mirror of
https://github.com/KhronosGroup/glslang
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b8338311ea
For GL_EXT_vulkan_glsl_relaxed. When merging the default uniform block, there were cases where symbols in the tree wern't updated to match the new block structure after merging blocks together. This change traverses the symbol tree and updates any references to the merged block.
307 lines
12 KiB
C++
307 lines
12 KiB
C++
//
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// Copyright (C) 2016-2017 Google, Inc.
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// Copyright (C) 2020 The Khronos Group Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#include <algorithm>
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#include <gtest/gtest.h>
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#include "TestFixture.h"
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#include "glslang/MachineIndependent/iomapper.h"
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#include "glslang/MachineIndependent/reflection.h"
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#ifndef GLSLANG_WEB
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namespace glslangtest {
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namespace {
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struct vkRelaxedData {
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std::vector<std::string> fileNames;
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std::vector<std::vector<std::string>> resourceSetBindings;
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};
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using VulkanRelaxedTest = GlslangTest <::testing::TestWithParam<vkRelaxedData>>;
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template<class T>
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std::string interfaceName(T symbol) {
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return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
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}
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bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
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bool success = true;
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// Verify IO Mapping by generating reflection for each stage individually
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// and comparing layout qualifiers on the results
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int reflectionOptions = EShReflectionDefault;
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//reflectionOptions |= EShReflectionStrictArraySuffix;
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//reflectionOptions |= EShReflectionBasicArraySuffix;
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reflectionOptions |= EShReflectionIntermediateIO;
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reflectionOptions |= EShReflectionSeparateBuffers;
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reflectionOptions |= EShReflectionAllBlockVariables;
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//reflectionOptions |= EShReflectionUnwrapIOBlocks;
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success &= program.buildReflection(reflectionOptions);
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// check that the reflection output from the individual stages all makes sense..
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std::vector<glslang::TReflection> stageReflections;
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for (int s = 0; s < EShLangCount; ++s) {
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if (program.getIntermediate((EShLanguage)s)) {
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stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
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success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
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}
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}
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// check that input/output locations match between stages
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auto it = stageReflections.begin();
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auto nextIt = it + 1;
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for (; nextIt != stageReflections.end(); it++, nextIt++) {
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int numOut = it->getNumPipeOutputs();
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std::map<std::string, const glslang::TObjectReflection*> pipeOut;
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for (int i = 0; i < numOut; i++) {
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const glslang::TObjectReflection& out = it->getPipeOutput(i);
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std::string name = interfaceName(out);
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pipeOut[name] = &out;
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}
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int numIn = nextIt->getNumPipeInputs();
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for (int i = 0; i < numIn; i++) {
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auto in = nextIt->getPipeInput(i);
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std::string name = interfaceName(in);
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auto out = pipeOut.find(name);
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if (out != pipeOut.end()) {
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auto inQualifier = in.getType()->getQualifier();
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auto outQualifier = out->second->getType()->getQualifier();
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success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
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// These are not part of a matched interface. Other cases still need to be added.
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} else if (name != "gl_FrontFacing" && name != "gl_FragCoord") {
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success &= false;
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}
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}
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}
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// compare uniforms in each stage to the program
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{
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int totalUniforms = program.getNumUniformVariables();
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std::map<std::string, const glslang::TObjectReflection*> programUniforms;
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for (int i = 0; i < totalUniforms; i++) {
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const glslang::TObjectReflection& uniform = program.getUniform(i);
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std::string name = interfaceName(uniform);
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programUniforms[name] = &uniform;
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}
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it = stageReflections.begin();
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for (; it != stageReflections.end(); it++) {
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int numUniform = it->getNumUniforms();
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std::map<std::string, glslang::TObjectReflection> uniforms;
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for (int i = 0; i < numUniform; i++) {
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glslang::TObjectReflection uniform = it->getUniform(i);
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std::string name = interfaceName(uniform);
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auto programUniform = programUniforms.find(name);
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if (programUniform != programUniforms.end()) {
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auto stageQualifier = uniform.getType()->getQualifier();
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auto programQualifier = programUniform->second->getType()->getQualifier();
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success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
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success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
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success &= stageQualifier.layoutSet == programQualifier.layoutSet;
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}
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else {
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success &= false;
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}
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}
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}
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}
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// compare uniform blocks in each stage to the program table
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{
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int totalUniforms = program.getNumUniformBlocks();
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std::map<std::string, const glslang::TObjectReflection*> programUniforms;
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for (int i = 0; i < totalUniforms; i++) {
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const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
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std::string name = interfaceName(uniform);
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programUniforms[name] = &uniform;
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}
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it = stageReflections.begin();
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for (; it != stageReflections.end(); it++) {
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int numUniform = it->getNumUniformBlocks();
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std::map<std::string, glslang::TObjectReflection> uniforms;
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for (int i = 0; i < numUniform; i++) {
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glslang::TObjectReflection uniform = it->getUniformBlock(i);
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std::string name = interfaceName(uniform);
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auto programUniform = programUniforms.find(name);
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if (programUniform != programUniforms.end()) {
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auto stageQualifier = uniform.getType()->getQualifier();
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auto programQualifier = programUniform->second->getType()->getQualifier();
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success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
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success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
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success &= stageQualifier.layoutSet == programQualifier.layoutSet;
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}
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else {
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success &= false;
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}
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}
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}
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}
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if (!success) {
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linkingError += "Mismatched cross-stage IO\n";
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}
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return success;
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}
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TEST_P(VulkanRelaxedTest, FromFile)
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{
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const auto& fileNames = GetParam().fileNames;
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const auto& resourceSetBindings = GetParam().resourceSetBindings;
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Semantics semantics = Semantics::Vulkan;
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const size_t fileCount = fileNames.size();
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const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
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GlslangResult result;
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// Compile each input shader file.
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bool success = true;
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std::vector<std::unique_ptr<glslang::TShader>> shaders;
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for (size_t i = 0; i < fileCount; ++i) {
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std::string contents;
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tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
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"input", &contents);
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shaders.emplace_back(
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new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
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auto* shader = shaders.back().get();
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shader->setAutoMapLocations(true);
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shader->setAutoMapBindings(true);
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shader->setEnvInput(glslang::EShSourceGlsl, shader->getStage(), glslang::EShClientVulkan, 100);
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shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
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shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
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// Use vulkan relaxed option
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shader->setEnvInputVulkanRulesRelaxed();
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success &= compile(shader, contents, "", controls);
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result.shaderResults.push_back(
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{ fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
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}
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// Link all of them.
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glslang::TProgram program;
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for (const auto& shader : shaders) program.addShader(shader.get());
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success &= program.link(controls);
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result.linkingOutput = program.getInfoLog();
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result.linkingError = program.getInfoDebugLog();
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if (!resourceSetBindings.empty()) {
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assert(resourceSetBindings.size() == fileNames.size());
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for (size_t i = 0; i < shaders.size(); i++)
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shaders[i]->setResourceSetBinding(resourceSetBindings[i]);
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}
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unsigned int stage = 0;
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glslang::TIntermediate* firstIntermediate = nullptr;
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while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; }
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firstIntermediate = program.getIntermediate((EShLanguage)stage);
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glslang::TDefaultGlslIoResolver resolver(*firstIntermediate);
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glslang::TGlslIoMapper ioMapper;
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if (success) {
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success &= program.mapIO(&resolver, &ioMapper);
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result.linkingOutput = program.getInfoLog();
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result.linkingError = program.getInfoDebugLog();
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}
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success &= verifyIOMapping(result.linkingError, program);
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result.validationResult = success;
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if (success && (controls & EShMsgSpvRules)) {
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for (int stage = 0; stage < EShLangCount; ++stage) {
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if (program.getIntermediate((EShLanguage)stage)) {
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spv::SpvBuildLogger logger;
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std::vector<uint32_t> spirv_binary;
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options().disableOptimizer = false;
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glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
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spirv_binary, &logger, &options());
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std::ostringstream disassembly_stream;
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spv::Parameterize();
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spv::Disassemble(disassembly_stream, spirv_binary);
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result.spirvWarningsErrors += logger.getAllMessages();
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result.spirv += disassembly_stream.str();
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result.validationResult &= !options().validate || logger.getAllMessages().empty();
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}
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}
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}
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std::ostringstream stream;
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outputResultToStream(&stream, result, controls);
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// Check with expected results.
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const std::string expectedOutputFname =
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GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
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std::string expectedOutput;
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tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
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checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
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result.spirvWarningsErrors);
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}
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// clang-format off
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INSTANTIATE_TEST_SUITE_P(
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Glsl, VulkanRelaxedTest,
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::testing::ValuesIn(std::vector<vkRelaxedData>({
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{{"vk.relaxed.frag"}},
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{{"vk.relaxed.link1.frag", "vk.relaxed.link2.frag"}},
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{{"vk.relaxed.stagelink.0.0.vert", "vk.relaxed.stagelink.0.1.vert", "vk.relaxed.stagelink.0.2.vert", "vk.relaxed.stagelink.0.0.frag", "vk.relaxed.stagelink.0.1.frag", "vk.relaxed.stagelink.0.2.frag"}},
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{{"vk.relaxed.stagelink.vert", "vk.relaxed.stagelink.frag"}},
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{{"vk.relaxed.errorcheck.vert", "vk.relaxed.errorcheck.frag"}},
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{{"vk.relaxed.changeSet.vert", "vk.relaxed.changeSet.frag" }, { {"0"}, {"1"} } },
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}))
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);
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// clang-format on
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} // anonymous namespace
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} // namespace glslangtest
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#endif
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