glslang/StandAlone
LoopDawg e570955cdc Reverse order of setShiftBindingForSet parameters
Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API.

It is now:

    void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
2017-11-09 09:51:15 -07:00
..
CMakeLists.txt Merge pull request #969 from d3x0r/patch-1 2017-07-04 11:00:42 -06:00
DirStackFileIncluder.h Build: Fix build warnings. 2017-09-11 20:39:54 -06:00
ResourceLimits.cpp Use std::atoi instead of std::stoi 2016-10-31 17:02:45 -04:00
ResourceLimits.h Test compiling shaders with given resource limits using GTest. 2016-05-19 14:18:21 -04:00
spirv-remap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
StandAlone.cpp Reverse order of setShiftBindingForSet parameters 2017-11-09 09:51:15 -07:00
Worklist.h This refactor the StandAlone and WorkList files in order to use more 2017-04-04 22:29:59 +02:00