "ResType"
|
|
Name 698 "r039"
|
|
Name 702 "r040"
|
|
Name 705 "r041"
|
|
Name 708 "r042"
|
|
Name 712 "r039a"
|
|
Name 717 "r039b"
|
|
Name 723 "r043"
|
|
Name 726 "r044"
|
|
Name 729 "r045"
|
|
Name 733 "r046"
|
|
Name 736 "r047"
|
|
Name 740 "r048"
|
|
Name 744 "r049"
|
|
Name 747 "r050"
|
|
Name 751 "r051"
|
|
Name 754 "r052"
|
|
Name 758 "r053"
|
|
Name 762 "r054"
|
|
Name 766 "r055"
|
|
Name 769 "r056"
|
|
Name 772 "r057"
|
|
Name 775 "r058"
|
|
Name 780 "r059"
|
|
Name 783 "r060"
|
|
Name 790 "r061"
|
|
Name 793 "r062"
|
|
Name 798 "r063"
|
|
Name 801 "r064"
|
|
Name 805 "r065"
|
|
Name 808 "r066"
|
|
Name 811 "r067"
|
|
Name 818 "r000"
|
|
Name 821 "r001"
|
|
Name 824 "r002"
|
|
Name 827 "r003"
|
|
Name 830 "r004"
|
|
Name 835 "r005"
|
|
Name 838 "r006"
|
|
Name 841 "r007"
|
|
Name 844 "r009"
|
|
Name 847 "r010"
|
|
Name 851 "r011"
|
|
Name 854 "r012"
|
|
Name 867 "r013"
|
|
Name 870 "r014"
|
|
Name 873 "r015"
|
|
Name 876 "r016"
|
|
Name 879 "r017"
|
|
Name 882 "r018"
|
|
Name 885 "r019"
|
|
Name 888 "r020"
|
|
Name 891 "r021"
|
|
Name 894 "r022"
|
|
Name 897 "r023"
|
|
Name 901 "r024"
|
|
Name 905 "r025"
|
|
Name 916 "r029"
|
|
Name 919 "r030"
|
|
Name 922 "r031"
|
|
Name 927 "r032"
|
|
Name 932 "r033"
|
|
Name 934 "r034"
|
|
Name 937 "r036"
|
|
Name 941 "r037"
|
|
Name 944 "r038"
|
|
Name 946 "ResType"
|
|
Name 950 "r039"
|
|
Name 954 "r040"
|
|
Name 957 "r041"
|
|
Name 960 "r042"
|
|
Name 964 "r039a"
|
|
Name 969 "r043"
|
|
Name 972 "r044"
|
|
Name 975 "r045"
|
|
Name 979 "r046"
|
|
Name 982 "r047"
|
|
Name 986 "r048"
|
|
Name 990 "r049"
|
|
Name 993 "r050"
|
|
Name 997 "r051"
|
|
Name 1000 "r052"
|
|
Name 1004 "r053"
|
|
Name 1008 "r054"
|
|
Name 1012 "r055"
|
|
Name 1015 "r056"
|
|
Name 1018 "r057"
|
|
Name 1021 "r058"
|
|
Name 1026 "r059"
|
|
Name 1029 "r060"
|
|
Name 1036 "r061"
|
|
Name 1039 "r062"
|
|
Name 1044 "r063"
|
|
Name 1047 "r064"
|
|
Name 1051 "r065"
|
|
Name 1054 "r066"
|
|
Name 1057 "r067"
|
|
Name 1064 "r000"
|
|
Name 1067 "r001"
|
|
Name 1072 "r003"
|
|
Name 1075 "r004"
|
|
Name 1078 "r005"
|
|
Name 1081 "r006"
|
|
Name 1085 "r007"
|
|
Name 1096 "r008"
|
|
Name 1101 "r009"
|
|
Name 1104 "r010"
|
|
Name 1107 "r011"
|
|
Name 1110 "r012"
|
|
Name 1113 "r013"
|
|
Name 1116 "r014"
|
|
Name 1119 "r015"
|
|
Name 1122 "r016"
|
|
Name 1125 "r017"
|
|
Name 1128 "r018"
|
|
Name 1131 "r019"
|
|
Name 1134 "R020"
|
|
Name 1137 "r021"
|
|
Name 1140 "r022"
|
|
Name 1150 "r023"
|
|
Name 1153 "r024"
|
|
Name 1155 "ResType"
|
|
Name 1159 "r025"
|
|
Name 1162 "r026"
|
|
Name 1166 "r026a"
|
|
Name 1171 "r027"
|
|
Name 1174 "r028"
|
|
Name 1178 "r029"
|
|
Name 1181 "r030"
|
|
Name 1185 "r031"
|
|
Name 1189 "r032"
|
|
Name 1193 "r033"
|
|
Name 1196 "r034"
|
|
Name 1199 "r035"
|
|
Name 1202 "r036"
|
|
Name 1207 "r037"
|
|
Name 1210 "r038"
|
|
Name 1217 "r039"
|
|
Name 1220 "r049"
|
|
Name 1225 "r041"
|
|
Name 1228 "r042"
|
|
Name 1232 "r043"
|
|
Name 1235 "r044"
|
|
Name 1240 "r046"
|
|
Name 1247 "r000"
|
|
Name 1250 "r001"
|
|
Name 1255 "r003"
|
|
Name 1258 "r004"
|
|
Name 1261 "r005"
|
|
Name 1264 "r006"
|
|
Name 1268 "r007"
|
|
Name 1279 "r008"
|
|
Name 1284 "r009"
|
|
Name 1287 "r010"
|
|
Name 1290 "r011"
|
|
Name 1293 "r012"
|
|
Name 1296 "r013"
|
|
Name 1299 "r014"
|
|
Name 1302 "r015"
|
|
Name 1305 "r016"
|
|
Name 1308 "r017"
|
|
Name 1311 "r018"
|
|
Name 1314 "r019"
|
|
Name 1317 "R020"
|
|
Name 1320 "r021"
|
|
Name 1323 "r022"
|
|
Name 1336 "r023"
|
|
Name 1339 "r024"
|
|
Name 1341 "ResType"
|
|
Name 1345 "r025"
|
|
Name 1348 "r026"
|
|
Name 1352 "r026a"
|
|
Name 1357 "r027"
|
|
Name 1360 "r028"
|
|
Name 1364 "r029"
|
|
Name 1367 "r030"
|
|
Name 1371 "r031"
|
|
Name 1375 "r032"
|
|
Name 1379 "r033"
|
|
Name 1382 "r034"
|
|
Name 1385 "r035"
|
|
Name 1388 "r036"
|
|
Name 1393 "r037"
|
|
Name 1396 "r038"
|
|
Name 1403 "r039"
|
|
Name 1406 "r049"
|
|
Name 1411 "r041"
|
|
Name 1414 "r042"
|
|
Name 1418 "r043"
|
|
Name 1421 "r044"
|
|
Name 1426 "r046"
|
|
Name 1433 "r000"
|
|
Name 1436 "r001"
|
|
Name 1441 "r003"
|
|
Name 1444 "r004"
|
|
Name 1447 "r005"
|
|
Name 1450 "r006"
|
|
Name 1454 "r007"
|
|
Name 1465 "r008"
|
|
Name 1470 "r009"
|
|
Name 1473 "r010"
|
|
Name 1476 "r011"
|
|
Name 1479 "r012"
|
|
Name 1482 "r013"
|
|
Name 1485 "r014"
|
|
Name 1488 "r015"
|
|
Name 1491 "r016"
|
|
Name 1494 "r017"
|
|
Name 1497 "r018"
|
|
Name 1500 "r019"
|
|
Name 1503 "R020"
|
|
Name 1506 "r021"
|
|
Name 1509 "r022"
|
|
Name 1525 "r023"
|
|
Name 1528 "r024"
|
|
Name 1530 "ResType"
|
|
Name 1534 "r025"
|
|
Name 1537 "r026"
|
|
Name 1541 "r026a"
|
|
Name 1546 "r027"
|
|
Name 1549 "r028"
|
|
Name 1553 "r029"
|
|
Name 1556 "r030"
|
|
Name 1560 "r031"
|
|
Name 1564 "r032"
|
|
Name 1568 "r033"
|
|
Name 1571 "r034"
|
|
Name 1574 "r035"
|
|
Name 1577 "r036"
|
|
Name 1582 "r037"
|
|
Name 1585 "r038"
|
|
Name 1592 "r039"
|
|
Name 1595 "r049"
|
|
Name 1600 "r041"
|
|
Name 1603 "r042"
|
|
Name 1607 "r043"
|
|
Name 1610 "r044"
|
|
Name 1615 "r046"
|
|
Name 1622 "r0"
|
|
Name 1626 "r1"
|
|
Name 1630 "r2"
|
|
Name 1634 "r3"
|
|
Name 1638 "r4"
|
|
Name 1642 "r5"
|
|
Name 1646 "r6"
|
|
Name 1650 "r7"
|
|
Name 1654 "r8"
|
|
Name 1658 "r0"
|
|
Name 1662 "r1"
|
|
Name 1666 "r2"
|
|
Name 1670 "r3"
|
|
Name 1674 "r4"
|
|
Name 1678 "r5"
|
|
Name 1682 "r6"
|
|
Name 1686 "r7"
|
|
Name 1690 "r8"
|
|
Name 1694 "r0"
|
|
Name 1698 "r1"
|
|
Name 1702 "r2"
|
|
Name 1706 "r3"
|
|
Name 1710 "r4"
|
|
Name 1714 "r5"
|
|
Name 1718 "r6"
|
|
Name 1722 "r7"
|
|
Name 1726 "r8"
|
|
Name 1730 "r00"
|
|
Name 1734 "r01"
|
|
Name 1738 "r02"
|
|
Name 1742 "r03"
|
|
Name 1746 "r04"
|
|
Name 1750 "r05"
|
|
Name 1754 "r06"
|
|
Name 1758 "r07"
|
|
Name 1762 "r08"
|
|
Name 1766 "r09"
|
|
Name 1770 "r10"
|
|
Name 1774 "r11"
|
|
Name 1778 "r12"
|
|
Name 1782 "r13"
|
|
Name 1786 "r14"
|
|
Name 1790 "r15"
|
|
Name 1794 "r16"
|
|
Name 1798 "PS_OUTPUT"
|
|
MemberName 1798(PS_OUTPUT) 0 "color"
|
|
Name 1800 "ps_output"
|
|
Name 1805 "color"
|
|
Name 1810 "gs_ua"
|
|
Name 1811 "gs_ub"
|
|
Name 1812 "gs_uc"
|
|
Name 1814 "gs_ua2"
|
|
Name 1815 "gs_ub2"
|
|
Name 1816 "gs_uc2"
|
|
Name 1818 "gs_ua3"
|
|
Name 1819 "gs_ub3"
|
|
Name 1820 "gs_uc3"
|
|
Name 1822 "gs_ua4"
|
|
Name 1823 "gs_ub4"
|
|
Name 1824 "gs_uc4"
|
|
Decorate 1805(color) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypePointer Function 6(float)
|
|
8: TypeInt 32 0
|
|
9: TypePointer Function 8(int)
|
|
10: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr) 9(ptr) 9(ptr)
|
|
18: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr)
|
|
24: TypeVector 6(float) 2
|
|
25: TypePointer Function 24(fvec2)
|
|
26: TypeVector 8(int) 2
|
|
27: TypePointer Function 26(ivec2)
|
|
28: TypeFunction 24(fvec2) 25(ptr) 25(ptr) 25(ptr) 27(ptr) 27(ptr)
|
|
36: TypeVector 6(float) 3
|
|
37: TypePointer Function 36(fvec3)
|
|
38: TypeVector 8(int) 3
|
|
39: TypePointer Function 38(ivec3)
|
|
40: TypeFunction 36(fvec3) 37(ptr) 37(ptr) 37(ptr) 39(ptr) 39(ptr)
|
|
48: TypeVector 6(float) 4
|
|
49: TypePointer Function 48(fvec4)
|
|
50: TypeVector 8(int) 4
|
|
51: TypePointer Function 50(ivec4)
|
|
52: TypeFunction 48(fvec4) 49(ptr) 49(ptr) 49(ptr) 51(ptr) 51(ptr)
|
|
60: TypeMatrix 24(fvec2) 2
|
|
61: TypePointer Function 60
|
|
62: TypeFunction 60 61(ptr) 61(ptr) 61(ptr)
|
|
68: TypeMatrix 36(fvec3) 3
|
|
69: TypePointer Function 68
|
|
70: TypeFunction 68 69(ptr) 69(ptr) 69(ptr)
|
|
76: TypeMatrix 48(fvec4) 4
|
|
77: TypePointer Function 76
|
|
78: TypeFunction 76 77(ptr) 77(ptr) 77(ptr)
|
|
84: TypeFunction 2 7(ptr) 7(ptr) 25(ptr) 25(ptr) 61(ptr) 61(ptr)
|
|
93: TypeFunction 2 7(ptr) 7(ptr) 37(ptr) 37(ptr) 69(ptr) 69(ptr)
|
|
102: TypeFunction 2 7(ptr) 7(ptr) 49(ptr) 49(ptr) 77(ptr) 77(ptr)
|
|
111: TypeMatrix 36(fvec3) 2
|
|
112: TypePointer Function 111
|
|
113: TypeMatrix 24(fvec2) 3
|
|
114: TypePointer Function 113
|
|
115: TypeMatrix 48(fvec4) 3
|
|
116: TypePointer Function 115
|
|
117: TypeMatrix 48(fvec4) 2
|
|
118: TypePointer Function 117
|
|
119: TypeFunction 2 7(ptr) 7(ptr) 25(ptr) 37(ptr) 112(ptr) 114(ptr) 69(ptr) 116(ptr) 118(ptr)
|
|
131: TypeBool
|
|
132: TypePointer Function 131(bool)
|
|
148: TypeInt 32 1
|
|
149: TypePointer Function 148(int)
|
|
175: 6(float) Constant 0
|
|
187: 8(int) Constant 7
|
|
217: 148(int) Constant 7
|
|
235(ResType): TypeStruct 6(float) 148(int)
|
|
263: 6(float) Constant 1050288283
|
|
284: 6(float) Constant 1065353216
|
|
288: 8(int) Constant 2
|
|
352: TypeVector 148(int) 2
|
|
353: TypePointer Function 352(ivec2)
|
|
379: 24(fvec2) ConstantComposite 175 175
|
|
380: TypeVector 131(bool) 2
|
|
393: 8(int) Constant 3
|
|
394: 26(ivec2) ConstantComposite 187 393
|
|
437: 8(int) Constant 8
|
|
438: 26(ivec2) ConstantComposite 187 437
|
|
454(ResType): TypeStruct 24(fvec2) 352(ivec2)
|
|
461: TypePointer Function 380(bvec2)
|
|
519: 6(float) Constant 1073741824
|
|
522: 8(int) Constant 1
|
|
523: 26(ivec2) ConstantComposite 522 288
|
|
570: 24(fvec2) ConstantComposite 284 519
|
|
588: TypeVector 148(int) 3
|
|
589: TypePointer Function 588(ivec3)
|
|
615: 36(fvec3) ConstantComposite 175 175 175
|
|
616: TypeVector 131(bool) 3
|
|
629: 8(int) Constant 5
|
|
630: 38(ivec3) ConstantComposite 187 393 629
|
|
677: 8(int) Constant 4
|
|
678: 38(ivec3) ConstantComposite 288 393 677
|
|
694(ResType): TypeStruct 36(fvec3) 588(ivec3)
|
|
701: TypePointer Function 616(bvec3)
|
|
720: 6(float) Constant 1050253722
|
|
767: 38(ivec3) ConstantComposite 522 288 393
|
|
814: 6(float) Constant 1077936128
|
|
815: 36(fvec3) ConstantComposite 284 519 814
|
|
833: TypeVector 148(int) 4
|
|
834: TypePointer Function 833(ivec4)
|
|
860: 48(fvec4) ConstantComposite 175 175 175 175
|
|
861: TypeVector 131(bool) 4
|
|
874: 50(ivec4) ConstantComposite 187 393 629 288
|
|
928: 8(int) Constant 9
|
|
929: 8(int) Constant 10
|
|
930: 50(ivec4) ConstantComposite 187 437 928 929
|
|
946(ResType): TypeStruct 48(fvec4) 833(ivec4)
|
|
953: TypePointer Function 861(bvec4)
|
|
1013: 50(ivec4) ConstantComposite 522 288 393 677
|
|
1060: 6(float) Constant 1082130432
|
|
1061: 48(fvec4) ConstantComposite 284 519 814 1060
|
|
1089: 60 ConstantComposite 379 379
|
|
1090: TypeMatrix 380(bvec2) 2
|
|
1155(ResType): TypeStruct 60 352(ivec2)
|
|
1243: 24(fvec2) ConstantComposite 519 519
|
|
1244: 60 ConstantComposite 1243 1243
|
|
1272: 68 ConstantComposite 615 615 615
|
|
1273: TypeMatrix 616(bvec3) 3
|
|
1341(ResType): TypeStruct 68 588(ivec3)
|
|
1429: 36(fvec3) ConstantComposite 814 814 814
|
|
1430: 68 ConstantComposite 1429 1429 1429
|
|
1458: 76 ConstantComposite 860 860 860 860
|
|
1459: TypeMatrix 861(bvec4) 4
|
|
1530(ResType): TypeStruct 76 833(ivec4)
|
|
1618: 48(fvec4) ConstantComposite 1060 1060 1060 1060
|
|
1619: 76 ConstantComposite 1618 1618 1618 1618
|
|
1798(PS_OUTPUT): TypeStruct 48(fvec4)
|
|
1799: TypePointer Function 1798(PS_OUTPUT)
|
|
1801: 148(int) Constant 0
|
|
1802: 48(fvec4) ConstantComposite 284 284 284 284
|
|
1804: TypePointer Output 48(fvec4)
|
|
1805(color): 1804(ptr) Variable Output
|
|
1809: TypePointer Private 8(int)
|
|
1810(gs_ua): 1809(ptr) Variable Private
|
|
1811(gs_ub): 1809(ptr) Variable Private
|
|
1812(gs_uc): 1809(ptr) Variable Private
|
|
1813: TypePointer Private 26(ivec2)
|
|
1814(gs_ua2): 1813(ptr) Variable Private
|
|
1815(gs_ub2): 1813(ptr) Variable Private
|
|
1816(gs_uc2): 1813(ptr) Variable Private
|
|
1817: TypePointer Private 38(ivec3)
|
|
1818(gs_ua3): 1817(ptr) Variable Private
|
|
1819(gs_ub3): 1817(ptr) Variable Private
|
|
1820(gs_uc3): 1817(ptr) Variable Private
|
|
1821: TypePointer Private 50(ivec4)
|
|
1822(gs_ua4): 1821(ptr) Variable Private
|
|
1823(gs_ub4): 1821(ptr) Variable Private
|
|
1824(gs_uc4): 1821(ptr) Variable Private
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
1800(ps_output): 1799(ptr) Variable Function
|
|
1803: 49(ptr) AccessChain 1800(ps_output) 1801
|
|
Store 1803 1802
|
|
1806: 49(ptr) AccessChain 1800(ps_output) 1801
|
|
1807: 48(fvec4) Load 1806
|
|
Store 1805(color) 1807
|
|
Return
|
|
FunctionEnd
|
|
16(PixelShaderFunctionS(f1;f1;f1;u1;u1;): 6(float) Function None 10
|
|
11(inF0): 7(ptr) FunctionParameter
|
|
12(inF1): 7(ptr) FunctionParameter
|
|
13(inF2): 7(ptr) FunctionParameter
|
|
14(inU0): 9(ptr) FunctionParameter
|
|
15(inU1): 9(ptr) FunctionParameter
|
|
17: Label
|
|
133(r000): 132(ptr) Variable Function
|
|
136(r001): 7(ptr) Variable Function
|
|
139(r002): 7(ptr) Variable Function
|
|
142(r003): 132(ptr) Variable Function
|
|
145(r004): 7(ptr) Variable Function
|
|
150(r005): 149(ptr) Variable Function
|
|
153(r006): 9(ptr) Variable Function
|
|
156(r007): 7(ptr) Variable Function
|
|
159(r009): 7(ptr) Variable Function
|
|
162(r010): 7(ptr) Variable Function
|
|
166(r011): 7(ptr) Variable Function
|
|
169(r012): 7(ptr) Variable Function
|
|
180(r014): 7(ptr) Variable Function
|
|
183(r015): 7(ptr) Variable Function
|
|
186(r016): 9(ptr) Variable Function
|
|
189(r017): 7(ptr) Variable Function
|
|
192(r018): 7(ptr) Variable Function
|
|
195(r019): 7(ptr) Variable Function
|
|
198(r020): 7(ptr) Variable Function
|
|
201(r021): 7(ptr) Variable Function
|
|
204(r022): 7(ptr) Variable Function
|
|
207(r023): 7(ptr) Variable Function
|
|
210(r027): 7(ptr) Variable Function
|
|
213(r028): 7(ptr) Variable Function
|
|
216(r029): 9(ptr) Variable Function
|
|
220(r030): 9(ptr) Variable Function
|
|
223(r031): 7(ptr) Variable Function
|
|
226(r033): 7(ptr) Variable Function
|
|
230(r034): 7(ptr) Variable Function
|
|
233(r035): 7(ptr) Variable Function
|
|
239(r036): 7(ptr) Variable Function
|
|
242(r037): 132(ptr) Variable Function
|
|
245(r038): 132(ptr) Variable Function
|
|
248(r039): 7(ptr) Variable Function
|
|
252(r039a): 7(ptr) Variable Function
|
|
257(r040): 7(ptr) Variable Function
|
|
260(r041): 7(ptr) Variable Function
|
|
265(r042): 7(ptr) Variable Function
|
|
268(r043): 7(ptr) Variable Function
|
|
272(r044): 7(ptr) Variable Function
|
|
276(r045): 7(ptr) Variable Function
|
|
280(r046): 7(ptr) Variable Function
|
|
283(r047): 7(ptr) Variable Function
|
|
287(r048): 9(ptr) Variable Function
|
|
290(r049): 7(ptr) Variable Function
|
|
293(r050): 7(ptr) Variable Function
|
|
296(r051): 7(ptr) Variable Function
|
|
299(r052): 7(ptr) Variable Function
|
|
302(r053): 7(ptr) Variable Function
|
|
309(r055): 7(ptr) Variable Function
|
|
312(r056): 7(ptr) Variable Function
|
|
317(r057): 7(ptr) Variable Function
|
|
320(r058): 7(ptr) Variable Function
|
|
324(r059): 7(ptr) Variable Function
|
|
327(r060): 7(ptr) Variable Function
|
|
330(r061): 7(ptr) Variable Function
|
|
134: 6(float) Load 11(inF0)
|
|
135: 131(bool) All 134
|
|
Store 133(r000) 135
|
|
137: 6(float) Load 11(inF0)
|
|
138: 6(float) ExtInst 1(GLSL.std.450) 4(FAbs) 137
|
|
Store 136(r001) 138
|
|
140: 6(float) Load 11(inF0)
|
|
141: 6(float) ExtInst 1(GLSL.std.450) 17(Acos) 140
|
|
Store 139(r002) 141
|
|
143: 6(float) Load 11(inF0)
|
|
144: 131(bool) Any 143
|
|
Store 142(r003) 144
|
|
146: 6(float) Load 11(inF0)
|
|
147: 6(float) ExtInst 1(GLSL.std.450) 16(Asin) 146
|
|
Store 145(r004) 147
|
|
151: 6(float) Load 11(inF0)
|
|
152: 148(int) Bitcast 151
|
|
Store 150(r005) 152
|
|
154: 6(float) Load 11(inF0)
|
|
155: 8(int) Bitcast 154
|
|
Store 153(r006) 155
|
|
157: 8(int) Load 14(inU0)
|
|
158: 6(float) Bitcast 157
|
|
Store 156(r007) 158
|
|
160: 6(float) Load 11(inF0)
|
|
161: 6(float) ExtInst 1(GLSL.std.450) 18(Atan) 160
|
|
Store 159(r009) 161
|
|
163: 6(float) Load 11(inF0)
|
|
164: 6(float) Load 12(inF1)
|
|
165: 6(float) ExtInst 1(GLSL.std.450) 25(Atan2) 163 164
|
|
Store 162(r010) 165
|
|
167: 6(float) Load 11(inF0)
|
|
168: 6(float) ExtInst 1(GLSL.std.450) 9(Ceil) 167
|
|
Store 166(r011) 168
|
|
170: 6(float) Load 11(inF0)
|
|
171: 6(float) Load 12(inF1)
|
|
172: 6(float) Load 13(inF2)
|
|
173: 6(float) ExtInst 1(GLSL.std.450) 43(FClamp) 170 171 172
|
|
Store 169(r012) 173
|
|
174: 6(float) Load 11(inF0)
|
|
176: 131(bool) FOrdLessThan 174 175
|
|
SelectionMerge 178 None
|
|
BranchConditional 176 177 178
|
|
177: Label
|
|
Kill
|
|
178: Label
|
|
181: 6(float) Load 11(inF0)
|
|
182: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 181
|
|
Store 180(r014) 182
|
|
184: 6(float) Load 11(inF0)
|
|
185: 6(float) ExtInst 1(GLSL.std.450) 20(Cosh) 184
|
|
Store 183(r015) 185
|
|
188: 8(int) BitCount 187
|
|
Store 186(r016) 188
|
|
190: 6(float) Load 11(inF0)
|
|
191: 6(float) DPdx 190
|
|
Store 189(r017) 191
|
|
193: 6(float) Load 11(inF0)
|
|
194: 6(float) DPdxCoarse 193
|
|
Store 192(r018) 194
|
|
196: 6(float) Load 11(inF0)
|
|
197: 6(float) DPdxFine 196
|
|
Store 195(r019) 197
|
|
199: 6(float) Load 11(inF0)
|
|
200: 6(float) DPdy 199
|
|
Store 198(r020) 200
|
|
202: 6(float) Load 11(inF0)
|
|
203: 6(float) DPdyCoarse 202
|
|
Store 201(r021) 203
|
|
205: 6(float) Load 11(inF0)
|
|
206: 6(float) DPdyFine 205
|
|
Store 204(r022) 206
|
|
208: 6(float) Load 11(inF0)
|
|
209: 6(float) ExtInst 1(GLSL.std.450) 12(Degrees) 208
|
|
Store 207(r023) 209
|
|
211: 6(float) Load 11(inF0)
|
|
212: 6(float) ExtInst 1(GLSL.std.450) 27(Exp) 211
|
|
Store 210(r027) 212
|
|
214: 6(float) Load 11(inF0)
|
|
215: 6(float) ExtInst 1(GLSL.std.450) 29(Exp2) 214
|
|
Store 213(r028) 215
|
|
218: 148(int) ExtInst 1(GLSL.std.450) 74(FindSMsb) 217
|
|
219: 8(int) Bitcast 218
|
|
Store 216(r029) 219
|
|
221: 148(int) ExtInst 1(GLSL.std.450) 73(FindILsb) 217
|
|
222: 8(int) Bitcast 221
|
|
Store 220(r030) 222
|
|
224: 6(float) Load 11(inF0)
|
|
225: 6(float) ExtInst 1(GLSL.std.450) 8(Floor) 224
|
|
Store 223(r031) 225
|
|
227: 6(float) Load 11(inF0)
|
|
228: 6(float) Load 12(inF1)
|
|
229: 6(float) FMod 227 228
|
|
Store 226(r033) 229
|
|
231: 6(float) Load 11(inF0)
|
|
232: 6(float) ExtInst 1(GLSL.std.450) 10(Fract) 231
|
|
Store 230(r034) 232
|
|
234: 6(float) Load 11(inF0)
|
|
236:235(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 234
|
|
237: 148(int) CompositeExtract 236 1
|
|
Store 12(inF1) 237
|
|
238: 6(float) CompositeExtract 236 0
|
|
Store 233(r035) 238
|
|
240: 6(float) Load 11(inF0)
|
|
241: 6(float) Fwidth 240
|
|
Store 239(r036) 241
|
|
243: 6(float) Load 11(inF0)
|
|
244: 131(bool) IsInf 243
|
|
Store 242(r037) 244
|
|
246: 6(float) Load 11(inF0)
|
|
247: 131(bool) IsNan 246
|
|
Store 245(r038) 247
|
|
249: 6(float) Load 11(inF0)
|
|
250: 6(float) Load 12(inF1)
|
|
251: 6(float) ExtInst 1(GLSL.std.450) 53(Ldexp) 249 250
|
|
Store 248(r039) 251
|
|
253: 6(float) Load 11(inF0)
|
|
254: 6(float) Load 12(inF1)
|
|
255: 6(float) Load 13(inF2)
|
|
256: 6(float) ExtInst 1(GLSL.std.450) 46(FMix) 253 254 255
|
|
Store 252(r039a) 256
|
|
258: 6(float) Load 11(inF0)
|
|
259: 6(float) ExtInst 1(GLSL.std.450) 28(Log) 258
|
|
Store 257(r040) 259
|
|
261: 6(float) Load 11(inF0)
|
|
262: 6(float) ExtInst 1(GLSL.std.450) 30(Log2) 261
|
|
264: 6(float) FMul 262 263
|
|
Store 260(r041) 264
|
|
266: 6(float) Load 11(inF0)
|
|
267: 6(float) ExtInst 1(GLSL.std.450) 30(Log2) 266
|
|
Store 265(r042) 267
|
|
269: 6(float) Load 11(inF0)
|
|
270: 6(float) Load 12(inF1)
|
|
271: 6(float) ExtInst 1(GLSL.std.450) 40(FMax) 269 270
|
|
Store 268(r043) 271
|
|
273: 6(float) Load 11(inF0)
|
|
274: 6(float) Load 12(inF1)
|
|
275: 6(float) ExtInst 1(GLSL.std.450) 37(FMin) 273 274
|
|
Store 272(r044) 275
|
|
277: 6(float) Load 11(inF0)
|
|
278: 6(float) Load 12(inF1)
|
|
279: 6(float) ExtInst 1(GLSL.std.450) 26(Pow) 277 278
|
|
Store 276(r045) 279
|
|
281: 6(float) Load 11(inF0)
|
|
282: 6(float) ExtInst 1(GLSL.std.450) 11(Radians) 281
|
|
Store 280(r046) 282
|
|
285: 6(float) Load 11(inF0)
|
|
286: 6(float) FDiv 284 285
|
|
Store 283(r047) 286
|
|
289: 8(int) BitReverse 288
|
|
Store 287(r048) 289
|
|
291: 6(float) Load 11(inF0)
|
|
292: 6(float) ExtInst 1(GLSL.std.450) 2(RoundEven) 291
|
|
Store 290(r049) 292
|
|
294: 6(float) Load 11(inF0)
|
|
295: 6(float) ExtInst 1(GLSL.std.450) 32(InverseSqrt) 294
|
|
Store 293(r050) 295
|
|
297: 6(float) Load 11(inF0)
|
|
298: 6(float) ExtInst 1(GLSL.std.450) 43(FClamp) 297 175 284
|
|
Store 296(r051) 298
|
|
300: 6(float) Load 11(inF0)
|
|
301: 6(float) ExtInst 1(GLSL.std.450) 6(FSign) 300
|
|
Store 299(r052) 301
|
|
303: 6(float) Load 11(inF0)
|
|
304: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 303
|
|
Store 302(r053) 304
|
|
305: 6(float) Load 11(inF0)
|
|
306: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 305
|
|
Store 12(inF1) 306
|
|
307: 6(float) Load 11(inF0)
|
|
308: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 307
|
|
Store 13(inF2) 308
|
|
310: 6(float) Load 11(inF0)
|
|
311: 6(float) ExtInst 1(GLSL.std.450) 19(Sinh) 310
|
|
Store 309(r055) 311
|
|
313: 6(float) Load 11(inF0)
|
|
314: 6(float) Load 12(inF1)
|
|
315: 6(float) Load 13(inF2)
|
|
316: 6(float) ExtInst 1(GLSL.std.450) 49(SmoothStep) 313 314 315
|
|
Store 312(r056) 316
|
|
318: 6(float) Load 11(inF0)
|
|
319: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 318
|
|
Store 317(r057) 319
|
|
321: 6(float) Load 11(inF0)
|
|
322: 6(float) Load 12(inF1)
|
|
323: 6(float) ExtInst 1(GLSL.std.450) 48(Step) 321 322
|
|
Store 320(r058) 323
|
|
325: 6(float) Load 11(inF0)
|
|
326: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 325
|
|
Store 324(r059) 326
|
|
328: 6(float) Load 11(inF0)
|
|
329: 6(float) ExtInst 1(GLSL.std.450) 21(Tanh) 328
|
|
Store 327(r060) 329
|
|
331: 6(float) Load 11(inF0)
|
|
332: 6(float) ExtInst 1(GLSL.std.450) 3(Trunc) 331
|
|
Store 330(r061) 332
|
|
ReturnValue 175
|
|
FunctionEnd
|
|
22(PixelShaderFunction1(vf1;vf1;vf1;): 6(float) Function None 18
|
|
19(inF0): 7(ptr) FunctionParameter
|
|
20(inF1): 7(ptr) FunctionParameter
|
|
21(inF2): 7(ptr) FunctionParameter
|
|
23: Label
|
|
ReturnValue 175
|
|
FunctionEnd
|
|
34(PixelShaderFunction2(vf2;vf2;vf2;vu2;vu2;): 24(fvec2) Function None 28
|
|
29(inF0): 25(ptr) FunctionParameter
|
|
30(inF1): 25(ptr) FunctionParameter
|
|
31(inF2): 25(ptr) FunctionParameter
|
|
32(inU0): 27(ptr) FunctionParameter
|
|
33(inU1): 27(ptr) FunctionParameter
|
|
35: Label
|
|
337(r000): 132(ptr) Variable Function
|
|
340(r001): 25(ptr) Variable Function
|
|
343(r002): 25(ptr) Variable Function
|
|
346(r003): 132(ptr) Variable Function
|
|
349(r004): 25(ptr) Variable Function
|
|
354(r005): 353(ptr) Variable Function
|
|
357(r006): 27(ptr) Variable Function
|
|
360(r007): 25(ptr) Variable Function
|
|
363(r009): 25(ptr) Variable Function
|
|
366(r010): 25(ptr) Variable Function
|
|
370(r011): 25(ptr) Variable Function
|
|
373(r012): 25(ptr) Variable Function
|
|
386(r013): 25(ptr) Variable Function
|
|
389(r015): 25(ptr) Variable Function
|
|
392(r016): 27(ptr) Variable Function
|
|
396(r017): 25(ptr) Variable Function
|
|
399(r018): 25(ptr) Variable Function
|
|
402(r019): 25(ptr) Variable Function
|
|
405(r020): 25(ptr) Variable Function
|
|
408(r021): 25(ptr) Variable Function
|
|
411(r022): 25(ptr) Variable Function
|
|
414(r023): 25(ptr) Variable Function
|
|
417(r026): 7(ptr) Variable Function
|
|
421(r027): 7(ptr) Variable Function
|
|
425(r028): 25(ptr) Variable Function
|
|
428(r029): 25(ptr) Variable Function
|
|
431(r030): 25(ptr) Variable Function
|
|
436(r031): 27(ptr) Variable Function
|
|
440(r032): 27(ptr) Variable Function
|
|
442(r033): 25(ptr) Variable Function
|
|
445(r035): 25(ptr) Variable Function
|
|
449(r036): 25(ptr) Variable Function
|
|
452(r037): 25(ptr) Variable Function
|
|
458(r038): 25(ptr) Variable Function
|
|
462(r039): 461(ptr) Variable Function
|
|
465(r040): 461(ptr) Variable Function
|
|
468(r041): 25(ptr) Variable Function
|
|
472(r039a): 25(ptr) Variable Function
|
|
477(r042): 7(ptr) Variable Function
|
|
480(r043): 25(ptr) Variable Function
|
|
483(r044): 25(ptr) Variable Function
|
|
487(r045): 25(ptr) Variable Function
|
|
490(r046): 25(ptr) Variable Function
|
|
494(r047): 25(ptr) Variable Function
|
|
498(r048): 25(ptr) Variable Function
|
|
501(r049): 25(ptr) Variable Function
|
|
505(r050): 25(ptr) Variable Function
|
|
508(r051): 25(ptr) Variable Function
|
|
512(r052): 25(ptr) Variable Function
|
|
516(r053): 25(ptr) Variable Function
|
|
521(r054): 27(ptr) Variable Function
|
|
525(r055): 25(ptr) Variable Function
|
|
528(r056): 25(ptr) Variable Function
|
|
531(r057): 25(ptr) Variable Function
|
|
536(r058): 25(ptr) Variable Function
|
|
539(r059): 25(ptr) Variable Function
|
|
546(r060): 25(ptr) Variable Function
|
|
549(r061): 25(ptr) Variable Function
|
|
554(r062): 25(ptr) Variable Function
|
|
557(r063): 25(ptr) Variable Function
|
|
561(r064): 25(ptr) Variable Function
|
|
564(r065): 25(ptr) Variable Function
|
|
567(r066): 25(ptr) Variable Function
|
|
338: 24(fvec2) Load 29(inF0)
|
|
339: 131(bool) All 338
|
|
Store 337(r000) 339
|
|
341: 24(fvec2) Load 29(inF0)
|
|
342: 24(fvec2) ExtInst 1(GLSL.std.450) 4(FAbs) 341
|
|
Store 340(r001) 342
|
|
344: 24(fvec2) Load 29(inF0)
|
|
345: 24(fvec2) ExtInst 1(GLSL.std.450) 17(Acos) 344
|
|
Store 343(r002) 345
|
|
347: 24(fvec2) Load 29(inF0)
|
|
348: 131(bool) Any 347
|
|
Store 346(r003) 348
|
|
350: 24(fvec2) Load 29(inF0)
|
|
351: 24(fvec2) ExtInst 1(GLSL.std.450) 16(Asin) 350
|
|
Store 349(r004) 351
|
|
355: 24(fvec2) Load 29(inF0)
|
|
356: 352(ivec2) Bitcast 355
|
|
Store 354(r005) 356
|
|
358: 24(fvec2) Load 29(inF0)
|
|
359: 26(ivec2) Bitcast 358
|
|
Store 357(r006) 359
|
|
361: 26(ivec2) Load 32(inU0)
|
|
362: 24(fvec2) Bitcast 361
|
|
Store 360(r007) 362
|
|
364: 24(fvec2) Load 29(inF0)
|
|
365: 24(fvec2) ExtInst 1(GLSL.std.450) 18(Atan) 364
|
|
Store 363(r009) 365
|
|
367: 24(fvec2) Load 29(inF0)
|
|
368: 24(fvec2) Load 30(inF1)
|
|
369: 24(fvec2) ExtInst 1(GLSL.std.450) 25(Atan2) 367 368
|
|
Store 366(r010) 369
|
|
371: 24(fvec2) Load 29(inF0)
|
|
372: 24(fvec2) ExtInst 1(GLSL.std.450) 9(Ceil) 371
|
|
Store 370(r011) 372
|
|
374: 24(fvec2) Load 29(inF0)
|
|
375: 24(fvec2) Load 30(inF1)
|
|
376: 24(fvec2) Load 31(inF2)
|
|
377: 24(fvec2) ExtInst 1(GLSL.std.450) 43(FClamp) 374 375 376
|
|
Store 373(r012) 377
|
|
378: 24(fvec2) Load 29(inF0)
|
|
381: 380(bvec2) FOrdLessThan 378 379
|
|
382: 131(bool) Any 381
|
|
SelectionMerge 384 None
|
|
BranchConditional 382 383 384
|
|
383: Label
|
|
Kill
|
|
384: Label
|
|
387: 24(fvec2) Load 29(inF0)
|
|
388: 24(fvec2) ExtInst 1(GLSL.std.450) 14(Cos) 387
|
|
Store 386(r013) 388
|
|
390: 24(fvec2) Load 29(inF0)
|
|
391: 24(fvec2) ExtInst 1(GLSL.std.450) 20(Cosh) 390
|
|
Store 389(r015) 391
|
|
395: 26(ivec2) BitCount 394
|
|
Store 392(r016) 395
|
|
397: 24(fvec2) Load 29(inF0)
|
|
398: 24(fvec2) DPdx 397
|
|
Store 396(r017) 398
|
|
400: 24(fvec2) Load 29(inF0)
|
|
401: 24(fvec2) DPdxCoarse 400
|
|
Store 399(r018) 401
|
|
403: 24(fvec2) Load 29(inF0)
|
|
404: 24(fvec2) DPdxFine 403
|
|
Store 402(r019) 404
|
|
406: 24(fvec2) Load 29(inF0)
|
|
407: 24(fvec2) DPdy 406
|
|
Store 405(r020) 407
|
|
409: 24(fvec2) Load 29(inF0)
|
|
410: 24(fvec2) DPdyCoarse 409
|
|
Store 408(r021) 410
|
|
412: 24(fvec2) Load 29(inF0)
|
|
413: 24(fvec2) DPdyFine 412
|
|
Store 411(r022) 413
|
|
415: 24(fvec2) Load 29(inF0)
|
|
416: 24(fvec2) ExtInst 1(GLSL.std.450) 12(Degrees) 415
|
|
Store 414(r023) 416
|
|
418: 24(fvec2) Load 29(inF0)
|
|
419: 24(fvec2) Load 30(inF1)
|
|
420: 6(float) ExtInst 1(GLSL.std.450) 67(Distance) 418 419
|
|
Store 417(r026) 420
|
|
422: 24(fvec2) Load 29(inF0)
|
|
423: 24(fvec2) Load 30(inF1)
|
|
424: 6(float) Dot 422 423
|
|
Store 421(r027) 424
|
|
426: 24(fvec2) Load 29(inF0)
|
|
427: 24(fvec2) ExtInst 1(GLSL.std.450) 27(Exp) 426
|
|
Store 425(r028) 427
|
|
429: 24(fvec2) Load 29(inF0)
|
|
430: 24(fvec2) ExtInst 1(GLSL.std.450) 29(Exp2) 429
|
|
Store 428(r029) 430
|
|
432: 24(fvec2) Load 29(inF0)
|
|
433: 24(fvec2) Load 30(inF1)
|
|
434: 24(fvec2) Load 31(inF2)
|
|
435: 24(fvec2) ExtInst 1(GLSL.std.450) 70(FaceForward) 432 433 434
|
|
Store 431(r030) 435
|
|
439: 26(ivec2) ExtInst 1(GLSL.std.450) 75(FindUMsb) 438
|
|
Store 436(r031) 439
|
|
441: 26(ivec2) ExtInst 1(GLSL.std.450) 73(FindILsb) 438
|
|
Store 440(r032) 441
|
|
443: 24(fvec2) Load 29(inF0)
|
|
444: 24(fvec2) ExtInst 1(GLSL.std.450) 8(Floor) 443
|
|
Store 442(r033) 444
|
|
446: 24(fvec2) Load 29(inF0)
|
|
447: 24(fvec2) Load 30(inF1)
|
|
448: 24(fvec2) FMod 446 447
|
|
Store 445(r035) 448
|
|
450: 24(fvec2) Load 29(inF0)
|
|
451: 24(fvec2) ExtInst 1(GLSL.std.450) 10(Fract) 450
|
|
Store 449(r036) 451
|
|
453: 24(fvec2) Load 29(inF0)
|
|
455:454(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 453
|
|
456: 352(ivec2) CompositeExtract 455 1
|
|
Store 30(inF1) 456
|
|
457: 24(fvec2) CompositeExtract 455 0
|
|
Store 452(r037) 457
|
|
459: 24(fvec2) Load 29(inF0)
|
|
460: 24(fvec2) Fwidth 459
|
|
Store 458(r038) 460
|
|
463: 24(fvec2) Load 29(inF0)
|
|
464: 380(bvec2) IsInf 463
|
|
Store 462(r039) 464
|
|
466: 24(fvec2) Load 29(inF0)
|
|
467: 380(bvec2) IsNan 466
|
|
Store 465(r040) 467
|
|
469: 24(fvec2) Load 29(inF0)
|
|
470: 24(fvec2) Load 30(inF1)
|
|
471: 24(fvec2) ExtInst 1(GLSL.std.450) 53(Ldexp) 469 470
|
|
Store 468(r041) 471
|
|
473: 24(fvec2) Load 29(inF0)
|
|
474: 24(fvec2) Load 30(inF1)
|
|
475: 24(fvec2) Load 31(inF2)
|
|
476: 24(fvec2) ExtInst 1(GLSL.std.450) 46(FMix) 473 474 475
|
|
Store 472(r039a) 476
|
|
478: 24(fvec2) Load 29(inF0)
|
|
479: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 478
|
|
Store 477(r042) 479
|
|
481: 24(fvec2) Load 29(inF0)
|
|
482: 24(fvec2) ExtInst 1(GLSL.std.450) 28(Log) 481
|
|
Store 480(r043) 482
|
|
484: 24(fvec2) Load 29(inF0)
|
|
485: 24(fvec2) ExtInst 1(GLSL.std.450) 30(Log2) 484
|
|
486: 24(fvec2) VectorTimesScalar 485 263
|
|
Store 483(r044) 486
|
|
488: 24(fvec2) Load 29(inF0)
|
|
489: 24(fvec2) ExtInst 1(GLSL.std.450) 30(Log2) 488
|
|
Store 487(r045) 489
|
|
491: 24(fvec2) Load 29(inF0)
|
|
492: 24(fvec2) Load 30(inF1)
|
|
493: 24(fvec2) ExtInst 1(GLSL.std.450) 40(FMax) 491 492
|
|
Store 490(r046) 493
|
|
495: 24(fvec2) Load 29(inF0)
|
|
496: 24(fvec2) Load 30(inF1)
|
|
497: 24(fvec2) ExtInst 1(GLSL.std.450) 37(FMin) 495 496
|
|
Store 494(r047) 497
|
|
499: 24(fvec2) Load 29(inF0)
|
|
500: 24(fvec2) ExtInst 1(GLSL.std.450) 69(Normalize) 499
|
|
Store 498(r048) 500
|
|
502: 24(fvec2) Load 29(inF0)
|
|
503: 24(fvec2) Load 30(inF1)
|
|
504: 24(fvec2) ExtInst 1(GLSL.std.450) 26(Pow) 502 503
|
|
Store 501(r049) 504
|
|
506: 24(fvec2) Load 29(inF0)
|
|
507: 24(fvec2) ExtInst 1(GLSL.std.450) 11(Radians) 506
|
|
Store 505(r050) 507
|
|
509: 24(fvec2) Load 29(inF0)
|
|
510: 24(fvec2) CompositeConstruct 284 284
|
|
511: 24(fvec2) FDiv 510 509
|
|
Store 508(r051) 511
|
|
513: 24(fvec2) Load 29(inF0)
|
|
514: 24(fvec2) Load 30(inF1)
|
|
515: 24(fvec2) ExtInst 1(GLSL.std.450) 71(Reflect) 513 514
|
|
Store 512(r052) 515
|
|
517: 24(fvec2) Load 29(inF0)
|
|
518: 24(fvec2) Load 30(inF1)
|
|
520: 24(fvec2) ExtInst 1(GLSL.std.450) 72(Refract) 517 518 519
|
|
Store 516(r053) 520
|
|
524: 26(ivec2) BitReverse 523
|
|
Store 521(r054) 524
|
|
526: 24(fvec2) Load 29(inF0)
|
|
527: 24(fvec2) ExtInst 1(GLSL.std.450) 2(RoundEven) 526
|
|
Store 525(r055) 527
|
|
529: 24(fvec2) Load 29(inF0)
|
|
530: 24(fvec2) ExtInst 1(GLSL.std.450) 32(InverseSqrt) 529
|
|
Store 528(r056) 530
|
|
532: 24(fvec2) Load 29(inF0)
|
|
533: 24(fvec2) CompositeConstruct 175 175
|
|
534: 24(fvec2) CompositeConstruct 284 284
|
|
535: 24(fvec2) ExtInst 1(GLSL.std.450) 43(FClamp) 532 533 534
|
|
Store 531(r057) 535
|
|
537: 24(fvec2) Load 29(inF0)
|
|
538: 24(fvec2) ExtInst 1(GLSL.std.450) 6(FSign) 537
|
|
Store 536(r058) 538
|
|
540: 24(fvec2) Load 29(inF0)
|
|
541: 24(fvec2) ExtInst 1(GLSL.std.450) 13(Sin) 540
|
|
Store 539(r059) 541
|
|
542: 24(fvec2) Load 29(inF0)
|
|
543: 24(fvec2) ExtInst 1(GLSL.std.450) 13(Sin) 542
|
|
Store 30(inF1) 543
|
|
544: 24(fvec2) Load 29(inF0)
|
|
545: 24(fvec2) ExtInst 1(GLSL.std.450) 14(Cos) 544
|
|
Store 31(inF2) 545
|
|
547: 24(fvec2) Load 29(inF0)
|
|
548: 24(fvec2) ExtInst 1(GLSL.std.450) 19(Sinh) 547
|
|
Store 546(r060) 548
|
|
550: 24(fvec2) Load 29(inF0)
|
|
551: 24(fvec2) Load 30(inF1)
|
|
552: 24(fvec2) Load 31(inF2)
|
|
553: 24(fvec2) ExtInst 1(GLSL.std.450) 49(SmoothStep) 550 551 552
|
|
Store 549(r061) 553
|
|
555: 24(fvec2) Load 29(inF0)
|
|
556: 24(fvec2) ExtInst 1(GLSL.std.450) 31(Sqrt) 555
|
|
Store 554(r062) 556
|
|
558: 24(fvec2) Load 29(inF0)
|
|
559: 24(fvec2) Load 30(inF1)
|
|
560: 24(fvec2) ExtInst 1(GLSL.std.450) 48(Step) 558 559
|
|
Store 557(r063) 560
|
|
562: 24(fvec2) Load 29(inF0)
|
|
563: 24(fvec2) ExtInst 1(GLSL.std.450) 15(Tan) 562
|
|
Store 561(r064) 563
|
|
565: 24(fvec2) Load 29(inF0)
|
|
566: 24(fvec2) ExtInst 1(GLSL.std.450) 21(Tanh) 565
|
|
Store 564(r065) 566
|
|
568: 24(fvec2) Load 29(inF0)
|
|
569: 24(fvec2) ExtInst 1(GLSL.std.450) 3(Trunc) 568
|
|
Store 567(r066) 569
|
|
ReturnValue 570
|
|
FunctionEnd
|
|
46(PixelShaderFunction3(vf3;vf3;vf3;vu3;vu3;): 36(fvec3) Function None 40
|
|
41(inF0): 37(ptr) FunctionParameter
|
|
42(inF1): 37(ptr) FunctionParameter
|
|
43(inF2): 37(ptr) FunctionParameter
|
|
44(inU0): 39(ptr) FunctionParameter
|
|
45(inU1): 39(ptr) FunctionParameter
|
|
47: Label
|
|
573(r000): 132(ptr) Variable Function
|
|
576(r001): 37(ptr) Variable Function
|
|
579(r002): 37(ptr) Variable Function
|
|
582(r003): 132(ptr) Variable Function
|
|
585(r004): 37(ptr) Variable Function
|
|
590(r005): 589(ptr) Variable Function
|
|
593(r006): 39(ptr) Variable Function
|
|
596(r007): 37(ptr) Variable Function
|
|
599(r009): 37(ptr) Variable Function
|
|
602(r010): 37(ptr) Variable Function
|
|
606(r011): 37(ptr) Variable Function
|
|
609(r012): 37(ptr) Variable Function
|
|
622(r013): 37(ptr) Variable Function
|
|
625(r014): 37(ptr) Variable Function
|
|
628(r015): 39(ptr) Variable Function
|
|
632(r016): 37(ptr) Variable Function
|
|
636(r017): 37(ptr) Variable Function
|
|
639(r018): 37(ptr) Variable Function
|
|
642(r019): 37(ptr) Variable Function
|
|
645(r020): 37(ptr) Variable Function
|
|
648(r021): 37(ptr) Variable Function
|
|
651(r022): 37(ptr) Variable Function
|
|
654(r023): 37(ptr) Variable Function
|
|
657(r024): 7(ptr) Variable Function
|
|
661(r025): 7(ptr) Variable Function
|
|
665(r029): 37(ptr) Variable Function
|
|
668(r030): 37(ptr) Variable Function
|
|
671(r031): 37(ptr) Variable Function
|
|
676(r032): 39(ptr) Variable Function
|
|
680(r033): 39(ptr) Variable Function
|
|
682(r034): 37(ptr) Variable Function
|
|
685(r036): 37(ptr) Variable Function
|
|
689(r037): 37(ptr) Variable Function
|
|
692(r038): 37(ptr) Variable Function
|
|
698(r039): 37(ptr) Variable Function
|
|
702(r040): 701(ptr) Variable Function
|
|
705(r041): 701(ptr) Variable Function
|
|
708(r042): 37(ptr) Variable Function
|
|
712(r039a): 37(ptr) Variable Function
|
|
717(r039b): 37(ptr) Variable Function
|
|
723(r043): 7(ptr) Variable Function
|
|
726(r044): 37(ptr) Variable Function
|
|
729(r045): 37(ptr) Variable Function
|
|
733(r046): 37(ptr) Variable Function
|
|
736(r047): 37(ptr) Variable Function
|
|
740(r048): 37(ptr) Variable Function
|
|
744(r049): 37(ptr) Variable Function
|
|
747(r050): 37(ptr) Variable Function
|
|
751(r051): 37(ptr) Variable Function
|
|
754(r052): 37(ptr) Variable Function
|
|
758(r053): 37(ptr) Variable Function
|
|
762(r054): 37(ptr) Variable Function
|
|
766(r055): 39(ptr) Variable Function
|
|
769(r056): 37(ptr) Variable Function
|
|
772(r057): 37(ptr) Variable Function
|
|
775(r058): 37(ptr) Variable Function
|
|
780(r059): 37(ptr) Variable Function
|
|
783(r060): 37(ptr) Variable Function
|
|
790(r061): 37(ptr) Variable Function
|
|
793(r062): 37(ptr) Variable Function
|
|
798(r063): 37(ptr) Variable Function
|
|
801(r064): 37(ptr) Variable Function
|
|
805(r065): 37(ptr) Variable Function
|
|
808(r066): 37(ptr) Variable Function
|
|
811(r067): 37(ptr) Variable Function
|
|
574: 36(fvec3) Load 41(inF0)
|
|
575: 131(bool) All 574
|
|
Store 573(r000) 575
|
|
577: 36(fvec3) Load 41(inF0)
|
|
578: 36(fvec3) ExtInst 1(GLSL.std.450) 4(FAbs) 577
|
|
Store 576(r001) 578
|
|
580: 36(fvec3) Load 41(inF0)
|
|
581: 36(fvec3) ExtInst 1(GLSL.std.450) 17(Acos) 580
|
|
Store 579(r002) 581
|
|
583: 36(fvec3) Load 41(inF0)
|
|
584: 131(bool) Any 583
|
|
Store 582(r003) 584
|
|
586: 36(fvec3) Load 41(inF0)
|
|
587: 36(fvec3) ExtInst 1(GLSL.std.450) 16(Asin) 586
|
|
Store 585(r004) 587
|
|
591: 36(fvec3) Load 41(inF0)
|
|
592: 588(ivec3) Bitcast 591
|
|
Store 590(r005) 592
|
|
594: 36(fvec3) Load 41(inF0)
|
|
595: 38(ivec3) Bitcast 594
|
|
Store 593(r006) 595
|
|
597: 38(ivec3) Load 44(inU0)
|
|
598: 36(fvec3) Bitcast 597
|
|
Store 596(r007) 598
|
|
600: 36(fvec3) Load 41(inF0)
|
|
601: 36(fvec3) ExtInst 1(GLSL.std.450) 18(Atan) 600
|
|
Store 599(r009) 601
|
|
603: 36(fvec3) Load 41(inF0)
|
|
604: 36(fvec3) Load 42(inF1)
|
|
605: 36(fvec3) ExtInst 1(GLSL.std.450) 25(Atan2) 603 604
|
|
Store 602(r010) 605
|
|
607: 36(fvec3) Load 41(inF0)
|
|
608: 36(fvec3) ExtInst 1(GLSL.std.450) 9(Ceil) 607
|
|
Store 606(r011) 608
|
|
610: 36(fvec3) Load 41(inF0)
|
|
611: 36(fvec3) Load 42(inF1)
|
|
612: 36(fvec3) Load 43(inF2)
|
|
613: 36(fvec3) ExtInst 1(GLSL.std.450) 43(FClamp) 610 611 612
|
|
Store 609(r012) 613
|
|
614: 36(fvec3) Load 41(inF0)
|
|
617: 616(bvec3) FOrdLessThan 614 615
|
|
618: 131(bool) Any 617
|
|
SelectionMerge 620 None
|
|
BranchConditional 618 619 620
|
|
619: Label
|
|
Kill
|
|
620: Label
|
|
623: 36(fvec3) Load 41(inF0)
|
|
624: 36(fvec3) ExtInst 1(GLSL.std.450) 14(Cos) 623
|
|
Store 622(r013) 624
|
|
626: 36(fvec3) Load 41(inF0)
|
|
627: 36(fvec3) ExtInst 1(GLSL.std.450) 20(Cosh) 626
|
|
Store 625(r014) 627
|
|
631: 38(ivec3) BitCount 630
|
|
Store 628(r015) 631
|
|
633: 36(fvec3) Load 41(inF0)
|
|
634: 36(fvec3) Load 42(inF1)
|
|
635: 36(fvec3) ExtInst 1(GLSL.std.450) 68(Cross) 633 634
|
|
Store 632(r016) 635
|
|
637: 36(fvec3) Load 41(inF0)
|
|
638: 36(fvec3) DPdx 637
|
|
Store 636(r017) 638
|
|
640: 36(fvec3) Load 41(inF0)
|
|
641: 36(fvec3) DPdxCoarse 640
|
|
Store 639(r018) 641
|
|
643: 36(fvec3) Load 41(inF0)
|
|
644: 36(fvec3) DPdxFine 643
|
|
Store 642(r019) 644
|
|
646: 36(fvec3) Load 41(inF0)
|
|
647: 36(fvec3) DPdy 646
|
|
Store 645(r020) 647
|
|
649: 36(fvec3) Load 41(inF0)
|
|
650: 36(fvec3) DPdyCoarse 649
|
|
Store 648(r021) 650
|
|
652: 36(fvec3) Load 41(inF0)
|
|
653: 36(fvec3) DPdyFine 652
|
|
Store 651(r022) 653
|
|
655: 36(fvec3) Load 41(inF0)
|
|
656: 36(fvec3) ExtInst 1(GLSL.std.450) 12(Degrees) 655
|
|
Store 654(r023) 656
|
|
658: 36(fvec3) Load 41(inF0)
|
|
659: 36(fvec3) Load 42(inF1)
|
|
660: 6(float) ExtInst 1(GLSL.std.450) 67(Distance) 658 659
|
|
Store 657(r024) 660
|
|
662: 36(fvec3) Load 41(inF0)
|
|
663: 36(fvec3) Load 42(inF1)
|
|
664: 6(float) Dot 662 663
|
|
Store 661(r025) 664
|
|
666: 36(fvec3) Load 41(inF0)
|
|
667: 36(fvec3) ExtInst 1(GLSL.std.450) 27(Exp) 666
|
|
Store 665(r029) 667
|
|
669: 36(fvec3) Load 41(inF0)
|
|
670: 36(fvec3) ExtInst 1(GLSL.std.450) 29(Exp2) 669
|
|
Store 668(r030) 670
|
|
672: 36(fvec3) Load 41(inF0)
|
|
673: 36(fvec3) Load 42(inF1)
|
|
674: 36(fvec3) Load 43(inF2)
|
|
675: 36(fvec3) ExtInst 1(GLSL.std.450) 70(FaceForward) 672 673 674
|
|
Store 671(r031) 675
|
|
679: 38(ivec3) ExtInst 1(GLSL.std.450) 75(FindUMsb) 678
|
|
Store 676(r032) 679
|
|
681: 38(ivec3) ExtInst 1(GLSL.std.450) 73(FindILsb) 678
|
|
Store 680(r033) 681
|
|
683: 36(fvec3) Load 41(inF0)
|
|
684: 36(fvec3) ExtInst 1(GLSL.std.450) 8(Floor) 683
|
|
Store 682(r034) 684
|
|
686: 36(fvec3) Load 41(inF0)
|
|
687: 36(fvec3) Load 42(inF1)
|
|
688: 36(fvec3) FMod 686 687
|
|
Store 685(r036) 688
|
|
690: 36(fvec3) Load 41(inF0)
|
|
691: 36(fvec3) ExtInst 1(GLSL.std.450) 10(Fract) 690
|
|
Store 689(r037) 691
|
|
693: 36(fvec3) Load 41(inF0)
|
|
695:694(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 693
|
|
696: 588(ivec3) CompositeExtract 695 1
|
|
Store 42(inF1) 696
|
|
697: 36(fvec3) CompositeExtract 695 0
|
|
Store 692(r038) 697
|
|
699: 36(fvec3) Load 41(inF0)
|
|
700: 36(fvec3) Fwidth 699
|
|
Store 698(r039) 700
|
|
703: 36(fvec3) Load 41(inF0)
|
|
704: 616(bvec3) IsInf 703
|
|
Store 702(r040) 704
|
|
706: 36(fvec3) Load 41(inF0)
|
|
707: 616(bvec3) IsNan 706
|
|
Store 705(r041) 707
|
|
709: 36(fvec3) Load 41(inF0)
|
|
710: 36(fvec3) Load 42(inF1)
|
|
711: 36(fvec3) ExtInst 1(GLSL.std.450) 53(Ldexp) 709 710
|
|
Store 708(r042) 711
|
|
713: 36(fvec3) Load 41(inF0)
|
|
714: 36(fvec3) Load 42(inF1)
|
|
715: 36(fvec3) Load 43(inF2)
|
|
716: 36(fvec3) ExtInst 1(GLSL.std.450) 46(FMix) 713 714 715
|
|
Store 712(r039a) 716
|
|
718: 36(fvec3) Load 41(inF0)
|
|
719: 36(fvec3) Load 42(inF1)
|
|
721: 36(fvec3) CompositeConstruct 720 720 720
|
|
722: 36(fvec3) ExtInst 1(GLSL.std.450) 46(FMix) 718 719 721
|
|
Store 717(r039b) 722
|
|
724: 36(fvec3) Load 41(inF0)
|
|
725: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 724
|
|
Store 723(r043) 725
|
|
727: 36(fvec3) Load 41(inF0)
|
|
728: 36(fvec3) ExtInst 1(GLSL.std.450) 28(Log) 727
|
|
Store 726(r044) 728
|
|
730: 36(fvec3) Load 41(inF0)
|
|
731: 36(fvec3) ExtInst 1(GLSL.std.450) 30(Log2) 730
|
|
732: 36(fvec3) VectorTimesScalar 731 263
|
|
Store 729(r045) 732
|
|
734: 36(fvec3) Load 41(inF0)
|
|
735: 36(fvec3) ExtInst 1(GLSL.std.450) 30(Log2) 734
|
|
Store 733(r046) 735
|
|
737: 36(fvec3) Load 41(inF0)
|
|
738: 36(fvec3) Load 42(inF1)
|
|
739: 36(fvec3) ExtInst 1(GLSL.std.450) 40(FMax) 737 738
|
|
Store 736(r047) 739
|
|
741: 36(fvec3) Load 41(inF0)
|
|
742: 36(fvec3) Load 42(inF1)
|
|
743: 36(fvec3) ExtInst 1(GLSL.std.450) 37(FMin) 741 742
|
|
Store 740(r048) 743
|
|
745: 36(fvec3) Load 41(inF0)
|
|
746: 36(fvec3) ExtInst 1(GLSL.std.450) 69(Normalize) 745
|
|
Store 744(r049) 746
|
|
748: 36(fvec3) Load 41(inF0)
|
|
749: 36(fvec3) Load 42(inF1)
|
|
750: 36(fvec3) ExtInst 1(GLSL.std.450) 26(Pow) 748 749
|
|
Store 747(r050) 750
|
|
752: 36(fvec3) Load 41(inF0)
|
|
753: 36(fvec3) ExtInst 1(GLSL.std.450) 11(Radians) 752
|
|
Store 751(r051) 753
|
|
755: 36(fvec3) Load 41(inF0)
|
|
756: 36(fvec3) CompositeConstruct 284 284 284
|
|
757: 36(fvec3) FDiv 756 755
|
|
Store 754(r052) 757
|
|
759: 36(fvec3) Load 41(inF0)
|
|
760: 36(fvec3) Load 42(inF1)
|
|
761: 36(fvec3) ExtInst 1(GLSL.std.450) 71(Reflect) 759 760
|
|
Store 758(r053) 761
|
|
763: 36(fvec3) Load 41(inF0)
|
|
764: 36(fvec3) Load 42(inF1)
|
|
765: 36(fvec3) ExtInst 1(GLSL.std.450) 72(Refract) 763 764 519
|
|
Store 762(r054) 765
|
|
768: 38(ivec3) BitReverse 767
|
|
Store 766(r055) 768
|
|
770: 36(fvec3) Load 41(inF0)
|
|
771: 36(fvec3) ExtInst 1(GLSL.std.450) 2(RoundEven) 770
|
|
Store 769(r056) 771
|
|
773: 36(fvec3) Load 41(inF0)
|
|
774: 36(fvec3) ExtInst 1(GLSL.std.450) 32(InverseSqrt) 773
|
|
Store 772(r057) 774
|
|
776: 36(fvec3) Load 41(inF0)
|
|
777: 36(fvec3) CompositeConstruct 175 175 175
|
|
778: 36(fvec3) CompositeConstruct 284 284 284
|
|
779: 36(fvec3) ExtInst 1(GLSL.std.450) 43(FClamp) 776 777 778
|
|
Store 775(r058) 779
|
|
781: 36(fvec3) Load 41(inF0)
|
|
782: 36(fvec3) ExtInst 1(GLSL.std.450) 6(FSign) 781
|
|
Store 780(r059) 782
|
|
784: 36(fvec3) Load 41(inF0)
|
|
785: 36(fvec3) ExtInst 1(GLSL.std.450) 13(Sin) 784
|
|
Store 783(r060) 785
|
|
786: 36(fvec3) Load 41(inF0)
|
|
787: 36(fvec3) ExtInst 1(GLSL.std.450) 13(Sin) 786
|
|
Store 42(inF1) 787
|
|
788: 36(fvec3) Load 41(inF0)
|
|
789: 36(fvec3) ExtInst 1(GLSL.std.450) 14(Cos) 788
|
|
Store 43(inF2) 789
|
|
791: 36(fvec3) Load 41(inF0)
|
|
792: 36(fvec3) ExtInst 1(GLSL.std.450) 19(Sinh) 791
|
|
Store 790(r061) 792
|
|
794: 36(fvec3) Load 41(inF0)
|
|
795: 36(fvec3) Load 42(inF1)
|
|
796: 36(fvec3) Load 43(inF2)
|
|
797: 36(fvec3) ExtInst 1(GLSL.std.450) 49(SmoothStep) 794 795 796
|
|
Store 793(r062) 797
|
|
799: 36(fvec3) Load 41(inF0)
|
|
800: 36(fvec3) ExtInst 1(GLSL.std.450) 31(Sqrt) 799
|
|
Store 798(r063) 800
|
|
802: 36(fvec3) Load 41(inF0)
|
|
803: 36(fvec3) Load 42(inF1)
|
|
804: 36(fvec3) ExtInst 1(GLSL.std.450) 48(Step) 802 803
|
|
Store 801(r064) 804
|
|
806: 36(fvec3) Load 41(inF0)
|
|
807: 36(fvec3) ExtInst 1(GLSL.std.450) 15(Tan) 806
|
|
Store 805(r065) 807
|
|
809: 36(fvec3) Load 41(inF0)
|
|
810: 36(fvec3) ExtInst 1(GLSL.std.450) 21(Tanh) 809
|
|
Store 808(r066) 810
|
|
812: 36(fvec3) Load 41(inF0)
|
|
813: 36(fvec3) ExtInst 1(GLSL.std.450) 3(Trunc) 812
|
|
Store 811(r067) 813
|
|
ReturnValue 815
|
|
FunctionEnd
|
|
58(PixelShaderFunction(vf4;vf4;vf4;vu4;vu4;): 48(fvec4) Function None 52
|
|
53(inF0): 49(ptr) FunctionParameter
|
|
54(inF1): 49(ptr) FunctionParameter
|
|
55(inF2): 49(ptr) FunctionParameter
|
|
56(inU0): 51(ptr) FunctionParameter
|
|
57(inU1): 51(ptr) FunctionParameter
|
|
59: Label
|
|
818(r000): 132(ptr) Variable Function
|
|
821(r001): 49(ptr) Variable Function
|
|
824(r002): 49(ptr) Variable Function
|
|
827(r003): 132(ptr) Variable Function
|
|
830(r004): 49(ptr) Variable Function
|
|
835(r005): 834(ptr) Variable Function
|
|
838(r006): 51(ptr) Variable Function
|
|
841(r007): 49(ptr) Variable Function
|
|
844(r009): 49(ptr) Variable Function
|
|
847(r010): 49(ptr) Variable Function
|
|
851(r011): 49(ptr) Variable Function
|
|
854(r012): 49(ptr) Variable Function
|
|
867(r013): 49(ptr) Variable Function
|
|
870(r014): 49(ptr) Variable Function
|
|
873(r015): 51(ptr) Variable Function
|
|
876(r016): 49(ptr) Variable Function
|
|
879(r017): 49(ptr) Variable Function
|
|
882(r018): 49(ptr) Variable Function
|
|
885(r019): 49(ptr) Variable Function
|
|
888(r020): 49(ptr) Variable Function
|
|
891(r021): 49(ptr) Variable Function
|
|
894(r022): 49(ptr) Variable Function
|
|
897(r023): 7(ptr) Variable Function
|
|
901(r024): 7(ptr) Variable Function
|
|
905(r025): 49(ptr) Variable Function
|
|
916(r029): 49(ptr) Variable Function
|
|
919(r030): 49(ptr) Variable Function
|
|
922(r031): 49(ptr) Variable Function
|
|
927(r032): 51(ptr) Variable Function
|
|
932(r033): 51(ptr) Variable Function
|
|
934(r034): 49(ptr) Variable Function
|
|
937(r036): 49(ptr) Variable Function
|
|
941(r037): 49(ptr) Variable Function
|
|
944(r038): 49(ptr) Variable Function
|
|
950(r039): 49(ptr) Variable Function
|
|
954(r040): 953(ptr) Variable Function
|
|
957(r041): 953(ptr) Variable Function
|
|
960(r042): 49(ptr) Variable Function
|
|
964(r039a): 49(ptr) Variable Function
|
|
969(r043): 7(ptr) Variable Function
|
|
972(r044): 49(ptr) Variable Function
|
|
975(r045): 49(ptr) Variable Function
|
|
979(r046): 49(ptr) Variable Function
|
|
982(r047): 49(ptr) Variable Function
|
|
986(r048): 49(ptr) Variable Function
|
|
990(r049): 49(ptr) Variable Function
|
|
993(r050): 49(ptr) Variable Function
|
|
997(r051): 49(ptr) Variable Function
|
|
1000(r052): 49(ptr) Variable Function
|
|
1004(r053): 49(ptr) Variable Function
|
|
1008(r054): 49(ptr) Variable Function
|
|
1012(r055): 51(ptr) Variable Function
|
|
1015(r056): 49(ptr) Variable Function
|
|
1018(r057): 49(ptr) Variable Function
|
|
1021(r058): 49(ptr) Variable Function
|
|
1026(r059): 49(ptr) Variable Function
|
|
1029(r060): 49(ptr) Variable Function
|
|
1036(r061): 49(ptr) Variable Function
|
|
1039(r062): 49(ptr) Variable Function
|
|
1044(r063): 49(ptr) Variable Function
|
|
1047(r064): 49(ptr) Variable Function
|
|
1051(r065): 49(ptr) Variable Function
|
|
1054(r066): 49(ptr) Variable Function
|
|
1057(r067): 49(ptr) Variable Function
|
|
819: 48(fvec4) Load 53(inF0)
|
|
820: 131(bool) All 819
|
|
Store 818(r000) 820
|
|
822: 48(fvec4) Load 53(inF0)
|
|
823: 48(fvec4) ExtInst 1(GLSL.std.450) 4(FAbs) 822
|
|
Store 821(r001) 823
|
|
825: 48(fvec4) Load 53(inF0)
|
|
826: 48(fvec4) ExtInst 1(GLSL.std.450) 17(Acos) 825
|
|
Store 824(r002) 826
|
|
828: 48(fvec4) Load 53(inF0)
|
|
829: 131(bool) Any 828
|
|
Store 827(r003) 829
|
|
831: 48(fvec4) Load 53(inF0)
|
|
832: 48(fvec4) ExtInst 1(GLSL.std.450) 16(Asin) 831
|
|
Store 830(r004) 832
|
|
836: 48(fvec4) Load 53(inF0)
|
|
837: 833(ivec4) Bitcast 836
|
|
Store 835(r005) 837
|
|
839: 48(fvec4) Load 53(inF0)
|
|
840: 50(ivec4) Bitcast 839
|
|
Store 838(r006) 840
|
|
842: 50(ivec4) Load 56(inU0)
|
|
843: 48(fvec4) Bitcast 842
|
|
Store 841(r007) 843
|
|
845: 48(fvec4) Load 53(inF0)
|
|
846: 48(fvec4) ExtInst 1(GLSL.std.450) 18(Atan) 845
|
|
Store 844(r009) 846
|
|
848: 48(fvec4) Load 53(inF0)
|
|
849: 48(fvec4) Load 54(inF1)
|
|
850: 48(fvec4) ExtInst 1(GLSL.std.450) 25(Atan2) 848 849
|
|
Store 847(r010) 850
|
|
852: 48(fvec4) Load 53(inF0)
|
|
853: 48(fvec4) ExtInst 1(GLSL.std.450) 9(Ceil) 852
|
|
Store 851(r011) 853
|
|
855: 48(fvec4) Load 53(inF0)
|
|
856: 48(fvec4) Load 54(inF1)
|
|
857: 48(fvec4) Load 55(inF2)
|
|
858: 48(fvec4) ExtInst 1(GLSL.std.450) 43(FClamp) 855 856 857
|
|
Store 854(r012) 858
|
|
859: 48(fvec4) Load 53(inF0)
|
|
862: 861(bvec4) FOrdLessThan 859 860
|
|
863: 131(bool) Any 862
|
|
SelectionMerge 865 None
|
|
BranchConditional 863 864 865
|
|
864: Label
|
|
Kill
|
|
865: Label
|
|
868: 48(fvec4) Load 53(inF0)
|
|
869: 48(fvec4) ExtInst 1(GLSL.std.450) 14(Cos) 868
|
|
Store 867(r013) 869
|
|
871: 48(fvec4) Load 53(inF0)
|
|
872: 48(fvec4) ExtInst 1(GLSL.std.450) 20(Cosh) 871
|
|
Store 870(r014) 872
|
|
875: 50(ivec4) BitCount 874
|
|
Store 873(r015) 875
|
|
877: 48(fvec4) Load 53(inF0)
|
|
878: 48(fvec4) DPdx 877
|
|
Store 876(r016) 878
|
|
880: 48(fvec4) Load 53(inF0)
|
|
881: 48(fvec4) DPdxCoarse 880
|
|
Store 879(r017) 881
|
|
883: 48(fvec4) Load 53(inF0)
|
|
884: 48(fvec4) DPdxFine 883
|
|
Store 882(r018) 884
|
|
886: 48(fvec4) Load 53(inF0)
|
|
887: 48(fvec4) DPdy 886
|
|
Store 885(r019) 887
|
|
889: 48(fvec4) Load 53(inF0)
|
|
890: 48(fvec4) DPdyCoarse 889
|
|
Store 888(r020) 890
|
|
892: 48(fvec4) Load 53(inF0)
|
|
893: 48(fvec4) DPdyFine 892
|
|
Store 891(r021) 893
|
|
895: 48(fvec4) Load 53(inF0)
|
|
896: 48(fvec4) ExtInst 1(GLSL.std.450) 12(Degrees) 895
|
|
Store 894(r022) 896
|
|
898: 48(fvec4) Load 53(inF0)
|
|
899: 48(fvec4) Load 54(inF1)
|
|
900: 6(float) ExtInst 1(GLSL.std.450) 67(Distance) 898 899
|
|
Store 897(r023) 900
|
|
902: 48(fvec4) Load 53(inF0)
|
|
903: 48(fvec4) Load 54(inF1)
|
|
904: 6(float) Dot 902 903
|
|
Store 901(r024) 904
|
|
906: 7(ptr) AccessChain 53(inF0) 522
|
|
907: 6(float) Load 906
|
|
908: 7(ptr) AccessChain 54(inF1) 522
|
|
909: 6(float) Load 908
|
|
910: 6(float) FMul 907 909
|
|
911: 7(ptr) AccessChain 53(inF0) 288
|
|
912: 6(float) Load 911
|
|
913: 7(ptr) AccessChain 54(inF1) 393
|
|
914: 6(float) Load 913
|
|
915: 48(fvec4) CompositeConstruct 284 910 912 914
|
|
Store 905(r025) 915
|
|
917: 48(fvec4) Load 53(inF0)
|
|
918: 48(fvec4) ExtInst 1(GLSL.std.450) 27(Exp) 917
|
|
Store 916(r029) 918
|
|
920: 48(fvec4) Load 53(inF0)
|
|
921: 48(fvec4) ExtInst 1(GLSL.std.450) 29(Exp2) 920
|
|
Store 919(r030) 921
|
|
923: 48(fvec4) Load 53(inF0)
|
|
924: 48(fvec4) Load 54(inF1)
|
|
925: 48(fvec4) Load 55(inF2)
|
|
926: 48(fvec4) ExtInst 1(GLSL.std.450) 70(FaceForward) 923 924 925
|
|
Store 922(r031) 926
|
|
931: 50(ivec4) ExtInst 1(GLSL.std.450) 75(FindUMsb) 930
|
|
Store 927(r032) 931
|
|
933: 50(ivec4) ExtInst 1(GLSL.std.450) 73(FindILsb) 930
|
|
Store 932(r033) 933
|
|
935: 48(fvec4) Load 53(inF0)
|
|
936: 48(fvec4) ExtInst 1(GLSL.std.450) 8(Floor) 935
|
|
Store 934(r034) 936
|
|
938: 48(fvec4) Load 53(inF0)
|
|
939: 48(fvec4) Load 54(inF1)
|
|
940: 48(fvec4) FMod 938 939
|
|
Store 937(r036) 940
|
|
942: 48(fvec4) Load 53(inF0)
|
|
943: 48(fvec4) ExtInst 1(GLSL.std.450) 10(Fract) 942
|
|
Store 941(r037) 943
|
|
945: 48(fvec4) Load 53(inF0)
|
|
947:946(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 945
|
|
948: 833(ivec4) CompositeExtract 947 1
|
|
Store 54(inF1) 948
|
|
949: 48(fvec4) CompositeExtract 947 0
|
|
Store 944(r038) 949
|
|
951: 48(fvec4) Load 53(inF0)
|
|
952: 48(fvec4) Fwidth 951
|
|
Store 950(r039) 952
|
|
955: 48(fvec4) Load 53(inF0)
|
|
956: 861(bvec4) IsInf 955
|
|
Store 954(r040) 956
|
|
958: 48(fvec4) Load 53(inF0)
|
|
959: 861(bvec4) IsNan 958
|
|
Store 957(r041) 959
|
|
961: 48(fvec4) Load 53(inF0)
|
|
962: 48(fvec4) Load 54(inF1)
|
|
963: 48(fvec4) ExtInst 1(GLSL.std.450) 53(Ldexp) 961 962
|
|
Store 960(r042) 963
|
|
965: 48(fvec4) Load 53(inF0)
|
|
966: 48(fvec4) Load 54(inF1)
|
|
967: 48(fvec4) Load 55(inF2)
|
|
968: 48(fvec4) ExtInst 1(GLSL.std.450) 46(FMix) 965 966 967
|
|
Store 964(r039a) 968
|
|
970: 48(fvec4) Load 53(inF0)
|
|
971: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 970
|
|
Store 969(r043) 971
|
|
973: 48(fvec4) Load 53(inF0)
|
|
974: 48(fvec4) ExtInst 1(GLSL.std.450) 28(Log) 973
|
|
Store 972(r044) 974
|
|
976: 48(fvec4) Load 53(inF0)
|
|
977: 48(fvec4) ExtInst 1(GLSL.std.450) 30(Log2) 976
|
|
978: 48(fvec4) VectorTimesScalar 977 263
|
|
Store 975(r045) 978
|
|
980: 48(fvec4) Load 53(inF0)
|
|
981: 48(fvec4) ExtInst 1(GLSL.std.450) 30(Log2) 980
|
|
Store 979(r046) 981
|
|
983: 48(fvec4) Load 53(inF0)
|
|
984: 48(fvec4) Load 54(inF1)
|
|
985: 48(fvec4) ExtInst 1(GLSL.std.450) 40(FMax) 983 984
|
|
Store 982(r047) 985
|
|
987: 48(fvec4) Load 53(inF0)
|
|
988: 48(fvec4) Load 54(inF1)
|
|
989: 48(fvec4) ExtInst 1(GLSL.std.450) 37(FMin) 987 988
|
|
Store 986(r048) 989
|
|
991: 48(fvec4) Load 53(inF0)
|
|
992: 48(fvec4) ExtInst 1(GLSL.std.450) 69(Normalize) 991
|
|
Store 990(r049) 992
|
|
994: 48(fvec4) Load 53(inF0)
|
|
995: 48(fvec4) Load 54(inF1)
|
|
996: 48(fvec4) ExtInst 1(GLSL.std.450) 26(Pow) 994 995
|
|
Store 993(r050) 996
|
|
998: 48(fvec4) Load 53(inF0)
|
|
999: 48(fvec4) ExtInst 1(GLSL.std.450) 11(Radians) 998
|
|
Store 997(r051) 999
|
|
1001: 48(fvec4) Load 53(inF0)
|
|
1002: 48(fvec4) CompositeConstruct 284 284 284 284
|
|
1003: 48(fvec4) FDiv 1002 1001
|
|
Store 1000(r052) 1003
|
|
1005: 48(fvec4) Load 53(inF0)
|
|
1006: 48(fvec4) Load 54(inF1)
|
|
1007: 48(fvec4) ExtInst 1(GLSL.std.450) 71(Reflect) 1005 1006
|
|
Store 1004(r053) 1007
|
|
1009: 48(fvec4) Load 53(inF0)
|
|
1010: 48(fvec4) Load 54(inF1)
|
|
1011: 48(fvec4) ExtInst 1(GLSL.std.450) 72(Refract) 1009 1010 519
|
|
Store 1008(r054) 1011
|
|
1014: 50(ivec4) BitReverse 1013
|
|
Store 1012(r055) 1014
|
|
1016: 48(fvec4) Load 53(inF0)
|
|
1017: 48(fvec4) ExtInst 1(GLSL.std.450) 2(RoundEven) 1016
|
|
Store 1015(r056) 1017
|
|
1019: 48(fvec4) Load 53(inF0)
|
|
1020: 48(fvec4) ExtInst 1(GLSL.std.450) 32(InverseSqrt) 1019
|
|
Store 1018(r057) 1020
|
|
1022: 48(fvec4) Load 53(inF0)
|
|
1023: 48(fvec4) CompositeConstruct 175 175 175 175
|
|
1024: 48(fvec4) CompositeConstruct 284 284 284 284
|
|
1025: 48(fvec4) ExtInst 1(GLSL.std.450) 43(FClamp) 1022 1023 1024
|
|
Store 1021(r058) 1025
|
|
1027: 48(fvec4) Load 53(inF0)
|
|
1028: 48(fvec4) ExtInst 1(GLSL.std.450) 6(FSign) 1027
|
|
Store 1026(r059) 1028
|
|
1030: 48(fvec4) Load 53(inF0)
|
|
1031: 48(fvec4) ExtInst 1(GLSL.std.450) 13(Sin) 1030
|
|
Store 1029(r060) 1031
|
|
1032: 48(fvec4) Load 53(inF0)
|
|
1033: 48(fvec4) ExtInst 1(GLSL.std.450) 13(Sin) 1032
|
|
Store 54(inF1) 1033
|
|
1034: 48(fvec4) Load 53(inF0)
|
|
1035: 48(fvec4) ExtInst 1(GLSL.std.450) 14(Cos) 1034
|
|
Store 55(inF2) 1035
|
|
1037: 48(fvec4) Load 53(inF0)
|
|
1038: 48(fvec4) ExtInst 1(GLSL.std.450) 19(Sinh) 1037
|
|
Store 1036(r061) 1038
|
|
1040: 48(fvec4) Load 53(inF0)
|
|
1041: 48(fvec4) Load 54(inF1)
|
|
1042: 48(fvec4) Load 55(inF2)
|
|
1043: 48(fvec4) ExtInst 1(GLSL.std.450) 49(SmoothStep) 1040 1041 1042
|
|
Store 1039(r062) 1043
|
|
1045: 48(fvec4) Load 53(inF0)
|
|
1046: 48(fvec4) ExtInst 1(GLSL.std.450) 31(Sqrt) 1045
|
|
Store 1044(r063) 1046
|
|
1048: 48(fvec4) Load 53(inF0)
|
|
1049: 48(fvec4) Load 54(inF1)
|
|
1050: 48(fvec4) ExtInst 1(GLSL.std.450) 48(Step) 1048 1049
|
|
Store 1047(r064) 1050
|
|
1052: 48(fvec4) Load 53(inF0)
|
|
1053: 48(fvec4) ExtInst 1(GLSL.std.450) 15(Tan) 1052
|
|
Store 1051(r065) 1053
|
|
1055: 48(fvec4) Load 53(inF0)
|
|
1056: 48(fvec4) ExtInst 1(GLSL.std.450) 21(Tanh) 1055
|
|
Store 1054(r066) 1056
|
|
1058: 48(fvec4) Load 53(inF0)
|
|
1059: 48(fvec4) ExtInst 1(GLSL.std.450) 3(Trunc) 1058
|
|
Store 1057(r067) 1059
|
|
ReturnValue 1061
|
|
FunctionEnd
|
|
66(PixelShaderFunction2x2(mf22;mf22;mf22;): 60 Function None 62
|
|
63(inF0): 61(ptr) FunctionParameter
|
|
64(inF1): 61(ptr) FunctionParameter
|
|
65(inF2): 61(ptr) FunctionParameter
|
|
67: Label
|
|
1064(r000): 132(ptr) Variable Function
|
|
1067(r001): 61(ptr) Variable Function
|
|
1072(r003): 132(ptr) Variable Function
|
|
1075(r004): 61(ptr) Variable Function
|
|
1078(r005): 61(ptr) Variable Function
|
|
1081(r006): 61(ptr) Variable Function
|
|
1085(r007): 61(ptr) Variable Function
|
|
1096(r008): 61(ptr) Variable Function
|
|
1101(r009): 61(ptr) Variable Function
|
|
1104(r010): 61(ptr) Variable Function
|
|
1107(r011): 61(ptr) Variable Function
|
|
1110(r012): 61(ptr) Variable Function
|
|
1113(r013): 61(ptr) Variable Function
|
|
1116(r014): 61(ptr) Variable Function
|
|
1119(r015): 61(ptr) Variable Function
|
|
1122(r016): 61(ptr) Variable Function
|
|
1125(r017): 61(ptr) Variable Function
|
|
1128(r018): 7(ptr) Variable Function
|
|
1131(r019): 61(ptr) Variable Function
|
|
1134(R020): 61(ptr) Variable Function
|
|
1137(r021): 61(ptr) Variable Function
|
|
1140(r022): 61(ptr) Variable Function
|
|
1150(r023): 61(ptr) Variable Function
|
|
1153(r024): 61(ptr) Variable Function
|
|
1159(r025): 61(ptr) Variable Function
|
|
1162(r026): 61(ptr) Variable Function
|
|
1166(r026a): 61(ptr) Variable Function
|
|
1171(r027): 61(ptr) Variable Function
|
|
1174(r028): 61(ptr) Variable Function
|
|
1178(r029): 61(ptr) Variable Function
|
|
1181(r030): 61(ptr) Variable Function
|
|
1185(r031): 61(ptr) Variable Function
|
|
1189(r032): 61(ptr) Variable Function
|
|
1193(r033): 61(ptr) Variable Function
|
|
1196(r034): 61(ptr) Variable Function
|
|
1199(r035): 61(ptr) Variable Function
|
|
1202(r036): 61(ptr) Variable Function
|
|
1207(r037): 61(ptr) Variable Function
|
|
1210(r038): 61(ptr) Variable Function
|
|
1217(r039): 61(ptr) Variable Function
|
|
1220(r049): 61(ptr) Variable Function
|
|
1225(r041): 61(ptr) Variable Function
|
|
1228(r042): 61(ptr) Variable Function
|
|
1232(r043): 61(ptr) Variable Function
|
|
1235(r044): 61(ptr) Variable Function
|
|
1240(r046): 61(ptr) Variable Function
|
|
1065: 60 Load 63(inF0)
|
|
1066: 131(bool) All 1065
|
|
Store 1064(r000) 1066
|
|
1068: 60 Load 63(inF0)
|
|
1069: 60 ExtInst 1(GLSL.std.450) 4(FAbs) 1068
|
|
Store 1067(r001) 1069
|
|
1070: 60 Load 63(inF0)
|
|
1071: 60 ExtInst 1(GLSL.std.450) 17(Acos) 1070
|
|
1073: 60 Load 63(inF0)
|
|
1074: 131(bool) Any 1073
|
|
Store 1072(r003) 1074
|
|
1076: 60 Load 63(inF0)
|
|
1077: 60 ExtInst 1(GLSL.std.450) 16(Asin) 1076
|
|
Store 1075(r004) 1077
|
|
1079: 60 Load 63(inF0)
|
|
1080: 60 ExtInst 1(GLSL.std.450) 18(Atan) 1079
|
|
Store 1078(r005) 1080
|
|
1082: 60 Load 63(inF0)
|
|
1083: 60 Load 64(inF1)
|
|
1084: 60 ExtInst 1(GLSL.std.450) 25(Atan2) 1082 1083
|
|
Store 1081(r006) 1084
|
|
1086: 60 Load 63(inF0)
|
|
1087: 60 ExtInst 1(GLSL.std.450) 9(Ceil) 1086
|
|
Store 1085(r007) 1087
|
|
1088: 60 Load 63(inF0)
|
|
1091: 1090 FOrdLessThan 1088 1089
|
|
1092: 131(bool) Any 1091
|
|
SelectionMerge 1094 None
|
|
BranchConditional 1092 1093 1094
|
|
1093: Label
|
|
Kill
|
|
1094: Label
|
|
1097: 60 Load 63(inF0)
|
|
1098: 60 Load 64(inF1)
|
|
1099: 60 Load 65(inF2)
|
|
1100: 60 ExtInst 1(GLSL.std.450) 43(FClamp) 1097 1098 1099
|
|
Store 1096(r008) 1100
|
|
1102: 60 Load 63(inF0)
|
|
1103: 60 ExtInst 1(GLSL.std.450) 14(Cos) 1102
|
|
Store 1101(r009) 1103
|
|
1105: 60 Load 63(inF0)
|
|
1106: 60 ExtInst 1(GLSL.std.450) 20(Cosh) 1105
|
|
Store 1104(r010) 1106
|
|
1108: 60 Load 63(inF0)
|
|
1109: 60 DPdx 1108
|
|
Store 1107(r011) 1109
|
|
1111: 60 Load 63(inF0)
|
|
1112: 60 DPdxCoarse 1111
|
|
Store 1110(r012) 1112
|
|
1114: 60 Load 63(inF0)
|
|
1115: 60 DPdxFine 1114
|
|
Store 1113(r013) 1115
|
|
1117: 60 Load 63(inF0)
|
|
1118: 60 DPdy 1117
|
|
Store 1116(r014) 1118
|
|
1120: 60 Load 63(inF0)
|
|
1121: 60 DPdyCoarse 1120
|
|
Store 1119(r015) 1121
|
|
1123: 60 Load 63(inF0)
|
|
1124: 60 DPdyFine 1123
|
|
Store 1122(r016) 1124
|
|
1126: 60 Load 63(inF0)
|
|
1127: 60 ExtInst 1(GLSL.std.450) 12(Degrees) 1126
|
|
Store 1125(r017) 1127
|
|
1129: 60 Load 63(inF0)
|
|
1130: 6(float) ExtInst 1(GLSL.std.450) 33(Determinant) 1129
|
|
Store 1128(r018) 1130
|
|
1132: 60 Load 63(inF0)
|
|
1133: 60 ExtInst 1(GLSL.std.450) 27(Exp) 1132
|
|
Store 1131(r019) 1133
|
|
1135: 60 Load 63(inF0)
|
|
1136: 60 ExtInst 1(GLSL.std.450) 29(Exp2) 1135
|
|
Store 1134(R020) 1136
|
|
1138: 60 Load 63(inF0)
|
|
1139: 60 ExtInst 1(GLSL.std.450) 8(Floor) 1138
|
|
Store 1137(r021) 1139
|
|
1141: 60 Load 63(inF0)
|
|
1142: 60 Load 64(inF1)
|
|
1143: 24(fvec2) CompositeExtract 1141 0
|
|
1144: 24(fvec2) CompositeExtract 1142 0
|
|
1145: 24(fvec2) FMod 1143 1144
|
|
1146: 24(fvec2) CompositeExtract 1141 1
|
|
1147: 24(fvec2) CompositeExtract 1142 1
|
|
1148: 24(fvec2) FMod 1146 1147
|
|
1149: 60 CompositeConstruct 1145 1148
|
|
Store 1140(r022) 1149
|
|
1151: 60 Load 63(inF0)
|
|
1152: 60 ExtInst 1(GLSL.std.450) 10(Fract) 1151
|
|
Store 1150(r023) 1152
|
|
1154: 60 Load 63(inF0)
|
|
1156:1155(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 1154
|
|
1157: 352(ivec2) CompositeExtract 1156 1
|
|
Store 64(inF1) 1157
|
|
1158: 60 CompositeExtract 1156 0
|
|
Store 1153(r024) 1158
|
|
1160: 60 Load 63(inF0)
|
|
1161: 60 Fwidth 1160
|
|
Store 1159(r025) 1161
|
|
1163: 60 Load 63(inF0)
|
|
1164: 60 Load 64(inF1)
|
|
1165: 60 ExtInst 1(GLSL.std.450) 53(Ldexp) 1163 1164
|
|
Store 1162(r026) 1165
|
|
1167: 60 Load 63(inF0)
|
|
1168: 60 Load 64(inF1)
|
|
1169: 60 Load 65(inF2)
|
|
1170: 60 ExtInst 1(GLSL.std.450) 46(FMix) 1167 1168 1169
|
|
Store 1166(r026a) 1170
|
|
1172: 60 Load 63(inF0)
|
|
1173: 60 ExtInst 1(GLSL.std.450) 28(Log) 1172
|
|
Store 1171(r027) 1173
|
|
1175: 60 Load 63(inF0)
|
|
1176: 60 ExtInst 1(GLSL.std.450) 30(Log2) 1175
|
|
1177: 60 MatrixTimesScalar 1176 263
|
|
Store 1174(r028) 1177
|
|
1179: 60 Load 63(inF0)
|
|
1180: 60 ExtInst 1(GLSL.std.450) 30(Log2) 1179
|
|
Store 1178(r029) 1180
|
|
1182: 60 Load 63(inF0)
|
|
1183: 60 Load 64(inF1)
|
|
1184: 60 ExtInst 1(GLSL.std.450) 40(FMax) 1182 1183
|
|
Store 1181(r030) 1184
|
|
1186: 60 Load 63(inF0)
|
|
1187: 60 Load 64(inF1)
|
|
1188: 60 ExtInst 1(GLSL.std.450) 37(FMin) 1186 1187
|
|
Store 1185(r031) 1188
|
|
1190: 60 Load 63(inF0)
|
|
1191: 60 Load 64(inF1)
|
|
1192: 60 ExtInst 1(GLSL.std.450) 26(Pow) 1190 1191
|
|
Store 1189(r032) 1192
|
|
1194: 60 Load 63(inF0)
|
|
1195: 60 ExtInst 1(GLSL.std.450) 11(Radians) 1194
|
|
Store 1193(r033) 1195
|
|
1197: 60 Load 63(inF0)
|
|
1198: 60 ExtInst 1(GLSL.std.450) 2(RoundEven) 1197
|
|
Store 1196(r034) 1198
|
|
1200: 60 Load 63(inF0)
|
|
1201: 60 ExtInst 1(GLSL.std.450) 32(InverseSqrt) 1200
|
|
Store 1199(r035) 1201
|
|
1203: 60 Load 63(inF0)
|
|
1204: 24(fvec2) CompositeConstruct 175 175
|
|
1205: 24(fvec2) CompositeConstruct 284 284
|
|
1206: 60 ExtInst 1(GLSL.std.450) 43(FClamp) 1203 1204 1205
|
|
Store 1202(r036) 1206
|
|
1208: 60 Load 63(inF0)
|
|
1209: 60 ExtInst 1(GLSL.std.450) 6(FSign) 1208
|
|
Store 1207(r037) 1209
|
|
1211: 60 Load 63(inF0)
|
|
1212: 60 ExtInst 1(GLSL.std.450) 13(Sin) 1211
|
|
Store 1210(r038) 1212
|
|
1213: 60 Load 63(inF0)
|
|
1214: 60 ExtInst 1(GLSL.std.450) 13(Sin) 1213
|
|
Store 64(inF1) 1214
|
|
1215: 60 Load 63(inF0)
|
|
1216: 60 ExtInst 1(GLSL.std.450) 14(Cos) 1215
|
|
Store 65(inF2) 1216
|
|
1218: 60 Load 63(inF0)
|
|
1219: 60 ExtInst 1(GLSL.std.450) 19(Sinh) 1218
|
|
Store 1217(r039) 1219
|
|
1221: 60 Load 63(inF0)
|
|
1222: 60 Load 64(inF1)
|
|
1223: 60 Load 65(inF2)
|
|
1224: 60 ExtInst 1(GLSL.std.450) 49(SmoothStep) 1221 1222 1223
|
|
Store 1220(r049) 1224
|
|
1226: 60 Load 63(inF0)
|
|
1227: 60 ExtInst 1(GLSL.std.450) 31(Sqrt) 1226
|
|
Store 1225(r041) 1227
|
|
1229: 60 Load 63(inF0)
|
|
1230: 60 Load 64(inF1)
|
|
1231: 60 ExtInst 1(GLSL.std.450) 48(Step) 1229 1230
|
|
Store 1228(r042) 1231
|
|
1233: 60 Load 63(inF0)
|
|
1234: 60 ExtInst 1(GLSL.std.450) 15(Tan) 1233
|
|
Store 1232(r043) 1234
|
|
1236: 60 Load 63(inF0)
|
|
1237: 60 ExtInst 1(GLSL.std.450) 21(Tanh) 1236
|
|
Store 1235(r044) 1237
|
|
1238: 60 Load 63(inF0)
|
|
1239: 60 Transpose 1238
|
|
1241: 60 Load 63(inF0)
|
|
1242: 60 ExtInst 1(GLSL.std.450) 3(Trunc) 1241
|
|
Store 1240(r046) 1242
|
|
ReturnValue 1244
|
|
FunctionEnd
|
|
74(PixelShaderFunction3x3(mf33;mf33;mf33;): 68 Function None 70
|
|
71(inF0): 69(ptr) FunctionParameter
|
|
72(inF1): 69(ptr) FunctionParameter
|
|
73(inF2): 69(ptr) FunctionParameter
|
|
75: Label
|
|
1247(r000): 132(ptr) Variable Function
|
|
1250(r001): 69(ptr) Variable Function
|
|
1255(r003): 132(ptr) Variable Function
|
|
1258(r004): 69(ptr) Variable Function
|
|
1261(r005): 69(ptr) Variable Function
|
|
1264(r006): 69(ptr) Variable Function
|
|
1268(r007): 69(ptr) Variable Function
|
|
1279(r008): 69(ptr) Variable Function
|
|
1284(r009): 69(ptr) Variable Function
|
|
1287(r010): 69(ptr) Variable Function
|
|
1290(r011): 69(ptr) Variable Function
|
|
1293(r012): 69(ptr) Variable Function
|
|
1296(r013): 69(ptr) Variable Function
|
|
1299(r014): 69(ptr) Variable Function
|
|
1302(r015): 69(ptr) Variable Function
|
|
1305(r016): 69(ptr) Variable Function
|
|
1308(r017): 69(ptr) Variable Function
|
|
1311(r018): 7(ptr) Variable Function
|
|
1314(r019): 69(ptr) Variable Function
|
|
1317(R020): 69(ptr) Variable Function
|
|
1320(r021): 69(ptr) Variable Function
|
|
1323(r022): 69(ptr) Variable Function
|
|
1336(r023): 69(ptr) Variable Function
|
|
1339(r024): 69(ptr) Variable Function
|
|
1345(r025): 69(ptr) Variable Function
|
|
1348(r026): 69(ptr) Variable Function
|
|
1352(r026a): 69(ptr) Variable Function
|
|
1357(r027): 69(ptr) Variable Function
|
|
1360(r028): 69(ptr) Variable Function
|
|
1364(r029): 69(ptr) Variable Function
|
|
1367(r030): 69(ptr) Variable Function
|
|
1371(r031): 69(ptr) Variable Function
|
|
1375(r032): 69(ptr) Variable Function
|
|
1379(r033): 69(ptr) Variable Function
|
|
1382(r034): 69(ptr) Variable Function
|
|
1385(r035): 69(ptr) Variable Function
|
|
1388(r036): 69(ptr) Variable Function
|
|
1393(r037): 69(ptr) Variable Function
|
|
1396(r038): 69(ptr) Variable Function
|
|
1403(r039): 69(ptr) Variable Function
|
|
1406(r049): 69(ptr) Variable Function
|
|
1411(r041): 69(ptr) Variable Function
|
|
1414(r042): 69(ptr) Variable Function
|
|
1418(r043): 69(ptr) Variable Function
|
|
1421(r044): 69(ptr) Variable Function
|
|
1426(r046): 69(ptr) Variable Function
|
|
1248: 68 Load 71(inF0)
|
|
1249: 131(bool) All 1248
|
|
Store 1247(r000) 1249
|
|
1251: 68 Load 71(inF0)
|
|
1252: 68 ExtInst 1(GLSL.std.450) 4(FAbs) 1251
|
|
Store 1250(r001) 1252
|
|
1253: 68 Load 71(inF0)
|
|
1254: 68 ExtInst 1(GLSL.std.450) 17(Acos) 1253
|
|
1256: 68 Load 71(inF0)
|
|
1257: 131(bool) Any 1256
|
|
Store 1255(r003) 1257
|
|
1259: 68 Load 71(inF0)
|
|
1260: 68 ExtInst 1(GLSL.std.450) 16(Asin) 1259
|
|
Store 1258(r004) 1260
|
|
1262: 68 Load 71(inF0)
|
|
1263: 68 ExtInst 1(GLSL.std.450) 18(Atan) 1262
|
|
Store 1261(r005) 1263
|
|
1265: 68 Load 71(inF0)
|
|
1266: 68 Load 72(inF1)
|
|
1267: 68 ExtInst 1(GLSL.std.450) 25(Atan2) 1265 1266
|
|
Store 1264(r006) 1267
|
|
1269: 68 Load 71(inF0)
|
|
1270: 68 ExtInst 1(GLSL.std.450) 9(Ceil) 1269
|
|
Store 1268(r007) 1270
|
|
1271: 68 Load 71(inF0)
|
|
1274: 1273 FOrdLessThan 1271 1272
|
|
1275: 131(bool) Any 1274
|
|
SelectionMerge 1277 None
|
|
BranchConditional 1275 1276 1277
|
|
1276: Label
|
|
Kill
|
|
1277: Label
|
|
1280: 68 Load 71(inF0)
|
|
1281: 68 Load 72(inF1)
|
|
1282: 68 Load 73(inF2)
|
|
1283: 68 ExtInst 1(GLSL.std.450) 43(FClamp) 1280 1281 1282
|
|
Store 1279(r008) 1283
|
|
1285: 68 Load 71(inF0)
|
|
1286: 68 ExtInst 1(GLSL.std.450) 14(Cos) 1285
|
|
Store 1284(r009) 1286
|
|
1288: 68 Load 71(inF0)
|
|
1289: 68 ExtInst 1(GLSL.std.450) 20(Cosh) 1288
|
|
Store 1287(r010) 1289
|
|
1291: 68 Load 71(inF0)
|
|
1292: 68 DPdx 1291
|
|
Store 1290(r011) 1292
|
|
1294: 68 Load 71(inF0)
|
|
1295: 68 DPdxCoarse 1294
|
|
Store 1293(r012) 1295
|
|
1297: 68 Load 71(inF0)
|
|
1298: 68 DPdxFine 1297
|
|
Store 1296(r013) 1298
|
|
1300: 68 Load 71(inF0)
|
|
1301: 68 DPdy 1300
|
|
Store 1299(r014) 1301
|
|
1303: 68 Load 71(inF0)
|
|
1304: 68 DPdyCoarse 1303
|
|
Store 1302(r015) 1304
|
|
1306: 68 Load 71(inF0)
|
|
1307: 68 DPdyFine 1306
|
|
Store 1305(r016) 1307
|
|
1309: 68 Load 71(inF0)
|
|
1310: 68 ExtInst 1(GLSL.std.450) 12(Degrees) 1309
|
|
Store 1308(r017) 1310
|
|
1312: 68 Load 71(inF0)
|
|
1313: 6(float) ExtInst 1(GLSL.std.450) 33(Determinant) 1312
|
|
Store 1311(r018) 1313
|
|
1315: 68 Load 71(inF0)
|
|
1316: 68 ExtInst 1(GLSL.std.450) 27(Exp) 1315
|
|
Store 1314(r019) 1316
|
|
1318: 68 Load 71(inF0)
|
|
1319: 68 ExtInst 1(GLSL.std.450) 29(Exp2) 1318
|
|
Store 1317(R020) 1319
|
|
1321: 68 Load 71(inF0)
|
|
1322: 68 ExtInst 1(GLSL.std.450) 8(Floor) 1321
|
|
Store 1320(r021) 1322
|
|
1324: 68 Load 71(inF0)
|
|
1325: 68 Load 72(inF1)
|
|
1326: 36(fvec3) CompositeExtract 1324 0
|
|
1327: 36(fvec3) CompositeExtract 1325 0
|
|
1328: 36(fvec3) FMod 1326 1327
|
|
1329: 36(fvec3) CompositeExtract 1324 1
|
|
1330: 36(fvec3) CompositeExtract 1325 1
|
|
1331: 36(fvec3) FMod 1329 1330
|
|
1332: 36(fvec3) CompositeExtract 1324 2
|
|
1333: 36(fvec3) CompositeExtract 1325 2
|
|
1334: 36(fvec3) FMod 1332 1333
|
|
1335: 68 CompositeConstruct 1328 1331 1334
|
|
Store 1323(r022) 1335
|
|
1337: 68 Load 71(inF0)
|
|
1338: 68 ExtInst 1(GLSL.std.450) 10(Fract) 1337
|
|
Store 1336(r023) 1338
|
|
1340: 68 Load 71(inF0)
|
|
1342:1341(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 1340
|
|
1343: 588(ivec3) CompositeExtract 1342 1
|
|
Store 72(inF1) 1343
|
|
1344: 68 CompositeExtract 1342 0
|
|
Store 1339(r024) 1344
|
|
1346: 68 Load 71(inF0)
|
|
1347: 68 Fwidth 1346
|
|
Store 1345(r025) 1347
|
|
1349: 68 Load 71(inF0)
|
|
1350: 68 Load 72(inF1)
|
|
1351: 68 ExtInst 1(GLSL.std.450) 53(Ldexp) 1349 1350
|
|
Store 1348(r026) 1351
|
|
1353: 68 Load 71(inF0)
|
|
1354: 68 Load 72(inF1)
|
|
1355: 68 Load 73(inF2)
|
|
1356: 68 ExtInst 1(GLSL.std.450) 46(FMix) 1353 1354 1355
|
|
Store 1352(r026a) 1356
|
|
1358: 68 Load 71(inF0)
|
|
1359: 68 ExtInst 1(GLSL.std.450) 28(Log) 1358
|
|
Store 1357(r027) 1359
|
|
1361: 68 Load 71(inF0)
|
|
1362: 68 ExtInst 1(GLSL.std.450) 30(Log2) 1361
|
|
1363: 68 MatrixTimesScalar 1362 263
|
|
Store 1360(r028) 1363
|
|
1365: 68 Load 71(inF0)
|
|
1366: 68 ExtInst 1(GLSL.std.450) 30(Log2) 1365
|
|
Store 1364(r029) 1366
|
|
1368: 68 Load 71(inF0)
|
|
1369: 68 Load 72(inF1)
|
|
1370: 68 ExtInst 1(GLSL.std.450) 40(FMax) 1368 1369
|
|
Store 1367(r030) 1370
|
|
1372: 68 Load 71(inF0)
|
|
1373: 68 Load 72(inF1)
|
|
1374: 68 ExtInst 1(GLSL.std.450) 37(FMin) 1372 1373
|
|
Store 1371(r031) 1374
|
|
1376: 68 Load 71(inF0)
|
|
1377: 68 Load 72(inF1)
|
|
1378: 68 ExtInst 1(GLSL.std.450) 26(Pow) 1376 1377
|
|
Store 1375(r032) 1378
|
|
1380: 68 Load 71(inF0)
|
|
1381: 68 ExtInst 1(GLSL.std.450) 11(Radians) 1380
|
|
Store 1379(r033) 1381
|
|
1383: 68 Load 71(inF0)
|
|
1384: 68 ExtInst 1(GLSL.std.450) 2(RoundEven) 1383
|
|
Store 1382(r034) 1384
|
|
1386: 68 Load 71(inF0)
|
|
1387: 68 ExtInst 1(GLSL.std.450) 32(InverseSqrt) 1386
|
|
Store 1385(r035) 1387
|
|
1389: 68 Load 71(inF0)
|
|
1390: 36(fvec3) CompositeConstruct 175 175 175
|
|
1391: 36(fvec3) CompositeConstruct 284 284 284
|
|
1392: 68 ExtInst 1(GLSL.std.450) 43(FClamp) 1389 1390 1391
|
|
Store 1388(r036) 1392
|
|
1394: 68 Load 71(inF0)
|
|
1395: 68 ExtInst 1(GLSL.std.450) 6(FSign) 1394
|
|
Store 1393(r037) 1395
|
|
1397: 68 Load 71(inF0)
|
|
1398: 68 ExtInst 1(GLSL.std.450) 13(Sin) 1397
|
|
Store 1396(r038) 1398
|
|
1399: 68 Load 71(inF0)
|
|
1400: 68 ExtInst 1(GLSL.std.450) 13(Sin) 1399
|
|
Store 72(inF1) 1400
|
|
1401: 68 Load 71(inF0)
|
|
1402: 68 ExtInst 1(GLSL.std.450) 14(Cos) 1401
|
|
Store 73(inF2) 1402
|
|
1404: 68 Load 71(inF0)
|
|
1405: 68 ExtInst 1(GLSL.std.450) 19(Sinh) 1404
|
|
Store 1403(r039) 1405
|
|
1407: 68 Load 71(inF0)
|
|
1408: 68 Load 72(inF1)
|
|
1409: 68 Load 73(inF2)
|
|
1410: 68 ExtInst 1(GLSL.std.450) 49(SmoothStep) 1407 1408 1409
|
|
Store 1406(r049) 1410
|
|
1412: 68 Load 71(inF0)
|
|
1413: 68 ExtInst 1(GLSL.std.450) 31(Sqrt) 1412
|
|
Store 1411(r041) 1413
|
|
1415: 68 Load 71(inF0)
|
|
1416: 68 Load 72(inF1)
|
|
1417: 68 ExtInst 1(GLSL.std.450) 48(Step) 1415 1416
|
|
Store 1414(r042) 1417
|
|
1419: 68 Load 71(inF0)
|
|
1420: 68 ExtInst 1(GLSL.std.450) 15(Tan) 1419
|
|
Store 1418(r043) 1420
|
|
1422: 68 Load 71(inF0)
|
|
1423: 68 ExtInst 1(GLSL.std.450) 21(Tanh) 1422
|
|
Store 1421(r044) 1423
|
|
1424: 68 Load 71(inF0)
|
|
1425: 68 Transpose 1424
|
|
1427: 68 Load 71(inF0)
|
|
1428: 68 ExtInst 1(GLSL.std.450) 3(Trunc) 1427
|
|
Store 1426(r046) 1428
|
|
ReturnValue 1430
|
|
FunctionEnd
|
|
82(PixelShaderFunction4x4(mf44;mf44;mf44;): 76 Function None 78
|
|
79(inF0): 77(ptr) FunctionParameter
|
|
80(inF1): 77(ptr) FunctionParameter
|
|
81(inF2): 77(ptr) FunctionParameter
|
|
83: Label
|
|
1433(r000): 132(ptr) Variable Function
|
|
1436(r001): 77(ptr) Variable Function
|
|
1441(r003): 132(ptr) Variable Function
|
|
1444(r004): 77(ptr) Variable Function
|
|
1447(r005): 77(ptr) Variable Function
|
|
1450(r006): 77(ptr) Variable Function
|
|
1454(r007): 77(ptr) Variable Function
|
|
1465(r008): 77(ptr) Variable Function
|
|
1470(r009): 77(ptr) Variable Function
|
|
1473(r010): 77(ptr) Variable Function
|
|
1476(r011): 77(ptr) Variable Function
|
|
1479(r012): 77(ptr) Variable Function
|
|
1482(r013): 77(ptr) Variable Function
|
|
1485(r014): 77(ptr) Variable Function
|
|
1488(r015): 77(ptr) Variable Function
|
|
1491(r016): 77(ptr) Variable Function
|
|
1494(r017): 77(ptr) Variable Function
|
|
1497(r018): 7(ptr) Variable Function
|
|
1500(r019): 77(ptr) Variable Function
|
|
1503(R020): 77(ptr) Variable Function
|
|
1506(r021): 77(ptr) Variable Function
|
|
1509(r022): 77(ptr) Variable Function
|
|
1525(r023): 77(ptr) Variable Function
|
|
1528(r024): 77(ptr) Variable Function
|
|
1534(r025): 77(ptr) Variable Function
|
|
1537(r026): 77(ptr) Variable Function
|
|
1541(r026a): 77(ptr) Variable Function
|
|
1546(r027): 77(ptr) Variable Function
|
|
1549(r028): 77(ptr) Variable Function
|
|
1553(r029): 77(ptr) Variable Function
|
|
1556(r030): 77(ptr) Variable Function
|
|
1560(r031): 77(ptr) Variable Function
|
|
1564(r032): 77(ptr) Variable Function
|
|
1568(r033): 77(ptr) Variable Function
|
|
1571(r034): 77(ptr) Variable Function
|
|
1574(r035): 77(ptr) Variable Function
|
|
1577(r036): 77(ptr) Variable Function
|
|
1582(r037): 77(ptr) Variable Function
|
|
1585(r038): 77(ptr) Variable Function
|
|
1592(r039): 77(ptr) Variable Function
|
|
1595(r049): 77(ptr) Variable Function
|
|
1600(r041): 77(ptr) Variable Function
|
|
1603(r042): 77(ptr) Variable Function
|
|
1607(r043): 77(ptr) Variable Function
|
|
1610(r044): 77(ptr) Variable Function
|
|
1615(r046): 77(ptr) Variable Function
|
|
1434: 76 Load 79(inF0)
|
|
1435: 131(bool) All 1434
|
|
Store 1433(r000) 1435
|
|
1437: 76 Load 79(inF0)
|
|
1438: 76 ExtInst 1(GLSL.std.450) 4(FAbs) 1437
|
|
Store 1436(r001) 1438
|
|
1439: 76 Load 79(inF0)
|
|
1440: 76 ExtInst 1(GLSL.std.450) 17(Acos) 1439
|
|
1442: 76 Load 79(inF0)
|
|
1443: 131(bool) Any 1442
|
|
Store 1441(r003) 1443
|
|
1445: 76 Load 79(inF0)
|
|
1446: 76 ExtInst 1(GLSL.std.450) 16(Asin) 1445
|
|
Store 1444(r004) 1446
|
|
1448: 76 Load 79(inF0)
|
|
1449: 76 ExtInst 1(GLSL.std.450) 18(Atan) 1448
|
|
Store 1447(r005) 1449
|
|
1451: 76 Load 79(inF0)
|
|
1452: 76 Load 80(inF1)
|
|
1453: 76 ExtInst 1(GLSL.std.450) 25(Atan2) 1451 1452
|
|
Store 1450(r006) 1453
|
|
1455: 76 Load 79(inF0)
|
|
1456: 76 ExtInst 1(GLSL.std.450) 9(Ceil) 1455
|
|
Store 1454(r007) 1456
|
|
1457: 76 Load 79(inF0)
|
|
1460: 1459 FOrdLessThan 1457 1458
|
|
1461: 131(bool) Any 1460
|
|
SelectionMerge 1463 None
|
|
BranchConditional 1461 1462 1463
|
|
1462: Label
|
|
Kill
|
|
1463: Label
|
|
1466: 76 Load 79(inF0)
|
|
1467: 76 Load 80(inF1)
|
|
1468: 76 Load 81(inF2)
|
|
1469: 76 ExtInst 1(GLSL.std.450) 43(FClamp) 1466 1467 1468
|
|
Store 1465(r008) 1469
|
|
1471: 76 Load 79(inF0)
|
|
1472: 76 ExtInst 1(GLSL.std.450) 14(Cos) 1471
|
|
Store 1470(r009) 1472
|
|
1474: 76 Load 79(inF0)
|
|
1475: 76 ExtInst 1(GLSL.std.450) 20(Cosh) 1474
|
|
Store 1473(r010) 1475
|
|
1477: 76 Load 79(inF0)
|
|
1478: 76 DPdx 1477
|
|
Store 1476(r011) 1478
|
|
1480: 76 Load 79(inF0)
|
|
1481: 76 DPdxCoarse 1480
|
|
Store 1479(r012) 1481
|
|
1483: 76 Load 79(inF0)
|
|
1484: 76 DPdxFine 1483
|
|
Store 1482(r013) 1484
|
|
1486: 76 Load 79(inF0)
|
|
1487: 76 DPdy 1486
|
|
Store 1485(r014) 1487
|
|
1489: 76 Load 79(inF0)
|
|
1490: 76 DPdyCoarse 1489
|
|
Store 1488(r015) 1490
|
|
1492: 76 Load 79(inF0)
|
|
1493: 76 DPdyFine 1492
|
|
Store 1491(r016) 1493
|
|
1495: 76 Load 79(inF0)
|
|
1496: 76 ExtInst 1(GLSL.std.450) 12(Degrees) 1495
|
|
Store 1494(r017) 1496
|
|
1498: 76 Load 79(inF0)
|
|
1499: 6(float) ExtInst 1(GLSL.std.450) 33(Determinant) 1498
|
|
Store 1497(r018) 1499
|
|
1501: 76 Load 79(inF0)
|
|
1502: 76 ExtInst 1(GLSL.std.450) 27(Exp) 1501
|
|
Store 1500(r019) 1502
|
|
1504: 76 Load 79(inF0)
|
|
1505: 76 ExtInst 1(GLSL.std.450) 29(Exp2) 1504
|
|
Store 1503(R020) 1505
|
|
1507: 76 Load 79(inF0)
|
|
1508: 76 ExtInst 1(GLSL.std.450) 8(Floor) 1507
|
|
Store 1506(r021) 1508
|
|
1510: 76 Load 79(inF0)
|
|
1511: 76 Load 80(inF1)
|
|
1512: 48(fvec4) CompositeExtract 1510 0
|
|
1513: 48(fvec4) CompositeExtract 1511 0
|
|
1514: 48(fvec4) FMod 1512 1513
|
|
1515: 48(fvec4) CompositeExtract 1510 1
|
|
1516: 48(fvec4) CompositeExtract 1511 1
|
|
1517: 48(fvec4) FMod 1515 1516
|
|
1518: 48(fvec4) CompositeExtract 1510 2
|
|
1519: 48(fvec4) CompositeExtract 1511 2
|
|
1520: 48(fvec4) FMod 1518 1519
|
|
1521: 48(fvec4) CompositeExtract 1510 3
|
|
1522: 48(fvec4) CompositeExtract 1511 3
|
|
1523: 48(fvec4) FMod 1521 1522
|
|
1524: 76 CompositeConstruct 1514 1517 1520 1523
|
|
Store 1509(r022) 1524
|
|
1526: 76 Load 79(inF0)
|
|
1527: 76 ExtInst 1(GLSL.std.450) 10(Fract) 1526
|
|
Store 1525(r023) 1527
|
|
1529: 76 Load 79(inF0)
|
|
1531:1530(ResType) ExtInst 1(GLSL.std.450) 52(FrexpStruct) 1529
|
|
1532: 833(ivec4) CompositeExtract 1531 1
|
|
Store 80(inF1) 1532
|
|
1533: 76 CompositeExtract 1531 0
|
|
Store 1528(r024) 1533
|
|
1535: 76 Load 79(inF0)
|
|
1536: 76 Fwidth 1535
|
|
Store 1534(r025) 1536
|
|
1538: 76 Load 79(inF0)
|
|
1539: 76 Load 80(inF1)
|
|
1540: 76 ExtInst 1(GLSL.std.450) 53(Ldexp) 1538 1539
|
|
Store 1537(r026) 1540
|
|
1542: 76 Load 79(inF0)
|
|
1543: 76 Load 80(inF1)
|
|
1544: 76 Load 81(inF2)
|
|
1545: 76 ExtInst 1(GLSL.std.450) 46(FMix) 1542 1543 1544
|
|
Store 1541(r026a) 1545
|
|
1547: 76 Load 79(inF0)
|
|
1548: 76 ExtInst 1(GLSL.std.450) 28(Log) 1547
|
|
Store 1546(r027) 1548
|
|
1550: 76 Load 79(inF0)
|
|
1551: 76 ExtInst 1(GLSL.std.450) 30(Log2) 1550
|
|
1552: 76 MatrixTimesScalar 1551 263
|
|
Store 1549(r028) 1552
|
|
1554: 76 Load 79(inF0)
|
|
1555: 76 ExtInst 1(GLSL.std.450) 30(Log2) 1554
|
|
Store 1553(r029) 1555
|
|
1557: 76 Load 79(inF0)
|
|
1558: 76 Load 80(inF1)
|
|
1559: 76 ExtInst 1(GLSL.std.450) 40(FMax) 1557 1558
|
|
Store 1556(r030) 1559
|
|
1561: 76 Load 79(inF0)
|
|
1562: 76 Load 80(inF1)
|
|
1563: 76 ExtInst 1(GLSL.std.450) 37(FMin) 1561 1562
|
|
Store 1560(r031) 1563
|
|
1565: 76 Load 79(inF0)
|
|
1566: 76 Load 80(inF1)
|
|
1567: 76 ExtInst 1(GLSL.std.450) 26(Pow) 1565 1566
|
|
Store 1564(r032) 1567
|
|
1569: 76 Load 79(inF0)
|
|
1570: 76 ExtInst 1(GLSL.std.450) 11(Radians) 1569
|
|
Store 1568(r033) 1570
|
|
1572: 76 Load 79(inF0)
|
|
1573: 76 ExtInst 1(GLSL.std.450) 2(RoundEven) 1572
|
|
Store 1571(r034) 1573
|
|
1575: 76 Load 79(inF0)
|
|
1576: 76 ExtInst 1(GLSL.std.450) 32(InverseSqrt) 1575
|
|
Store 1574(r035) 1576
|
|
1578: 76 Load 79(inF0)
|
|
1579: 48(fvec4) CompositeConstruct 175 175 175 175
|
|
1580: 48(fvec4) CompositeConstruct 284 284 284 284
|
|
1581: 76 ExtInst 1(GLSL.std.450) 43(FClamp) 1578 1579 1580
|
|
Store 1577(r036) 1581
|
|
1583: 76 Load 79(inF0)
|
|
1584: 76 ExtInst 1(GLSL.std.450) 6(FSign) 1583
|
|
Store 1582(r037) 1584
|
|
1586: 76 Load 79(inF0)
|
|
1587: 76 ExtInst 1(GLSL.std.450) 13(Sin) 1586
|
|
Store 1585(r038) 1587
|
|
1588: 76 Load 79(inF0)
|
|
1589: 76 ExtInst 1(GLSL.std.450) 13(Sin) 1588
|
|
Store 80(inF1) 1589
|
|
1590: 76 Load 79(inF0)
|
|
1591: 76 ExtInst 1(GLSL.std.450) 14(Cos) 1590
|
|
Store 81(inF2) 1591
|
|
1593: 76 Load 79(inF0)
|
|
1594: 76 ExtInst 1(GLSL.std.450) 19(Sinh) 1593
|
|
Store 1592(r039) 1594
|
|
1596: 76 Load 79(inF0)
|
|
1597: 76 Load 80(inF1)
|
|
1598: 76 Load 81(inF2)
|
|
1599: 76 ExtInst 1(GLSL.std.450) 49(SmoothStep) 1596 1597 1598
|
|
Store 1595(r049) 1599
|
|
1601: 76 Load 79(inF0)
|
|
1602: 76 ExtInst 1(GLSL.std.450) 31(Sqrt) 1601
|
|
Store 1600(r041) 1602
|
|
1604: 76 Load 79(inF0)
|
|
1605: 76 Load 80(inF1)
|
|
1606: 76 ExtInst 1(GLSL.std.450) 48(Step) 1604 1605
|
|
Store 1603(r042) 1606
|
|
1608: 76 Load 79(inF0)
|
|
1609: 76 ExtInst 1(GLSL.std.450) 15(Tan) 1608
|
|
Store 1607(r043) 1609
|
|
1611: 76 Load 79(inF0)
|
|
1612: 76 ExtInst 1(GLSL.std.450) 21(Tanh) 1611
|
|
Store 1610(r044) 1612
|
|
1613: 76 Load 79(inF0)
|
|
1614: 76 Transpose 1613
|
|
1616: 76 Load 79(inF0)
|
|
1617: 76 ExtInst 1(GLSL.std.450) 3(Trunc) 1616
|
|
Store 1615(r046) 1617
|
|
ReturnValue 1619
|
|
FunctionEnd
|
|
91(TestGenMul2(f1;f1;vf2;vf2;mf22;mf22;): 2 Function None 84
|
|
85(inF0): 7(ptr) FunctionParameter
|
|
86(inF1): 7(ptr) FunctionParameter
|
|
87(inFV0): 25(ptr) FunctionParameter
|
|
88(inFV1): 25(ptr) FunctionParameter
|
|
89(inFM0): 61(ptr) FunctionParameter
|
|
90(inFM1): 61(ptr) FunctionParameter
|
|
92: Label
|
|
1622(r0): 7(ptr) Variable Function
|
|
1626(r1): 25(ptr) Variable Function
|
|
1630(r2): 25(ptr) Variable Function
|
|
1634(r3): 7(ptr) Variable Function
|
|
1638(r4): 25(ptr) Variable Function
|
|
1642(r5): 25(ptr) Variable Function
|
|
1646(r6): 61(ptr) Variable Function
|
|
1650(r7): 61(ptr) Variable Function
|
|
1654(r8): 61(ptr) Variable Function
|
|
1623: 6(float) Load 86(inF1)
|
|
1624: 6(float) Load 85(inF0)
|
|
1625: 6(float) FMul 1623 1624
|
|
Store 1622(r0) 1625
|
|
1627: 6(float) Load 85(inF0)
|
|
1628: 24(fvec2) Load 87(inFV0)
|
|
1629: 24(fvec2) VectorTimesScalar 1628 1627
|
|
Store 1626(r1) 1629
|
|
1631: 24(fvec2) Load 87(inFV0)
|
|
1632: 6(float) Load 85(inF0)
|
|
1633: 24(fvec2) VectorTimesScalar 1631 1632
|
|
Store 1630(r2) 1633
|
|
1635: 24(fvec2) Load 87(inFV0)
|
|
1636: 24(fvec2) Load 88(inFV1)
|
|
1637: 6(float) Dot 1635 1636
|
|
Store 1634(r3) 1637
|
|
1639: 24(fvec2) Load 87(inFV0)
|
|
1640: 60 Load 89(inFM0)
|
|
1641: 24(fvec2) VectorTimesMatrix 1639 1640
|
|
Store 1638(r4) 1641
|
|
1643: 60 Load 89(inFM0)
|
|
1644: 24(fvec2) Load 87(inFV0)
|
|
1645: 24(fvec2) MatrixTimesVector 1643 1644
|
|
Store 1642(r5) 1645
|
|
1647: 6(float) Load 85(inF0)
|
|
1648: 60 Load 89(inFM0)
|
|
1649: 60 MatrixTimesScalar 1648 1647
|
|
Store 1646(r6) 1649
|
|
1651: 60 Load 89(inFM0)
|
|
1652: 6(float) Load 85(inF0)
|
|
1653: 60 MatrixTimesScalar 1651 1652
|
|
Store 1650(r7) 1653
|
|
1655: 60 Load 90(inFM1)
|
|
1656: 60 Load 89(inFM0)
|
|
1657: 60 MatrixTimesMatrix 1655 1656
|
|
Store 1654(r8) 1657
|
|
Return
|
|
FunctionEnd
|
|
100(TestGenMul3(f1;f1;vf3;vf3;mf33;mf33;): 2 Function None 93
|
|
94(inF0): 7(ptr) FunctionParameter
|
|
95(inF1): 7(ptr) FunctionParameter
|
|
96(inFV0): 37(ptr) FunctionParameter
|
|
97(inFV1): 37(ptr) FunctionParameter
|
|
98(inFM0): 69(ptr) FunctionParameter
|
|
99(inFM1): 69(ptr) FunctionParameter
|
|
101: Label
|
|
1658(r0): 7(ptr) Variable Function
|
|
1662(r1): 37(ptr) Variable Function
|
|
1666(r2): 37(ptr) Variable Function
|
|
1670(r3): 7(ptr) Variable Function
|
|
1674(r4): 37(ptr) Variable Function
|
|
1678(r5): 37(ptr) Variable Function
|
|
1682(r6): 69(ptr) Variable Function
|
|
1686(r7): 69(ptr) Variable Function
|
|
1690(r8): 69(ptr) Variable Function
|
|
1659: 6(float) Load 95(inF1)
|
|
1660: 6(float) Load 94(inF0)
|
|
1661: 6(float) FMul 1659 1660
|
|
Store 1658(r0) 1661
|
|
1663: 6(float) Load 94(inF0)
|
|
1664: 36(fvec3) Load 96(inFV0)
|
|
1665: 36(fvec3) VectorTimesScalar 1664 1663
|
|
Store 1662(r1) 1665
|
|
1667: 36(fvec3) Load 96(inFV0)
|
|
1668: 6(float) Load 94(inF0)
|
|
1669: 36(fvec3) VectorTimesScalar 1667 1668
|
|
Store 1666(r2) 1669
|
|
1671: 36(fvec3) Load 96(inFV0)
|
|
1672: 36(fvec3) Load 97(inFV1)
|
|
1673: 6(float) Dot 1671 1672
|
|
Store 1670(r3) 1673
|
|
1675: 36(fvec3) Load 96(inFV0)
|
|
1676: 68 Load 98(inFM0)
|
|
1677: 36(fvec3) VectorTimesMatrix 1675 1676
|
|
Store 1674(r4) 1677
|
|
1679: 68 Load 98(inFM0)
|
|
1680: 36(fvec3) Load 96(inFV0)
|
|
1681: 36(fvec3) MatrixTimesVector 1679 1680
|
|
Store 1678(r5) 1681
|
|
1683: 6(float) Load 94(inF0)
|
|
1684: 68 Load 98(inFM0)
|
|
1685: 68 MatrixTimesScalar 1684 1683
|
|
Store 1682(r6) 1685
|
|
1687: 68 Load 98(inFM0)
|
|
1688: 6(float) Load 94(inF0)
|
|
1689: 68 MatrixTimesScalar 1687 1688
|
|
Store 1686(r7) 1689
|
|
1691: 68 Load 99(inFM1)
|
|
1692: 68 Load 98(inFM0)
|
|
1693: 68 MatrixTimesMatrix 1691 1692
|
|
Store 1690(r8) 1693
|
|
Return
|
|
FunctionEnd
|
|
109(TestGenMul4(f1;f1;vf4;vf4;mf44;mf44;): 2 Function None 102
|
|
103(inF0): 7(ptr) FunctionParameter
|
|
104(inF1): 7(ptr) FunctionParameter
|
|
105(inFV0): 49(ptr) FunctionParameter
|
|
106(inFV1): 49(ptr) FunctionParameter
|
|
107(inFM0): 77(ptr) FunctionParameter
|
|
108(inFM1): 77(ptr) FunctionParameter
|
|
110: Label
|
|
1694(r0): 7(ptr) Variable Function
|
|
1698(r1): 49(ptr) Variable Function
|
|
1702(r2): 49(ptr) Variable Function
|
|
1706(r3): 7(ptr) Variable Function
|
|
1710(r4): 49(ptr) Variable Function
|
|
1714(r5): 49(ptr) Variable Function
|
|
1718(r6): 77(ptr) Variable Function
|
|
1722(r7): 77(ptr) Variable Function
|
|
1726(r8): 77(ptr) Variable Function
|
|
1695: 6(float) Load 104(inF1)
|
|
1696: 6(float) Load 103(inF0)
|
|
1697: 6(float) FMul 1695 1696
|
|
Store 1694(r0) 1697
|
|
1699: 6(float) Load 103(inF0)
|
|
1700: 48(fvec4) Load 105(inFV0)
|
|
1701: 48(fvec4) VectorTimesScalar 1700 1699
|
|
Store 1698(r1) 1701
|
|
1703: 48(fvec4) Load 105(inFV0)
|
|
1704: 6(float) Load 103(inF0)
|
|
1705: 48(fvec4) VectorTimesScalar 1703 1704
|
|
Store 1702(r2) 1705
|
|
1707: 48(fvec4) Load 105(inFV0)
|
|
1708: 48(fvec4) Load 106(inFV1)
|
|
1709: 6(float) Dot 1707 1708
|
|
Store 1706(r3) 1709
|
|
1711: 48(fvec4) Load 105(inFV0)
|
|
1712: 76 Load 107(inFM0)
|
|
1713: 48(fvec4) VectorTimesMatrix 1711 1712
|
|
Store 1710(r4) 1713
|
|
1715: 76 Load 107(inFM0)
|
|
1716: 48(fvec4) Load 105(inFV0)
|
|
1717: 48(fvec4) MatrixTimesVector 1715 1716
|
|
Store 1714(r5) 1717
|
|
1719: 6(float) Load 103(inF0)
|
|
1720: 76 Load 107(inFM0)
|
|
1721: 76 MatrixTimesScalar 1720 1719
|
|
Store 1718(r6) 1721
|
|
1723: 76 Load 107(inFM0)
|
|
1724: 6(float) Load 103(inF0)
|
|
1725: 76 MatrixTimesScalar 1723 1724
|
|
Store 1722(r7) 1725
|
|
1727: 76 Load 108(inFM1)
|
|
1728: 76 Load 107(inFM0)
|
|
1729: 76 MatrixTimesMatrix 1727 1728
|
|
Store 1726(r8) 1729
|
|
Return
|
|
FunctionEnd
|
|
129(TestGenMulNxM(f1;f1;vf2;vf3;mf23;mf32;mf33;mf34;mf24;): 2 Function None 119
|
|
120(inF0): 7(ptr) FunctionParameter
|
|
121(inF1): 7(ptr) FunctionParameter
|
|
122(inFV2): 25(ptr) FunctionParameter
|
|
123(inFV3): 37(ptr) FunctionParameter
|
|
124(inFM2x3): 112(ptr) FunctionParameter
|
|
125(inFM3x2): 114(ptr) FunctionParameter
|
|
126(inFM3x3): 69(ptr) FunctionParameter
|
|
127(inFM3x4): 116(ptr) FunctionParameter
|
|
128(inFM2x4): 118(ptr) FunctionParameter
|
|
130: Label
|
|
1730(r00): 7(ptr) Variable Function
|
|
1734(r01): 25(ptr) Variable Function
|
|
1738(r02): 37(ptr) Variable Function
|
|
1742(r03): 25(ptr) Variable Function
|
|
1746(r04): 37(ptr) Variable Function
|
|
1750(r05): 7(ptr) Variable Function
|
|
1754(r06): 7(ptr) Variable Function
|
|
1758(r07): 37(ptr) Variable Function
|
|
1762(r08): 25(ptr) Variable Function
|
|
1766(r09): 25(ptr) Variable Function
|
|
1770(r10): 37(ptr) Variable Function
|
|
1774(r11): 112(ptr) Variable Function
|
|
1778(r12): 114(ptr) Variable Function
|
|
1782(r13): 61(ptr) Variable Function
|
|
1786(r14): 112(ptr) Variable Function
|
|
1790(r15): 118(ptr) Variable Function
|
|
1794(r16): 116(ptr) Variable Function
|
|
1731: 6(float) Load 121(inF1)
|
|
1732: 6(float) Load 120(inF0)
|
|
1733: 6(float) FMul 1731 1732
|
|
Store 1730(r00) 1733
|
|
1735: 6(float) Load 120(inF0)
|
|
1736: 24(fvec2) Load 122(inFV2)
|
|
1737: 24(fvec2) VectorTimesScalar 1736 1735
|
|
Store 1734(r01) 1737
|
|
1739: 6(float) Load 120(inF0)
|
|
1740: 36(fvec3) Load 123(inFV3)
|
|
1741: 36(fvec3) VectorTimesScalar 1740 1739
|
|
Store 1738(r02) 1741
|
|
1743: 24(fvec2) Load 122(inFV2)
|
|
1744: 6(float) Load 120(inF0)
|
|
1745: 24(fvec2) VectorTimesScalar 1743 1744
|
|
Store 1742(r03) 1745
|
|
1747: 36(fvec3) Load 123(inFV3)
|
|
1748: 6(float) Load 120(inF0)
|
|
1749: 36(fvec3) VectorTimesScalar 1747 1748
|
|
Store 1746(r04) 1749
|
|
1751: 24(fvec2) Load 122(inFV2)
|
|
1752: 24(fvec2) Load 122(inFV2)
|
|
1753: 6(float) Dot 1751 1752
|
|
Store 1750(r05) 1753
|
|
1755: 36(fvec3) Load 123(inFV3)
|
|
1756: 36(fvec3) Load 123(inFV3)
|
|
1757: 6(float) Dot 1755 1756
|
|
Store 1754(r06) 1757
|
|
1759: 111 Load 124(inFM2x3)
|
|
1760: 24(fvec2) Load 122(inFV2)
|
|
1761: 36(fvec3) MatrixTimesVector 1759 1760
|
|
Store 1758(r07) 1761
|
|
1763: 113 Load 125(inFM3x2)
|
|
1764: 36(fvec3) Load 123(inFV3)
|
|
1765: 24(fvec2) MatrixTimesVector 1763 1764
|
|
Store 1762(r08) 1765
|
|
1767: 36(fvec3) Load 123(inFV3)
|
|
1768: 111 Load 124(inFM2x3)
|
|
1769: 24(fvec2) VectorTimesMatrix 1767 1768
|
|
Store 1766(r09) 1769
|
|
1771: 24(fvec2) Load 122(inFV2)
|
|
1772: 113 Load 125(inFM3x2)
|
|
1773: 36(fvec3) VectorTimesMatrix 1771 1772
|
|
Store 1770(r10) 1773
|
|
1775: 6(float) Load 120(inF0)
|
|
1776: 111 Load 124(inFM2x3)
|
|
1777: 111 MatrixTimesScalar 1776 1775
|
|
Store 1774(r11) 1777
|
|
1779: 6(float) Load 120(inF0)
|
|
1780: 113 Load 125(inFM3x2)
|
|
1781: 113 MatrixTimesScalar 1780 1779
|
|
Store 1778(r12) 1781
|
|
1783: 113 Load 125(inFM3x2)
|
|
1784: 111 Load 124(inFM2x3)
|
|
1785: 60 MatrixTimesMatrix 1783 1784
|
|
Store 1782(r13) 1785
|
|
1787: 68 Load 126(inFM3x3)
|
|
1788: 111 Load 124(inFM2x3)
|
|
1789: 111 MatrixTimesMatrix 1787 1788
|
|
Store 1786(r14) 1789
|
|
1791: 115 Load 127(inFM3x4)
|
|
1792: 111 Load 124(inFM2x3)
|
|
1793: 117 MatrixTimesMatrix 1791 1792
|
|
Store 1790(r15) 1793
|
|
1795: 117 Load 128(inFM2x4)
|
|
1796: 113 Load 125(inFM3x2)
|
|
1797: 115 MatrixTimesMatrix 1795 1796
|
|
Store 1794(r16) 1797
|
|
Return
|
|
FunctionEnd
|