gtk/gsk/gl/gskgltextureatlasprivate.h

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#ifndef __GSK_GL_TEXTURE_ATLAS_H__
#define __GSK_GL_TEXTURE_ATLAS_H__
#include "stb_rect_pack.h"
#include "gskglimageprivate.h"
#include "gskgldriverprivate.h"
struct _GskGLTextureAtlas
{
struct stbrp_context context;
struct stbrp_node *nodes;
int width;
int height;
guint texture_id;
int unused_pixels; /* Pixels of rects that have been used at some point,
But are now unused. */
void *user_data;
};
typedef struct _GskGLTextureAtlas GskGLTextureAtlas;
struct _GskGLTextureAtlases
{
int ref_count;
GPtrArray *atlases;
};
typedef struct _GskGLTextureAtlases GskGLTextureAtlases;
GskGLTextureAtlases *gsk_gl_texture_atlases_new (void);
GskGLTextureAtlases *gsk_gl_texture_atlases_ref (GskGLTextureAtlases *atlases);
void gsk_gl_texture_atlases_unref (GskGLTextureAtlases *atlases);
void gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *atlases,
GPtrArray *removed);
gboolean gsk_gl_texture_atlases_pack (GskGLTextureAtlases *atlases,
int width,
int height,
GskGLTextureAtlas **atlas_out,
int *out_x,
int *out_y);
void gsk_gl_texture_atlas_init (GskGLTextureAtlas *self,
int width,
int height);
void gsk_gl_texture_atlas_free (GskGLTextureAtlas *self);
void gsk_gl_texture_atlas_realize (GskGLTextureAtlas *self);
void gsk_gl_texture_atlas_mark_unused (GskGLTextureAtlas *self,
int width,
int height);
void gsk_gl_texture_atlas_mark_used (GskGLTextureAtlas *self,
int width,
int height);
gboolean gsk_gl_texture_atlas_pack (GskGLTextureAtlas *self,
int width,
int height,
int *out_x,
int *out_y);
double gsk_gl_texture_atlas_get_unused_ratio (const GskGLTextureAtlas *self);
#endif