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https://github.com/KhronosGroup/glslang
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1cc1a2813e
The grammar now accepts type casts, like "(int)x", but that has to be disambiguated from "(a + b)", needed deeper lookahead and backing up than what existed so far.
5 lines
110 B
GLSL
5 lines
110 B
GLSL
float4 PixelShaderFunction(float4 input) : COLOR0
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{
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return (float4)input + (int4)input + (float4)1.198;
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}
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