gtk/gsk/gskvulkanrenderpassprivate.h

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#ifndef __GSK_VULKAN_RENDER_PASS_PRIVATE_H__
#define __GSK_VULKAN_RENDER_PASS_PRIVATE_H__
#include <gdk/gdk.h>
#include <gsk/gskrendernode.h>
#include "gsk/gskvulkanbufferprivate.h"
#include "gsk/gskvulkanrenderprivate.h"
G_BEGIN_DECLS
typedef struct _GskVulkanRenderPass GskVulkanRenderPass;
GskVulkanRenderPass * gsk_vulkan_render_pass_new (GdkVulkanContext *context);
void gsk_vulkan_render_pass_free (GskVulkanRenderPass *self);
void gsk_vulkan_render_pass_add (GskVulkanRenderPass *self,
GskVulkanRender *render,
const graphene_matrix_t*mvp,
const graphene_rect_t *viewport,
GskRenderNode *node);
void gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
GskVulkanRender *render,
GskVulkanUploader *uploader);
gsize gsk_vulkan_render_pass_count_vertex_data (GskVulkanRenderPass *self);
gsize gsk_vulkan_render_pass_collect_vertex_data (GskVulkanRenderPass *self,
GskVulkanRender *render,
guchar *data,
gsize offset,
gsize total);
void gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
GskVulkanRender *render);
void gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
GskVulkanRender *render,
GskVulkanBuffer *vertex_buffer,
guint layout_count,
VkPipelineLayout *pipeline_layout,
VkCommandBuffer command_buffer);
G_END_DECLS
#endif /* __GSK_VULKAN_RENDER_PASS_PRIVATE_H__ */