mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 20:10:06 +00:00
24 lines
811 B
JavaScript
24 lines
811 B
JavaScript
|
|
float PixelShaderFunction()
|
|
{
|
|
// TODO: All of the below should fail, although presently the first failure
|
|
// aborts compilation and the rest are skipped. Having a separate test for
|
|
// each would be cumbersome.
|
|
|
|
vector<void, 2> r00; // cannot declare vectors of voids
|
|
matrix<void, 2, 3> r01; // cannot declare matrices of voids
|
|
|
|
vector<float, 2, 3> r02; // too many parameters to vector
|
|
matrix<float, 2> r03; // not enough parameters to matrix
|
|
|
|
int three = 3;
|
|
vector<void, three> r04; // size must be a literal constant integer
|
|
matrix<void, three, three> r05; // size must be a literal constant integer
|
|
|
|
vector<vector<int, 3>, 3> r06; // type must be a simple scalar
|
|
vector<float3, 3> r07; // type must be a simple scalar
|
|
|
|
return 0.0;
|
|
}
|
|
|