mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 19:40:06 +00:00
bf08e1db5c
The file and source text was not being set correctly in the test output. This change makes the test fixture consistent with the command line behavior, "-gVS", which was my original intent when I added these tests.
225 lines
13 KiB
Plaintext
225 lines
13 KiB
Plaintext
spv.debuginfo.bufferref.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 142
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Capability Shader
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Capability PhysicalStorageBufferAddressesEXT
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Extension "SPV_KHR_non_semantic_info"
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Extension "SPV_KHR_physical_storage_buffer"
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Extension "SPV_KHR_storage_buffer_storage_class"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel PhysicalStorageBuffer64EXT GLSL450
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EntryPoint Fragment 14 "main" 76 131
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ExecutionMode 14 OriginUpperLeft
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2: String "spv.debuginfo.bufferref.glsl.frag"
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8: String "uint"
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16: String "main"
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19: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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#version 450 core
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#extension GL_EXT_buffer_reference : enable
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layout(buffer_reference, std430) buffer MeshVertexPositions {
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float data[];
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};
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struct Mesh {
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MeshVertexPositions positions;
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};
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layout(set = 0, binding = 0) readonly buffer PerPass_meshes {
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Mesh data[];
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} perPass_meshes;
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layout(location = 0) out vec4 out_fragColor;
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layout(location = 0) in flat uint tri_idx0;
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void main() {
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Mesh meshData = perPass_meshes.data[tri_idx0];
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vec3 vertex_pos0 = vec3(meshData.positions.data[3 * tri_idx0],
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meshData.positions.data[3 * tri_idx0 + 1],
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meshData.positions.data[3 * tri_idx0 + 2]);
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out_fragColor = vec4(vertex_pos0, 1.0);
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}
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"
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31: String "Mesh"
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34: String "float"
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40: String "data"
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44: String "MeshVertexPositions"
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50: String "meshData"
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63: String "PerPass_meshes"
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69: String "perPass_meshes"
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71: String "int"
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78: String "tri_idx0"
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94: String "vertex_pos0"
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133: String "out_fragColor"
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SourceExtension "GL_EXT_buffer_reference"
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Name 14 "main"
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Name 29 "Mesh"
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MemberName 29(Mesh) 0 "positions"
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Name 38 "MeshVertexPositions"
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MemberName 38(MeshVertexPositions) 0 "data"
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Name 48 "meshData"
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Name 54 "Mesh"
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MemberName 54(Mesh) 0 "positions"
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Name 58 "PerPass_meshes"
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MemberName 58(PerPass_meshes) 0 "data"
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Name 67 "perPass_meshes"
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Name 76 "tri_idx0"
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Name 92 "vertex_pos0"
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Name 131 "out_fragColor"
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Decorate 36 ArrayStride 4
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MemberDecorate 38(MeshVertexPositions) 0 Offset 0
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Decorate 38(MeshVertexPositions) Block
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MemberDecorate 54(Mesh) 0 Offset 0
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Decorate 56 ArrayStride 8
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MemberDecorate 58(PerPass_meshes) 0 NonWritable
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MemberDecorate 58(PerPass_meshes) 0 Offset 0
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Decorate 58(PerPass_meshes) Block
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Decorate 67(perPass_meshes) DescriptorSet 0
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Decorate 67(perPass_meshes) Binding 0
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Decorate 76(tri_idx0) Flat
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Decorate 76(tri_idx0) Location 0
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Decorate 131(out_fragColor) Location 0
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Decorate 48(meshData) DecorationAliasedPointerEXT
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
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20: 7(int) Constant 20
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22: 7(int) Constant 1
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23: 7(int) Constant 4
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24: 7(int) Constant 2
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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TypeForwardPointer 28 PhysicalStorageBufferEXT
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29(Mesh): TypeStruct 28
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32: 7(int) Constant 21
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30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
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33: TypeFloat 32
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35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 34 10 13 12
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36: TypeRuntimeArray 33(float)
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37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 12
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38(MeshVertexPositions): TypeStruct 36
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41: 7(int) Constant 5
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42: 7(int) Constant 9
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39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 37 18 41 42 12 12 13
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43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 44 22 18 32 12 21 44 12 13 39
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28: TypePointer PhysicalStorageBufferEXT 38(MeshVertexPositions)
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45: TypePointer Function 29(Mesh)
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46: 7(int) Constant 7
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47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 46 12
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 30 18 32 12 17 23
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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54(Mesh): TypeStruct 28(ptr)
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55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
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56: TypeRuntimeArray 54(Mesh)
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57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 55 12
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58(PerPass_meshes): TypeStruct 56
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60: 7(int) Constant 13
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61: 7(int) Constant 8
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 57 18 60 61 12 12 13
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62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 63 22 18 32 12 21 63 12 13 59
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64: TypePointer StorageBuffer 58(PerPass_meshes)
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65: 7(int) Constant 12
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66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 65 12
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67(perPass_meshes): 64(ptr) Variable StorageBuffer
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68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 69 62 18 32 12 21 69 67(perPass_meshes) 61
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70: TypeInt 32 1
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 71 10 23 12
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73: 70(int) Constant 0
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74: TypePointer Input 7(int)
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
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76(tri_idx0): 74(ptr) Variable Input
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77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 78 9 18 32 12 21 78 76(tri_idx0) 61
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80: TypePointer StorageBuffer 54(Mesh)
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81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 55 65 12
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85: TypePointer Function 28(ptr)
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86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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88: TypeVector 33(float) 3
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89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 13
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90: TypePointer Function 88(fvec3)
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91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 89 46 12
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95: 7(int) Constant 23
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93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 94 89 18 95 12 17 23
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102: TypePointer PhysicalStorageBufferEXT 33(float)
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103: 7(int) Constant 5349
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104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 35 103 12
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109: 7(int) Constant 24
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118: 7(int) Constant 25
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127: TypeVector 33(float) 4
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128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 23
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129: TypePointer Output 127(fvec4)
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130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 128 13 12
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131(out_fragColor): 129(ptr) Variable Output
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134: 7(int) Constant 27
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132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 133 128 18 134 12 21 133 131(out_fragColor) 61
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137: 33(float) Constant 1065353216
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14(main): 4 Function None 5
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15: Label
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48(meshData): 45(ptr) Variable Function
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92(vertex_pos0): 90(ptr) Variable Function
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
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27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
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25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
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53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 32 32 12 12
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51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 49 48(meshData) 52
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79: 7(int) Load 76(tri_idx0)
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82: 80(ptr) AccessChain 67(perPass_meshes) 73 79
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83: 54(Mesh) Load 82
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84: 28(ptr) CompositeExtract 83 0
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87: 85(ptr) AccessChain 48(meshData) 73
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Store 87 84
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97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
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96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 93 92(vertex_pos0) 52
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98: 85(ptr) AccessChain 48(meshData) 73
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99: 28(ptr) Load 98
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100: 7(int) Load 76(tri_idx0)
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101: 7(int) IMul 13 100
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105: 102(ptr) AccessChain 99 73 101
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106: 33(float) Load 105 Aligned 4
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108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
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107: 85(ptr) AccessChain 48(meshData) 73
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110: 28(ptr) Load 107
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111: 7(int) Load 76(tri_idx0)
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112: 7(int) IMul 13 111
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113: 7(int) IAdd 112 22
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114: 102(ptr) AccessChain 110 73 113
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115: 33(float) Load 114 Aligned 4
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117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 118 118 12 12
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116: 85(ptr) AccessChain 48(meshData) 73
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119: 28(ptr) Load 116
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120: 7(int) Load 76(tri_idx0)
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121: 7(int) IMul 13 120
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122: 7(int) IAdd 121 24
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123: 102(ptr) AccessChain 119 73 122
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124: 33(float) Load 123 Aligned 4
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125: 88(fvec3) CompositeConstruct 106 115 124
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126: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
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Store 92(vertex_pos0) 125
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136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 134 134 12 12
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135: 88(fvec3) Load 92(vertex_pos0)
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138: 33(float) CompositeExtract 135 0
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139: 33(float) CompositeExtract 135 1
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140: 33(float) CompositeExtract 135 2
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141: 127(fvec4) CompositeConstruct 138 139 140 137
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Store 131(out_fragColor) 141
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Return
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FunctionEnd
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