glslang/Test/baseResults/overlongLiteral.frag.out
2017-10-22 17:55:14 +00:00

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overlongLiteral.frag
ERROR: 0:1: '' : hexadecimal literal too long
ERROR: 0:1: '' : syntax error, unexpected INTCONSTANT
ERROR: 2 compilation errors. No code generated.
Shader version: 100
ERROR: node is still EOpNull!
0:? Linker Objects
Linked fragment stage:
ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
Shader version: 100
ERROR: node is still EOpNull!
0:? Linker Objects