glslang/Test/hlsl.domain.1.tese

33 lines
575 B
GLSL

struct ds_in_t
{
float4 pos : POSITION;
float3 norm : TEXCOORD0;
};
struct pcf_in_t
{
float flTessFactor [3] : SV_TessFactor;
float flInsideTessFactor : SV_InsideTessFactor;
};
struct gs_in_t
{
float4 pos : POSITION;
float3 norm : TEXCOORD0;
};
[domain ( "tri" )]
gs_in_t main (const OutputPatch <ds_in_t, 3> i, float f : msem, float3 tesscoord : SV_DomainLocation, pcf_in_t pcf_data )
{
gs_in_t o;
o.pos = i[0].pos + tesscoord.x * f;
o.norm = i[0].norm + tesscoord.y;
tesscoord.z;
return o;
}