glslang/Test/410.vert
Chow ac6b7cf581 Add builtin constants
Add builtin constants:

gl_MaxFragmentUniformVectors and gl_MaxVertexUniformVectors.
They should both be available since version 410 for core.
2020-01-06 15:53:20 +08:00

11 lines
121 B
GLSL

#version 410 core
in double d;
in dvec3 d3;
in dmat4 dm4;
void main()
{
int test = gl_MaxFragmentUniformVectors;
}