mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-15 06:10:05 +00:00
39374dadb5
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31212 e7fa87d3-cd2b-0410-9028-fcbf551c1848
37 lines
907 B
GLSL
37 lines
907 B
GLSL
#version 120
|
|
|
|
uniform sampler2D sampler;
|
|
|
|
vec4 v1 = vec4(2.0, 3.0, 5.0, 7.0);
|
|
vec4 v2 = vec4(11.0, 13.0, 17.0, 19.0);
|
|
vec4 v3 = vec4(23.0, 29.0, 31.0, 37.0);
|
|
vec4 v4 = vec4(41.0, 43.0, 47.0, 53.0);
|
|
|
|
struct str {
|
|
int a;
|
|
vec2 b[3];
|
|
bool c;
|
|
};
|
|
|
|
void main()
|
|
{
|
|
mat4 m = mat4(v1, v2, v3, v4);
|
|
|
|
mat4 mm = matrixCompMult(m, m);
|
|
float f = mm[1].w; // should be 19 * 19 = 361
|
|
|
|
// do a deep access to a spontaneous r-value
|
|
float g = matrixCompMult(m, m)[2].y; // should be 29 * 29 = 841
|
|
|
|
float h = str(1, vec2[3](vec2(2.0, 3.0), vec2(4.0, 5.0), vec2(6.0, 7.0)), true).b[1][1]; // should be 5.0
|
|
|
|
float i = texture2D(sampler, vec2(0.5,0.5)).y;
|
|
|
|
i += (i > 0.1 ? v1 : v2)[3];
|
|
|
|
str t;
|
|
i += (t = str(1, vec2[3](vec2(2.0, 3.0), vec2(4.0, 5.0), vec2(6.0, 7.0)), true)).b[2].y; // should be 7.0
|
|
|
|
gl_FragColor = vec4(f, g, h, i);
|
|
}
|