glslang/Test/baseResults/300link.frag.out

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300link.frag
Shader version: 300
0:? Sequence
0:8 Function Definition: main( (global void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'color1' (out highp 4-component vector of float)
0:? 'color2' (out highp 4-component vector of float)
Linked fragment stage:
ERROR: Linking fragment stage: when more than one fragment shader output, all must have location qualifiers
Shader version: 300
0:? Sequence
0:8 Function Definition: main( (global void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'color1' (out highp 4-component vector of float)
0:? 'color2' (out highp 4-component vector of float)