..
bitutils.h
Parser: Implement extension GL_AMD_gpu_shader_half_float.
2016-09-30 16:13:06 +08:00
CMakeLists.txt
Add support for SPV_NV_sample_mask_override_coverage
2016-12-19 16:29:34 -08:00
disassemble.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
disassemble.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
doc.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
doc.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
GLSL.ext.AMD.h
Parser: Implement extension GL_AMD_gpu_shader_half_float.
2016-09-30 16:13:06 +08:00
GLSL.ext.KHR.h
SPV: Implement extension SPV_KHR_shader_draw_parameters.
2016-10-11 14:40:35 +08:00
GLSL.ext.NV.h
Add support for SPV_NV_geometry_shader_passthrough
2016-12-20 13:28:52 -08:00
GLSL.std.450.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
GlslangToSpv.cpp
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
GlslangToSpv.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
hex_float.h
Change negatable_left_shift and negatable_right_shift to inline funcs
2016-10-13 19:39:24 +02:00
InReadableOrder.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
Logger.cpp
[VS2010] Remove use of ranged-for loops
2016-05-17 01:20:30 +02:00
Logger.h
[VS2010] Remove use of "= default" and "= delete"
2016-05-17 01:20:25 +02:00
spirv.hpp
Modify shader ballot extension by adding OpSubgroupReadInvocationKHR
2016-12-21 12:08:09 -08:00
SpvBuilder.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
SpvBuilder.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
spvIR.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
SPVRemapper.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
SPVRemapper.h
Add a virtual destructor to a class which has virtual methods.
2017-01-08 17:57:21 -04:00